2nd Summer 512AV
It was another lonely day for the tiger kelvic in the frozen city of Avanthal. Sheva often found herself reminiscing on her days of solitude, thinking back to the wise old mage who had taken her in and taught her magic so long ago. She had longed for the sense of familiarity that learning about magic brought her. The days when she would sit and listen to the old man explain the histories of certain magics and ramble on about his own experiences with it. The days she would practice her magic simply because he enjoyed teaching and she enjoyed pleasing him.
Today Sheva found herself in Avanthal's library, 'Stories In The Snow' the sign had said. It was a large stone building, she entered the main room, or... hall rather. It was quite big and she could see many isles littered with literature. It was fairly empty, a person or two sitting in various areas.
Several minutes after entering Sheva had finally found the magic section, she would have found it faster had she just asked someone for help, but Sheva insisted on finding it herself. Having eventually found a book on glyphing Sheva sat herself right there where she had pulled the rather thick book from it's shelf. She opened the book waving away the small amount of dust that had accumulated and was now attempting to suffocate her. There the young kelvic sat slouched against the shelves in the middle of the isle as she began to read.
.
Glyphing: 'Glyphing is a discipline of world magic that allows the user to draw mystic runes and symbols, forming sigils and pictures. These runes have no power of their own, but can manipulate magic from another discipline, for example storing, releasing, channeling, deflecting or confining a spell...'
Yes, yes she already knew that she thought as she turned the pages looking for the more instructual writings. She remembered what glyphing was, and was not. It was the art of drawing magical symbols an sigils with the purpose of affecting other magics in many different ways.
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Glyphs and Sigils: 'Glyphs are symbols used to for glyphing, a glyph is one symbol with single effect. Sigils on the other hand are made up of a group of different types of glyphs with each group of glyphs having different affects but when used in conjunction with the other's form a specific effect. '
Sheva smiled at the book as she began to recall her lessons on glyphing. A glyph was a single symbol, whereas a sigil was made up of a group of glyphs. Next section...
.
Building blocks of sigils: 'A sigil is a collection of glyphs that performs a given
task. They range from very simple to very complex, but
in general will feature one or more of the following
building blocks.
Focus - A single, large glyph that stores magic. When
magic flows into the Focus, it disappears until
released. The Focus can be thought of as a mirror: if a
fireball is thrown into it, it will be expelled from it with
the same speed when released. The Focus can also
store a magic procedure...
Barrier - A barrier is a series of glyphs, usually
arranged in a circle, that surround another part of the
sigil. They block and restrict the magical effect inside,
typically contained in a Focus. Only exceptional users
can block a real spell coming towards the wizard.
Trigger - Glyphs that specify a condition for another part of the sigil to be activated or deactivated.
Commonly, a Trigger will deactivate a Barrier which in
turn activates the release of a Focus.'
As she read on she began to recall more and more of the details on glyphing. A focus stored magic, a barrier stopped magic and a trigger deactivated a barrier which in turn activated a focus.
.
Sheva flipped through the rest of the book seeing nothing else that she felt she needed, she had gotten the reminder she needed on the topic, the rest she had to learn herself via practice. Placing the book back she stretched her libs allowing herself a short recess from her 'studying'.