“”
Name: Ksssén-Jöríssmuñzd-Séis
Birth: 55th of Summer, 406 AV
Place of Birth: Kalea Region; Alvadas
Current Location: Falyndar Region; Syka
Gender: Male (♂)
Age: 110
Height: 5'6
Species: Vipéra, Dhani
Aptronym's: Jörí, Ksssén, Bejeweled Boy,
Slithering Branch Of Falyndar
Languages:
1. [Fluent] Common
2. [Basic] Snake Tongue
3. [Poor] Ancient Tongue
Residence: Xen's Cavern
Current Residence:The Bungalows
History:
Birth: 55th of Summer, 406 AV
Place of Birth: Kalea Region; Alvadas
Current Location: Falyndar Region; Syka
Gender: Male (♂)
Age: 110
Height: 5'6
Species: Vipéra, Dhani
Aptronym's: Jörí, Ksssén, Bejeweled Boy,
Slithering Branch Of Falyndar
Languages:
1. [Fluent] Common
2. [Basic] Snake Tongue
3. [Poor] Ancient Tongue
Residence: Xen's Cavern
Current Residence:The Bungalows
History:
Secret :
“Skill Chart
&
Miscellaneous Things”
&
Miscellaneous Things”
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Skills
Observation: |1 XP , 2 XP, 4 XP, 4 XP,3 XP,2 XP , 2 XP, 3 XP, 1 XP, 5 XP,2 XP, 2 XP, 3 XP, 3 XP, 2 XP,3 XP, 2 XP,2 XP ,3 XP ,5 XP , 5 XP, 3 XP, 3 XP, 3 XP,3 XP,3 XP,4 XP,1 XP, 1 XP,5 XP, 5 XP,1 XP,3 XP,2 XP,1 XP,1 XP,3 XP,5 XP | 100 |
Reimancy: | 15 SP, 1 XP, 1 XP,1 XP, 2 XP,1 XP,1 XP,3 XP,1 XP| 26 |
Voiding: | 25 SP,1 XP,1 XP | 27 |
Morphing: | 10 SP,2 XP , 1 XP, 2 XP, 1 XP | 16 |
Poison: | RB + 10 | 10 | (Bestial, Serpente, Fungus)
Acrobatics: | 2 XP, 1 XP,1 XP , 3 XP, 2 XP, 2 XP,1 XP,
2 XP,2 XP ,1 XP, 1 XP, 2 XP,1 XP, 1 XP,2 XP,2 XP,1 XP,2 XP | 29|
Endurance: | 1 XP,1 XP , 2 XP, 2 XP, 2 XP,
1 XP,1 XP,5 XP , 4 XP,5 XP ,2 XP , 2 XP,1 XP,
2 XP,2 XP,2 XP, 1 XP,2 XP | 38 |
Persuasion: | 1 XP,1 XP | 2 |
Philosophy: | 1 XP,3 XP,2 XP , 2 XP, 1 XP,2 XP,1 XP | 12|
Seduction:| 1 XP,3 XP, 5 XP,3 XP | 12 |
Stealth: | 1 XP,1 XP , 1 XP, 1 XP,3 XP,1 XP,4 XP,2 XP, 1 XP,1 XP,1 XP | 17 |
Wrestling: |1 XP ,1 XP , 1 XP, 1 XP,1 XP| 5 |
Meditation: | 1 XP, 1 XP,2 XP, 1 XP,2 XP, 1 XP | 8 |
Bodybuilding: | 2 XP,1 XP | 3 |
Planning: |1 XP,2 XP,1 XP,3 XP , 1 XP| 8 |
Socialization: |2 XP ,5 XP , 3 XP, 3 XP, 2 XP,2 XP, 1 XP,3 XP, 5 XP, 3 XP, 1 XP, 5 XP,1 XP, 2 XP,2 XP, 1 XP, 5 XP, 1 XP,1 XP, 5 XP, 5 XP,2 XP,2 XP, 1 XP,3 XP|66|
Rhetoric: |1 XP , 2 XP, 1 XP,1 XP, 1 XP,1 XP, 2 XP, 1 XP, 1 XP, 1 XP,1 XP,1 XP,1 XP | 15 |
Hunting: | 1 XP, 1 XP,3 XP,1 XP 3 XP,2 XP | 11 |
Tactics: | 2 XP, 1 XP,1 XP, 1 XP,5 XP,1 XP, 2 XP,1 XP,3 XP,1 XP| 18 |
