Inoadar Name: He no longer goes by "Inoadar", preferring the name on his looted citizenship papers, "Nolan Parnell". He uses a variety of other names as well. His true name is Trandino Adarius, but he will not acknowledge that name, unless he plans to kill the person using it. Race: Human Age: 28 Birthday: 80th of Fall, 486 AV Physical Description (undisguised) An average height, pale-skinned, green-eyed man, seeming always about to break into a sardonic grin, with a look in the eyes as if he’s sizing you up to determine how hard it would be to break you. Wiry and dark-haired, his eyes are always moving. He prefers dark clothes and often walks with a common-looking cane, though he does not limp. Well-spoken and humble, when it suits him, sarcastically eloquent and insulting the rest of the time. Hates tatoos, but loves scars. He is now missing his left little finger and the first knuckle of his left ring fnger. Character Concept Inoadar is a devoted believer in the strength of pain, seeing in it a power to numb himself to that which most forces use to verify truth, thereby enabling him to manipulate them. He was rejected by The Second Edict of the city, Nyka, as being too extreme when he began taking his whips to fellow members after lashing himself beyond anything they could endure. He has found that he likes pain, and considers death to be the highest intimacy one can bring to another. Truly, it is something that can only happen once in life and cannot be lied about. Character History :
Character History
Inoadar was born to a monk of Uphis and had his baptism into the martial life at an early age. One of his father’s most profound lessons was that, upon entering a battle, you accept that you WILL BE HURT, perhaps not injured, but that there WILL be PAIN. Therefore it is best to school yourself in the embracing of pain so that it does not unman or distract you when it does occur. Inoadar took the lesson to heart and began picking serious fights at age 10. He began aggravating his own injuries to cause himself pain so that the pain inflicted on him by others would pale in comparison. At age 12, he even feigned disloyalty to be subjected to interrogation and got through it by imagining what he would do to make it even more painful than what was being done to him. His questioners were shocked and disturbed by his refusal to break and he was placed under house-arrest as punishment for his hoax. At age 14, monks and administrators began to worry about his extremes and got him to enroll in The Second Edict as a way of diverting his sadism onto himself. At this time he learned of the poison, “Phantom’s Shell”, which increases the body’s sensitivity to pain. He spent a few years indulging his desire to learn more of such things, but at age 17, his dissatisfaction with his fellow members’ lack of ‘faith’ brought him into conflict with his master over the arbitrary lashings he inflicted on them. At age 19, he slew his master and escaped the compound. He spent the next 6 years traveling through Sunberth and Zeltiva studying various classes of toxins before pressing on to Ravok. Possessions Backpack
Rucksack
Outside of Bags
When not traveling, duffel bag remains in room, minus whatever is borrowed. Heirloom Sturdy hardwood cane. Fairly useful as a melee weapon. But it's real value is that it unlocks into two parts. One, the shaft, is a blowgun. Two, the curved handle is also the handle for a six-inch stiletto blade. Inserting the blade into the blowgun, pushing and turning, you will feel a 'click'. Ledger & Economics :
Initial Purchase
100 Gold Mizas (GM) + housing cash-out (500 GM)
Noteworthy Since
Economics
Unconfirmed Entries
