[Verified by Gossamer] Kirsi Winterflame

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Kirsi Winterflame

Postby Kirsi Winterflame on August 1st, 2013, 5:56 am

Image
Appearance
Race: Vantha
Gender: Female
Age: 25
Birthday: 17 of Spring, 488 AV
Birthplace: Avanthal

Aesthetic: Somewhat small by Vantha standards, Kirsi stands only 4'10" tall, and weighs less than 100 lbs. Upon seeing her, the first thing that comes to mind is 'Vantha'. Kirsi has ebony hair that shimmers with subtle blue-green highlights, golden skin and eyes that can never make up their mind. From laughing, brilliant blues to somber, deep greys... Kirsi's eyes give away every secret emotion she might have. Once you are familiar with the colors, you really can tell her mood from a glance - her words may lie, but her eyes give her away every time.

Eyes:
Violet - amused, happy
Green - nervous, uncertain
Golden - surprised, shocked
Brown - angry
Gray - sad, lonely, melancholy
Yellow/Orange - embarrassed
Dark Blue - focused, attentive
Light Green/Yellow - concerned, scared

Gnosis:
Ice Reaving - Level 1: Taking the shape of a small snowflake, located at the base of Kirsi's skull, generally hidden by a fall of dark and shimmering hair.

Lore :
The singularly marked individual is completely at ease in the cold. The presence of Morwens mark acts as antifreeze that warms the individuals blood and keeps them comfortable even in subzero temperatures. Exposed tissue can still freeze when faced with severe temperatures, but individuals are not at all prone to hypothermia if they are well protected against the weather. They may in fact even feel ‘comfortable’ in colder climates and indeed uncomfortable in warmer climates. At this stage, Ice Reavers can control the temperature of ice, melting it or freezing it in small portions. It is not unheard of for an Ice Reaver to scoop up a pot of snow, tap their gnosis, and have a pot of ice water instead ready for cooking. Ice Reavers at this level have the ability to tell how thick a piece of ice is - such as the surface of a lake - and can determine whether it is safe or not to hold weight. At this level, Ice Reavers can tap their gnoses and shape ice that is already formed as sculptors might - loosening and causing it to shed away until the pattern they want is formed. Ice Reavers at this level cannot create ice nor manipulate large portions of ice. They cannot, for example, thaw portions of a surface of a lake, but they can take the existing ice and reshape it or melt it. They can only change the viscosity of about a standard 10 gallons of water at a time. If conditions are cold and they try to repeat this process over and over again to achieve what a higher level Ice Reaver could, they would find their manipulations refreezing behind them as they worked.
((full details))


Character Concept
Likes: Learning (specifically of new religions), sweet foods, independence, music
Dislikes: Being alone, insects, violence, confrontation
Strengths: Open-minded, optimistic, friendly
Weaknesses: Over-rationalizes, stubborn, too trusting, overconfident
Personal Philosophy: "An eye for an eye leaves the whole world blind." Kirsi is (too) willing to forgive and forget when someone has wronged her. Though this has resulted in being burned more than once (or twice or three times), she firmly believes that kindness and forgiveness beget more kindness and forgiveness and the whole world is better for it.

Character History
The Wild Child
Born an only child, to older parents, Kirsi was admittedly a bit spoiled. This was not unusual in the Winterflame Hold, however; indeed, it was not unusual anywhere in Avanthal. The extreme tolerance she grew up with afforded Kirsi (and a rambunctious pack of her peers) every opportunity to run amok, and they reveled in it. But a little good-natured chaos never hurt anyone, and so it was with Kirsi.

The Carefree Adolescent
A few years spent enjoying the freedom of the Hold saw Kirsi competing in everything from footraces to storytelling. While she only occasionally came out on top, she enjoyed the spirit of camaraderie and bonding over shared interests. When the competitions were over, and everyone was too busy laughing to remember who had won or even what the prize may have been, Kirsi was the charming and laughing center of attention once more. Her winsome personality gained her many friends, and she cherished the relationships.

