Bat's Head Tannery ![]() Bat's head was constructed in 239 AV to accommodate Kalinor's need for leather goods. Hunters with pelts desired armor that was light weight and still durable, but lacked the skills needed to tan the Rawhides themselves. The Dicentra Web, all of whom had acquired tanning skills during their time spent in the Sea of Grass, rose to fulfill the hunter's needs, offering skinning, tanning, and leatherworking services without having to travel beyond Kalinor. Bat's head is located near The Sickle and Arrow on the outskirts of Kalinor. The building itself is a deep brown color, stained by the moisture produced during tanning, and pear shapped. The three rooms within are separated by walls of large stag hides with doorways conceiled by silk curtains to allow entry. The first room is where the customers are served, often times requesting to buy good, requesting tanning services, or requesting leatherworking service. The shop itself has been tended by the Dicentra Web for nearly three centuries. Though most of the family has left the trade, a few remain to tend the modest Tannery and continue to provide Kalinor with a much needed service. Most products available for purchase are made from Rawhide acquired by local armature hunters who sell their wares at the bat's head cheap, and are not as high quality as something a master hunter would bring in to tan. Though many colors of leather are available, to attain a higher quality one would have to bring in high quality rawhide to be tanned and worked. Items available for purchase
Tanning services Any animal brought to Bat's head whole (Fresh unskinned game) Will be returned with tanned hide, Fresh meat, and animal bones. For example a whole whitetail deer will be returned with a light brown leather, deer meat, and deer bones. Tanning services are as follows: Small game (Rabbits, squirls, ect: Returned as Animal color + small leather): 5 SM Medium game (Deer, wolves, ect: Returned as Animal color + leather): 20 SM Big game (Bears, Elk, ect: Returned as Animal color + Leather bundle): 1 GM Leatherworking services Tanning services must first be purchased for fresh game before leatherworking can begin. Custom leather can be done, and is carried out on a case by case basis. Below is a list of basic leather working services Leather armor- Require 2 leather: 5GM Hide armor- Require 3 Leather: 7GM Studded leather armor- Require 4 Leather: 12 GM Leather, night- Require 5 Leather or Leather bundle: 45GM Note: Bones or silk can be added to any leatherworked item, granted they are provided, and an extra fee of 20 SM will be charged. NPC :
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