[Verified by Torchlight] Inoadar

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Inoadar

Postby Inoadar on June 24th, 2012, 7:35 am



Inoadar


Name: He no longer goes by "Inoadar", preferring the name on his looted citizenship papers, "Nolan Parnell". He uses a variety of other names as well. His true name is Trandino Adarius, but he will not acknowledge that name, unless he plans to kill the person using it.
Race: Human
Age: 28
Birthday: 80th of Fall, 486 AV

Physical Description (undisguised)
An average height, pale-skinned, green-eyed man, seeming always about to break into a sardonic grin, with a look in the eyes as if he’s sizing you up to determine how hard it would be to break you. Wiry and dark-haired, his eyes are always moving. He prefers dark clothes and often walks with a common-looking cane, though he does not limp. Well-spoken and humble, when it suits him, sarcastically eloquent and insulting the rest of the time. Hates tatoos, but loves scars. He is now missing his left little finger and the first knuckle of his left ring fnger.


Character Concept
Inoadar is a devoted believer in the strength of pain, seeing in it a power to numb himself to that which most forces use to verify truth, thereby enabling him to manipulate them. He was rejected by The Second Edict of the city, Nyka, as being too extreme when he began taking his whips to fellow members after lashing himself beyond anything they could endure. He has found that he likes pain, and considers death to be the highest intimacy one can bring to another. Truly, it is something that can only happen once in life and cannot be lied about.

Character History :
Character History
Inoadar was born to a monk of Uphis and had his baptism into the martial life at an early age. One of his father’s most profound lessons was that, upon entering a battle, you accept that you WILL BE HURT, perhaps not injured, but that there WILL be PAIN. Therefore it is best to school yourself in the embracing of pain so that it does not unman or distract you when it does occur.

Inoadar took the lesson to heart and began picking serious fights at age 10. He began aggravating his own injuries to cause himself pain so that the pain inflicted on him by others would pale in comparison. At age 12, he even feigned disloyalty to be subjected to interrogation and got through it by imagining what he would do to make it even more painful than what was being done to him. His questioners were shocked and disturbed by his refusal to break and he was placed under house-arrest as punishment for his hoax.

At age 14, monks and administrators began to worry about his extremes and got him to enroll in The Second Edict as a way of diverting his sadism onto himself. At this time he learned of the poison, “Phantom’s Shell”, which increases the body’s sensitivity to pain. He spent a few years indulging his desire to learn more of such things, but at age 17, his dissatisfaction with his fellow members’ lack of ‘faith’ brought him into conflict with his master over the arbitrary lashings he inflicted on them. At age 19, he slew his master and escaped the compound. He spent the next 6 years traveling through Sunberth and Zeltiva studying various classes of toxins before pressing on to Ravok.



Possessions
 
Backpack
<Dark clothes worn> Comb (wood) 3-dose vial of Lost Tongue "Lucky" Letter Opener Hammer Blank Book
-Simple Dark Shirt Brush (wood) 2-dose vial of Dark Tongue 1 Eating Knife Hatchet vials of Black Ink (2)
-Simple Dark Pants Soap 2-dose jar of Lazy Gel Flint & Steel Iron Pot (2) Quills (4)
-Simple Undergarments Razor 2-dose vial of Bloodroot Merchant's Scale Water Additive Dagger
-Simple Dark Cloak Sealing Wax 1-pint vials of Oil (3) Torches (5) Whetstone
 
Rucksack
DaggerSighting LensGrappling HookGarrotte w/ Handles
Bird Tongue Blowgun Darts (20) 50' Silk Rope
Knuckleduster Whip remaining money
 
Outside of Bags
Attached to Backpack Worn in Duffel Bag Carried
Shovel Bladed Boots Colored Cotton Cloaks (2) Leather Armor (2) Citizen's Papers
Bedroll Leather Gloves Colored Cotton Shirts (2) Colored Cotton Hoods (2) Heirloom:
Portable Poison Crafter's Kit MC1 chainmail (lt. wt.) Colored Cotton Caps (3) Winter Blanket Cane\Blowgun
Water skin Paired Tamo Daggers Colored Wool Scarves (2) light x-bow w/quiver & 7 bolts w/stiletto crook
Nettle Cloak Disguise Kit "False Fire" compound Black Sun Medallion

When not traveling, duffel bag remains in room, minus whatever is borrowed.

Heirloom
Sturdy hardwood cane. Fairly useful as a melee weapon. But it's real value is that it unlocks into two parts. One, the shaft, is a blowgun. Two, the curved handle is also the handle for a six-inch stiletto blade. Inserting the blade into the blowgun, pushing and turning, you will feel a 'click'.


Ledger & Economics :
Initial Purchase
100 Gold Mizas (GM) + housing cash-out (500 GM)
Purchase Cost Total
Starting +600 GM 600 GM
False Faces Kit -150 GM 450 GM
Portable Poisoncrafter’s Kit -150 GM 300 GM
Sighting Lens -55 GM 245 GM
Bladed Boots -20 GM 225 GM
Paired Tamo Daggers -20 GM 205 GM
Whip -1 GM 204 GM
Blowgun Darts (20) -1 GM 203 GM
Utility Bracer w/5 dart loops -2 GM 201 GM
Garrotte w/handles -2 GM 199 GM
Knuckleduster -5 SM 198 GM, 5 SM
Grappling Hook -1 GM 197 GM, 5 SM
50’ Silk Rope -10 GM 187 GM, 5 SM
Shovel -2 GM 185 GM, 5 SM
Hammer -5 SM 185 GM
Hatchet -6 SM 184 GM, 4 SM
Iron Pot (2) -1 GM 183 GM, 4 SM
Water Additive -3 GM 180 GM, 4 SM
Glass Cutter -10 GM 170 GM, 4 SM
Bird’s Tongue -3 GM 167 GM, 4 SM
Merchant’s Scale -2 GM 165 GM, 4 SM
Sealing Wax -1 GM 164 GM, 4 SM
Blank Book -3 GM 161 GM, 4 SM
Vials Black Ink (2) -2 GM 159 GM, 4 SM
Quill (4) -2 SM 159 GM, 2 SM
Leather Armor -10 GM 149 GM, 2 SM
Leather Gloves -5 SM 148 GM, 7 SM
Colored Cotton Cloaks (3) -9 SM 147 GM, 8 SM
Colored Cotton Shirts (3) -3 SM 147 GM, 5 SM
Colored Cotton Hoods (2) -1 SM 147 GM, 4 SM
Colored Cotton Caps (3) -2 SM, 4 CM 147 GM, 1 SM, 6 CM
Colored Wool Scarves (3) -2 SM, 1 CM 146 GM, 9 SM, 5 CM
Rucksack -1 GM 145 GM, 9 SM, 5 CM
1-pint vials Oil (3) -3 SM 145 GM, 6 SM, 5 CM
Torches (5) -1 SM 145 GM, 5 SM, 5 CM
Whetstone -2 CM 145 GM, 5 SM, 3 CM
Lost Tongue (4 dose vial) -15 GM 130 GM, 5 SM, 3 CM
Dark Tongue (4-dose vial) -25 GM 105 GM, 5 SM, 3 CM
Lazy Gel (4-dose jar) -10 GM 95 GM, 5 SM, 3 CM
Bloodroot (4-dose vial) -50 GM 45 GM, 5 SM, 3 CM
Duffel bag -2 GM 43GM, 5 SM, 3 CM
Blanket, Winter -5 SM 43 GM, 3 CM
Bedroll -1 SM 42 GM, 9 SM, 3 CM

