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Turrin Goldeneyes (formerly Aponivi of the Twisted Vine Clan)
Appearance
Race: Mixed Race (Inarta/Myrian) Gender: Male Age: 30 Birthday: 90th, Spring, 489AV Birthplace: Taloba Caste: Former Endal, Chiet.
Appearance:
Turrin of the Twisted Vine never was truly accepted in myrian society, so he decided to make his physical body into one of a warrior Myri would be proud off. Everyday, he does his morning workout routine to keep his body in shape. He either practices his martial arts or works on his acrobatics to keep his body physically fit and agile. Turrin is a tall man (6'0”) and with a athletic build (200lbs). He has long burgundy hair that goes down to the middle of his back with feather weaved into thick hair. Turrin's golden eyes inherited by his Inarta mother Ceela. Turrin has a tattoo of a tiger in the jungle that stretches from his right pectoral, up his shoulder, on his back, and down his forearm. He got it in memory of his myrian father, Marak. He normally wears his talon sword strapped to his waist and his burgundy bryda when he is out in the city. When he is outside in the Unforgiving hunting, he tends to wear a brown katinu, quiver, and his short bow.
Scars- Teeth Scars on left arm from a wolf attack.
Tattoo:
Language
Fluent Language: Common Basic Language: Myrian Poor Language: Nari
Heirloom: Talon Sword (45g) – The sword was given to Turrin by his mother Ceela on his first day of him becoming a adolescent at age seven. Turrin's mother hinted the sword was passed down through her mother's family live since the Valterrian, if it was or wasn't, it was a honor for him to receive and train with his mother's family sword.
Housing
Location: Syka, Falyndar
House:1 large tent (4 person), large tarp, 100 ft of rope, flint & steel, lantern, 2 torches, bedroll, blanket, fishing tackle & hooks, a compass,
Sold ItemsWagon (35gm Sold), Horse, Yoke (7gm Sold), Bit and Bridle (2gmSold),Blanket and Hood, Medium Horse(Sold 4gm), Large, sadddlebags (8gm Sold),Horse, Zavian (100gm Sold)
+156gm
810gm, 8sm
Spring 518AV
Seasonal Expenses
-135gm
675gm, 8sm
Summer 519AV
Travel expenses from Syka to Thunder Bay
-100gm
575gm, 8sm
Last edited by Turrin on August 11th, 2019, 11:14 pm, edited 127 times in total.
Myrian, Common, Nari, Aponivi, Turrin
Thank you Nyxie Nadira Draer for the posting template.
Turrin of the Twisted Vine is a child of both Wind Reach and Taloba, and he is dedicated to the survival and well being of his mother's people, the Inarta. However, in his heart, he feels that he is still a child of Myri even if he was never accepted by his Myrian Grandmother. Turrin spent most of his life honing the skills needed to be a warrior in his father's world. In Taloba, he spent most of his young life learning the art of swordsmanship from his mother with the talon sword, and he was taught unarmed combat, archery, and hunting from his father. Turrin would often accompany his father into the jungle on hunting trips when he was young and participate in the training yards. He often come home with cuts and bruises all over his body and displayed them to his father proudly. Turrin knew the small wounds would make him stronger in the end, so when they healed, he went back to the training yards to prove his worth to his Myrian peers.
The half breed in Wind Reach continued his personal glory in the Fighting Pits in the Mountain city. Even though Turrin might lose the spar one day, he would often challenge anyone to a dual of fists. It didn't matter to him who he fought as long as they are willing to give him a challenge worthy of a warrior of Myri. Turrin never back down from a challenge involving battle since he doubt his goddess would look highly on display of cowardice. He would always fight to win regardless on how brutal and underhanded he had to be to gain victory. In the end, Turrin loves both his father's and mother's people, and he will do anything to protect the people of his mother's land even sacrifice himself to their survival of the Inarta. In his death, Turrin believes be resurrected as a full blooded Myrian in the next life.