Weapon, Machete Sword: | 2 XP, 2 XP, 1 XP,2 XP,2 XP | 9 |
Investigation: |1 XP,1 XP,1 XP,2 XP,2 XP,2 XP, 2 XP,1 XP,1 XP| 13 |
Hosting: | 5 XP, 1 XP | 6 |
Flirting: | 2 XP, 1 XP, 3 XP | 6 |
Teaching: |1 XP, 1 XP | 2 |
Brawling: | 2 XP, 1 XP,1 XP |4 |
Intimidation: | 1 XP, 1 XP, 1 XP,1 XP, 1 XP,1 XP,1 XP,1 XP,1 XP | 9|
Running: | 1 XP, 1 XP, 3 XP, 1 XP, 1 XP,1 XP,1 XP,1 XP,
2 XP,2 XP, 1 XP,2 XP, 2 XP,1 XP | 20 |
Shield: | 1 XP, 1 XP,1 XP,1 XP |4 |
Swimming: |1 XP, 1 XP, 1 XP,2 XP | 5 |
Massage: | 5 XP, 2 XP, 2 XP, 1 XP, 2 XP, 2 XP,2 XP, 5 XP, 1 XP, 1 XP,1 XP,2 XP | 26|
Wilderness Survival; Jungle|2 XP, 3 XP, 4 XP,2 XP, 2 XP,1 XP,2 XP | 16 |
Land Navigation: | 1 XP,1 XP,3 XP | 5 |
Tracking: |1 XP,1 XP, 1 XP | 3|
Detection: |1 XP, 2 XP, 1 XP | 4 |
Medicine: |1 XP| 1 |
Surfing: | 2 XP | 2 |
Weapon, Katana: |3 XP, 1 XP, 2 XP,2 XP,1 XP, 1 XP,3 XP, 1 XP,3 XP, 1 XP| 18 |
Deduction: | 1 XP | 1 |
Unarmed Combat: | 1 XP,1 XP,1 XP,3 XP,1 XP,1 XP | 8 |
Negotiation: |1 XP|1|
Leadership: | 1 XP,2 XP,1 XP| 4 |
Climbing: | 1 XP,2 XP,1 XP | 4 |
Weapon, Rock : |1 XP| 1|
Storytelling: | 1 XP
Logic: | 1 XP
Foraging: | 1 XP
Reimancy: | 15 SP, 1 XP, 1 XP,1 XP, 2 XP,1 XP,1 XP,3 XP,1 XP| 26 |
Voiding: | 25 SP,1 XP,1 XP | 27 |
Morphing: | 10 SP,2 XP , 1 XP, 2 XP, 1 XP | 16 |
Poison: | RB + 10 | 10 | (Bestial, Serpente, Fungus)
Acrobatics: | 2 XP, 1 XP,1 XP , 3 XP, 2 XP, 2 XP,1 XP,
2 XP,2 XP ,1 XP, 1 XP, 2 XP,1 XP, 1 XP,2 XP,2 XP,1 XP,2 XP | 29|
Endurance: | 1 XP,1 XP , 2 XP, 2 XP, 2 XP,
1 XP,1 XP,5 XP , 4 XP,5 XP ,2 XP , 2 XP,1 XP,
2 XP,2 XP,2 XP, 1 XP,2 XP | 38 |
Persuasion: | 1 XP,1 XP | 2 |
Philosophy: | 1 XP,3 XP,2 XP , 2 XP, 1 XP,2 XP,1 XP | 12|
Seduction:| 1 XP,3 XP, 5 XP,3 XP | 12 |
Stealth: | 1 XP,1 XP , 1 XP, 1 XP,3 XP,1 XP,4 XP,2 XP, 1 XP,1 XP,1 XP | 17 |
Wrestling: |1 XP ,1 XP , 1 XP, 1 XP,1 XP| 5 |
Meditation: | 1 XP, 1 XP,2 XP, 1 XP,2 XP, 1 XP | 8 |
Bodybuilding: | 2 XP,1 XP | 3 |
Planning: |1 XP,2 XP,1 XP,3 XP , 1 XP| 8 |
Socialization: |2 XP ,5 XP , 3 XP, 3 XP, 2 XP,2 XP, 1 XP,3 XP, 5 XP, 3 XP, 1 XP, 5 XP,1 XP, 2 XP,2 XP, 1 XP, 5 XP, 1 XP,1 XP, 5 XP, 5 XP,2 XP,2 XP, 1 XP,3 XP|66|
Rhetoric: |1 XP , 2 XP, 1 XP,1 XP, 1 XP,1 XP, 2 XP, 1 XP, 1 XP, 1 XP,1 XP,1 XP,1 XP | 15 |
Hunting: | 1 XP, 1 XP,3 XP,1 XP 3 XP,2 XP | 11 |
Tactics: | 2 XP, 1 XP,1 XP, 1 XP,5 XP,1 XP, 2 XP,1 XP,3 XP,1 XP| 18 |