Noteworthy Since
belt pouch, bag of eels (later rendered to 'Intellect Mist') reward (t8) N/A
Lucky Letter Opener reward (t9) N/A
Ravokian Citizenship Papers, Ervis' glyphed Bird Skull reward (t10) N/A
1 suit chainmail (MC1 light as leather), Light X-bow w/ quiver & 7 bolts (20gm), 2 daggers,
1 suit leather armor (10gm), 6 ferns (rendered to Greenblood oil antidote) reward (t12) N/A
New Disguise Kit, Nettle Cloak bought (t13) N/A
Zavian horse "Handy", bit, bridle, pad, riding saddle and large bags (killed t47) bought (t25)
Impure Bloodbane to replace Zavian, gear kept (following t47) bought (t61)
Ex-slave girl, Verennia's, citizenship papers (kept at 'Ino Vations') reward (t59) NA
Unused Englehorn Dispersion Candle leftover (t74)
Slave for Verennia (Yoona) bought (t89)
4 small vials of Kelvic Blood reward (t84)
Dried Lotus plants reward (t84)


Economics
ENTRY PROFITS EXPENSES BALANCE
after ledger 42gm, 9sm, 3cm
Rent, summer 512 (t2) 25gm 17gm, 9sm, 3cm
Loot (t3) 13sm, 18cm 19gm, 4sm, 1cm
Bribe (t4) 1gm 18gm, 4sm, 1cm
Bribe to fisherman (t7) 10gm 8gm, 4sm, 1cm
Reward for 'Confirmation' (t5) 25gm 33gm, 4sm, 1cm
tobacco cost (t8) 1gm 32gm, 4sm, 1cm
payment for Intellect Mist (t8) 30gm 62gm, 4sm, 1cm
living expenses summer 512 45gm 17gm, 4sm, 1cm
Fall 512 wages after shop* payments 236gm, 7sm 254gm, 1sm, 1cm
Fall 512 living expenses (Tarsin's) common+bribe=70gm 184gm, 1sm, 1cm
Loot from crowd (t10) 20gm 204gm, 1sm, 1cm
Loot from deserters and wolf bounties (t12) 200gm 404gm, 1sm, 1cm
Winter 512 living expenses (Tarsin's) common+bribe=70gm 334gm, 1sm, 1cm
Winter 512 Wages (after shop* pymt.) 252gm 586gm, 1sm, 1cm
Ravosalamen seasonal bribe (t15) 30gm 556gm, 1sm, 1cm
incidental Winter expenses (t14,15) 4gm 552gm, 1sm, 1cm
New and replaced gear (t13) 113gm 439gm, 1sm, 1cm
Enrollment costs (t19) 100gm 339gm, 1sm, 1cm
Payment for "The Spot" job (t18) 100gm 439gm, 1sm, 1cm
Messenger outfit (t21) 20gm 419gm, 1sm, 1cm
Payment for 2nd "The Spot" job (t20) 60gm 479gm, 1sm, 1cm
Horse and gear (t25) 121gm 358gm, 1sm, 1cm
Stabling Fee (t25)(1/2 for Spring) & Ravos. bribe 60gm 298gm, 1sm, 1cm
Spring 513 Living Expenses (Tarsin's) common+bribe=70gm 228gm, 1sm, 1cm
"The Spot" job pmnt (t25) -15gm Tarsin's 75gm 303gm, 1sm, 1cm
Spring 513 wages (after shop* payment) 610gm 913gm, 1sm, 1cm
Wining and Dining (t28) 35gm 878gm, 1sm, 1cm
Summer 513 Living Expenses (Tarsin's) common+bribe=70gm 808gm, 1sm, 1cm
Summer 513 Expenses Stable+bribes=90gm 718gm, 1sm, 1cm
Summer 513 Wages (after shop* pymt.) 610gm 1328gm, 1sm, 1cm
"The Spot" job - 1st level 2 pymt.(t32) 450gm 1778gm, 1sm, 1cm
Thread expenses (t42) 10gm 1768gm, 1sm, 1cm
Fall 513 Living Expenses (Tarsin's) common+bribe=70gm 1698gm, 1sm, 1cm
Add'l Fall 513 expenses Stable+bribes=90gm 1608gm, 1sm, 1cm
Fall 513 Wages (after shop* pymt.) 610gm 2218gm, 1sm, 1cm
Thread Expenses (t51) 20gm 2198gm, 1sm, 1cm
Thread Expenses (t49) 240gm 1958gm, 1sm, 1cm
Thread Expenses (t46) 343gm 1615gm, 1sm, 1cm
Thread Expenses (t61) 54gm 1561gm, 1sm, 1cm
"The Spot" job pymt. (t62) 50gm 1611gm, 1sm, 1cm
Thread Expenses (t65) 50gm 1561gm, 1sm, 1cm
Thread Expenses (t60) 815gm 746gm, 1sm, 1cm
Thread Expenses (t50) 500gm 246gm, 1sm, 1cm
Winter 513 Living Exp. (Tarsin's) common+bribe=70gm 176gm, 1sm, cm
Add'l Winter 513 Exp. Stable+bribes=100gm 76gm, 1sm, 1cm
Winter 513 Wages (after shop pymt) 1540gm 1616gm, 1sm, 1cm
Thread Expenses (t68) 20gm 1596gm, 1sm, 1cm
Thread Expenses (t66) 13gm, 6sm 1582gm, 5sm, 1cm
Missed horse purchase (t61) 80gm 1502gm, 5sm, 1cm
Spot Job ledger +80, -24 (t74) 56gm 1558gm, 5sm, 1cm
Thread expense (t75) 10gm 1548gm, 5sm, 1cm
Spring 514 LE's (Tarsin's) upgrade Fine+Bribe=190gm 1358gm, 5sm, 1cm
Amazing lock and key for Fine room 225gm 1133gm, 5sm, 1cm
Add'l Spring 514 exp. Stable+bribes=100gm 1033gm, 5sm, 1cm
Burke's NPC wages (Spring) 4gm/day=364gm 669gm, 5sm, 1cm
Spring 514 Wages (after shop pymt) 1520gm 2189gm, 5sm,1cm
Thread expenses (t79) 8cm :rolleyes: 2189gm, 4sm, 3cm
Thread Expenses (t82) 100gm 2089gm, 4sm, 3cm
Thread Expenses (t85) 10gm 2079gm, 4sm, 3cm
Thread Expenses (t89) 1020gm 1059gm, 4sm, 3cm
Summer 514 LE's (+20%) (Tarsin's) Fine+Bribe=228gm 831gm, 4sm, 3cm
Add'l summer 514 LE's (+20%) Stable+Bribes=120gm 711gm, 4sm, 3cm
Burke's NPC Wages (Summer) 4gm/day=364gm 347gm, 4sm, 3cm
Summer 514 Wages (-shop pymt.) 1520gm 1867gm, 4sm, 3cm
Thread Expenses (t90) 5gm 1862gm, 4sm, 3cm
Thread reward (t84) 75gm 1937gm, 4sm, 3cm
Fall 514 LE's (+10%) (Tarsin's) Fine+bribe=200gm 1737gm, 4sm, 3cm
Add'l Fall 514 LE's (+10%) Stable+bribes=110gm 1627gm, 4sm, 3cm
Burke's NPC Wages (Fall) 4gm/day=364gm 1263gm, 4sm, 3cm
Fall 514 Wages (Master) 3640gm 4903gm, 4sm, 3cm
Good LE's (+10%) 495gm 4408gm, 4sm, 3cm
Payment to Valdinox (Fall 514) 1000gm 3408gm, 4sm, 3cm
"The Spot" job Payment (t77) 100gm 3508gm, 4sm, 3cm
Vera's Fall 514 Stipend 100gm 3408gm, 4sm, 3cm
Thread Expenses (t94) 12gm 3396gm, 4sm, 3cm