The Unintentional Icemaiden
As Kirsi and her companions grew older, their interests turned to more adult themes. Despite watching her friends pair off, and having her own share of perfectly adequate flirtations, Kirsi felt no pressure to settle down herself. Her parents, though they did wish their only daughter would find a young man of her own, pressed her only a little. As a result, before she realized it, Kirsi had reached her 20th birthday and found herself still unattached. So, when her waiting turned into a status she hadn't anticipated or desired, Kirsi began to think that maybe her future lay outside of Avanthal. From that day on, she began to question every visitor to the Hold, seeking information on new lands, new religions, and new ways of life. Settling on Riverfall as her ultimate destination, Kirsi spent no small amount securing passage to the rocky city. Hope and excitement fill her as she sets out on the biggest adventure of her life... So far.
Image
Last edited by Kirsi Winterflame on November 7th, 2013, 4:26 am, edited 17 times in total.
User avatar
Kirsi Winterflame
Player
 
Posts: 157
Words: 123239
Joined roleplay: July 27th, 2013, 3:50 am
Race: Human, Vantha
Character sheet
Storyteller secrets

Kirsi Winterflame

Postby Kirsi Winterflame on August 18th, 2013, 1:40 am

Image
Language
Fluent Language: Vani
Basic Language: Common
Poor Language: Tukant

Skills
 
Novice
1/100 | Acting | +1
4/100 | Business | +4
1/100 | Climbing | +1
8/100 | Drawing | +5SP, +2, +1
1/100 | Etiquette | +1
8/100 | Musical Instrument, Flute | +5SP, +3
24/100 | Observation | +2, +5, +1, +1, +5, +5, +3, +2
6/100 | Organization | +5SP, +1
3/100 | Persuasion | +1, +2
12/100 | Planning | +2, +1, +3, +3, +3
1/100 | Sculpting | +1
23/100 | Socialization | +5, +5, +5, +5, +1, +2
5/100 | Swimming | +5
4/100 | Teaching | +3, +1
20/100 | Weapon, Quarter Staff | +15SP, +5

 
Competent
--

 
Expert
52/100 | Carving | +10RB, +20SP, +4SXP, +3, +1, +1, +4SXP, +4, +4, +1

 
Master
--


Lores
 
Personal
Grandfather Cannot Carve Anymore
Grandpa Smelled of Oils and Wood Shavings
Breaking Family Tradition: A Different Gift from Grandpa
A Crafter's Skill is Dependent on the Tools
Art is Not Just Imitation
Don't Let Teaching Get in the Way of Safety
Buck Up and Be Assertive
Selling Yourself
Venting Frustrations
Art Should Not Go Unnoticed
Venting Frustrations
A New Home Doesn't Come Easy
Offering to Help

 
Religion
(SP)Religion, Morwen
(SP)Religion, Tavasi

 
Skills
Connections to Carving from Math
Don't Overthink Simple Lessons
Getting Water out of Ears
Giving Up and Sticking to What You Know
Starting Simply
Talking While Swimming is Difficult
Wetting Clay
Carving: Carve Away from the Fingers
Carving: Chamberpots
Carving: Use of Molds
Carving: Tools
Carving: Clay Drinking Glasses
Carving: Brooches
Drawing: Charcoal not Good for Delicate Work
Instrument: Carving Improves Aesthetics not Sound
Flute, A Dying Animal
Four Octaved Flute
Flute: Middle C
Octave: 8 notes, A to G
Four Octaves = 32 notes
Confusing Sharps, Flats and Notes
Sitting Straight While Playing an Instrument
Battle of the Flute-Carver
Quarterstaff: Surprise and Leverage
Quarterstaff: Horizontal Buttstroke
Quarterstaff: Disarming
Swimming: Floating is Easier in Theory
Swimming: Floating with Help
Swimming: Be Loose Like the Water
Swimming: Bodies Have a Natural Float
Swimming: Relax First
Swimming: Use Gentle Movements
Swimming: Treading Water
Swimming: Never Panic
Swimming: Like Dance
Swimming: Always Mind the Currents
Business: Improvising On The Fly
Business: Being Flexible For the Customer
Business: Making Money Under The Table