Business Ventures: New Ino Vations Nitrozian-Moletta Sanitation Station Skills and Languages :
Skills:
Languages: Fluent Language: Common Basic Language: Vani Poor Language: Lores :
Krysus
Aquatic Toxins "The Rising Dawn Exists" (t3) Contacts: The Ravosalamen (t3) Rising Dawn Cell Leaders: Ervis, Moriana (t3) Vondra: A Rather Forward Lady of the Night (t4) A Woman Who Might be Rising Dawn (t5) A Coachman Who Might be Ebonstryfe (t5) Creating a Rising Dawn Connection (t5) Deviano Marcico (t6) Bojovnik is "Big" in Ravok (t6) Bojovnik May Have Ties to the Ebonstryfe (t6) Bojovnik is After Deviano (t6) Faking One's Death (t7) Ravokian Eel Mucus Sharpens Wits (t8) How to Recognize Fine Tobacco (t8) How to Create Intellect Mist (t8) How to Identify Ravokian Eels (t8) Pain is Gain (t9) Perfection is Not Enough (t9) Power is the Only Worthy Master (t9) Killing an Elder (t9) Justifying a Murder (t9) Disguising a Death (t9) "The Voice is Back" (t10) Taking Advantage of the Crowd (t10) The Rising Dawn Attacks (t10) Siriana: Rising Dawn member (t10) Harrol: Rising Dawn member (t10) The Giant Wolf of the Wildlands (t11) Poisonous Vine Sap (t11) The Effects of Poisonous Vine Sap (t11) The Possible Discovery of Rogue Vine (t11) Poison Spoon Delivery System (t12) Makeshift Snorkel (t12) Paying Off Your Debts, Partially (t13) The Life Expectancy of New Assistants (Poison) (t13) Taking Constant Strolls as a Habit (t13) Checking Out Shady Locations Around Town (t13) Free Bluffs When You're a Poison Crafter (t13) Harassing Your New Assistant (t13) Getting Shown Up By Your New Assistant (t13) How to Booby Trap a Book (Ledger) (t13) Marcus Aventus: Clever, Married Assistant (t13) Recognizing a Poison from a Distance (t14) Food is Not the Only Way to Poison People (t14) Making Use of the Ebonstryfe for Personal Gain (t14) Wanting Another's Poison for Their Own Purposes (t14) Teaching an "Incompetent" Replacement (t14) The Perks and Dangers of Applying for Citizenship (t15) Doing Business With the Boatman (t15) The Torturous Atmosphere that Happens Before an Interrogation (t15) Citizens are Still Suspects in Ravok (t15) Ravok Has Strong Pulls (t15) The Ebonstryfe Do Things Their Own Way (t16) Naming Your Tools (t16) What Horrors We Inflict on Ourselves in the Name of Science (t16) Poison: The Difference Between an Antidote and an Antitoxin (t16) Poison: What Happens if you Poison the Skeletal System (t16) Poison: What Happens if you Poison the Nervous System (t16) Kelvics are Not Friends, They are Test Subjects (t16) Playing the Dutiful Citizen (t17) Unofficially a Doctor (t17) A New Lead: Anti-Coagulant (t17) The Spot (t18) Eypharians Have Many Arms (t18) The Pit (t18) Entering the Institute of Higher Learning (t19) The Headmaster (t19) Enrolled at the Institute of Higher Learning (t19) Drawing Out One's Target (t20) Using Drunk's Bodies to Activate Traps (t20) The Mystery "L" Signet (t20) A Lovely New Rival (t20) Not Pointing Out the Obvious: Good for Business (t21) Walking a Customer Through the Poison Ropes (t21) Paying Extra to Cover a Possible Trail (t21) Playing the Role of a Messenger (t21) Betraying a Customer for Greater Gain (t21) Mr. Barton: Business Connections (t21) Alice: A Good Dancer (t22) Attack at the Nitrozian Party! (t22) Identifying a Used Poison (t22) Marcus' True Nature (t23) My Assistant May Become Free (t23) Confirmation of Suspicions (t23) Making Deals With the Dawn (t24) Delayed Products = Annoyed Customers (t24) Disguising a Man as a Woman (t24) Pinching Missy's Behind (t24) Harky and Sten (t24) Slaver Contact: Leonardo (t24) The Taste of Male-Rebel Lips (t24) Creating a Firetrap (t25) Wolves are Afraid of Fire (t25) Horses are Afraid of Fire Too (t25) Location of the Kelvic Research Institute (t25) Magic Chainmail Shirt? (t25) Cawleena the Kelvic (t25) A Scheme at The KRI (t25) Interrogation Technique: Crushing Hope and Giving it Back (t25) Setting Up a Payment Arrangement (t25) An Altercation With a Deformed Kelvic Monstrosity (t26) Negotiating With a Zith (t26) Airless Vials (t27) Irriari's Backstory (t27) Victory Against Wolves Yet Again (t27) Dealing with an Inattentive Assistant (t28) Drunk and Oblivious (t28) Waking Up in the Wrong Place (t28) Forus: A Wanted Nuit Wizard (t29) Miro: The Masked Summoner (t29) Miro's Brief History (t29) Miro: The Perfect Partnership (t29) Renzy: Do Not Trust (t29) Fungal Poisons (t30) The Proper Time to Harvest a Tree Fungus (t30) How to Detect Engeron Bane (t30) Basic Principles of Malediction (t31) Clyde Sullins: Ebonstryfe Apprentice (t31) Clyde Sullins: Magecrafter & Glypher (t31) Ervis: Maledictor (t31) Keeping One's Head (t31) Keeping up Appearances (t31) Magecrafting: Not Malediction (t31) Malediction: Unknown Results (t31) Marcus: Agent of The Black Sun (t31) Removing Customers from Ino Vations (t31) Limpity Limp (t32) A Nuit's Odd Request (t32) Nervous Around the Ladies (t32) The Name Tyrell...A Nykan Source (t32) Turning the Tables (t32) Dirk: The Biggest Oaf of All (t32) Lotta: Needs a Lotta Convincin' (t32) The Galatos Family: No Ramifications (t32) The Healing Hand (t33) An Impromptu Net (t33) Unwillingly Given Clues (t33) Kelvic's Blood Mixed with Fungal Serum has Interesting Results (t33) Pondering Over a Mystery Man (t34) A Potential Poison Partner (t34) Earning Rhysol's Pride (t34) Sunberth, A Connection to Wrenmae (t34) Wrenmae of Alvadas, Maledictor (t34) Prize vs. Practicality (t34) Similarities in Artifacts of Bone (t34) Many Birds, One Stone, Named Wrenmae (t34) A New Target: Knucklehead...Dragger? (t35) A Disturbing Piece of Paper (t35) Using Another Body Against Magical Backlash (t35) The Wrenmae that isn't Wrenmae (t35) Kyodaija: The Wounded Dhani (t35) Wrenmae: Tinkering With My Mind (t35) The Trials of Being Set-up (t35) Dhani: Shape-Shifting Snakemen (t35) Mending, Then Making Use of Kyodaija (t35) Flushing Out the Enemy (t35) An Opportunity for Sadism (t36) Trading Life for Information (t36) In Conclusion, Clyde! (t36) Amolina: A Tool For Me (t36) Rhysol, Black Sun, Amolina: It's All Connected (t37) A Mistake in Labeling (t37) A Man in My Word (t37) Dark Reaving: Toxins of dead Flesh (t37) Close-Lipped Devotion to Rhysol (t37) The Whereabouts of "Sharine's" Body (t37) The Nuances of Nuits (t37) Cutting Up a Dead Body (t37) The Brain: What Makes a Nuit Tick (t37) Swimming in a Dress (t38) Waiting is Good (t38) Using a Woman's Face in a Brawl (t38) Pride in Knowing More Than Wrenmae (t39) Teaching Wrenmae (t39) Irritated With an Argument (t40) If Someone Is Bitten...Take A Sample First! (t41) The Kidnapper: The Master's Pride And Joy (t41) Chemical Processing: Spiders (t41) Putting A Spider To Sleep (t41) Milking A String Cutter (t41) Caring For, Injecting, And Bloodletting Goats (t41) Fungal Samples Best Harvested Before Sunlight (t41) Dealing With A Brown Blowgun (t41) Taking Names For "Gestures Of Appreciation" (t41) Fogweaver: The Nuances Of Webbings (t41) Silk Streak: Mind Games (t41) Do Kelvics Come In Goat? (t41) Araneida: A New Avenue For Poison (t41) Acting: Useful in a Quick getaway (t42) Identifying an Illegitimate Ravosalaman (t42) Amolina: Not Willing to Kill (t42) Ravok: Empty Boathouse (t42) Amolina: Powerful Friend (t42) Getting My Ass Kicked (t43) Iskessah: Dhani (t43) The Appearance of the Dhani Form (t43) Ariella: Tiger Kelvic (t44) Helping a Kelvic for Blood (t44) A Bolt to the Side (t45) The