Unconfirmed Entries
THREAD SOURCE ITEM(S) IMPACT


Business Ventures:
New Ino Vations
Nitrozian-Moletta Sanitation Station



Skills and Languages :
Skills:
SKILL EXP AWARDS SUM PROFICIENCY
Flux +7 (t67,78,85,88,95) 7 Novice
Weapon: Blowgun 9 SP +11 (t3,5,20,24,26,35,75,78,85,88) 20 Novice
Herbalism 5 SP +13 (t12,33,49,61,62,66,71) 18 Novice
PoisonRoot, Vine, Aquatic, Fungal, Arachnid, Serpente, Arboreal, Lotus 11 SP, 15 RP +51 (t8,11,12,14,15,16,18,21,25,30,33,37,39,49
54,62,63,64,66,71,74,75,76,78,81,82,88,92) 77 MASTER
Stealth 5 SP +11 (t5,9,20,25,35,42,69,75,85) 16 Novice
Acrobatics 5 SP +5 (t7,10,11,26,69) 10 Novice
Disguise 5 SP +21 (t5,6,20,21,24,32,37,45,49,57,62,69,72,89
94,95) 26 Competent
Intelligence 5 SP +36 (t5,9,23,27,29,33,36,37,45,46,47,48,51,57,60
63,71) 41 Competent
Observation 5 SP +95 (t3,4,5,7,9,10,13,14,15,16,17,19,20,22,27,28
29,30,31,32,34,35,37,38,39,41,42,43,44,45,46,47
48,49,51,52,55,56,58,61,62,63,64,65,66,67,68) 100 MASTER
Subterfuge +52 (t3,5,7,8,12,13,14,15,18,20,21,24,25,29,32,35
37,38,46,47,48,51,62,65,69,74,76,84,86,89,95) 52 Expert
Weapon: Garrotte +1 (t3) 1 Novice
Weapon: Dagger +12 (t3,9,12,21,27,35,47,55,77) 12 Novice
Weapon: Whip +3 (t7,11,44) 3 Novice
Wep: Knuckles +1 (t52) 1 Novice
Weapon: Longsword +1 (t81) 1 Novice
Weapon: Crossbow +8 (t12,25,44,47,53,84) 8 Novice
Brawling +35 (t3,5,6,7,14,15,20,22,25,26,33,35,38,41,42,45
47,52,69,88,89) 35 Competent
Intimidation +48 (t3,4,6,13,15,20,21,23,24,26,28,31,35,36,46
47,50,53,55,56,65,68,69,72,73,77,79,81,86,88,89
95) 48 Competent
Philosophy +29 (t4,9,23,29,31,39,50,69,74,75,76,81,86,89,95) 29 Competent
Rhetoric +100 (t4,10,12,17,19,23,25,26,28,29,31,34,35,39,40
43,47,48,50,51,53,55,57,58,60,61,64,68,70,72
73,78,79,80,81,82,83,84,85,86,88,89) 100 MASTER
Interrogation +26 (t4,6,10,13,14,20,23,25,32,36,47,58,68) 26 Competent
Seduction +3 (t4,22) 3 Novice
Persuasion +45 (t4,9,10,21,24,29,31,32,35,42,46,48,58,62,66
69,70,72,73,81,82,84,86,88,89,94,97) 45 Competent
Acting +45 (t5,6,12,13,15,18,19,20,23,32,36,37,38,42,46
58,62,65,66,69,72,73,81,84,86,89) 45 Competent
Negotiation +48 (t5,6,18,26,29,31,32,34,35,36,37,40,43,46,47
48,50,56,66,68,72,73,75,77,79,82,83,84,86,88,97) 48 Competent
Investigation +33 (t6,10,14,17,21,29,33,37,43,54,60,67,71,72
75,81,82,84,86,90,94) 33 Competent
Swimming +6 (t7,12,77,89) 6 Novice
Dancing +2 (t10,22) 2 Novice
Larceny +7 (t10,74,77,78,84,95) 7 Novice
Unarmed Com. +15 (t10,12,27,43,44,46,47,68,85) 15 Novice
Running +4 (t11,28,75) 4 Novice
Climbing +7 (t11,44,78) 7 Novice
Body Building +1 (t11) 1 Novice
Wild. Survival +6 (t11,12,25,44,47,71) 6 Novice
Carving +1 (t12) 1 Novice
Teaching +23 (t14,17,34,37,39,50,51,56,63,71,83,90) 23 Novice
Impersonation +1 (t21) 1 Novice
Politics +3 (t20,31) 3 Novice
Tactics +23 (t20,25,46,47,48,52,72,78,84,88,89) 23 Novice
Riding +8 (t25,27,52,53,61,73) 8 Novice
Trap Making +2 (t25) 2 Novice
Composure +6 (t34,35,41,48) 6 Novice
Logic +15 (t34,35,37,40,51,90,92) 15 Novice
Planning +28 (t29,35,37,40,46,47,49,50,51,57,62,69,73,74
78,80,85,94) 28 Competent
Listening +10 (t35,37,41,47,48) 10 Novice
Leadership +11 (t35,47,50,70,73,76,88,94) 11 Novice
Medicine +21 (t22,27,35,37,44,47,64,66,72,75,76,78,82,88) 21 Novice
Anatomy +2 (t37) 2 Novice
Research +16 (t41,72,84,88,90,92) 16 Novice
Drawing +1 (t41) 1 Novice
Detection +1 (t45) 1 Novice
Lock Picking +3 (t45) 3 Novice
Writing +1 (t51) 1 Novice
Philtering +15 (t56,64,66,74,76,90,92) 15 Novice
Perfumery +1 (t56) 1 Novice
Socialization +20 (t39,54,71,72,73,77,79,83,84,86,97) 20 Novice
Storytelling +4 (t31,69,88) 4 Novice
Cleaning +1 (t39) 1 Novice
Tracking +1 (t75) 1 Novice
Meditation +2 (t78) 2 Novice
Endurance +7 (t69,77,86,89) 7 Novice
Deduction +1 (t83) 1 Novice


Languages:
Fluent Language: Common
Basic Language: Vani
Poor Language:


