▄▀▄
Natalina ▀▄▀
▄▀▄
The Devil Lies In The Details... ▀▄▀
Konti
50 years of age
Born Fall 78th, 463 AV
An Isur could fling an arm and toss Natalina all the way from Sultros to Sunberth. With ease. Natalina is barely over ninety pounds, a sturdy weight for her five foot frame.
At first glance, Natalina seems young. Nearly translucent white hair halts just past narrow shoulders. A pointed nose lays between a pair of curious eyes the color of her scales. Natalina's barely curved eyebrows are almost invisible against her pale skin. A secretive smile can often be found lingering on narrow lips.
Strong, skinny hips lie above lean legs. From swimming, Natalina's calves are more muscular than, say, an artist's. A jagged scar surrounds her left ankle from an incident when she was younger.
A dress the color of cream hides Natalina's body. The end skitters past mid-thigh and dances above her knees. Natalina's waist is accentuated by a built in belt. Both shoulders are bared by the dress, held up only by two strips of fabric. Sandals the color of the dirt on a beach protect Natalina's feet from the elements.
Scales shimmering with the light shade of seaweed frolic on Natalina's petite body. Racing from smooth ankles to delicate calves and spiraling around thin thighs, the scales are very apparent. Following along strong hip bones, the scales complete several tracks up and down Natalina's pale back. Beneath white bangs, a patch of scales hide. Another decorates the back of Natalina's hands, and yet another on the V of her neck, where her collar bones collide.
50 years of age
Born Fall 78th, 463 AV
An Isur could fling an arm and toss Natalina all the way from Sultros to Sunberth. With ease. Natalina is barely over ninety pounds, a sturdy weight for her five foot frame.
At first glance, Natalina seems young. Nearly translucent white hair halts just past narrow shoulders. A pointed nose lays between a pair of curious eyes the color of her scales. Natalina's barely curved eyebrows are almost invisible against her pale skin. A secretive smile can often be found lingering on narrow lips.
Strong, skinny hips lie above lean legs. From swimming, Natalina's calves are more muscular than, say, an artist's. A jagged scar surrounds her left ankle from an incident when she was younger.
A dress the color of cream hides Natalina's body. The end skitters past mid-thigh and dances above her knees. Natalina's waist is accentuated by a built in belt. Both shoulders are bared by the dress, held up only by two strips of fabric. Sandals the color of the dirt on a beach protect Natalina's feet from the elements.
Scales shimmering with the light shade of seaweed frolic on Natalina's petite body. Racing from smooth ankles to delicate calves and spiraling around thin thighs, the scales are very apparent. Following along strong hip bones, the scales complete several tracks up and down Natalina's pale back. Beneath white bangs, a patch of scales hide. Another decorates the back of Natalina's hands, and yet another on the V of her neck, where her collar bones collide.
▄▀▄
Paint Your Own Picture... ▀▄▀
Natalina seems graceful in all ways but her tongue, which often trips over itself in person-to-person situations. Strangely enough, she seems to be able to handle group situations just fine. Only once she is comfortable around the individual will the stuttering come to a halt.
Soft spoken, Natalina would rather have someone else ask brash questions. Unless the time calls for it, she generally keeps to a close-knit group of friends. Natalina enjoys meeting new people, but is generally uncertain of how to be anything more than a stepping stone. She tends to be easily forgotten, or remembered as "shy".
With those who are close to her, Natalina is known as a silent risk taker. She enjoys feeling adrenaline course through her veins. The Deepwater Hole, a playground for the Konti, is one of Natalina's favorite places to play. She adores launching from the cliff and knowing the dangers below. Her secret love of the rush was helped formed by the devotion to seahorses.
Natalina is not one to purposefully injure another, in any form. She hates knowing she put something else in pain. When verbally sparring with an individual, Natalina carefully chooses her words.
Family is very important to the Konti. Having close bonds with a relative is almost necessary. Being rejected by a family member would severely injure Natalina. This incessant need also makes her vulnerable to "meddling" in the family of another, if it seems they are having problems. Because of this, Natalina tries not to meet the family of someone she knows.
Along with family, Natalina fancies the ocean and everything in it. This includes fish, water, caves, coral, and even the salt. Specifically the seahorses. She is closer to the seahorses than any one person. One of the horses of the water, Lurn, is emotionally, not legally, Natalina's. The two formed a close bond when she was forty and have swum together ever since. He was the first horse she rode.
In the future, Natalina would like to exploit her passion for the seahorses to everyone, especially the visitors to the isle. She feels they could be extremely useful to the Konti, not just as "pets". Natalina would also enjoy raising a family.
Soft spoken, Natalina would rather have someone else ask brash questions. Unless the time calls for it, she generally keeps to a close-knit group of friends. Natalina enjoys meeting new people, but is generally uncertain of how to be anything more than a stepping stone. She tends to be easily forgotten, or remembered as "shy".
With those who are close to her, Natalina is known as a silent risk taker. She enjoys feeling adrenaline course through her veins. The Deepwater Hole, a playground for the Konti, is one of Natalina's favorite places to play. She adores launching from the cliff and knowing the dangers below. Her secret love of the rush was helped formed by the devotion to seahorses.