 
People
Jorin: Actor and Poet
Jorin: Mother's Love of Art
Jorin: Part Vantha?
Jorin: Beginnings of Acting
Jorin: Acting Can be Dangerous, Too
Jorin: Reasons for the Quarterstaff
Jorin: Staff Commission
Jorin: Grew up in a City of Sailors
Jorin: Can't Swim
Jorin and Rinya: Bonded?
Garob of the Terra Cottage
Rinya: Bird Kelvic
Rinya: Mysteriously Unfriendly
Rinya and Jorin: More Than Friends
Uleru: Mutual Acquaintance

 
Miscellany
The Velvet Curtain: Facade
Invited to Meet Parrsni


Possessions
 
Clothing
-Dress, Superfine Wool, color:forest green
-High Boots, leather, color:dark brown
-Cloak, Fine Wool, color:forest green
-Scarf, Belled, color:light green
-Blouse, color:eggshell
-Pants, Med. Wool, color:tan
-Skirt, Med. Wool, color:tan
-Brooch, cooper (etched with a stylized snowflake)
-Simple Belt
-Simple Shirt, color:eggshell
-Simple Pants, color:medium brown
-Simple Undergarments, undyed
-Simple Coat, color:medium brown
-Simple Boots, color:tan

 
Carving
-Grandfather's book of sketches (heirloom)
-Grandfather's Woodcarver's Toolkit (*; aged, unusable)
-Woodcarver's Toolkit (purchased)
-Charcoal Sticks x 10
-Practice Woods, small
-25lbs assorted local wood blocks

 
Miscellany
- Quarterstaff
-1 Backpack
-1 Knife, eating
-Flint & Steel
-Waterskin
-Flute, wooden
- Thigh holsters & pearl-handled daggers (pair) *

 
Consumable
-Balanced Rations (1 Week's worth)
-Candles x5

 
Toiletries
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor

 
Furnishings
-Bed, good
-Table, good
-Chair, good x2
-Hutch
-Wash Basin
-Rug
-Chamberpot
-Blanket, winter


Heirloom: Leatherbound journal of carving sketches that her grandfather gifted to her on her 10th birthday.

Housing
Location: Riverfall
House: The Terra Cottage - upstairs living quarters, 200gm/season

Employment
Woodcarver: The Terra Cottage, 14gm/day (5gm/day base, L2 skill bonus to 7gm, L3 skill bonus to 14gm)

Ledger
Current Available Funds: 921 GM, 5 SM

 
Winter 513 AV
Purchase Cost Total
Starting Balance -- 921GM, 5SM

 
Fall 513 AV
Purchase Cost Total
Starting Balance -- 636 GM, 9 SM
High Boots, leather -1 GM 635 GM, 9 SM
Cloak, wool(fine), dyed(green) -2 GM, 2 SM, 5 CM 633 GM, 6 SM, 5 CM
Scarf, dyed(lt. green) -1 GM, 1 SM, 5 CM 632 GM, 5 SM
Belt -2 SM 632 GM, 3 SM
Blouse -8 SM 631 GM, 5 SM
Pants, wool(medium) -1 GM, 2 SM 630 GM, 3 SM
Skirt, wool(medium) -6 SM 629 GM, 7 SM
Brooch, copper(+etching) -6 SM 629 GM, 1 SM
Dress, wool(superfine), dyed(green) -7GM, 6SM 621GM, 5SM
Bracelet, silver -2GM 619GM, 5SM
Living Expenses, common -135GM 484GM, 5SM
Rent, Terra Cottage -200GM 284GM, 5SM
Seasonal Wages +637GM 921GM, 5SM