Personality:
Before the death of Aponivi :
Unlike the Inarta around him, Turrin learned in Taloba that surrendering to your passions could get a warrior killed on the battle field and in the wilderness, so he tends to be cold and calculating when he is hunting or killing on the battle field. He often takes up leadership position when everyone around him fails to step up into the role, but he respects the chain of command during a hunt or a battle. He has little respect for the Endal or Avora who abuse their power for the sake of there own hedonistic desires. He believes the leaders should be respected unless they are a tyrant than he tends to have little respect or time for them.
Turrin has no problem speaking his mind to his peers, and he will listened to the concerns of castes under him since he learned from his father that a leader must be fair and firm to his subordinates. He took these words of wisdom to heart during the hunting trips with his late father. Turrin is a product of his father's discipline and his mother's passion, so he has a tendency to display quick and sharp anger when people get on his bad side. He often spend his off time relaxing at the Inclement Weather either dancing the night away or having pleasant conversation with a pretty woman. When he isn't working, he come off as a laid back young man that has a tendency to socialize with anyone willing to start a conversation with him.
After Turrin was stripped of his Endal status, he noticed that life was starting to be simpler. He had no obligations other than providing food for Wind Reach and his own personal survival. Turrin started to enjoy the simple pleasures in life like having fun in the Inclement Weather or spending the night with a pretty girl. Embracing his Inarta side, he decided to let spontaneity and passion rather dictate his life rather than duty and honor. Being a former Endal, Turrin still had the arrogance and competitiveness of Endal. He often enjoyed spending his off-time working on his martial skill or physical skills. The myrian thirst for combat drove a wedge between him and his former comrades as he did his best to not only beat his opponents, but he took great joy in humiliating his sparring partners.
On the outside, Turrin is a confident carefree young man, but on the inside, the inner turmoil of losing everything that he loved especially Aponivi tore a hole in his soul. The hunter did everything that he could to fill it, but no alcohol or a night of passion could fill it. Eventually, the myrian realized darkness remained as anger turned to rage. Rage guided his sword as for the need for self preservation. He wouldn't let this world beat him regardless of what it threw at him. Eventually, he left his mother's people with a smile on his face. He was finally free.
Last edited by Turrin on March 19th, 2017, 11:58 pm, edited 7 times in total.
Myrian, Common, Nari, Aponivi, Turrin
Thank you Nyxie Nadira Draer for the posting template.
Marak, a myrian hunter from Taloba, met Turrin's mother Ceela a Inarta musican from Wind Reach on the streets of Riverfall. After a hunting trip on the plains outside of Riverfall, Marak first heard Ceela's voice in a tavern in the city. He was captivated by the woman's blood red hair and green eyes, and the savage had to talk to her. Eventually, he brought the foriegner home to Taloba, and she wasn't well received by his mother since she wasn't myrian, but Ceela proved to his mother that she wasn't useless and his lover was aloud to stay. A year after, Ceela gave birth to twins a boy named Turrin and a girl named Kaya. Marak wanted his son to be a hunter and a solder in his Goddess army, so he taught him unarmed combat and hunting as soon as he was able to stand. Ceela's mother was a hunter in Wind Reach, so she taught him the basics of swordsmanship with a talon sword. When he was tall enough to stand over the Inarta sword, she gave him his Grandmother's sword as a gift of adolescence at age ten. Turrin spent his younger years in the city of Taloba till age eleven when his father died raiding a Dhani camp. After his father's death, Ceela was told flat out by Marak's mother that she and her half breed children weren't welcomed in Taloba anymore, so Turrin's mother moved her family to her home of Wind Reach in the spring of 504AV
When Turrin and his family made it to Wind Reach in the Spring of 506AV, Ceela was immediately made part of the chiet caste since she didn't have any skill the mountain city needed to survive, but she was a musician, so she was able to make enough for them to live comfortably in the city. Turrin and Kaya were immediately put into the caste of chiet. Turrin didn't adjust very well to Inarta society at first because he wasn't a full Inarta, and when he first came to the city, he didn't know to much Nari, so he was often made fun of by the more boisterous children. When he turned fifteen years old, Turrin had a growth spurt because of his Myrian heritage, and he grew to five foot five inches and well muscled young man. After the growth spurt, he decided not to take crap from his Inarta peers, so he often got into fights with his Inarta peers. He didn't mind at all since he spent most of his younger years listening to stories about the riders and the legendary birds. In the Fall of 508AV, Turrin was out hunting in the Unforgiving, and in the act of saving a Inarta child, he bonded with the Wind Eagle Aponivi. He joined the ranks of the War hawks and found a new life patrolling the sky around Wind Reach. As soon as he found out about his new status in Wind Reach, he moved his family into his aeries.