Natalina is not one to purposefully injure another, in any form. She hates knowing she put something else in pain. When verbally sparring with an individual, Natalina carefully chooses her words.
Family is very important to the Konti. Having close bonds with a relative is almost necessary. Being rejected by a family member would severely injure Natalina. This incessant need also makes her vulnerable to "meddling" in the family of another, if it seems they are having problems. Because of this, Natalina tries not to meet the family of someone she knows.
Along with family, Natalina fancies the ocean and everything in it. This includes fish, water, caves, coral, and even the salt. Specifically the seahorses. She is closer to the seahorses than any one person. One of the horses of the water, Lurn, is emotionally, not legally, Natalina's. The two formed a close bond when she was forty and have swum together ever since. He was the first horse she rode.
In the future, Natalina would like to exploit her passion for the seahorses to everyone, especially the visitors to the isle. She feels they could be extremely useful to the Konti, not just as "pets". Natalina would also enjoy raising a family.
▄▀▄
Do Not Dwell In The Past... ▀▄▀
Natalina's mother(right)
Natalina's mother, Nava, never married. Instead, she traveled far and wide across Mizahar, seeking for a place to call home. A Vantha man found the Konti exotic and the two had a lustful affair for nearly two seasons. He accidentally impregnated Nava, though the couple did not stay together long enough for him to be aware of his fathering. Nava wished for her child to grow up where she had and traveled from Avanthal to Mura, a task that lasted nine years. The mother and daughter were welcomed warmly by the Konti.
Natalina was allowed to explore her interests at a tender age. She was strangely fixated on water and its inhabitants. Bells upon bells would be spent at the beach, playing in the sand and splashing in the blue liquid.
At age ten, seven years after returning to Mura, Natalina discovered seahorses. One day, while obliviously swimming out in the water, something bumped against her leg. She turned to go back to the shore but she had wandered too far. Natalina tried as hard as she could to return to the beach and swam faster than she ever had before! Something was chasing her, something large and scary. Near the drop off point, Natalina's ankle became stuck. Tugging and pulling seemed to only make the problem worse. Red stained the water. Enough to where Natalina fell unconscious. The last thing she saw was the eye of a seahorse.
Later, she was informed of having been "grabbed" by the coral. Nava had found Natalina in the sand, not out in the reef like where she had lost consciousness. Her left ankle was bandaged and she was told to stay away from the sea. The warning did not stop Natalina, who was convinced a seahorse had saved her. So began the fascination, some would say obsession, with the equine of the ocean.
Natalina first met Fyodor, a Drykas man, when she was forty three years of age. The secret well-kept over the years is that Natalina hoards a crush on Fyodor.
Konti are considered "adults" by age of thirty. Natalina moved from her mother's home into her own at twenty seven years of age. Nava had wanted to disappear to travel, restless. She claimed she would return when Natalina reached an unknown age.
Natalina's mother, Nava, never married. Instead, she traveled far and wide across Mizahar, seeking for a place to call home. A Vantha man found the Konti exotic and the two had a lustful affair for nearly two seasons. He accidentally impregnated Nava, though the couple did not stay together long enough for him to be aware of his fathering. Nava wished for her child to grow up where she had and traveled from Avanthal to Mura, a task that lasted nine years. The mother and daughter were welcomed warmly by the Konti.
Natalina was allowed to explore her interests at a tender age. She was strangely fixated on water and its inhabitants. Bells upon bells would be spent at the beach, playing in the sand and splashing in the blue liquid.
At age ten, seven years after returning to Mura, Natalina discovered seahorses. One day, while obliviously swimming out in the water, something bumped against her leg. She turned to go back to the shore but she had wandered too far. Natalina tried as hard as she could to return to the beach and swam faster than she ever had before! Something was chasing her, something large and scary. Near the drop off point, Natalina's ankle became stuck. Tugging and pulling seemed to only make the problem worse. Red stained the water. Enough to where Natalina fell unconscious. The last thing she saw was the eye of a seahorse.
Later, she was informed of having been "grabbed" by the coral. Nava had found Natalina in the sand, not out in the reef like where she had lost consciousness. Her left ankle was bandaged and she was told to stay away from the sea. The warning did not stop Natalina, who was convinced a seahorse had saved her. So began the fascination, some would say obsession, with the equine of the ocean.
Natalina first met Fyodor, a Drykas man, when she was forty three years of age. The secret well-kept over the years is that Natalina hoards a crush on Fyodor.
Konti are considered "adults" by age of thirty. Natalina moved from her mother's home into her own at twenty seven years of age. Nava had wanted to disappear to travel, restless. She claimed she would return when Natalina reached an unknown age.
