Name: Keelin Therran
Race: Kelvic
Age: 2 Years
Birthday: 30th day of winter, 510
Bond Status: Unbonded
Physical Description
Keelin is average height for her race and stands roughly 5'5" tall. She is slender of build and wiry, much like her cat. Her eyes are a distinctive amber color with vertically slit pupils. They tend to reflect lighting back out if she is near a fire or a torch especially at night, giving her excellent night vision. Her teeth a just a bit sharper than the average human, and her canines are more like fangs than regular teeth due to her Kelvic nature. Her hair is a sandy brown color and hangs down to her waist. Yo're just as likely to spot Keelin wondering around in her Caracal form as you are in human form.
Character Concept
Personality: Keelin didn't form a bond when she was a child and so has a bit more intelligence thanks to her parents who continually challenged her while she was maturing. She can still seem simple at times though simply because she has very little interest in learning anything. The need to find a bondmate is a deep drive in her but she is afraid of being collared and kept from shifting or being forced into a change. Keelin can be fiercely protective but tends to be a bit shy in large groups. To many people make her twitchy and restless. She can be aggressive, courtesy of being a hunting animal, but she tends to hold back and observe before striking out at prey. She loves nature deeply and is content in the wild places of Mizahar and will often times get confused in large cities.
Character History
Keelin was born in the Spires to a human mother and father. It didn't take them long to realize what she was considering that the Kelvic people roam freely in the Spires. They did their best to keep her from bonding with anyone while she matured and often challenged her so that she would learn and grow. Her father took the time to teach her how to carve wood and gave her a kit so that she could practice. Keelin took to the art simply to please her parents but soon developed and interest in the trade. When she reached her maturity the need for a bondmate began to make her restless. She began to stray further and further from home. When her parents noticed this behavior, they began to teach her how to use a Kris to protect herself. Eventually Keelin was some food and some money so that she was free to seek out a bond mate for herself.
Possessions
1 Set of Clothing
Clothing is entirely optional and varying in the Spires.
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak/coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
-1 Kris
-1 Hunting Knife
Heirloom: Woodcarving Kit
590 Golden Mizas
Housing: Took 500 GM instead
Ledger
Skills, Lores, Magics, Gnosis, Languages
Fluent Language: Common
Fluent Language: Wild Cat Speek
Basic Language: Jamouran Grunts
Helpful Lores:
Lore of The Spires Layout
Lore of Fire Starting
Thread List
[/color][/frametrans]
Race: Kelvic
Age: 2 Years
Birthday: 30th day of winter, 510
Bond Status: Unbonded
Physical Description
Keelin is average height for her race and stands roughly 5'5" tall. She is slender of build and wiry, much like her cat. Her eyes are a distinctive amber color with vertically slit pupils. They tend to reflect lighting back out if she is near a fire or a torch especially at night, giving her excellent night vision. Her teeth a just a bit sharper than the average human, and her canines are more like fangs than regular teeth due to her Kelvic nature. Her hair is a sandy brown color and hangs down to her waist. Yo're just as likely to spot Keelin wondering around in her Caracal form as you are in human form.
Character Concept
Personality: Keelin didn't form a bond when she was a child and so has a bit more intelligence thanks to her parents who continually challenged her while she was maturing. She can still seem simple at times though simply because she has very little interest in learning anything. The need to find a bondmate is a deep drive in her but she is afraid of being collared and kept from shifting or being forced into a change. Keelin can be fiercely protective but tends to be a bit shy in large groups. To many people make her twitchy and restless. She can be aggressive, courtesy of being a hunting animal, but she tends to hold back and observe before striking out at prey. She loves nature deeply and is content in the wild places of Mizahar and will often times get confused in large cities.
Character History
Keelin was born in the Spires to a human mother and father. It didn't take them long to realize what she was considering that the Kelvic people roam freely in the Spires. They did their best to keep her from bonding with anyone while she matured and often challenged her so that she would learn and grow. Her father took the time to teach her how to carve wood and gave her a kit so that she could practice. Keelin took to the art simply to please her parents but soon developed and interest in the trade. When she reached her maturity the need for a bondmate began to make her restless. She began to stray further and further from home. When her parents noticed this behavior, they began to teach her how to use a Kris to protect herself. Eventually Keelin was some food and some money so that she was free to seek out a bond mate for herself.
Possessions
1 Set of Clothing
Clothing is entirely optional and varying in the Spires.
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak/coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
-1 Kris
-1 Hunting Knife
Heirloom: Woodcarving Kit
590 Golden Mizas
Housing: Took 500 GM instead
Ledger
Purchase | Cost | Total |
Starting | +100 GM | 100 GM |
Hunting Knife | -5 GM | 95 GM |
Kris | -5 GM | 90 GM |
Housing Forgo | 500 | 590 GM |
Skills, Lores, Magics, Gnosis, Languages
Skill | EXP | Total | Proficiency |
Hunting | 10 RB | 100 | Novice |
Wilderness Survival | 15 SP | 100 | Novice |
Unarmed Combat | 10 SP | 100 | Novice |
Wood Carving | 10 SP | 100 | Novice |
Armed Combat (Kris/ Hunting Knife) | 15 SP | 100 | Novice |
Fluent Language: Common
Fluent Language: Wild Cat Speek
Basic Language: Jamouran Grunts
Helpful Lores:
Lore of The Spires Layout
Lore of Fire Starting
Thread List
[/color][/frametrans]