Lores :
Krysus
Aquatic Toxins
"The Rising Dawn Exists" (t3)
Contacts: The Ravosalamen (t3)
Rising Dawn Cell Leaders: Ervis, Moriana (t3)
Vondra: A Rather Forward Lady of the Night (t4)
A Woman Who Might be Rising Dawn (t5)
A Coachman Who Might be Ebonstryfe (t5)
Creating a Rising Dawn Connection (t5)
Deviano Marcico (t6)
Bojovnik is "Big" in Ravok (t6)
Bojovnik May Have Ties to the Ebonstryfe (t6)
Bojovnik is After Deviano (t6)
Faking One's Death (t7)
Ravokian Eel Mucus Sharpens Wits (t8)
How to Recognize Fine Tobacco (t8)
How to Create Intellect Mist (t8)
How to Identify Ravokian Eels (t8)
Pain is Gain (t9)
Perfection is Not Enough (t9)
Power is the Only Worthy Master (t9)
Killing an Elder (t9)
Justifying a Murder (t9)
Disguising a Death (t9)
"The Voice is Back" (t10)
Taking Advantage of the Crowd (t10)
The Rising Dawn Attacks (t10)
Siriana: Rising Dawn member (t10)
Harrol: Rising Dawn member (t10)
The Giant Wolf of the Wildlands (t11)
Poisonous Vine Sap (t11)
The Effects of Poisonous Vine Sap (t11)
The Possible Discovery of Rogue Vine (t11)
Poison Spoon Delivery System (t12)
Makeshift Snorkel (t12)
Paying Off Your Debts, Partially (t13)
The Life Expectancy of New Assistants (Poison) (t13)
Taking Constant Strolls as a Habit (t13)
Checking Out Shady Locations Around Town (t13)
Free Bluffs When You're a Poison Crafter (t13)
Harassing Your New Assistant (t13)
Getting Shown Up By Your New Assistant (t13)
How to Booby Trap a Book (Ledger) (t13)
Marcus Aventus: Clever, Married Assistant (t13)
Recognizing a Poison from a Distance (t14)
Food is Not the Only Way to Poison People (t14)
Making Use of the Ebonstryfe for Personal Gain (t14)
Wanting Another's Poison for Their Own Purposes (t14)
Teaching an "Incompetent" Replacement (t14)
The Perks and Dangers of Applying for Citizenship (t15)
Doing Business With the Boatman (t15)
The Torturous Atmosphere that Happens Before an Interrogation (t15)
Citizens are Still Suspects in Ravok (t15)
Ravok Has Strong Pulls (t15)
The Ebonstryfe Do Things Their Own Way (t16)
Naming Your Tools (t16)
What Horrors We Inflict on Ourselves in the Name of Science (t16)
Poison: The Difference Between an Antidote and an Antitoxin (t16)
Poison: What Happens if you Poison the Skeletal System (t16)
Poison: What Happens if you Poison the Nervous System (t16)
Kelvics are Not Friends, They are Test Subjects (t16)
Playing the Dutiful Citizen (t17)
Unofficially a Doctor (t17)
A New Lead: Anti-Coagulant (t17)
The Spot (t18)
Eypharians Have Many Arms (t18)
The Pit (t18)
Entering the Institute of Higher Learning (t19)
The Headmaster (t19)
Enrolled at the Institute of Higher Learning (t19)
Drawing Out One's Target (t20)
Using Drunk's Bodies to Activate Traps (t20)
The Mystery "L" Signet (t20)
A Lovely New Rival (t20)
Not Pointing Out the Obvious: Good for Business (t21)
Walking a Customer Through the Poison Ropes (t21)
Paying Extra to Cover a Possible Trail (t21)
Playing the Role of a Messenger (t21)
Betraying a Customer for Greater Gain (t21)
Mr. Barton: Business Connections (t21)
Alice: A Good Dancer (t22)
Attack at the Nitrozian Party! (t22)
Identifying a Used Poison (t22)
Marcus' True Nature (t23)
My Assistant May Become Free (t23)
Confirmation of Suspicions (t23)
Making Deals With the Dawn (t24)
Delayed Products = Annoyed Customers (t24)
Disguising a Man as a Woman (t24)
Pinching Missy's Behind (t24)
Harky and Sten (t24)
Slaver Contact: Leonardo (t24)
The Taste of Male-Rebel Lips (t24)
Creating a Firetrap (t25)
Wolves are Afraid of Fire (t25)
Horses are Afraid of Fire Too (t25)
Location of the Kelvic Research Institute (t25)
Magic Chainmail Shirt? (t25)
Cawleena the Kelvic (t25)
A Scheme at The KRI (t25)
Interrogation Technique: Crushing Hope and Giving it Back (t25)
Setting Up a Payment Arrangement (t25)
An Altercation With a Deformed Kelvic Monstrosity (t26)
Negotiating With a Zith (t26)
Airless Vials (t27)
Irriari's Backstory (t27)
Victory Against Wolves Yet Again (t27)
Dealing with an Inattentive Assistant (t28)
Drunk and Oblivious (t28)
Waking Up in the Wrong Place (t28)
Forus: A Wanted Nuit Wizard (t29)
Miro: The Masked Summoner (t29)
Miro's Brief History (t29)
Miro: The Perfect Partnership (t29)
Renzy: Do Not Trust (t29)
Fungal Poisons (t30)
The Proper Time to Harvest a Tree Fungus (t30)
How to Detect Engeron Bane (t30)
Basic Principles of Malediction (t31)