During the djed storm of 512AV, Turrin mother was killed by a falling rock in the Inner Warrens. At the time the storm struck, Turrin was hunting giant bats in the Underground Forest for sport, and he spent a day fending for his life against the mountain and the creatures that inhabit the cave system. When he found out about, his mother' and his twin sisters death. He was heart broken by the loneliness of being the only one left in his family.
During the Fall of 513AV, Turrin life in Wind Reach started to get worse and worse as the seasons went on. He lost friends and loved ones to the cursed Volcano. During the height of the Dek Rebellion 91st of Winter 513AV, Turrin did the unthinkable killed his fellow Inartans during the uprising. This was a shock to his vary being, and it started to eat at the Endal little by little till he cared little for his caste or status in the mountain of Wind Reach. Eventually, Turrin turned bitter and started to push away everyone that he cared about till he eventually isolated himself from everything and everyone in Wind Reach. When he was stripped of his Endal status after his wind eagles' death Aponivi. He decided slip into obscurity into Inarta society.
Last edited by Turrin on January 30th, 2017, 8:47 am, edited 18 times in total.
Myrian, Common, Nari, Aponivi, Turrin
Thank you Nyxie Nadira Draer for the posting template.
Character Concept: Naime was a ambitious young woman at a early age. When she was yasi, she had very little friends because she spent most of her time training to be a endal. When she was bonded by a stoic wind eagle named Valcora at the age of sixteen, the young woman quickly embraced the ideals of her caste. At age eighteen, she choose another endal named Vasar as he life mate, and they together created two baby boys. However, life is harsh in Wind Reach, and her small family was killed in the Djed Storm of 512AV. The grieving period was tough for her, and she often spent many nights in the Inclement Weather or the Lost Sense. Eventually, she enrolled herself in the Flight Leader Academy. A year later, she was awarded the status as Flight Leader by the Valintar, and today she is eagerly looking for other Endals to join the ranks of the War Hawks and her flight.
Personality: Naime has endured a lot in her young life, so this young endal kind of as a carefree personality when it comes to life and her leisure time. Naime enjoys the hedonistic lifestyle of her caste, and she loves to playfully torment the lower castes on her spare time. Naime is a boisterous young woman with little filter on her opinions of people or situations. If she doesn't like a person this woman won't hesitant to tell you. Also, she demands respect from her subordinates, and she will quickly put anyone in their place if they disrespect her. However, this vulgar woman has a soft side to people in her Flight. She treats her Flight like her own family, so she would quickly put herself in harms way for them.
Moderator Required: No
Last edited by Turrin on March 29th, 2018, 3:23 am, edited 11 times in total.
Myrian, Common, Nari, Aponivi, Turrin
Thank you Nyxie Nadira Draer for the posting template.