Weapon, Machete Sword: | 2 XP, 2 XP, 1 XP,2 XP,2 XP | 9 |
Investigation: |1 XP,1 XP,1 XP,2 XP,2 XP,2 XP, 2 XP,1 XP,1 XP| 13 |
Hosting: | 5 XP, 1 XP | 6 |
Flirting: | 2 XP, 1 XP, 3 XP | 6 |
Teaching: |1 XP, 1 XP | 2 |
Brawling: | 2 XP, 1 XP,1 XP |4 |
Intimidation: | 1 XP, 1 XP, 1 XP,1 XP, 1 XP,1 XP,1 XP,1 XP,1 XP | 9|
Running: | 1 XP, 1 XP, 3 XP, 1 XP, 1 XP,1 XP,1 XP,1 XP,
2 XP,2 XP, 1 XP,2 XP, 2 XP,1 XP | 20 |
Shield: | 1 XP, 1 XP,1 XP,1 XP |4 |
Swimming: |1 XP, 1 XP, 1 XP,2 XP | 5 |
Massage: | 5 XP, 2 XP, 2 XP, 1 XP, 2 XP, 2 XP,2 XP, 5 XP, 1 XP, 1 XP,1 XP,2 XP | 26|
Wilderness Survival; Jungle|2 XP, 3 XP, 4 XP,2 XP, 2 XP,1 XP,2 XP | 16 |
Land Navigation: | 1 XP,1 XP,3 XP | 5 |
Tracking: |1 XP,1 XP, 1 XP | 3|
Detection: |1 XP, 2 XP, 1 XP | 4 |
Medicine: |1 XP| 1 |
Surfing: | 2 XP | 2 |
Weapon, Katana: |3 XP, 1 XP, 2 XP,2 XP,1 XP, 1 XP,3 XP, 1 XP,3 XP, 1 XP| 18 |
Deduction: | 1 XP | 1 |
Unarmed Combat: | 1 XP,1 XP,1 XP,3 XP,1 XP,1 XP | 8 |
Negotiation: |1 XP|1|
Leadership: | 1 XP,2 XP,1 XP| 4 |
Climbing: | 1 XP,2 XP,1 XP | 4 |
Weapon, Rock : |1 XP| 1|
Storytelling: | 1 XP
Logic: | 1 XP
Foraging: | 1 XP
Lore
Total Number of Lores= 236
- Basic Swordsmanship: Swinging The Sword
- Basic Swordsmanship: Guarding With The Sword
- Rough Dreams of the Past
- Being Attacked in The Night by an Unknown Assailant
- Nearly Succumbing to Primal Urges
- Fending Off the Stalker a Little Longer
- Keeping One's Snake Body in Shape
- Absorbing Existing Water with Res
- An Exercise Only a Viper Could be Proud of
- Searching for Morphing Models
- Shirayuki: The Tiny Human
- Seeking Help From a Human
- Aka: Yuki's Mistress
- Lizard Claws: The Perfect Model
- Inviting Guests to Dine in One's Cavern
- Finding an Empty Spot in the Steam Baths
- Taking in the Appearance of a Salamander
- Decapitating with a Machete
- How to Dump a Body
- Fighting a Salamander...Another Day
- Hosting: Preparing Your Cave for Guests
- Hosting Faux Paux: Serving Cold Food
- Aka: Has a Thing for Male Vipers
- Yuki: Knowledgeable About Reimancy
- Reimancy: Turning Djed to Res
- Res Can Take Many Forms
- Taking up a Simple Fighting Stance
- Sssarvess:A Jealous Constrictor
- Losing Your Opponent in the Jungle
- Searching for Prey in the Darkness
- Exterminating a Threat to Zinrah
- Giant Salamander: An Honorable Opponent
- Running: Finding Your Rhythm
- Running: On Your Feet, Not Your Toes!