Clyde Sullins: Ebonstryfe Apprentice (t31)
Clyde Sullins: Magecrafter & Glypher (t31)
Ervis: Maledictor (t31)
Keeping One's Head (t31)
Keeping up Appearances (t31)
Magecrafting: Not Malediction (t31)
Malediction: Unknown Results (t31)
Marcus: Agent of The Black Sun (t31)
Removing Customers from Ino Vations (t31)
Limpity Limp (t32)
A Nuit's Odd Request (t32)
Nervous Around the Ladies (t32)
The Name Tyrell...A Nykan Source (t32)
Turning the Tables (t32)
Dirk: The Biggest Oaf of All (t32)
Lotta: Needs a Lotta Convincin' (t32)
The Galatos Family: No Ramifications (t32)
The Healing Hand (t33)
An Impromptu Net (t33)
Unwillingly Given Clues (t33)
Kelvic's Blood Mixed with Fungal Serum has Interesting Results (t33)
Pondering Over a Mystery Man (t34)
A Potential Poison Partner (t34)
Earning Rhysol's Pride (t34)
Sunberth, A Connection to Wrenmae (t34)
Wrenmae of Alvadas, Maledictor (t34)
Prize vs. Practicality (t34)
Similarities in Artifacts of Bone (t34)
Many Birds, One Stone, Named Wrenmae (t34)
A New Target: Knucklehead...Dragger? (t35)
A Disturbing Piece of Paper (t35)
Using Another Body Against Magical Backlash (t35)
The Wrenmae that isn't Wrenmae (t35)
Kyodaija: The Wounded Dhani (t35)
Wrenmae: Tinkering With My Mind (t35)
The Trials of Being Set-up (t35)
Dhani: Shape-Shifting Snakemen (t35)
Mending, Then Making Use of Kyodaija (t35)
Flushing Out the Enemy (t35)
An Opportunity for Sadism (t36)
Trading Life for Information (t36)
In Conclusion, Clyde! (t36)
Amolina: A Tool For Me (t36)
Rhysol, Black Sun, Amolina: It's All Connected (t37)
A Mistake in Labeling (t37)
A Man in My Word (t37)
Dark Reaving: Toxins of dead Flesh (t37)
Close-Lipped Devotion to Rhysol (t37)
The Whereabouts of "Sharine's" Body (t37)
The Nuances of Nuits (t37)
Cutting Up a Dead Body (t37)
The Brain: What Makes a Nuit Tick (t37)
Swimming in a Dress (t38)
Waiting is Good (t38)
Using a Woman's Face in a Brawl (t38)
Pride in Knowing More Than Wrenmae (t39)
Teaching Wrenmae (t39)
Irritated With an Argument (t40)
If Someone Is Bitten...Take A Sample First! (t41)
The Kidnapper: The Master's Pride And Joy (t41)
Chemical Processing: Spiders (t41)
Putting A Spider To Sleep (t41)
Milking A String Cutter (t41)
Caring For, Injecting, And Bloodletting Goats (t41)
Fungal Samples Best Harvested Before Sunlight (t41)
Dealing With A Brown Blowgun (t41)
Taking Names For "Gestures Of Appreciation" (t41)
Fogweaver: The Nuances Of Webbings (t41)
Silk Streak: Mind Games (t41)
Do Kelvics Come In Goat? (t41)
Araneida: A New Avenue For Poison (t41)
Acting: Useful in a Quick getaway (t42)
Identifying an Illegitimate Ravosalaman (t42)
Amolina: Not Willing to Kill (t42)
Ravok: Empty Boathouse (t42)
Amolina: Powerful Friend (t42)
Getting My Ass Kicked (t43)
Iskessah: Dhani (t43)
The Appearance of the Dhani Form (t43)
Ariella: Tiger Kelvic (t44)
Helping a Kelvic for Blood (t44)
A Bolt to the Side (t45)
The Same Poison (t45)
No Reasoning With Thugs (t46)
Leo, You're First! (t46)
Ariella is...My Slave? (t46)
Bargaining With Half Lies (t46)
Opportunity For a New Bodyguard (t46)
Taking Ariella Into Being a Slave (t46)
"Master", an Unsavory Name (t46)
Buying Clothes for a Woman (t46)
Arrangements With Key & Collar (t46)
I Should've Known! (t47)
Poisons and Stews (t47)
Kaie: Not a Kelvic (t47)
Not an Agent? Believing is Seeing (t47)
Misreading Kaie to the Max (t47)
Nooo! Not My Horse, "Handy"! (t47)
Blinding a Balicani (t47)
Masking One's Scent in a Gully (t47)
Saved by a Rabbit (t47)
Vengeance for Handy is Mine! (t47)
The Agony of Self-Loathing (t47)
Burning Handy's carcass (t47)
Dressing for Prestige (t48)
Nitrozian: Singing Their Tune, Dancing Their Dance (t48)
The Many Faces of Amolina Moletta (t48)
Amolina: Up You Go, Up I Go (t48)
Valerius: Familiar With Poisons (t48)
Subtle Acquisition of Nut Brains (t48)
Success, Correctly Gauging Valerius (t48)
Settling Terms of Business (t48)
Amolina: Wants Full Partnership (t48)
Amolina & Valerius: New Set of Colleagues (t48)
Poisons: Wildleash Poison (t49)
A Decision to Free Burke (t50)
Teaching Vera Rhysol's Will (t50)
Childish Joy Can be Tolerated (t50)
Burke: Welcome Back (t50)
Assigning Duties to Burke and Vera (t50)
Burke and Vera: Sharing a Unit (t50)
Burke and Vera: The Perfect Match (t50)
Details of a Nitrozian Courier (t51)
A Future Date With a Courtesan (t51)
Mental Note: Bring Intellect Mist in Both Forms (t51)