Wind Reach: A Famine is Coming! Wind Reach: Famine Tokens Location: The Greco Hut Wind Reach: Closed City Sections Wind Reach: To Save a City Wind Reach: Witnessing the Inarta Mobilize Windreach is expanding its hunting grounds Inarta Casting System Inarta: Not accepting of outsiders Location: The Indelible Haven Rumors: Angry ghost in the Indelible Haven What a Livable Home Looks Like Dek: Useless without Direction A Warhawk's Duties Rumors: Dek killing two Endals Confiding in a friend Rumors: Dek killing two Endals Chiet Resent the UpperClass Inarta: Disciplined in times of crisis Talented Chiet Used To Shovel Manure Famine Causes Unrest Giving False Credit Lore of Arresting Two Chiet Endal rule with fear Power of Endal Caste Lower castes: Annoying There’s a riot afoot! Using Endal Status to get free stuff Inarta: Love their archery Fletcher's Corner: Unbearable loud Inarta: Accommodate for children Instructing a Yasi in Archery The Location of Zhol's Apartment
Lore of Cultures, Language, or Locations other than Wind Reach or Taloba :
Kalinor decorating style: Colored fabric on walls Mabda: Symenos for "Good Mother" Lore of the Eight Drykas Clans Zhol of the Ruby Clan Striders are Godbred Horses Drykas: Nomadic people toughened by the Sea of Grass Drykas: Made of many lineages Drykas Culture: Dress & hair styles Endrykas Location: The Wind Knotted Gates Pavi: ‘Walahk’ Endrykas location: The Raised Sun Endrykas location: The Duskstep Pavilion Endrykas location: The Spit Fire
Cultural Lore of Myrian Culture :
Reclaiming a Lost Clan Artifact Shorn Skulls: Make Cloaks from the Skin of Enemies Location: The Indelible Haven Panther: Sacred in the Cutthroat Shadows Rumors: Angry ghost in the Indelible Haven Warrior of Myri: cold water won't kill me Panther: Sacred in the Cutthroat Shadows City-States not ruled by women are doomed The Undead: Must be a product of dark magic
Faith and Religious Beliefs :
Offering tribute to Myri Eating my enemies heart Faith: Suffering an Elk to Live Zulrav: To Witness Divinity Zulrav: A Divine Declaration Zulrav: To Stand Against a God Prayer to Caihya Caiyha: showing respect for the goddess and her creatures Lore of Religion: Myri
Hunting and Tracking Lore :
Tracking: Bear Tracking: Using your nose as well as your eyes Tracking: Looking for your prey's food source Tracking: Waiting for prey where you know it will eventually be Tracking: The deeper the prints, the larger the prey Tracking: Picking up a lost trail Tracking: Warm blood on the ground Tracking: Landscape determines a good habitat or not Tracking: Looking for animal travel routes when tracking Tracking: Animal escape routes: used once vs. repeatedly Tracking: Comparing snapped twigs to find out how recent an animal passed Tracking: Types of scat left by animals Tracking: Searching for tracks in leaves Tracking: Identifying tracks Hunting: Sparing an animal that isn't full grown Hunting: Preparing for a Hunt Easier to navigate forests without underbrush Identifying Poachers
Wilderness Survival Lore :
Wilderness Survival: Eating without hydration causes digestive problems Wilderness Survival: A person can survive three weeks without food Wilderness Survival: A person can survive only three days without water Wilderness Survival: Types of tinder: grass, leaves, fungus Wilderness Survival: How to make a feather stick Wilderness Survival: Hand drill method of starting a fire Wilderness Survival: Bow Drill method of starting a fire Wilderness Survival: Oils from your face can be a lubricant Wilderness Survival: Flint and Steel method of starting a fire Wilderness Survival: Fire first, Water second, Food third Wilderness Survival: Boil water before drinking Wilderness Survival: Felling trees for firewood Wilderness Survival: Pine cones as kindling Wilderness Survival: Stringing up a corpse to keep it safe from scavengers Wilderness Survival: Being cautious of stinging plants Wilderness Survival: Making fire Jumping rocks: Wet feet Devoured bodies are a grisly sight Navigation from the air Jumping to dry rocks Barely getting away (from a bear) Fire keeps the beasts at bay Fighting off wolves Signs of an Early winter Frostbite: A danger of cold Dangerous gases in volcanoes Finding wind direction by snow Camping on the Beach