- How to Escape Some Distrustful Females
- Reimancy: Consumes Concentration
- Red Crustacean: Warning! We Pinch!
- Discovering the Red Room
- Kihlissorayls: Owner and Proprietor of the Red Room
- Applying Hot Stones to Customers' Backs
- The importance of a Firm Grip when Massaging
- Finding Knots When Massaging
- Becoming Employed at the Red Room
- Using the Head of a Panther for Protection
- Understanding the Dangers of the Jungle
- Land Navigation: Marking Trees with an X
- Black Panther: A Formidable Opponent
- Barely Escaping from a Panther
- How to start a fire
- Panther Meat: A Tasty Treat
- Basic Armour is no match for a Panther!
- Patience: An Important Trait for Predators
- Hands Aid in Blocking out Wails!
- Thrill: Escaping from Under the Thumb of Danger
- Evalin: A Creature of Frightening Mystery
- Meditation: Mentally Creating a Solitary Sea
- Katana: Striking Water Droplets
- Defeating a Large Praying Mantis
- Saving a Constrictor from Suicide
- Finding Rhythm to a Massage
- Giving Into Urges to Procreate
- Giving Into Urges to Procreate
- Massage Technique: Circular Kneading
- Massage: Putting your Client to Sleep
- Courting: Jealousy of other Men
- Falyndar Fauna: Parrots
- Hunting: Not Everyone's Got the Instincts
- Falyndar Fauna: Sloth
- A Sloth's Distinctive Smell
- Hunting: Use all Your Senses
- Loyal to Aka
- Catching the eye of another man: No thank you!
- Special Move: Flying viper body Slam!
- Dhani Combat: The Tail and Momentum
- Hunting: Focus on the Emptiness and Presences will Stand Out
- Upholding the Red Room's Standards
- Massage: Finding and Identifying Knots in the Muscle
- Dealing with Multiple Customers
- Identifying A Surf Board
- Fauna: Tiger Shark
- Surfing: Riding A Wave
- Stabbing A Shark
- Nearly Drowning
- The Joys of The Ocean
- Using Plant Identification to Retrace Steps
- Zinrah: Easily Lost in the Tunnels
- Nessorousslindlys: A Riddled Maledictor
- Nessorousslindlys: A Philosophical Teacher
- The Marrow: A Place Littered with Bones
- Reward: Knowledge is Better than Money
- Res: Using it to Experiment
- Inspiration: Starting to Recognize Malediction
- The Enemy of My Enemy is My Friend
- Silence is Scary
- Xen: Desensitized to Killing
- Viper: A Fish Out of Water on Land
- Tinnok: A Kind Half-Breed
- Finding the right steam bath
- Location: Aka's Den
- The Importance of good hygiene
- Massage: Easing Back Tension
- Aka: Resisting Temptation
- Aka: Giving in to Temptation!
- Aka: Shared passion
- Aka: Loving Wife
- Seduction: Teasing Breaths
- Sex in the Bath
- Authority in Bed!