▄▀▄
Hard Work Truly Pays Off... ▀▄▀
[Starting Package] 12 Animal Husbandry; 26 Riding (Seahorse); 12 Swimming
Room
Personal Trunk
Table
Other
*Heirloom
Abilities
Common [Fluent]
Kontinese [Conversational]
Fratava [Basic]
Animal Husbandry | 12/100 | ||
Medicine | 10/100 | ||
Observation | 6/100 | ||
Rhetoric | 1/100 | ||
Riding (Seahorse) | 27/100 | Competent | |
Running | 1/100 | ||
Socialization | 2/100 | ||
Swimming | 13/100 | ||
Tactics | 1/100 |
[Starting Package] 12 Animal Husbandry; 26 Riding (Seahorse); 12 Swimming
[Racial Bonus] 10 Medicine
Lores
Seahorses Adore Cianberries
Seahorse Game: Hide-'N'-Seek
Tag with Lurn
Outsmarting a Seahorse
The Thrill of an Underwater Ride
Maintaing One's Beach
Driftwood: Decorate and Sharp
Tock: A Unique Individual
Pash'nar: A Strange Sailor
Iris Timandre: Childhood Friend
Iris Timandre: A Konti Who Cannot Swim
Seahorse Game: Hide-'N'-Seek
Tag with Lurn
Outsmarting a Seahorse
The Thrill of an Underwater Ride
Maintaing One's Beach
Driftwood: Decorate and Sharp
Tock: A Unique Individual
Pash'nar: A Strange Sailor
Iris Timandre: Childhood Friend
Iris Timandre: A Konti Who Cannot Swim
Inventory
On Person
Backpack
[indent]Contains waterskin. A pair of fins stick out.
Backpack
[indent]Contains waterskin. A pair of fins stick out.
Room
Personal Trunk
The trunk includes the necessary items of survival, which include a comb, razor, soap, eating knife, flint and steel. A pair of silk pants and a cotton shirt are folded up inside.
Table
The well-used table has a halter for a seahorse laid across it for when Natalina leaves. A week's worth of food is placed in a pile near the middle of the table.
Other
A bunk, a chair. A.G. Kit, a sea-horse saddle*.
*Heirloom
Expenses
+100 GM
-15 GM Fins (Pair)
-1 SM Halter (Seahorse)
-1 SM Cotton Shirt
-10 GM Animal Groomer's Kit
-45 GM Seasonal Expenses (Summer, 512)
-8 GM Silk Pants
-0 GM Seasonal Expenses (Fall, 512)
-0 GM Seasonal Expenses (Winter, 512)
-0 GM Seasonal Expenses (Spring, 513)
66 GM, 8 SM
-15 GM Fins (Pair)
-1 SM Halter (Seahorse)
-1 SM Cotton Shirt
-10 GM Animal Groomer's Kit
-45 GM Seasonal Expenses (Summer, 512)
-8 GM Silk Pants
-0 GM Seasonal Expenses (Fall, 512)
-0 GM Seasonal Expenses (Winter, 512)
-0 GM Seasonal Expenses (Spring, 513)
66 GM, 8 SM
Housing
Sea-Horse Bungalow
Located directly on the sea, Natalina's house is like many Kontis' homes. It is pure white and decorated with items from the sea. A single room is showcased by a three panel door. A deck extends out over the water and has a small hammock built into it. The roof extends to protect the deck. A ladder is available for direct access to the sea. For those who wish to arrive not by water, a dock connects to the mainland and Natalina's deck.
Inside, the home is relatively blank given Natalina having only been there for one year. Currently, it is only one main room (20x20). A bed is placed longways against the furthest wall, so Natalina can see anyone who approaches her home. Her trunk sits at the bottom of the bunk. The table and chair is closer to the door. When walking in, it would be directly to the right.
In the future, Natalina would enjoy truly expressing herself through her home. This may include decorating it with items found in the ocean.
Inside, the home is relatively blank given Natalina having only been there for one year. Currently, it is only one main room (20x20). A bed is placed longways against the furthest wall, so Natalina can see anyone who approaches her home. Her trunk sits at the bottom of the bunk. The table and chair is closer to the door. When walking in, it would be directly to the right.
In the future, Natalina would enjoy truly expressing herself through her home. This may include decorating it with items found in the ocean.
Gifts From Gods
Konti Gift
Gnosis
Gift of Temperament Telling.
Upon eye contact, Natalina is able to digress the temperament of the individual. The gift works on anything that is living. This does not include ghosts. Natalins is able to tell the temperament of a nuit, though the information may be contradictory or overlapping. The telling of the temperament only happens once upon eye contact with the creature, unless the individual goes through a drastic change and is no longer themselves; mentally, emotionally, or physically. The information given is a general overview of the individual, not influenced by the situation. Natalina remembers the temperament of each creature until they/her die.
May include titles such as: "Good Listener, Easy Going, Easily Irritated, Racist".
Upon eye contact, Natalina is able to digress the temperament of the individual. The gift works on anything that is living. This does not include ghosts. Natalins is able to tell the temperament of a nuit, though the information may be contradictory or overlapping. The telling of the temperament only happens once upon eye contact with the creature, unless the individual goes through a drastic change and is no longer themselves; mentally, emotionally, or physically. The information given is a general overview of the individual, not influenced by the situation. Natalina remembers the temperament of each creature until they/her die.
May include titles such as: "Good Listener, Easy Going, Easily Irritated, Racist".
Gnosis
1 mark of Rak'keli
▄▀▄
Threads ▀▄▀
Flashbacks :
Summer 511 :