Turrin's Lore of Plants, Animals, and Races of Mizahar :
Kalea Flora: Blueberries are useful for luring deer Symenestra hooks: Allow easy climbing Symenestra cuisine (basic) Structure of Kalinor (basic) Kelvic (unnamed): shape shifter Creature: Rabbit Animal: Tskannas Animal: Badger Animal: Carp Animal: Brown Bear Animal: Deer
Turrin's Quest and Story Plot Lore :
Legend of the Blue Elk: The Call of the Herd Legend of the Blue Elk: To Kill or Not to Kill? Legend of the Blue Elk: Firing on Big Blue Legend of the Blue Elk: An Exploding Elk! Legend of the Blue Elk: A Vision of a Tower Legend of the Blue Elk: A Ghostly Herd Legend of the Blue Elk: The Beckoning Antlers Legend of the Blue Elk: A Pair of Teardrops? Dream of the Blue Elk: Swallowed by a Serpent Legend of the Blue Elk: An Imaginary Monster? Wind Reach: Rumors of a Blue Elk Discovering a Poaching Contract
Turrin's Trades Lores :
Skinning Method: Case Skinning How Much Force to Use When Pulling Skin Off a Rabbit Connecting Tissues: Connect Fur to the Flesh Underneath Tearing a Hide by Accident Patience is Key to Removing a Hide The Advantages and Disadvantages of Case Skinning How to Preserve Hides Animals Have Enough Brain Matter to Tan Their Own Hides Skinning Method: Open Skinning (unnamed) Minerals Give Glass Colour Colour Sand to get Coloured Glass Glassblowing: Quantity determines Intensity Horsemanship: Putting on tack Horsemanship: Saddling a horse Securing a Wind Eagle Saddle Packing for a ride Flying at a higher altitude is easier on the eagle Lighting Candles in the Dark Investigation: Using small talk to learn useful information Logic: Giving an armed person distance to avoid a threatening appearance Organization: Preparing for a day on horseback Riding-Horse: Using the reins to steer
Turrin's Social Lore :
Talking down to a Chiet How to deal with a cave-in Fear for loved ones Self: Untrusting of Deks and Chiets A mirror for Aponivi Being welcomed home by Drusilla Keeping your feelings hidden Keeping up hope Keeping fear at bay How to keep a group together Gathering allies Lower Caste Riot: Subduing Deks Mother’s Ritual for Warding Away Star-Shaped Qibbles One needs to relax to socialize Compliments are good conversation starters Force of the Man Who Intimidated Syveris To Offer a Promise in Goodwill "Brother": Now an uncomfortable term from Drusilla Feeling the need to leave Wind Reach and mourn for a time Being haunted by Tyell Hurt by Drusilla's indifference Taunting the Taunters A Proposal Denied Haggling over pricing Haven ghost looking for a child Haven ghost potentially dangerous There’s a riot afoot! Saving a child you do not know Kindness to an Old Dek Fleeing From a Rumor Admitting you think Syveris has died Confessing what you did during the riots to Drusilla The Ignorance of Commoners Trusting in an Eagle's Judgement Scoffed at by Purebloods The Feeling of Someone Standing Up for You Confiding in a friend Putting Brandon in his place Keeping a level head Rebuilding your reputation Objective Observations Reporting your observations Beating a Chiet The Fear of Confronting Drusilla Tough Love from a Wind Eagle Turrin: Normally wears his hair tied back Turrin: Trying hard to adjust from eagles to horses
Turrin's Relationships Lores :
Kian (basic) Kian: Chiet target baler Alori: A good hostess Durveth: A temperamental Wind Eagle Syveris: Apprentice Glassblower Syveris: Upset over forgetting about Arin Comforting Syveris Syveris: Holding hands Syveris: Visited the Deep Warrens Syveris and Arin: Just friends Syveris: Wishes to Learn Hunting Syveris: Tolerant Syveris: Passionate about glassworking Sy: Nickname for Syveris Alori: Thinks dreams about Azira are creepy Intilya: A Disillusioned Youth Ceela: Is Not Right in the Head Turri: Nickname from Mother Receiving a Private Lesson from Harif Fral: An Honour Master Harif: Doesn’t Like Being Called “Elder” Cira of the Lost Grove: Half Dhani