Race: Akalak Birthday: Fall, Day 34, 476 AV Gender:Male |
Height: 6"11"
Weight: 285 lbs
Skin Tone: Dark Violet
Eye color: Very pale blue
Hair: Midnight black/ shoulder length
Riaris has a tattoo of a fierce Zith beast with expanded wings coming down upon the blade of a Lakan on his left arm. He wears this as a reminder of his Rite of Manhood, and the sacrifices that were made on that day. |
Riaris has a warrior's heart and a strong sense of justice, and duty to his people. He truly believes that a life of hard work, and worthy sacrifices, a life devoted to being a fierce warrior is the will of Wysar. Riaris is a ambitious Akalak, He looks at the world around him, the culture in which his people live, and he is not inspired. To him, he see's a dieing world ruled by those who lack the vision to see it through to the next stage. He has a dogmatic, narrow minded view of the world and how it operates. His arrogance is only equaled by his unwavering lust for power and domination. He see's himself one day becoming the true Lord of Council of Ten. Instructing the new council of his choosing on how to rule over the lands.
Recoomas has a fighter's soul, he's a barbarian with a thrust for combat. Recoomas likes to fight, he enjoys inflicting pain on others, and seems to achieve some sort of pleasure from the pain that he is dealt. Such pain helps him to focus his rage and drives him forward. Recoomas is always looking to further his strength, to push himself beyond the limitations of his race. Recoomas is a passionate Akalak who finds joy in any physical exercise that will bring him more power, pain, pleasure, or all.
Although it might appear to be different, Riaris and Recoomas have a healthy relationship. It's a wager of sorts, they seek to out do the other and prove that theirs is the true and just way. The two share the warrior's path, but often don't agree on how the other handles situations from day to day. Riaris would be considered the lighter side, as it's called and Recoomas the darker half. But Recoomas has his own plans, and is merely waiting for Riaris to weaken before he takes control...for good. Riaris realizes this, and it is why he works hard to strengthen himself and stay in control. |
Riaris grew up in River Fall as most Akalak did, with day to day training and a strict discipline in the art or fighting. Both his parents were involved in his upbringing and that of his younger sister. His mother is a Konti, and his sister, the only Akontak in their bloodline. The family still lives together in the city and share a close bond with each other.
Riaris is employed as a Shipwright at Wavemaster Shipwrighting as of Winter 512. He's a low level employee at the moment and will have to work his way up gaining experience in his chosen field. Since then, he has also joined The Kuvay'Nas militia in an attempt to better RiverFall's safety. |
1 Set of Clothing (Colorful) -Simple Shirt -Simple Pants -Simple Undergarments -Simple Cloak/coat -Simple Boots 1 Waterskin 1 Backpack which contains: -Comb (Bone) -Brush (Bone) -Soap -Razor -Balanced Rations (1 Week’s Worth) -1 eating knife -Flint & Steel -Heirloom: Lakan (Rite of Manhood) -Two-bladed sword -1 Serrated Longsword - Mount: Patience: A Sungold/ Bloodbane mix, Patience is a large warhorse with a bloodthirsty streak. She is stubborn, ornery, and prone to violent moodswings, yet respects and obeys Riaris...for the most part. |
Two-bladed sword 5 SP 4,XP 5, XP 5,XP 5,XP = 24 Novice
Body Building 7, SP 3, XP 1,XP 2,XP 1, XP 2, XP= 16 Novice
(weapon) Lakan 26, SP 1, XP 2, XP 5,XP 2, XP 5, XP = 41 Competent
Unarmed Combat 12, SP 10,RB 2, XP 4, XP 2, XP 3,XP 5, XP 1,XP 1, XP 4, XP = 44 Competent
Observation 1, XP 2, XP 2,XP 2,XP 1, XP 3,XP 5, XP 2, XP 3, XP 3, XP 4,XP 5,XP 5, XP 5, XP 5, XP = 48 Competent
Massage 1, XP Novice
Persuasion 1, XP Novice
Brawling 1, XP 1, XP = 2 Novice
Rhetoric 1, XP 1, XP 1, XP 2, XP = 5 Novice
Leadership 8, XP 1, XP = 9 Novice
Shipwrighting 3, XP 2, XP 1,XP = 6 Novice
Carpentry 1, XP Novice
Strategy 5, XP Novice
Net 3, XP Novice
Intimidation 1, XP 4, XP = 5 Novice
Socialization 5, XP 2, XP 2,XP 3, XP 3, XP 5,XP 5, XP 3,XP 5,XP 3 ,XP= 36 Competent
Endurance 1,XP 5, XP = 6 Novice
Acrobatics 1,XP 2,XP 5, XP = 8 Novice
Flirting 3 ,XP 5, XP = 8 Novice
Teaching 1,XP 5, XP 3,XP 3,XP 4,XP 1, XP = 17 Novice
Investigation 4,XP 1, XP = 5 Novice
Riding 1,XP Novice
Dancing 1, XP Novice
Sailing 4, XP 1, XP = 5 Novice
Running 3, XP 2, XP = 5 Novice
Seduction 2,XP 5, XP 5, XP 3, XP = 15 Novice
Tactics 1, XP 3,XP 5, XP = 9 Novice
Negotiation 1, XP 1, XP = 2 Novice
Planning 1,XP 2, XP = 3 Novice
Long Spear 1, XP Novice
Longsword 1, XP Novice
Meditation 2, XP Novice
Riding (Horse) 5, XP Novice
Skinning 1, XP Novice
Tracking 2, XP Novice
Wilderness Survival 3, XP Novice
Hunting 3, XP Novice
Land Navigation 3, XP Novice |
Fluent Language:Tukant
Basic Language: Common
Poor Language: Kontinese |
Starting +100 GM Kendoka Sasaran training 10GM = 90GM left
