[Note by Siren] Matthis the Winded

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Matthis the Winded

Postby Matthis the Winded on June 22nd, 2013, 1:49 am

Image

Image
Matthis the Winded

Race: Human
Gender: Male
Age: 33
Birthday: The 5th Day of Fall, 480 AV
Birthplace: Novallas

Appearance: An average man of modest height and build. Sandy hair that can range from short to mid-length. No muscles to speak of, and no noteworthy features other than a stupid grin he often wears.

Character Concept

Just a guy trying to turn a buck. Matthis is a schemer and a drifter. His most honest trade is as a traveling merchant, but will stay in cities as long as there are interesting opportunities afoot. He thinks of himself as a charmer, but occasionally lacks either tact, intuition, or both. He detests danger, and will shamelessly flee at the first sign of impending bodily harm. He has fungible morality and even shakier loyalty, though most of his activities are harmless.

Character History

When Matthis was 8 years old his Pa up and took him and left the house, leaving mother in Novallas never to be seen again. They traveled around for some time. They settled in Sunberth for three years until Pa's work (never did figure out what that was) took a turn for the worse and they had to leave again, this time with debt collectors on their tail. Pa changed their surname several times--Matthis never remembered what it was originally anyway. And for a while, it was place to place. 10 years later, they were both looking for work in Syliras, but at the end of the day Pa never came back to the inn. After a period of depression, Matthis finally assumed Pa's old life caught up to him, and kept on doing the family business--which was, namely, nothing consistent, in nowhere in particular.

The first skill Pa taught Matthis was to run away. He never forgot that lesson. He earned his nickname doing just that. He was traveling in a caravan, driving a carriage full of luxury goods through Cyphrus to Ahnatep, when the caravan was ambushed by bandits. Strangely, his horses were the only ones that got shot, and as the others in the caravan escaped, Matthis got off his cart and started up running. The bandits, unconcerned, let him go, but he ran all the way until catching up with the caravan, his entire life's wealth behind him. Surprised to see him, but not at his physical condition, the caravan then generously gave him the name Matthis the Winded, and as luck would have it, it became their favorite story.

Now, Matthis has regained a portion of his wealth through luck and hard work and has finally made it back to Sylira in one piece. Now is the time for him to really start over. Then again, he'll probably just end up doing the same old thing.

Language
Fluent in Common
Some (Poor) Arumenic

Skill EXP Total Proficiency
Negotiation +15 RB, +3 SP 18 Novice
Observation +10 SP 10 Novice
Driving +10 SP 10 Novice
Mathematics +5 SP 5 Novice
Investigation +5 SP 5 Novice
Persuasion +5 SP 5 Novice
Carving +5 SP 5 Novice
Escape Artist +2 SP 2 Novice
Rhetoric +1 SP 1 Novice
Storytelling +1 SP 1 Novice
Brewing +1 SP 1 Novice
Cooking +1 SP 1 Novice
Food Preservation +1 SP 1 Novice


Lores
Major Roads of Sylira
Economy of Sylira

Possessions

1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week's worth)
-1 eating knife
-Flint & Steel
600 Gold Mizas

Heirloom: Matthis carries his Pa's old woodcarving knife. It is forged of steel and has a smooth, worn mahogany handle.

Housing

Location: Syliras

House: None (Staying at Traveler's Row)

Ledger

Purchase Cost Total
Starting +100 GM 100 GM
Cash in shelter +500 GM 600 GM
Generosity never hurts -4 SM 599 GM, 6 SM


Thread List
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Matthis the Winded
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Posts: 6
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Joined roleplay: June 21st, 2013, 1:40 pm
Race: Human
Character sheet

Matthis the Winded

Postby Siren on June 24th, 2013, 4:21 am

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Hey there!

I'm Siren, the local and completely harmless Character Sheet Liaison. In order to help you get the most out of your experience on Mizahar, I have taken a look at at your Character Sheet to make sure that everything is up to par!

Unfortunately, there are a few changes that have to be made before we can move forward! Please see the tabs below for details on these issues. Once the issues have been addressed, feel free to send me a private message, let me know you've fixed what I've pointed out and I will gladly remove the intervention!

 
Skills
Unfortunately, the lowest number that you can assign a starting skill is 5 points. That means you'll have to take away all the 1's, 2's, and 3's and assign them elsewhere :) XP isn't hard to earn IC, and therefore it's not really necessary to spread your points out so much. Anything less than a 5 in a skill is pretty much useless anyway :P

 
Novallas
Unfortunately, Novallas isn't open and you are unable to start in that city :(



Write on!
-Siren
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Siren
I'll sing you a sweet song...
 
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Words: 69679
Joined roleplay: July 17th, 2012, 3:14 am
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