Shy Carsma: More Than a Courier? (t51)
Eager to Please Powerful People (t51)
Kyro: "Danari" form (t52)
Using Englehorn Vine in a Fight (t52)
Using Yukmen Copying Against Them (t52)
Vanari: Annoying Idiot (t53)
Vanari: Okay, Annoying But Smart (t53)
Layers of Perfume (t53)
Shy Carsma: Works for Valerius (t54)
Interpreting Orders (t55)
Shy Carsma: Acrobatic (t55)
Valerius Nitrozian: Untrustworthy (t55)
Appearance of Cinnamon (t56)
Chop Aletrid - Don't Boil (t56)
Verennia's Preferences (t56)
Miro: Gives Djed Training as a Payment (t57)
The Lark's Part in the Forus Incident (t58)
Interrogating Alice Lark (t58)
Interrogation: Getting into Personal Space (t58)
Interrogation: False Accusations (t58)
59 (no awarded lores)
Maria Halyca: NHC Administrator (t60)
Amolina: Unwilling to Pay for the Healing Station (t60)
Opening the Research Location (t60)
Batonal: Useless in a Frost (Probably) (t61)
Jile: Better in a Frost (t61)
Identifying Malformed Fungi (t61)
Being a Doctor: The Hard Part is Acting Normal (t62)
Completing a Job and Creating Business With 1 Poison (t62)
Using Worthless Ingredients (t62)
Avoiding Scandal (t62)
Intelligence: Deducing Motive (t63)
Verin: Potential Poisoner (t63)
Earning "Friendship" with Knowledge (t63)
Alea Davenport: Works for Valerius (t64)
Fungal Enzyme: Makes Poisons More Potent (t64)
The Placebo Effect (t64)
Mental Clarity Drugs are Available at The Healing Hand (t65)
In a Crisis, Act, Don't Run Away (t65)
Healing Hand Drugs are Getting Switched (t65)
Food: Helps as Much as Medicine (t66)
Herb - Lily Pad Root: Cures Chills and Colds (t66)
Herb - Noose Vine: Anti-Inflammatory (t66)
Taleena: A New "Volunteer" (t66)
Miro: Has a Servant (t67)
Magic: Master and Apprentice are Important (t67)
The Feeling of Flux (t67)
Djed is Magic (t67)
Djed Use: Addicting and Dangerous (t67)
Ender: Miro's Familiar (t67)
Flux: Redirection of Djed (t67)
Magic: Astral Body (t67)
Amolina: Blackmailed (t68)
Amolina: Worth Saving (t68)
Sending a Message to Barton (t68)
Life savings poured into the mud (t69)
Ratted out and on the run again (t69)
Location: Sultros Blades (t69)
Hadyn: Weaponsmith (t69)
Hadyn: No Cringing Maiden (t69)
Revealing true name causes fumbles (t69)
Bird's tongue: Changes one's voice (t69)
Playing the role of the innocent (t69)
Fire tongs: Like a nutcracker for heads (t69)
70 (no awarded lores)
Falyndaran Tree: Burning Sap (t71)
Poisonous Properties of the Yew Tree (t71)
Gumwort: Use in Wildleash Poison (t71)
Mud Bubbles and Fishheads: Useful only Together (t71)
Poisonous Properties of Water Hemlock (t71)
Goats: Good Animals for Testing (t71)
Poisonous Properties of Choke Caps (t71)
Poisonous Properties of Aconite (t71)
Dealing With a Snake Bite (t71)
Allana: New NMSS Subject (t72)
Herbs: Properties of Conal (t72)
Herbs: Properties of Hista Balm (t72)
Herbs: Properties of Tolm Root (t72)
Medicine: Resetting a Dislocation (t72)
Leeching: Drains Another’s Djed (73)
Lessomm: Miro’s Apprentice (73)
Fish: Less Common (t74)
Fish: More Expensive (t74)
Simulating Food Poisoning (t74)
Amolina: A Mother (t75)
Artur: Bear Kelvic (t75)
Artur: Owned Kelvic (t75)
Distinguishing Tracks (t75)
Sawing a Skull is Painfully Hard (t76)
Getting Out of a Conversation with 'Deadly' Chemicals (t76)
Dark Reaving Poison: Completed (t76)
Spot Job: Evidence Disposal (t77)
Admiration For the Female Form (t78)
Effects of Wildleash Poison (t78)
Red: Feral Wolf Kelvic (t78)
Working With a Feral Kelvic (t78)
The Balance of Toxins in Nature (t78)
A Deal With Piraen (t79)
Piraen: An "Odd Bird" (t79)
Piraen: Tailor (t79)
Arrested! (t80)
When Arrested, Say as Little as Possible (t80)
Chaos at the Ebonstryfe Display (t81)
Ebonstryfe: Know of "Inoadar" (t81)
Threats from a Symenestra (t81)
Antitoxin Development for Snake Venom (t82)
Blood Matching: Blood Types (t82)
Fauna: Rhysol's Viper (t82)
Poison: Hemotoxin vs. Neurotoxin (t82)
Poison: Rhysol's Viper (t82)
Rush Twins: Indifferent to Each Other (t83)
Venser Rush: Maledictor (t83)
Venser Rush: Verin's Twin (t83)
Evelyn Grey: Acolyte of The Black Sun (t84)
Location: Alahean Ruins (t84)
Magic: Dominion (t84)
Miro: Antagonistic (t84)
Possessed by a Ghost! (t84)
Venser Rush: Sycophant (t84)
"Youngster": Symenestra (t85)
Black Sun: Know Who I Am (t86)
Chaon: Effects (t86)
Ematho: Warden of the Black Hole (t86)
Rhysol: Pledging Allegiance (t86)

