![]() ![]() A fixture in the Plaza of Dark Delights, the House of Immortal Pleasures does not look like anything special from the outside. Crumbling paint, aged brick and rusted metal all lend the impression that this building is little more than condemned. However, once inside, a whole new realm is revealed. Black silk curtains hang from the walls while chairs and couches draped in black silk are neatly arranged around a large common room. A white marble floor creates a striking contrast while muffled sounds of pleasure mixed with pain can be heard from behind the walls and above the ceiling. Very sparingly dressed men and woman of exquisite beauty wander through the common room as they engage in casual small talk with would-be customers. A brothel through and through, the House of Immortal Pleasures is a place where pain and pleasure share beds with dark deals and secrets revealed. Staffed by slaves of the finest quality and talent, the House is frequented by customers from all stations of life. On the far side of the common room stands a small but apparently well-stocked bar. Just to the side of the bar is a thick, deep purple curtain leading to a stairwell. Upstairs is where the magic happens and where fantasies are fulfilled. The House also carries a reputation as an unofficial spot for hired assassins to meet with their clients and negotiate the fine details of a contract. What better place for an assassin than a place where potential targets are the most vulnerable. Rooms are luxurious in appearance and many house unique contraptions for love and hate alike. To partake in the pleasantries, one must simply get the attention of one of the lovely men or women milling about and let nature take its course. Goods and Services Drinks Wine, Common (pitcher) - 2 sm Wine, Fine (bottle) - 10 gm Action One-hour "sprint" (Nothing fancy, just getting down to business) - 2 gm Five-hour "marathon" (Includes everything under the Black Sun) - 8 gm Plotting an Assassination (Terms negotiated with assassin) - Price Varies While a mod is not required for everything in this location, assassinations are an exception; a mod is required for that. NPCs ![]() Bartender
Jacob Hollywell Head Bartender Age: 43, born 469 Skills: Bartending 48, Leadership 35, Negotiation 52, Observation 63, Mathematics 24 This jolly, good-natured, rather corpulent man works as a bartender in the common area of the House of Immortal Pleasures. He is key to the House’s smooth operation, and not just because he provides the alcohol. His keen eyes can usually spot trouble before it starts, though he usually sends someone else to deal with it. He is also one of the primary accounts-keepers of the establishment; his firm grasp of numbers helps him make sure no one skips out on the bill. Jacob has the authority to hire new employees, or purchase slaves, though he won’t hire just anybody. He answers directly to the owners, and has almost as much interest in keeping up the reputation in keeping up the House’s reputation as they do. He is generally well-liked by his subordinates and even his rivals, thanks to his unconditional friendliness and fairness in dealing with others. Requires Moderation: Yes for employment, no for talking or purchasing drinks. creditsJacob Hollywell written by Persona |