- Seduction: Snake Kisses
- Lust and Love
- Salamander Meat is Gross
- Insects: A Constant Nuisance
- Complication: Zinrah Sickness
- Skill: How to Avoid Being a Creeper
- Oryani Darkeye: A Strange-Eyed Woman
- Affected by the Zinrah Sickness
- Location: The Distillery
- Knowing a Broken Heart
- Misery: A Slow Consumption of the Soul
- Massage: Working Methodically
- Painsplitter: The Arm Stealing Menace
- Massage: Understanding a Baker's Technique
- Massage: Working out Knots with Thumbs
- The Sorrow of Losing Aka, and Not Knowing Why
- Finding A Foolish Lone Traveler in the Jungle Wilds
- Sink Holes: Marked By a Lack of Foliage
- Vine Creature: Perfect Morphing Model
- Acknowledging a Superior Foe
- The Location of a Singular Vinumia
- Tidying up the Red Room
- Practicing a Full Body Massage
- Practicing a Massage on a Dhani in Dhani Form
- Realizing the Endurance Required to Massage a Dhani Constrictor
- Easier to Hunt with the Wind at Your Back
- Studying Akila Hounds
- The Safety and Dangers of Trees in the Wilds
- Using a Threshal as a Distraction
- Utilizing snake form for Stealthy Purposes
- Learning About the Existence of Twins
- Practicing an Arm Massage
- The Importance of Pressure in Feeling A Client's Muscles
- Losing the New Exciting Spark of Working at the Red Room
- Contemplating the Female to Male Ratio in Zinrah
- Giving a Leg Massage
- Endurance: Fighting Disease
- Endurance: Fighting through Fatigue
- Leadership: Supporting a Wounded Comrade
- Leadership: Taking Charge
- Tracking: Following a Strong Smell
- Socialization: Soothing a Client
- Weapon: Katana Stance
- Acrobatic: Handstand
- Plan: To Use Mudpits to Capture Prey
- Yukmen: Disfigured semi-humanoids
- Yukmen: Form Loose Groups
- Yukmen: Can Form Leaders, but do not work Together Well
- Yukmen: Able to Use Simple Weapons
- Gaining an Invitation to an Auspicious Viper Party
- Lesser Viper Queens: Shlasszareness and Yuisslyissera
- Ssalaris: A Weaver
- Zareness: A Very Charming Lesser Queen
- Ssalaris: Fierce When Appropriate
- Learning the True Nature of Viper Parties
- Engaging in an Enjoyable Evening With Ssalaris
- Land Navigation: Planning ahead
- The healing power of the hot-springs
- Shirayuki: An old friend
- Xen: Not always as heartless as he seems
- Shirayuki: Stronger than she looks
- Xen: Sorrow can be all-consuming
- Dhani: Blood thirsty
- Tactics: Using what you know
- Tactics: Stay on top of your opponent
- Planning: Thinking ahead
- Medicine: Mild concussion
- Myrians: Attack as a group
- Constrictor Hunter Hassoralanor 'Nor'
- Constrictor Hunter Reslentaylir 'Taylir'
- Discovering Unfamiliar Animal Tracks
- Tracking in the Rain
- Using the Cover of Rain to Aid in Stealth
- Finding a Mysterious and Unknown Beast Threatening Dhani
- Falyndar Beast: Tarrlon
- Identifying a Servant of Caiyha
- Surviving a Tarrlon Attack
- Shouting turns the world silent
- Chased by a bandit in the Bronze Woods
- Reimancy: Disadvantages of water over fire in winter
- Snowballs; an icy form of water
- Reimancy: Using res for attraction
- The heartache and loneliness of a lost lover and lost loved ones
- Xen: Ravok feels like home
- Xen: Never miss an opportunity you might regret
- Xen volunteers to find The Voice for Ravok & Rhysol
- Xen: Wishes to be part of something great
- Xen: Desires a home, recognition & power most
- Xen: Resolute & ambitious
- Ravok Location: The Temple Of The Black Sun
- Location: Fourth Day Market
- Kelwyn's Knocker: grants wishes
- Cold iron hurts undead?
- Lore of Myrians: Not All are Reckless in Battle
- Lore of Tactics: Fighting Dirty, Literally
- Lore of Self: I Hate When Luck Intervenes
- Lore of Anatomy: No Thick Bones in the Ankle
- Running: Zig-Zag to Lose a Pursuer
- Lore of Mercenary Work: Get Paid More for Working Alone
- Lore of Stealth: Using Bushes as Cover
- Lore of Observation: Using Scent in Snake Form
- Lore of Poison: Difficult to Cure Without the Source
- Location: Nyka - Northern Quarter
- The People of Nyka: Bright Clothes
- Wilderness Survival: Blackbirds are quiet and opportunistic
- Marrow Dogs: Fearsome predators
- Vegetation slows down pursuers
- Uldr: God of the undead
- Houses that sit far from others are suspicious
- A strange beauty found in chaos ablaze
- Location: Civil Silvas Hospital
- Hallucination? Or Memory? "To become all, be nothing."
