Endrykas Fall Calendar

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Not found on any map, Endrykas is a large migrating tent city wherein the horseclans of Cyphrus gather to trade and exchange information. [Lore]

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Endrykas Fall Calendar

Postby Praetorian on September 4th, 2013, 11:48 pm

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After a tumultuous Summer, the Drykas attempt to rebuild their homes and their way of life.


Fall 513AV


1 - Fall Begins
10 - Those gathered by the raids and yet unassigned are auctioned off at the center of Endrykas.
16 - A large herd of deer is spotted bounding through the Sea of Grass, its leading buck sporting a rack that would make even the most experienced hunter drool.
21 -A caravan of traders from Ektol arrives, bringing with them beautiful music, tapestries, pottery, and other luxuries.
22 - Two Chaktawe traveling with the caravan arrive at War Storm Pavillion and offer a bell's training in Unarmed Combat, Scimitar, or Longbow for 5 GM.
40 - Teams for the Hunt form
41 - The Hunt begins
55 - A herd of Olidosapaux thunder across the horizon
56 - Drawn by the scent of meat, Glassbeaks fall upon some of the outer pavilions.
61 - Casks of mead are found buried in a knoll on the Sea of Grass. Because of their size and their age, many people become intoxicated and act with little forethought. One is saved for the Feast.
78 - Thunderstorms begin.
81 - Thunderstorms end.
82 - Birds and other small game flock to the pools left by the rains.
88l - The Hunt ends.
91 - Festivities begin and Fall ends.

Thread Goals and Challenges

What is a thread goal? These to-do threads are in no way required, but are simply for fun. There are twelve total suggestions. That means there is a potential of twelve threads (players choice at length) a person can do for each season. That means twelve easy ways to build your character and make things happen! Thread goals can also be met all in one thread! The choice is up to you.

If six challenges of the 12 are completed- players receive a medal of honor. All you need to do is finish them in some way or another (even if someone drops out we can complete them right?) within the timestamp of the season. Also, if PC’s outside of Endrykas would like to participate in this challenge, they are welcome too. If you think you have completed a challenge, include that in your grade request.

Seasonal Goals:
  • Attend the auction
  • Go hunting
  • Make a new friend
  • Be scared beyond belief!
  • Buy something shiny
  • Flirt shamelessly
  • Struggle to learn a new skill
  • Admit something under the influence of alcohol.
  • Ride that Strider!
  • Kill something... or someone.
  • Completely botch someone's name/Give someone a weird nickname.
  • Investigate a funny smell.

Summer 513 AV Calendar :
Spring has come and gone. The Drykas find themselves acting more desperate after their recovery in the previous season. Throw in an earthquake and those nasty Zith, and boy do we have our hands full. Arm yourselves, Endrykas, for death seeks you!

Summer 513AV


1-Summer Begins
6-Influencial members of each clan meet to discuss the recovery efforts. General view towards them is negative, and a decision is made to call on more drastic measures. While no decision was reached on how to accomplish it, an increase in population is a must.
13-Traders begin to arrive from Syliras with precious metals and other materials
19-Violent earthquake shakes Endrykas, damages several pavilions, and opens up a hole near the city.
22-Group explores newly created crevice
25-Spelunking group returns
36-The clan leaders make a decision. The Drykas will raid the surrounding area for new blood. Willing or not, people will be brought in to diversify and strengthen their people. With the city of Syliras drawing nearer and nearer, citizens outside of their protective walls are viewed as targets.
38-A base camp is set up on the Cyphrus/Sylira border from which to conduct excursions into the unfamiliar lands as well as providing somewhere to hold captives until they can be transferred to Endrykas.
40-Raidings begin.
46-Syliran traders get word of what is going on and attempt to leave. This attempt is blocked and the Sylirans are enslaved.
55-Zith are observed in unnervingly high numbers during the periods of dawn and dusk,
56- A decision is made by the city’s leadership to seriously alter the way things are run in Endrykas. Supplies are gathered for the construction of seven massive, but transportable structures.
61-The Birdflight pavilion, which set up too far from the safety of Endrykas, is wiped out by a horrifying Zith attack. Whether they were killed or enslaved is unknown, but the Watch was unable to respond in time.
64-Nayin Bronzemane challenges the Sayeph of the Watch for his position. This challenge is refused.
66-Zith attacks become more frequent, with the closeness to Xy being the believed culprit
73-Zith attack en masse as evening falls. Endrykas must defend herself.
76-Majority of fighting ends this evening
80-Raiding parties return.
84-A festival is held to commemorate those lost in the attacks as well as to honor the heroes of battle.
91-Summer Ends
Assistant Storyteller of the Cyphrus Region
| Moderated thread count: 2/3|

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