[Verified by Kraken] David Arnim

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David Arnim

Postby David Arnim on December 18th, 2012, 12:33 am

David Arnim


Image


Basic Information

Race: Human
Age: 21
Birthday: 16th of Winter, 494 AV
Gender: Male


Languages

Language 1: Fluent, Common
Language 2: Basic, Vani


Physical Description
David stands around 6'3 and weighs about 182lbs. He has short brown hair with light blue eyes. He can sometimes be seen with a five o'clock shadow, having forgotten to shave on occasion.At the edge of his left eye brow he has a scar that when asked about he will promptly tell the tail behind it. He has a wide smile that he puts on display when ever he is in a tavern or bar getting drunk. David is also of a medium build not to large but not to small in terms of build as one might say.


Character Concept
David tends to be decently outgoing when meeting new people, wanting to get to know them whether they are a potential client or possible friend. When talking he is rather pleasant though when it comes to work or if the situation warrants it he does become serious and fast. When ever someone asks about the scar on his left eye brow he will promptly tell the story behind it even if he isn't a good story teller in the slightest.


Character History
David was born and grew up in Avanthal though has since after much hard work left. His father was a mercenary who taught David much of what he knows about fighting with a sword and shield. David's mother worked at a bar serving drinks to costumers. Between his father's mercenary work and his mother working at a bar he rarely got to be with ether of them. At a rather early age David lost his father when he was killed by bandits while on a job. Upon becoming of age David became a mercenary just like his father, to help support himself and his mother who at time had fallen sick. Eventually his mother succumbed to her sickness and died. Even after his mother death David continued mercenary work and continues to this very day. After leaving Avanthal he made his way to the city of Riverfall where after much thought he decided to become a citizen there. Though still a mercenary he decided that he needed a much more stable profession to keep him afloat in life and became an apprentice blacksmith at The Arma'Drex Smithy.



Training
Longsword: 30 SP + 4 XP = 34
Shield: 15 SP + 3 XP = 18
Wilderness Survival: 15 RB
Running: 5 SP
Negotiation: 3 XP
Observation: 6 XP
Intimidation: 2 XP
Interrogation: 2 XP
Socialization: 1 XP
Rhetoric: 1 XP
Blacksmithing 5 XP
Weaponsmithing 3 XP




Equipment and Possessions
- 1 Backpack

- 1 Long Sword
- 1 Shield, Large, Wooden
- 1 Chainmail Armor
- 1 Helmet, Great Helm
- 1 Tabard, Padded

- 1 Fine Wool Hood
- 2 Fine Wool Gloves
- 1 Fine Wool Half Cape
- 1 Fine Wool Jacket
- 1 Fine Wool Undergarment
- 1 Fine Wool Shirt
- 1 Fine Wool Scarf
- 1 Fine Wool Breeches
- 1 Cotton Shirt
- 1 Pair of Cotton Pants
- 1 Pair of High Boots
- 1 Leather belt
- 1 Plain Belt

- 1 Set of Toiletries (comb, brush, razor, soap)
- 1 Eating Knife
- 1 Flint & Steel
- 1 Waterskin
- Heirloom: Fathers Journal
- Food for a week


Helpful Lores:

-Lore of Avanthal Geography
-Lore of weakpoints in armor
-Lore of Protecting a Painter in the Tundra
-Lore of Negotiating a Job Fee
-Lore of Making the Decision of Killing a Person
-Lore of Talking Your Way Out of a Fight
-Lore of Dealing With Difficult Clients
-Lore of Discomfort From Unhealed Wounds
-Lore of A Mysterious Transaction
-Lore of Seeking Treatment for Your Wounds
-Lore of Out to Buy Warmer Clothes
-Lore of Buying and Selling Armor
-Lore of Walking Around in Armor to Get a Job
-Lore of Retrieving a Chest: Bloodied or Not
-Lore of Fighting Against Two Bandits
-Lore of Severing One Hand, and One Head
-Lore of The Blacksmiths Sells His Weapons to Anyone
-Lore of The Ice Lion: A Ring of Familiarity
-Lore of Location: The Arma'Drex Smithy
-Lore of Heating a Forge with Bellows
-Lore of Weaponsmithing: The Steps to Make a Dagger
-Lore of Hot Metal Must Be Handled with Blacksmith Tong
-Lore of Iron: Can Be Hammered When the Metal Turns Yellow
-Lore of Hammering Metal to an Even Thickness
-Lore of Blacksmith Technique: Edge Hammering
-Lore of Weaponsmithing: How to Make a Tang
-Lore of Blacksmith Technique: Drawing
-Lore of Blacksmith Technique: Upsetting
-Lore of Weaponsmithing: Bringing a Dagger to a Point
-Lore of Creating a Bevelled Edge
-Lore of Using a Grind Wheel



Ledger

-1 basic 20x20 single room cottage (400 sq feet) with a hearth, bunk, chest, chair, and small table.

100 GM - 15 GM (Long Sword) - 25 GM (Studded Leather Armor) - 7 GM (Shield, Large, Wooden) - 10 GM (Helmet, Skullcap) = 43 GM + 273 GM (Seasonal Wage Of Spring, 512V) - 45 gm (Seasonal Expenses Of Spring, 512V) = 271 GM - 150 GM (Chainmail) - 30 GM (Helmet, Great Helm) - 15 GM (Tabard, Padded) - 15 cm (Fine Wool Hood) - 1 gm 5 sm (Fine Wool Gloves) - 3 gm (fine wool half cape) - 18 sm (fine wool jacket) - 3 sm (Fine wool under garments) - 3 sm (fine wool shirt) - 3 sm (fine wool scarf) - 2 gm 4 sm (fine wool breeches) = 92 gm 6 sm 85 cm - 45 gm (Seasonal Expenses Of Fall, 513 AV) = 47 GM 6 SM 85 CM - 0 [Due to Inactivity] ( Seasonal Expenses Of Winter, 513 AV) = 47 GM 6 SM 85 CM (Seasonal Expenses Of Spring 514) - 0 Due to inactivity = 47 GM 6 SM 85 CM (Seasonal Expenses Of Summer 514) - 0 Due to Inactivity = Total of 47 GM 6 SM 85 CM (Seasonal Expenses Of Winter 514) - 0 Due to Inactivity = Total of 47 GM 6 SM 85 CM (Seasonal Expenses Of Spring 515) - 0 Due to Inactivity = Total of 47 GM 6 SM 85 CM (Seasonal Expenses Of Summer 515) - 0 Due to Inactivity = Total of 47 GM 6 SM 85 CM - 10 gm (simple practice dummy) = Total of 37 GM 6 SM 85 CM


Thread List
Avanthal:
http://www.mizahar.com/forums/topic28598.html-A Day In The Life
http://www.mizahar.com/forums/topic34423.html-Repeat Customer
http://www.mizahar.com/forums/topic34324.html-More Medicine!
http://www.mizahar.com/forums/topic35090.html-A Simple Delivery
http://www.mizahar.com/forums/topic37175.html-A Good Day To Spend
http://www.mizahar.com/forums/topic37215.html-Cold Retrieval
http://www.mizahar.com/forums/topic38762.html-A Trickster and a Horse
Riverfall
http://www.mizahar.com/forums/post391371.html#p391371-A New Day A New Job
http://www.mizahar.com/forums/topic60267.html-A Job of Mace Making
http://www.mizahar.com/forums/topic60273.html-A Day Of Working and Training
http://www.mizahar.com/forums/topic60287.html-A Quality Day Of Work
http://www.mizahar.com/forums/topic60319.html-Visiting Kendoka Sasaran
Last edited by David Arnim on December 18th, 2012, 1:32 pm, edited 4 times in total.
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David Arnim
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Posts: 69
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Joined roleplay: December 17th, 2012, 8:01 pm
Race: Human
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