Winter wages 460 GM = 550GM
Cost of living Winter 512-135 GM = 415GM left
Two-bladed sword -100GM = 315GM left
Cost of living Spring 513-135 GM = 180GM left
Deduct - 8cm (2 mugs of ale) = 179 GM, 9sm, 3cm
Cost of living Summer 513-135 GM = 44GM, 9sm, 3cm left
Summer wages 682.5 GM
Cost of living Fall 513-135 GM
Fall wages 682.5 GM
Cost of living Winter 513-135 GM
Quest payout: 300 GM
Coin left 1439 GM |
Dovukalis Estate (RiverFall) |
 Those with a single mark from Krysus are able to amplify the pain caused through direct injury to another via touching them. The actual wounds are no more severe although the pain felt from them is. Thus if a someone with a mark from Krysus were to cut someone with a dagger, that person would feel as though they were stabbed with it. Unless the wound itself is fatal, the victim will not necessarily die from the pain although they may very well wish they had. Only a single target can be affected by this at any one time. The marked also suffers from the before mentioned curse. |
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Rite of Trial
Rite of Manhood
Razkar: The Feisty Myrian
Using Size as an Advantage
Bodybuilding: A Daily Discipline
Improvising Workout Equipment
Nanali: Hands Off, Period
Be Mindful Of Your Temper
Proper Blocking
Too Proud to Submit, But Strong Enough To Win
The Kendoka Sasaran
Mizra Aqdas
Balance Is In Wielder, Not Just Weapon
Grip Is Important
Own Your Weapon
Be Creative In Combat
Arm Wrestling: Strength And Cunning
Snarlwings: A Common Nuisance
Alcohol Atomizer, A.K.A. "Flame Thrower"
Catchin' And Smashin With Nettin'
Women And Children First
Cleanse With Fire
Kavala: A Trace Of Akalak In The Konti
Snarlwings: Individually Annoying, But Lethal In Swarms
Kuvay'Nas, Sanctuary And Denusks: Unstoppable Working Together
Youth is No Excuse for Mercy
Using the Sun to Your Advantage
Snarlwings: Slaughtering The Weak, Sick And Helpless
A New Disease For Riverfall?
Into The Fray Without Question
Containing The Threat
Using Your Enemy As A Weapons
Pushing Through Pain (Like You Have A Choice?)
No Mercy For Monsters
Bone Dogs: Unknown, Unexpected And Utterly Monstrous
A Bloody Butcher's Bill In Riverfall
Purify Through Flame
Shipwrighting: Cut the Boards Right or They Won't Fit
Vanator: Kavala's Brother
Vanator: Unusually Friendly for a Lover's Brother
Vanator: Enjoys Hunting
Sharing a Hatred of Zith
Follow Your Intuition on Rowdy Young Men
A Man Doesn't Always Agree with His Race's Traditions
Vanator: Quite a Bit in Common
A Good Brawl is Always in Fashion
Vanator: Fine Warrior
Wanting to Know You, Wanting to Know All About You
Innuendo Can Be a Useful Tool When Fighting
Nanali and Johan, Beloved Sister
Rosela, Enigmatic Seamstress
Riverfall: Red Diamond Fashions
Investigation: Changing Tactics
Flirting: Flattery as a Weapon
Observation: She's Giving Nothing Away
Goodbye, Gilded Beauty
Making more time for Kavala by including her in training
Kavala: an amazing woman
Combat: Watch for feints
Kavala: Don’t hold back in training
Need to be faster to catch Zith, Uopa:
Commissioned to create a trophy for form and fitness festival, Uopa:
Chatty female, It takes Passion to commit oneself to improving form.
Commitment to model or whatever else Uopa needs
Kavala: Of the Denusk Pavilion
Kavala: seeking to build a ship
Kavala: Interested in Archaeology
Kavala: Polite but Forward
Kavala; Novice Sailor, Coils Club: Loud
Kavala: Former Nakivak
The wonder of losing control
Cadra: Kavala’s Niece
Tasival/Sharyu: God touched son of Kavala
Sanctuary: Layout
Kavala: Dreamwalker
Everyone has Chavi
Sailing: Left side of the boat is called port
Sailing: Cannot sail into the wind, Sailing:
On a beat is the optimal place to sail. Sailing:
Watch out for the Boom, Kavala:
Not just a fling, Kavala:
Raised Drykas, Reverie Isle: Layout
Sparring: Adapting Familiar Style With Unfamiliar Weapons
DBS: Half Windmill Spin
Sparring: Adapting To Unexpected Attacks & Counter Attacks
Teaching: Advising Opponents During Spars
DBS: Blocking Attacks
DBS: Feigning
DBS: Combining multiple attack moves
Sparring: Maintaining A Poker Face During Matches
Sparring: Mixing Battle Arts (BDS + Unarmed)
Sasaran: Picking Up Strangers As Sparring Partners.
Kavala: Perfectly Able to Defend Herself
Kavala: Could Ride into Battle Next to You
Kavala: Bringing out Her Passion...or Terror
Kavala: Travelling Will Never Be her Life
Kavala: Pregnant With Your Child
Kavala: Why She was Released from Nakivak Status
Kavala: Kisses are for Riaris
Kavala: Wants Riaris AND Recoomas
Changing the Mood With a Joke Doesn't Always Work
Kavala: Thinks She's Damaged Goods
Kavala: Wants Repeating Crossbows
The Duties of a New Recruit
Knowing the Dangers of the Sea of Grass
Razkar: Surprisingly Intelligent
Razkar: Infuriatingly Strong
Gaining Razkar's Respect
Scouting for the Kuvay' Nas
Fighting Off a Snarlwing Horde
Linoa: A Skilled Konti Healer
Defeating a Massive Zith Attack |
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