- Lazerin, Druvin, master of wind
- Lazerin: "A blade that’s tasted blood will always long for more.”
- Lore of surpressing ones emotions
- Unarmed Combat: basic stance
- Randol: first impression
- Morphers Mania: talking to oneself
- Morphers Mania: self control
- Sarcasm in the face of danger
- Lore of Karkula Whiptail
- Acrobatics: evasion
- Combat: sand makes for unsure footing
- Lore of Coconut Crabs
- Hunting: crab dismemberment
- Observation: trying to kill something thats already dead
- Wilderness Survival: burying food for later
- Wilderness Survival: crude dugout shelter
Possessions
(Cloak, Coat & Footwear) :A Set of Clothing
One Waterskin
Backpack
(Comb, Brush, Razor & Soap) :A Set of Toiletries
One Eating Knife
Flint & Steel
Severed Black Panther Skull
Heirloom: This twenty-six inch machete is Xen's heirloom from his father; it is easy to handle, durable, and an impervious blade-to-handle seal provides the best grip. This peculiar weapon is just as capable as any machete or sword and the slight, inward curvature of its blade and lightness affords its wielder quick cuts capable of cleaving chunks of flesh.
Cold Iron Katana: Lost here
A Pair of Gloves: (Made with fine black leather; they are lined with white fur), Obtained here
A Holy Silver Pendant: (Shaped like a jackal; it represents Dira, Goddess of Death),
Obtained here
A Wild Boar's Mandible: Obtained here
Threshal Corpse: Obtained here
Bone Club: Obtained here
Cursed Serrated, Cold Iron Tulwar: Obtained here
The sturdy blade has already tasted the blood of two individuals (both Chaons). The final touch of a Druvin cursed the blade to be blood thirsty. It will push Xen towards violence like an unseen force trying to tip the scales. The more it is used, the stronger this urge will become. After the blade has tasted the blood of three more beings, it will begin to whisper its motives to the Dhani almost like a conscience. After the blood of five creatures has been spilled by the sword, Xen may begin an investigation into the nature of his weapon. This will also see an increase in the volume and frequency of the whispers. Details of the investigation process and this description will be added to Xen's SS thread.
Small, Cold Iron Shield & Cold Iron, Knuckledusters (2): Obtained here
One Waterskin
Backpack
(Comb, Brush, Razor & Soap) :A Set of Toiletries
One Eating Knife
Flint & Steel
Severed Black Panther Skull
Heirloom: This twenty-six inch machete is Xen's heirloom from his father; it is easy to handle, durable, and an impervious blade-to-handle seal provides the best grip. This peculiar weapon is just as capable as any machete or sword and the slight, inward curvature of its blade and lightness affords its wielder quick cuts capable of cleaving chunks of flesh.
A Pair of Gloves: (Made with fine black leather; they are lined with white fur), Obtained here
A Holy Silver Pendant: (Shaped like a jackal; it represents Dira, Goddess of Death),
Obtained here
A Wild Boar's Mandible: Obtained here
Threshal Corpse: Obtained here
Bone Club: Obtained here
Cursed Serrated, Cold Iron Tulwar: Obtained here
The sturdy blade has already tasted the blood of two individuals (both Chaons). The final touch of a Druvin cursed the blade to be blood thirsty. It will push Xen towards violence like an unseen force trying to tip the scales. The more it is used, the stronger this urge will become. After the blade has tasted the blood of three more beings, it will begin to whisper its motives to the Dhani almost like a conscience. After the blood of five creatures has been spilled by the sword, Xen may begin an investigation into the nature of his weapon. This will also see an increase in the volume and frequency of the whispers. Details of the investigation process and this description will be added to Xen's SS thread.
Small, Cold Iron Shield & Cold Iron, Knuckledusters (2): Obtained here