Daegron: Morpher (t88)
Drug: Properties of “Poke” (t88)
Iron Suit: Limits Morphing (t88)
Location: Thorin’s Forge (t88)
Morphing: Body Resists Change (t88)
Morphing: Transform the Body (t88)
Valdinox (t88)
Poison: Effects of “Morphleash” (t88)
Ino Vations: Burnt (t89)
The Fish Feeders (t89)
Verin: Loyal Friend (t89)
Yoona: Chaktawe (t89)
Yoona: Slave (t89)
Work provides focus against paranoia (t90)
Reactions with acids (t90)
The chemical properties of Ravok's lake water (t90)
Fish supplement : Proved to be a hoax (t90)
Verin Rush: A man to be trusted? (t90)

Jile Berries : An easily accessible anti-toxin (t92)
Anatomy of a Jile Berry (t92)
A quick-acting antitoxin's weak spot (t92)
Lost Tongue : used as a decoy (t92)
Jile Berries : Their anti-toxin properties effectively countered (t92)

Prayer Meeting for Freedom from the Lake Monster (t94)
Hypnotized by Blind Bounty Hunter from Nyka (t94)
Instruction from Ebonstryfe: Seek Citizenship or Leave (t94)
Disguise: Use of Chalk (t95)

A Valdinox Man (t97)
Valdinox Debt: 7,580gm (t97)
Valdinox Debt: 500gm per Season (t97)
Valdinox Debt: No Interest (t97)
394