 
Summer 513 AV
Purchase Cost Total
Starting +100 GM 100 GM
Housing Cash In +500 GM 600 GM
Toolkit, Woodcarver's -50 GM 550 GM
Paper (2 sheets) -8 SM 549 GM, 2 SM
Charcoal (10 sticks) -5 CM 549 GM, 1 SM, 5 CM
Bed, good -20 GM 529 GM, 1 SM, 5 CM
Table, good -3 GM 526 GM, 1 SM, 5 CM
Chair, good x2 -2 GM 524 GM, 1 SM, 5 CM
Hutch, good -5 GM 519 GM, 1 SM, 5 CM
Washbasin, good -5 GM 514 GM, 1 SM, 5 CM
Rug -2 GM 512 GM, 1 SM, 5 CM
Blanket, Winter -5 SM 511 GM, 6 SM, 5 CM
Chamberpot -2 SM 511 GM, 4 SM, 5 CM
Candle x5 -5 CM 511 GM, 4 SM
Quarterstaff -1 GM 510 GM, 4 SM
Woodblocks, local lumber, asst. sizes, 25 lbs -10 GM 500 GM, 4 SM
Flute, wooden -5 SM 499 GM, 9 SM
Seasonal Wages +637 GM 1136 GM, 9 SM
Housing Acquisition -500 GM 636 GM, 9 SM
Image
Last edited by Kirsi Winterflame on June 12th, 2018, 12:25 am, edited 37 times in total.
User avatar
Kirsi Winterflame
Player
 
Posts: 157
Words: 123239
Joined roleplay: July 27th, 2013, 3:50 am
Race: Human, Vantha
Character sheet
Storyteller secrets

Kirsi Winterflame

Postby Kirsi Winterflame on August 18th, 2013, 1:46 am

Image
Thread List
 
Winter, 513AV
--

 
Fall, 513AV
8th of Fall - Crossing the Bridge - completed, +3 Observation, +5 Socialization, Lore
12th of Fall - How Clay Takes Shape - abandoned
17th of Fall - Psalm - abandoned
20th of Fall - Terra Fashion - completed, +1 Organization, +2 Observation, +2 Socialization, +2 Persuasion, +4 Business, Lore
27th/29th of Fall - Acquiring Arms - abandoned
28th of Fall - Pearl Repairs - abandoned
30th of Fall - Glasses for the Masses (job thread #01) - completed, +4 Carving, +3 Planning, +1 Climbing, Lores
31st of Fall - Silk Shopping - abandoned
53rd of Fall - Carving a Niche (job thread #02) - completed, +4 Carving, +3 Planning, Lore
68th of Fall (Late Afternoon) - Beautyfest: Hair Salon - abandoned
68th of Fall (Evening) - Beautyfest: Party on the Pier - abandoned, prize
73rd of Fall - Carve on Commission - placeholder

 
Summer, 513AV
*arrival in Riverfall 2nd of Summer, 513AV
3rd of Summer - An Artist is an Artist (employment & housing obtained) - completed, +1 Observation, +1 Persuasion, Lores
9th of Summer - An Artist is an Artist, pt. deux (job thread #01) - completed, +1 Carving, Lore
14th of Summer - A Flower of an Idea (job mentioned) - completed, +5 Observation, +2 Drawing, +5 Socialization, +2 Planning, +3 Teaching, +3 Carving, Lores
23rd of Summer - Mimicry for Music's Sake - placeholder
28th of Summer - What to Offer a God? - abandoned, needs grading
30th of Summer - Sea-faire Worthy - placeholder
41st of Summer - Late Nights with a Knife - placeholder
67th of Summer - Inspiration, Contemplation and Something Unusual (job mentioned) - abandoned, needs grading
70th of Summer - A Snowball's Chance in Riverfall - completed, +5 Observation, +5 Socialization, +5 Swimming, Lores
79th of Summer - Gifts Ungiven - abandoned, needs grading
88th of Summer - An Artist is an Artist, pt. trois (job thread #02) - completed, +1 Sculpting, +1 Planning, +1 Carving, +1 Observation, Lores
88th of Summer - Angry at the Wood - completed, +1 Teaching, +3 Planning, +5 Observation, +5 Weapon: Quarterstaff, +5 Socialization, Lores
90th of Summer - Chasing Kuvan - placeholder
 