Same Poison (t45) No Reasoning With Thugs (t46) Leo, You're First! (t46) Ariella is...My Slave? (t46) Bargaining With Half Lies (t46) Opportunity For a New Bodyguard (t46) Taking Ariella Into Being a Slave (t46) "Master", an Unsavory Name (t46) Buying Clothes for a Woman (t46) Arrangements With Key & Collar (t46) I Should've Known! (t47) Poisons and Stews (t47) Kaie: Not a Kelvic (t47) Not an Agent? Believing is Seeing (t47) Misreading Kaie to the Max (t47) Nooo! Not My Horse, "Handy"! (t47) Blinding a Balicani (t47) Masking One's Scent in a Gully (t47) Saved by a Rabbit (t47) Vengeance for Handy is Mine! (t47) The Agony of Self-Loathing (t47) Burning Handy's carcass (t47) Dressing for Prestige (t48) Nitrozian: Singing Their Tune, Dancing Their Dance (t48) The Many Faces of Amolina Moletta (t48) Amolina: Up You Go, Up I Go (t48) Valerius: Familiar With Poisons (t48) Subtle Acquisition of Nut Brains (t48) Success, Correctly Gauging Valerius (t48) Settling Terms of Business (t48) Amolina: Wants Full Partnership (t48) Amolina & Valerius: New Set of Colleagues (t48) Poisons: Wildleash Poison (t49) A Decision to Free Burke (t50) Teaching Vera Rhysol's Will (t50) Childish Joy Can be Tolerated (t50) Burke: Welcome Back (t50) Assigning Duties to Burke and Vera (t50) Burke and Vera: Sharing a Unit (t50) Burke and Vera: The Perfect Match (t50) Details of a Nitrozian Courier (t51) A Future Date With a Courtesan (t51) Mental Note: Bring Intellect Mist in Both Forms (t51) Shy Carsma: More Than a Courier? (t51) Eager to Please Powerful People (t51) Kyro: "Danari" form (t52) Using Englehorn Vine in a Fight (t52) Using Yukmen Copying Against Them (t52) Vanari: Annoying Idiot (t53) Vanari: Okay, Annoying But Smart (t53) Layers of Perfume (t53) Shy Carsma: Works for Valerius (t54) Interpreting Orders (t55) Shy Carsma: Acrobatic (t55) Valerius Nitrozian: Untrustworthy (t55) Appearance of Cinnamon (t56) Chop Aletrid - Don't Boil (t56) Verennia's Preferences (t56) Miro: Gives Djed Training as a Payment (t57) The Lark's Part in the Forus Incident (t58) Interrogating Alice Lark (t58) Interrogation: Getting into Personal Space (t58) Interrogation: False Accusations (t58) 59 (no awarded lores) Maria Halyca: NHC Administrator (t60) Amolina: Unwilling to Pay for the Healing Station (t60) Opening the Research Location (t60) Batonal: Useless in a Frost (Probably) (t61) Jile: Better in a Frost (t61) Identifying Malformed Fungi (t61) Being a Doctor: The Hard Part is Acting Normal (t62) Completing a Job and Creating Business With 1 Poison (t62) Using Worthless Ingredients (t62) Avoiding Scandal (t62) Intelligence: Deducing Motive (t63) Verin: Potential Poisoner (t63) Earning "Friendship" with Knowledge (t63) Alea Davenport: Works for Valerius (t64) Fungal Enzyme: Makes Poisons More Potent (t64) The Placebo Effect (t64) Mental Clarity Drugs are Available at The Healing Hand (t65) In a Crisis, Act, Don't Run Away (t65) Healing Hand Drugs are Getting Switched (t65) Food: Helps as Much as Medicine (t66) Herb - Lily Pad Root: Cures Chills and Colds (t66) Herb - Noose Vine: Anti-Inflammatory (t66) Taleena: A New "Volunteer" (t66) Miro: Has a Servant (t67) Magic: Master and Apprentice are Important (t67) The Feeling of Flux (t67) Djed is Magic (t67) Djed Use: Addicting and Dangerous (t67) Ender: Miro's Familiar (t67) Flux: Redirection of Djed (t67) Magic: Astral Body (t67) Amolina: Blackmailed (t68) Amolina: Worth Saving (t68) Sending a Message to Barton (t68) Life savings poured into the mud (t69) Ratted out and on the run again (t69) Location: Sultros Blades (t69) Hadyn: Weaponsmith (t69) Hadyn: No Cringing Maiden (t69) Revealing true name causes fumbles (t69) Bird's