Alori: Friendly Yurta: Warmistress of the Shorn Skulls Marak: Quite the Ladies Man Lowax: Shorn Skulls Matriarch Cira: From Friend to Prey Acquaintence: Razkar of the Shorn Skulls Talula: A Vindictive Female Kaie of the Cutthroat Shadows: A Fierce Young Female Apovini the Great Hunter Apovini the Overgrown Sparrow Introduction: Wingard Apprentice: Ainyi Lavira Advice: Dry-drawing your bow damages it Aose: Trouble maker Aose: Yasi Caste Kovac: Archery Instructor Sparring with Zhol Edric: A Discussion of Gods and Castes Edric's Attitude: Refreshing but Dangerous Edric: Man and Eagle Edric Died, Wingard Remains Mispronouncing Ainyi's name Ainyi: Inartan Ainyi: Father made Her Bow Yasa Ainyi: Father was Ciet and became Avora Ainyi: Father was stabbed Ainyi: Resolved to Walk the Warrens Ainyi: Can talk with Aponivi Bedri: Chiet stealing food Bedri: Threatens Endal Ainyi Braghna: Works in the Food Processing Center Ainyi: Chiet Ainyi: Father Killed by Sanikas Gate Khara: Archer with potential Khara: Nervous around Endal Khara: Game scout Marrin: Disregards caste system Marrin: Knowledgeable about Archery Saved by Aponivi Aponivi: My eagle, my Bond Samen knows Riverfall lore Reminiscing on the past is a painful pastime Turrin: Abhors cruelty Turrin: ‘The Silent One’ Azira the Huntress Aponivi: a voice of reason Samen the racist Fighting with Samen Punishment for Azira's Disrespect: Hunting with an Endal Drusilla: Symenestra Dru: Nickname for Drusilla Drusilla: Friend Drusilla: Hid in the wilds during the riots Ainyi: Father Climbed to Clear His Mind Ainyi" Father Met With Dek in Inner Warrens Valdr: Blacksmith Valdr: His trade was chosen for him Valdr: Mother worked in kitchens Kaya: Is having an easier time in Windreach Kaya: An artist at heart Arvo: A mixed blood as well Brandon Blackwing: Not a respectable man Brandon: Has the maturity of a child Naime: Promiscuous Naime: Has your respect and trust Naked Zhol Teaching Neran a Lesson Thuma (Shathisae): New Endal and member of the War Hawks Thuma: Also wields a talon sword
Turrin's Non-Martial Physical Lore :
Pegs: Make Climbing Easier Hugging Walls Makes You Fall Climbing: Use Natural Holes Climbing: Loose Knots Undo Climbing: Tight Knots Break Ribs or Suffocate Climbing: Putting on a Pre-made Harness Climbing: Use of Stiff Ropes Climbing: Use of Stretchy Ropes Climbing Trees: bad balance=Falling on your butt Stealth: Surprising others Body Building: How to stretch properly Body Building: Warming the body up with stretches before sparring Handstand: How to stay balanced Stealth: Moving slow to create less sound Torture: Improvising
Turrin's Martial Lore :
Basic Unarmed Combat Stance Choke Hold (Basic) Bow: Aim Bow: Measuring Strength Bow: Drawing Bow: Nocking an arrow Bow: Fluidity through repetition Bow: Proper arm posture Bow: Importance of Focus Archery: Proper Stance Archery: Act according to skill Shortbow: Lift aim for longer shots Bow: Barbed arrows for fishing Bow: Arrow on a string Bow: Underwater moving targets Bow: Waiting for a better shot Bow: Always remember to breathe Observing others to improve your own technique Shortbow: Rapid fire (Quiver on back) Comparing shooting techniques with a shortbow Placing arrows on the left of the bow wastes time Shortbow: Rapid fire (Quiver on hip) Advantages of quiver on hip Holding arrows while shooting Shortbow: Precision shots require great aim and focus Teaching Someone About Shortbow Techniques Talon sword: How to dismember Talon sword: How to decapitate Teaching: Correct grip for Talon Sword Teaching: Talon Sword striking Philosophy of sword fighting Throwing axe: Don't throw too fast Throwing axe: Throwing stance Talon Sword: Breaking bones Dismembering the undead Fighting with a team Killing with your shortbow Killing with your Talon Sword Left Hand Defense Right Hand Offense Fighting like a Myrian Reimancy is not Instantaneous Using a Talonsword as a Projectile
Last edited by Turrin on April 17th, 2018, 6:13 am, edited 45 times in total.
Myrian, Common, Nari, Aponivi, Turrin
Thank you Nyxie Nadira Draer for the posting template.