I will see if I can help a bit with this. First, the labs as listed are as follows:
Simple Lab - Includes a wood or stone floor with a small library of mystical writing, a desk and a lab table. There are crude furnishings and a basin with an open barrel of water. Also included is a fireplace.
Elaborate Lab - Includes numerous tools for magical research. Blackboards cover the walls and there is a rough tile floor, four basins with barrels of water over them and a large barrel set up on a hinged platform for emergencies requiring quick dowsing of water. Otherwise similar to the simple lab but requires an apprentice to take full advantage of the facility.
The obvious and primary differences are in the basic design; the simple lab is really rough while the elaborate one is a bit more refined. Again, this is in design and overall appearance. When putting together this part of the price list, I wasn't really breaking things down into differing qualities of labs being capable of allowing only certain skill levels of magic to be performed or certain levels of items to be created. However, it would be safe to assume that a simple lab isn't going to be capable of handling heavy amounts of experimentation and magical releases whereas the elaborate lab can be justified in handling a bit more abuse.
Specialized resources for labs cannot be stacked per say although the same effect comes out in the end. If you want say an alchemy lab and a magecrafting lab, you would have to purchase two separate labs and throw in the 25% to each one so you are effectively adding 50% to the cost. Remember, the lab space is only 400 square feet per building unit so trying to cram too many functions into one 400 square foot space just isn't going to work. So let's say you want a magecrafting lab and an alchemy lab, you can purchase 2 lab spaces to increase the overall size to 800 square foot. You then designate one part of the larger lab to magecrafting, the other to alchemy.
As far as specializations go, a magic lab without the specializations is lacking any equipment other than what is mentioned in the descriptions. Purchasing the specializations provides the basic tools needed to practice or experiment with a specific type of magic. So purchasing a lab with a magecrafting specialization will give you the basic tools needed for magecrafting; pedestal, collection of lenses, mirrors, hammers and tongs. The specialization add-on does not grant any of the ingredients, reagents, catalysts, etc., that may be used in the various types of magics. You could of course just buy the lab without a specialization and decide later what you would want to use it for though you would have to find a different way to outfit it since you chose not to have all those items included.
What can you do in a "generic" lab? That is kind of up to you as far as what your character wants to do with it and/or what your character's skills and concept allow. If I were to purchase a standard lab without specializations, I may do so with a character that isn't really specialized or focused in any particular magical discipline. I would use the lab as a quiet place to tinker or play around with what magic I do know. Then, when I've decided what discipline, if any, I want to take further, I would look into outfitting it respectively.
Going forward with this, I may end up changing the price list so that specialization costs are built into different types of labs that you can purchase. Right now though, my idea is to allow someone to be able to purchase a generic, standard lab or upgrade it for specialty. |