Threads :
t1.) :) Southern Trading Post (entrance) 35 Summer, 512
t2.) :) Tarsin's Boarding House 35 Summer, 512
t3.) :) Making Connections (solo) 38 Summer, 512
t4.) :) A Strange Kind of Meeting (w/Vondra Valencia) 40 Summer, 512
t5.) :) Confirmation (solo) 42 Summer, 512
t6.) :) A Similar Debate (w/Bojovnik Vybutit) 51 Summer, 512
t7.) :) The Final Confrontation (w/Bojovnik Vybutit) 53 Summer, 512
t8.) :) A Feel for Eels 46 Summer, 512
t9.) :) (Flashback) Departure 60 Spring, 506
t10.) :) The Rising Dawn (City-Wide Quest) 41 Fall, 512
t11.) :) Making A Right 57 Fall, 512
t12.) :) Fronds or Foes 67 Fall, 512
t13.) :) Cat and Mouse (w/Marcus) 5 Winter, 512
t14.) :) Are you going to finish that? 12 Winter, 512
t15.) :) Rough Water Ahead 18 Winter, 512
t16.) :) Taste Test 19 Winter, 512
t17.) :) (Quest) Screams in the Dark 3 Spring, 513
t18.) :) (The Pit) Fall Guy 10 Spring, 513
t19.) :) [IHL] Rogue Scholar 20 Spring, 513
t20.) :) Sign, Steal, Deliver 26 Spring, 513
t21.) :) A Spoonful of Felony 56 Spring, 513
t22.) :) The Nitrozian Party 67 Spring, 513
t23.) :) What's in a Painting? 75 Spring, 513
t24.) :) Stalking the Shelves 40 Spring, 513
t25.) :) By Any Other Name 48 Spring, 513
t26.) :) Drawn by Poison 77 Spring, 513
t27.) :) An Eye-Opening Harvest 80 Spring, 513
t28.) :) On The Books 3 Spring, 513
t29.) :) Cold Pursuit (Miro) 72 Summer, 513
t30.) :) Academentia 15 Summer, 513
t31.) :) Mysteries in a Bird Skull 7 Summer, 513
t32.) :) Body Bag 2 Summer, 513
t33.) :) Off the Leash 30 Summer, 513
t34.) :) A Blight Future 4 Summer, 513
t35.) :) Contracted Killers 23 Summer, 513
t36.) :) Return & Get Back 11 Summer, 513
t37.) :) Ordeal's a Deal 11 Summer, 513
t38.) :) Following Up, Tracking Down 28 Summer, 513
t39.) :) Beginning With Vines 19 Summer, 513
t40.) :) Confrontation 13 Summer, 513
t41.) :) Eight-Legged Learning 45 Summer, 513
t42.) :) Getaway 20 Fall, 513
t43.) :) A Foot in the Door 11 Fall, 513
t44.) :) Lacerations and Donations 8 Fall, 513
t45.) :) Entering and Breaking 2 Fall, 513
t46.) :) Second Time Around 18 Fall, 513
t47.) :) The Cold Jungle 56 Fall, 513
t48.) :) Unexpected Business 25 Fall, 513
t49.) :) The Path of Leash Resistance 9 Fall, 513
t50.) :) A Familiar Face 40 Winter, 513
t51.) :) Proper Channels 32 Fall, 513
t52.) :) When a Poisoner Sits in the Woods 67 Fall, 513
t53.) :) That Vine is Mine 81 Fall, 513
t54.) :) Don't Touch ANYTHING 33 Fall, 513
t55.) :) The Brains of the Operation 40 Fall, 513
t56.) :) Perfume...or Poison 82 Fall, 513
t57.) :) Reporting Back 53 Fall, 513
t58.) :) Grilled Lark's Tongue 50 Fall, 513
t59.) :) Vera's Registration 30 Winter, 513
t60.) :) The Opening of the New Research Location 2 Winter, 513
t61.) :) Cold Front 9 Winter, 513
t62.) :) Scare Tactics 32 Winter, 513
t63.) :) Another Man's Poison 3 Winter, 513
t64.) :) Illness is Not Poison 61 Winter, 513
t65.) :) Cutting Corners 25 Winter, 513
t66.) :) Business as Usual 47-50 Winter, 513
t67.) :) Access and Balance 15 Winter, 513
t68.) :) Unsavory Assault 25 Winter, 513
t69.) :) (Flashback) Forged in Friction 70 Summer, 511
t70.) :) Desperate Times, Desperate Measures 76 Winter, 513
t71.) :) From Root to Leaf 41 Winter, 513
t72.) :) Miscalculation? 13 Spring, 514
t73.) :) Djed to Rights 2 Spring, 514
t74.) :) Blue Plate Special 16 Spring, 514
t75.) :) Harvest and Heritage 46 Spring, 514
t76.) :) Head Games 7 Spring, 514
t77.) :) Cleaning House 25 Spring, 514
t78.) :) A Position of Strength 35 Spring, 514
t79.) :) In Sheep's Clothing 60 Spring, 514
t80.) :) High Noon 91 Spring, 514
t81.) :) An Exercise in Escalation (open) 14 Spring, 514
t82.) :) The Scales of Knowledge 80 Spring, 514
t83.) :) The Invisible Strings 10 Spring, 514
t84.) :) (Quest) Excursion (Right) 68 Spring, 514
t85.) :) An Odd Pair 48 Spring, 514
t86.) :) Duplicity 6 Summer, 514
t87.) (Quest) Captivity 78 Summer, 514
t88.) :) Agony and Ecstacy 25 Summer, 514
t89.) :) Fish Bait 52 Summer, 514
t90.) :) Supplemental Testing 22 Summer, 514
t91.) Bringing the Wolf to the Door 57 Summer, 514
t92.) :) Can't-i-dote 65 Summer, 514
t93.) It's All in the Eyes 28 Fall, 514
t94.) :) In the shadow of His mercy 21 Fall, 514
t95.) :) Opportunity Knocks 37 Fall, 514
t96.) To Catch a Poisoner 62 Fall, 514
t97.) :) In Earnest of Faith 3 Fall, 514
t98.) (Winter SQ) Alliance 6 Winter, 514
t99.) Tracking Trouble 20 Winter, 514
t100.) Wolf's Blood 47 Fall, 514
t101.) An Unexpected Reunion 15 Winter, 514
Last edited by Inoadar on February 2nd, 2015, 8:41 am, edited 220 times in total.
Image
I would prefer you called me "Nolan Parnell"...In fact, I insist.

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Inoadar

Postby Inoadar on December 7th, 2012, 3:49 am

Approved NPC

Burklayan "Burke" Trovias
Age: 20
Height/weight: 6'2", 230 lbs.
Brown hair, green eyes,
nose looks to have been broken.
missing several teeth.

Burke's childhood was not excessively abusive. His father was a stern taskmaster and brooked no contrary views, even when they were warranted. If results were unfavorable, his father would not admit fault. It was "Burke's error for misunderstanding HIS instructions", which might now be the very advice his son gave. Any protest was answered with corporal punishment.

Basically, if Burke kept his mouth shut and endured verbal abuse, there would be no physical abuse. But Burke was not inclined to accept undeserved blame. He preferred to stick to his word and take another round of discipline. If his father respected his resolve, he gave no sign. His punishments were a matter of course, and there was no requirement that Burke ever "confess" to his error.

The greatest injustice came when Burke turned 18 and expressed his intent to leave the farm. His father forbade him, not wanting to have to PAY a hired hand when he had his son to work for simple room and board. Burke told his father he wanted to be paid, then, or he would leave. His father refused and Burke sneaked out in the night on his own horse.

His father had stashed a significant amount of gold in his saddlebags in anticipation and reported the horse and coin as a theft, naming Burke as the perpetrator. He had thought his son would be returned as an indentured slave as punishment. Burke simply used the gold to bribe the guards and rode off, finding his way to Ravok.

But his past caught up to him there when he registered at the Southern Trading Post. He was allowed in, but slavers were on the lookout for him. They caught up to him when he went to sell the horse.

For some reason, a complete stranger came to his aid and the slavers were killed, leaving no witnesses. The stranger identified himself as Inoadar and was candid enough to admit that he expected him to work for him now in thanks for his freedom. His pay would be fair, as would his hours, and he would learn a trade, but primarily he needed someone to simply watch the shop while he was away. Burke accepted gratefully and the rest shall, someday, be history.

Farming 15
Organization 10
Animal Husbandry 10
Food Preservation 10
Riding 5
Image
I would prefer you called me "Nolan Parnell"...In fact, I insist.

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Inoadar
Still at Large
 
Posts: 967
Words: 1029689
Joined roleplay: June 5th, 2012, 6:14 am
Location: Ravok
Race: Human
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Medals: 4
Featured Thread (1) Overlored (1)
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