Ishara Dossari ![]() Basics: Race: Human (Benshira) Birthday & Age : 7th of spring, year 492 (20 years) Gender: Female Languages Language 1: Shiber - Fluent Language 2: Common - Basic Physical Description Ishara is of a slight and delicate build, only just over 5 feet in height. Her mother deemed her to be built like a flower, willowy and slender, tousled by the wind. Her dark hair cascades down to her hips, the near black of deep mahogany, and with the hint of a curl that lends it a slightly unruly character when unbound. Her skin is the sun-burnished tone of her countrymen, and her eyes a startling, glacial shade of blue. Character Concept Ishara was born with an independent streak a mile wide, and any attempt to master it or tamp it down is almost certain to ignite her temper, which is rumored to be as hot as the desert sands from whence she came. Small she may be, but willful and stubborn are traits that have belied her diminutive size. All of this ferocity guards a surprisingly tender heart, however, one that is subject to great demonstrations of loyalty to her faith, friends and loved ones should the occasion call for it. Character History Ishara was born the last and only daughter to parents already blessed by six sons. Her younger days were spent idolizing the elder brothers who doted upon her. While many other young girls were learning to sew and weave, Ishara was learning to ride bareback across the desert or being shown how to wield a small throwing dagger. It was often remarked laughingly amongst their neighbors that in the end, her parents had been blessed with another son. But if there was one thing to assure her family's neighbors that they had indeed borne a daughter, it was Ishara's voice. She loved to sing. Since she could string words together, her voice would be lifted in lilting cadence, weaving songs of her own creation from those she learned as a child. As Ishara came of age, the desert customs forced her parents into sculpting their wayward daughter into something that would be more becoming and presentable should they ever wish her to marry. Ishara chafed under their restrictions, but acknowledged the reason in their arguments. Unwilling to disappoint her family, Ishara subdued her wilder impulses and began to apply herself to the more common practices suitable for young women her age. It was not long into her 18th year when Ishara's life took another path. She was returning from a hunting trip she'd embarked on with her brothers earlier that day, and they'd not been particularly successful. The final stretch home was one they often raced, and Ishara had called teasingly over her shoulder as she spurred her mare into a fierce gallop. Her hair came unbound, and streamed like a dark, silken banner out behind her. The race she won, but her arrival home was greeted by the appearance of a handsome stranger. A merchant was paying his annual visit to her father, and this time he had brought his son, Abyar, with him. Windblown, cheeks flushed, glacial eyes fever-bright with the excitement of the race, it was this sight that pierced straight through Abyar's heart. Abyar and his family was genuinely liked by Ishara's own, and even her brothers could not argue against the match. Ishara found herself to be quite taken with the young man, with his knowledge of faraway places and his team of sleek and sinewy sighthounds. The arrangements were made, and they were to be married within a month's time. Abyar's wedding gift to her was a graceful, white hound from his finest hunting stock. It was an unconventional gift, but one that proved to Ishara that Abyar saw her for what she was, and loved her for her indomitable spirit, and not the tame housewife she was supposed to be. She named the hound Raj, and he was ever at her heels. As the time grew near, Abyar entered the desert to send his prayers forth to Yahal and ask for a blessing on their future together. His hunting companion, a sable hound named Juka, went with him. Eagerly awaiting his return, Ishara sat in his family's tent, adorned in gown and veil, anticipating the new adventure she was about to embark on. Days passed, and into the second week a hush of disquiet and concern chilled the hearts of both families. Ishara's brothers were sent into the desert to find Abyar, and bring him home. They found his remains bleaching beneath the sun, dusty remnants that were being picked clean by scavengers. Juka was discovered dead also, clutching the body of a sand adder between it's jaws. It was then believed that Abyar and his faithful companion must have died from the snake's bite. Striken by the loss, Ishara's heart suffered a grievous blow. Her laughter died away, and the sound of her voice no longer carried across the desert in song. She mourned in silence, turning away from her concerned brothers as they attempted to coax her into joining them on rides and hunting expeditions. All that was light and lovely in her life had vanished when Abyar was taken cruelly from her. Then, one night, she had a dream. It was vivid, and filled with strange places, customs, voices and people. It stirred something within her heart, and upon waking Ishara felt this was Yahal's way of guiding her back to life. He had given her a destination, an adventure that would in some way heal the hurt inside her, while at the same time making her feel close to Abyar and all he told her of such distant lands. So, with Raj loping faithfully at her side, Ishara set off with the next caravan bound across Mizahar, destined for something she could not yet name. Skills:
Lore: The Unforgiving Desert A Broken Heart Needs Purpose to Mend How To Gain Inspiration From Finds In Nature The beauty of waves and sea A touch of nostalgia From names to combat in a blink All she could think of was Abyar The Djed Storm of 512: Employment Ups and Downs Rejection Always Stings Hard Times Harden Hearts How to Put Your Only Feet Forward Combat: The heft of a small wooden sword Glass Gull: Previous acquaintances abound Not just a common tavern Wine: The memory of a taste What is a wine tasting? Dex: A Kelvic Feert Ferrets Can Ride Dogs? Some Ferrets Become Men Serrif: His Daggers His History His Gift Plans To Go To Wind Reach Hasmere: Frostmarch Trusting Him Completely The Hard Points Of The Body Legs Give The Hardest Hits Being Leg-Swept By Your Instructor Asking Smart Questions Of Teachers The Knee Can Be A Vulnerable Spot Has Gnosis of Rak’Keli and can heal Has A Calming Effect Equipment and Possessions -Raj, a sighthound gifted to her by her late beloved: ![]() -Waterskin -Tent -Pack, containing: 1 set of spare clothing, comb, eating knife, flint & steel, 1 week's rations. Ledger Spring of 512 AV:
Summer 512 AV:
Fall 512 AV:
Thread List 4th day of Spring - Picking up the pieces- In which Ishara busies herself in aiding others cleaning up the city. 15th Day of Spring - Sea Watchers - In which Ishara ventures into the Sea of Grass and meets Serriff for the first time 15th day of Spring - Myself -In which Ishara learns of a Journey and strikes a deal. 16th day of Spring - Fresh Rise - In which Ishara participates in her first morning of self-defense training. 17th Day of Spring - Washout - In which a Training Session is interrupted by more than a little rain 19th day of Spring - Destined to Dream- In which Ishara makes and important decision...with a little help. 21st day of Spring - A Morning Meditation- In which Ishara stumbles upon the Gardens, Serriff and Rykanis 28th Day of Spring - Tell me a Story- In which Ishara shares a history of the moon, is surprised by a Kelvic, and is 'saved' by Serriff. 50th day of Spring - Riverfall Kite Festival 58th Day of Spring - Into their Cups - In which Ishara is introduced to many flavors of wine and new friends. 60th Night of Spring - Wonderous Lights - In which Ishara discovers a new world. SUMMER 512 AV 35th Day of Summer - Gone Fishing - In which an attempt at fishing lands three strangers in trouble. 45th Day of Summer - Use the Pointy End - In which Ishara may learn more about defending herself. FALL 512 AV 61st Eve of Fall- Howling at the Moon - In which Ishara and Gianne grow to know one another better and make use of several bottles of wine. FLASHBACK THREADS: 22nd Day of Spring in the Year 502- Promises are Easier Made than Kept - In which Ishara has an adventure, much to the concern of her brothers. |