tongue: Changes one's voice (t69) Playing the role of the innocent (t69) Fire tongs: Like a nutcracker for heads (t69) 70 (no awarded lores) Falyndaran Tree: Burning Sap (t71) Poisonous Properties of the Yew Tree (t71) Gumwort: Use in Wildleash Poison (t71) Mud Bubbles and Fishheads: Useful only Together (t71) Poisonous Properties of Water Hemlock (t71) Goats: Good Animals for Testing (t71) Poisonous Properties of Choke Caps (t71) Poisonous Properties of Aconite (t71) Dealing With a Snake Bite (t71) Allana: New NMSS Subject (t72) Herbs: Properties of Conal (t72) Herbs: Properties of Hista Balm (t72) Herbs: Properties of Tolm Root (t72) Medicine: Resetting a Dislocation (t72) Leeching: Drains Another’s Djed (73) Lessomm: Miro’s Apprentice (73) Fish: Less Common (t74) Fish: More Expensive (t74) Simulating Food Poisoning (t74) Amolina: A Mother (t75) Artur: Bear Kelvic (t75) Artur: Owned Kelvic (t75) Distinguishing Tracks (t75) Sawing a Skull is Painfully Hard (t76) Getting Out of a Conversation with 'Deadly' Chemicals (t76) Dark Reaving Poison: Completed (t76) Spot Job: Evidence Disposal (t77) Admiration For the Female Form (t78) Effects of Wildleash Poison (t78) Red: Feral Wolf Kelvic (t78) Working With a Feral Kelvic (t78) The Balance of Toxins in Nature (t78) A Deal With Piraen (t79) Piraen: An "Odd Bird" (t79) Piraen: Tailor (t79) Arrested! (t80) When Arrested, Say as Little as Possible (t80) Chaos at the Ebonstryfe Display (t81) Ebonstryfe: Know of "Inoadar" (t81) Threats from a Symenestra (t81) Antitoxin Development for Snake Venom (t82) Blood Matching: Blood Types (t82) Fauna: Rhysol's Viper (t82) Poison: Hemotoxin vs. Neurotoxin (t82) Poison: Rhysol's Viper (t82) Rush Twins: Indifferent to Each Other (t83) Venser Rush: Maledictor (t83) Venser Rush: Verin's Twin (t83) Evelyn Grey: Acolyte of The Black Sun (t84) Location: Alahean Ruins (t84) Magic: Dominion (t84) Miro: Antagonistic (t84) Possessed by a Ghost! (t84) Venser Rush: Sycophant (t84) "Youngster": Symenestra (t85) Black Sun: Know Who I Am (t86) Chaon: Effects (t86) Ematho: Warden of the Black Hole (t86) Rhysol: Pledging Allegiance (t86) Daegron: Morpher (t88) Drug: Properties of “Poke” (t88) Iron Suit: Limits Morphing (t88) Location: Thorin’s Forge (t88) Morphing: Body Resists Change (t88) Morphing: Transform the Body (t88) Valdinox (t88) Poison: Effects of “Morphleash” (t88) Ino Vations: Burnt (t89) The Fish Feeders (t89) Verin: Loyal Friend (t89) Yoona: Chaktawe (t89) Yoona: Slave (t89) Work provides focus against paranoia (t90) Reactions with acids (t90) The chemical properties of Ravok's lake water (t90) Fish supplement : Proved to be a hoax (t90) Verin Rush: A man to be trusted? (t90) Jile Berries : An easily accessible anti-toxin (t92) Anatomy of a Jile Berry (t92) A quick-acting antitoxin's weak spot (t92) Lost Tongue : used as a decoy (t92) Jile Berries : Their anti-toxin properties effectively countered (t92) Prayer Meeting for Freedom from the Lake Monster (t94) Hypnotized by Blind Bounty Hunter from Nyka (t94) Instruction from Ebonstryfe: Seek Citizenship or Leave (t94) Disguise: Use of Chalk (t95) A Valdinox Man (t97) Valdinox Debt: 7,580gm (t97) Valdinox Debt: 500gm per Season (t97) Valdinox Debt: No Interest (t97) 394 Threads :
t1.) Southern Trading Post (entrance) 35 Summer, 512
