Ember Watergrove Basic Information Race: Drykas Birthday & Age : Season of Summer, Day 8, 496 AV (16 years old) Gender: Female Languages Pavi: Fluent Shiber: Basic Char: Poor Physical Description Ember is 5'4'', and weighs about 120 lbs. She is tan and has bright blue-ish green eyes. Her hair is dark blonde and hangs in a simple braid to her breast. Ember likes to wear a light outfit of her clan's colors, and normally wears no shoes. Ember also normally wears her trusty long bow and her quiver on her back, in case any predators come about and try to eat her. Character Concept Personality: Ember is a very curious Drykan. She wants to know so many things about the world that she lives in, and often wanders off to explore Endrykas or goes to talk to other Drykans in order to gain more knowledge. She is also very keen; she is very quick-witted and sometimes even has a keen sarcasm. Merits: Ember is curious, and also likes to have fun sometimes. She likes questioning things, from 'What's for breakfast?' to 'Why do I have to marry?'. Flaws: Ember's curiosity gets her into a lot of trouble, and her idea of 'fun' sometimes consists of getting herself killed. Her questioning also annoys a lot of people who are impatient and rude. Interests/Likes: Ember likes having questions and gaining answers. She also likes being useful, so she wants to train in whatever skill she wants to. Ember also likes hunting, and loves hunting with her bow and arrow. Goals: Even though she is 16, Ember doesn't think she's ready to marry yet. She wants to wait until the right one comes, whoever he may be. She also wants to become the strongest archer in her clan, the Sapphire Clan. Character History Ember was raised by the Sapphire Clan of the Drykas people, but that doesn't mean she is one. Nobody knows where she came from: all they know is that, one day, a warrior discovered Ember as a little baby girl in the Sea of Grass. Of course, nobody in the clan tells Ember, for they know that it would break her heart if she discovered that she is not of Drykas blood, despite the people being so open to outsiders and foreigners. Training (Skills, Arcana, Gnosis, Lore) Skills: Hunting (10) Long Bow (30) Horsemanship (10) Riding (10) (racial bonus) Lores: Lore- Geography - Endrykas Equipment and Possessions Equipment: 1 Set of Clothing (cloak/coat & footwear included) 1 Waterskin 1 Backpack which contains: 1 Set of Toiletries (comb, brush, razor, soap) Food for a week or 1 bottle of embalming fluid (for Nuits) 1 eating knife Flint & Steel 1 Bow and 1 Quiver of 10 arrows Family Heirloom: None Ledger Starting - +100 GM No house - +500 GM Thread List Summer of 512 A.V. Exploring (day 91) Autumn of 512 A.V. A Crash Landing (day 13) |