Flashback
17th of Spring, 498AV - An Uncommon Gift - completed, +1 Acting, +2 Observation, Lores
54th of Spring, 498AV - A Tree Grows in Avanthal - ongoing
2nd of Spring, 508AV - Time's a'Wastin' - completed, +3 Instrument:Flute, +1 Carving, +1 Etiquette, +1 Socialization, +1 Drawing, Lores


Relationships
 
Acquaintances
Lyrri Snowsong - 2nd of Spring, 508AV
Uleru - 67th of Summer, 513AV
Rinya - 70th of Summer, 513AV
Krima - 79th of Summer, 513AV
'Pycon Turtle'/'Art'/Hornet - 8th of Fall, 513AV
Tobias - 17th of Fall, 513AV
'Proprieter, Red Diamond Fashions' - 20th of Fall, 513AV
Caelum - 28th of Fall, 513AV
Eida, Daughter of Leth - 28th of Fall, 513AV
Favchean Hronis - 68th of Fall, 513AV
Dust - 68th of Fall, 513AV

 
Friends
Jorin Ertihan - 14th of Summer, 513AV

 
Family
--

 
Other
--

 
NPCs
Image Name: Enderhel Winterflame
Race: Vantha
DoB: 31st of Winter, 441AV
PoB: Avanthal
Title: N/A
Skills: Carving - 51, Teaching - 10, Arboriculture - 10, Drawing - 14
Gnosis: Ice Reaving Rk. 1

Additional Info: Enderhel Winterflame is a carver, first and foremost. Despite never having attained master status, his love for and dedication to his craft are an inspiration to other young carvers of his Hold, and he has never minded sharing his knowledge with any who expressed an interest. Slow to anger, and patient beyond expectations, Enderhel does still have his pet peeves. Nothing infuriates him faster than waste and disrespect. He believes that every material is a gift, a blank slate for the carver to interpret, and to waste such (either through intent or lack of skill) is a gross offense.

He will carve any material, and is able to do so competently, but his favorite medium is wood and his favorite subjects are animals. As such, he pays special homage to the goddess Caiyha, taking care to thank her for her contributions to his art and her inspiration in general. When not carving, he can often be found in Avanthal's Tree Retreat, caring for the trees or simply enjoying the greenery and life within.


Seasonal Challenge
 
Winter 513AV
December
Visit a Riverfall location you haven't been to before
Walk along Riverfall's beach
Have a misunderstanding
Buy something new for your home

January
Tell a story
Interact with a PC or NPC from Wind Reach
Get injured
Earn 5 points in Candlemaking

February
Slip on some ice
Make something from the snow
Sit next to a fire
Earn points for a previously unknown weapon

 
Fall 513AV
--

 
Summer 513AV
June
Interact with one of Riverfall’s NPCs
Get a haircut
Pleasantly surprise someone
Hit someone

July
Interact with an NPC from Kenash
Visit one of Riverfall’s restaurants
Participate in a holiday festival
Have an unusually good day

August
Go swimming
Cook something for another person
Learn an artistic skill (sculpting, painting, musical instrument, etc…)
Observe Riverfall's wildlife
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User avatar
Kirsi Winterflame
Player
 
Posts: 157
Words: 123239
Joined roleplay: July 27th, 2013, 3:50 am
Race: Human, Vantha
Character sheet
Storyteller secrets


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