t2.) Tarsin's Boarding House 35 Summer, 512 t3.) Making Connections (solo) 38 Summer, 512 t4.) A Strange Kind of Meeting (w/Vondra Valencia) 40 Summer, 512 t5.) Confirmation (solo) 42 Summer, 512 t6.) A Similar Debate (w/Bojovnik Vybutit) 51 Summer, 512 t7.) The Final Confrontation (w/Bojovnik Vybutit) 53 Summer, 512 t8.) A Feel for Eels 46 Summer, 512 t9.) (Flashback) Departure 60 Spring, 506 t10.) The Rising Dawn (City-Wide Quest) 41 Fall, 512 t11.) Making A Right 57 Fall, 512 t12.) Fronds or Foes 67 Fall, 512 t13.) Cat and Mouse (w/Marcus) 5 Winter, 512 t14.) Are you going to finish that? 12 Winter, 512 t15.) Rough Water Ahead 18 Winter, 512 t16.) Taste Test 19 Winter, 512 t17.) (Quest) Screams in the Dark 3 Spring, 513 t18.) (The Pit) Fall Guy 10 Spring, 513 t19.) [IHL] Rogue Scholar 20 Spring, 513 t20.) Sign, Steal, Deliver 26 Spring, 513 t21.) A Spoonful of Felony 56 Spring, 513 t22.) The Nitrozian Party 67 Spring, 513 t23.) What's in a Painting? 75 Spring, 513 t24.) Stalking the Shelves 40 Spring, 513 t25.) By Any Other Name 48 Spring, 513 t26.) Drawn by Poison 77 Spring, 513 t27.) An Eye-Opening Harvest 80 Spring, 513 t28.) On The Books 3 Spring, 513 t29.) Cold Pursuit (Miro) 72 Summer, 513 t30.) Academentia 15 Summer, 513 t31.) Mysteries in a Bird Skull 7 Summer, 513 t32.) Body Bag 2 Summer, 513 t33.) Off the Leash 30 Summer, 513 t34.) A Blight Future 4 Summer, 513 t35.) Contracted Killers 23 Summer, 513 t36.) Return & Get Back 11 Summer, 513 t37.) Ordeal's a Deal 11 Summer, 513 t38.) Following Up, Tracking Down 28 Summer, 513 t39.) Beginning With Vines 19 Summer, 513 t40.) Confrontation 13 Summer, 513 t41.) Eight-Legged Learning 45 Summer, 513 t42.) Getaway 20 Fall, 513 t43.) A Foot in the Door 11 Fall, 513 t44.) Lacerations and Donations 8 Fall, 513 t45.) Entering and Breaking 2 Fall, 513 t46.) Second Time Around 18 Fall, 513 t47.) The Cold Jungle 56 Fall, 513 t48.) Unexpected Business 25 Fall, 513 t49.) The Path of Leash Resistance 9 Fall, 513 t50.) A Familiar Face 40 Winter, 513 t51.) Proper Channels 32 Fall, 513 t52.) When a Poisoner Sits in the Woods 67 Fall, 513 t53.) That Vine is Mine 81 Fall, 513 t54.) Don't Touch ANYTHING 33 Fall, 513 t55.) The Brains of the Operation 40 Fall, 513 t56.) Perfume...or Poison 82 Fall, 513 t57.) Reporting Back 53 Fall, 513 t58.) Grilled Lark's Tongue 50 Fall, 513 t59.) Vera's Registration 30 Winter, 513 t60.) The Opening of the New Research Location 2 Winter, 513 t61.) Cold Front 9 Winter, 513 t62.) Scare Tactics 32 Winter, 513 t63.) Another Man's Poison 3 Winter, 513 t64.) Illness is Not Poison 61 Winter, 513 t65.) Cutting Corners 25 Winter, 513 t66.) Business as Usual 47-50 Winter, 513 t67.) Access and Balance 15 Winter, 513 t68.) Unsavory Assault 25 Winter, 513 t69.) (Flashback) Forged in Friction 70 Summer, 511 t70.) Desperate Times, Desperate Measures 76 Winter, 513 t71.) From Root to Leaf 41 Winter, 513 t72.) Miscalculation? 13 Spring, 514 t73.) Djed to Rights 2 Spring, 514 t74.) Blue Plate Special 16 Spring, 514 t75.) Harvest and Heritage 46 Spring, 514 t76.) Head Games 7 Spring, 514 t77.) Cleaning House 25 Spring, 514 t78.) A Position of Strength 35 Spring, 514 t79.) In Sheep's Clothing 60 Spring, 514 t80.) High Noon 91 Spring, 514 t81.) An Exercise in Escalation (open) 14 Spring, 514 t82.) The Scales of Knowledge 80 Spring, 514 t83.) The Invisible Strings 10 Spring, 514 t84.) (Quest) Excursion (Right) 68 Spring, 514 t85.) An Odd Pair 48 Spring, 514 t86.) Duplicity 6 Summer, 514 t87.) (Quest) Captivity 78 Summer, 514 t88.) Agony and Ecstacy 25 Summer, 514 t89.) Fish Bait 52 Summer, 514 t90.) Supplemental Testing 22 Summer, 514 t91.) Bringing the Wolf to the Door 57 Summer, 514 t92.) Can't-i-dote 65 Summer, 514 t93.) It's All in the Eyes 28 Fall, 514 t94.) In the shadow of His mercy 21 Fall, 514 t95.) Opportunity Knocks 37 Fall, 514 t96.) To Catch a Poisoner 62 Fall, 514 t97.) In Earnest of Faith 3 Fall, 514 t98.) (Winter SQ) Alliance 6 Winter, 514 t99.) Tracking Trouble 20 Winter, 514 t100.) Wolf's Blood 47 Fall, 514 t101.) An Unexpected Reunion 15 Winter, 514 |