Location The Spit Fire

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Not found on any map, Endrykas is a large migrating tent city wherein the horseclans of Cyphrus gather to trade and exchange information. [Lore]

Moderator: Gossamer

The Spit Fire

Postby Tribal on October 11th, 2013, 8:59 pm

The Spit Fire

:::ATTN:::
All transactions must have ST approval.
If Hunting is your profession, you gain no meat or pelt for your kills in Job Threads. Trophies may be kept but have to be awarded by the graders. Basically, since you hunt for a living you CANNOT profit directly from the thread in terms of meat or skin that can be sold or used to stock your ledger.

GradersGraders determine the weight of the meat sold. A novice hunter can sell the meat of their kill for 1/3 of the price meat is listed for here, a competent to expert hunter gets half the listed price, and a master hunter gets full price plus the pelt tanned for free at excellent condition.

The Spit Fire will only buy 'excellent' pelts for the price they can make them themselves. This is to stop people from abusing the service. You can, however, sell your own pelts to other players for whatever they are willing to pay for them.
| PlayersThe Spit Fire will only buy 'excellent' pelts for the price they can make them themselves. This is to stop people from abusing the service. You can, however, sell your own pelts to other players for whatever they are willing to pay for them. | HuntersIf Hunting is your character's profession they automatically get half the value of their kill. For example a master hunter who sells 50lbs of Night Lion meat (worth 3gm) is calculated like this 3gm x 50lbs /2 = 75gm. If he was a novice the calculation would be 1gm x 50lbs /2 = 25gm, and for competent to expert level the value is half so 1.5gm x 50lbs /2 = 37.5gm. When hunting is your character's job, making extra money from the profession is frowned upon.

The tent's support beams and canvas walls of The Spit Fire are littered with dried, stretched hides, skeletons, jars of organs, and tools of the butchery trade. The best of the best Drykas tanners and butchers are housed here, masters of the fine art of preserving hides and meats. Everything is scavenged from a beast's corpse and used to benefit the Drykas quality of life; leather for the leatherworkers, meat for markets, pride and honor for the hunters and tanners, organs and glands for healers and philterers, and the leftover bones for carving into jewelry, weapons, or glyphs.

Whenever Drykas Hunters go on a rewarding hunt, either the hunters themselves will gut, skin, and butcher the meat out in the wild; or a master tanner/butcher will bring their wagons of tools. It is important that the meat from a kill be cut very soon after death for this ensures the quality of the meat.

NPCs vary as the pavilion is open for use by the public; a hunter may commission a taxidermist to preserve the hide of his or her kill as easily as a cook may hire a hunter to bring back a certain amount of meat. The entire operation is overseen by Ronir Duskstep.

Name: Brodann Firewalker
Age: 58
PoB: Endrykas
Skills: Taxidermy - 78, Tracking - 66, Trapping - 63, Hunting - 59, Organization - 53, Weapon: Shortbow - 45
History: A typical Drykas male of the Emerald Clan, brought up hunting the Grasslands. He is a gentle sort with patience for days, soft spoken and more likely to sit and think about something instead of rushing into things head first. His first wife and daughter was claimed by the pox, now he seeks to replace them with one of the captives.

Prices

Meats
Animal Price per Pound
Deer 1 GM
Nightlion 3 GM
Glassbeak 2 GM
Olidosapux 5 GM
Zibri 5 SM
Cyphrus Bear 3 GM
Boar 1 GM
Small Game* 1 GM
Fowl 5 SM

* = foxes, ground squirrels, etc

To buy a pelt or feathers

KEY
small - under 100 pounds
medium - 100 to 300 pounds
large - 300+ pounds

Land Animals

Animal Size Price
Bird 1 GM
Pheasants 1 GM
Owls 2 GM
Weasel 1 GM
Squirrel 1 GM
Snake 3 GM
Rabbit 1 GM
Mink 1 GM
Skunk 2 GM
Raccoon 2 GM
Otter 2 GM
Beaver 2 GM
Fox 5 GM
Coyote 3 GM
Goat small 5 GM
Goat medium 7 GM
Bobcat small 10 GM
Bobcat medium 20 GM
Wolf small 15 GM
Wolf medium 20 GM
Boar small 10 GM
Boar medium 15 GM
Boar large 25 GM
Deer small 10 GM
Deer medium 20 GM
Deer large 30 GM
Elk small 15 GM
Elk medium 20 GM
Elk large 30 GM
Caribou small 20 GM
Caribou medium 27 GM
Caribou large 32 GM
Moose small 25 GM
Moose medium 30 GM
Moose large 40 GM
Bison small 30 GM
Bison medium 40 GM
Bison large 50 GM
Zibri small 10 GM
Zibri medium 17 GM
Zibri large 25 GM
Yak small 13 GM
Yak medium 20 GM
Yak large 28 GM
Spearback small 20 GM
Spearback medium 30 HM
Spearback large 40 HM
Ixam small 50 GM
Ixam medium 100 GM
Ixam large 200 GM
Nightlion small 80 GM
Nightlion medium 180 GM
Nightlion large 300 GM
Grass Bear small 60 GM
Grass Bear medium 160 GM
Grass Bear large 320 GM
Olidosapuxsmall 100 GM
Olidosapuxmedium 190 GM
Olidosapuxlarge 400 GM
Glassbeak small 50 GM
Glassbeak medium 90 GM
Glassbeak large 160 GM


Sea Animals

Animal Size Price
Green Sea Turtle 60 GM
Sea Lion small 10 GM
Sea Lion medium 30 GM
Elephant Seal small 15 GM
Elephant Seal medium 30 GM
Elephant Seal large 70 GM


To have a pelt tanned

Land Animals

Animal Quality Price
Bird poor 1 SM
Bird common 3 SM
Bird excellent 5 SM
Weaselpoor 1 SM
Weaselcommon 3 SM
Weaselexcellent 5 SM
Squirrel poor 2 SM
Squirrel common 4 SM
Squirrel excellent 6 SM
Snake poor 5 SM
Snake common 1 GM
Snake excellent 1 GM 5 SM
Rabbit poor 2 SM
Rabbit common 4 SM
Rabbit excellent 6 SM
Mink poor 2 SM
Mink common 4 SM
Mink excellent 6 SM
Skunk poor 4 SM
Skunk common 8 SM
Skunk excellent 1 GM 2 SM
Raccoon poor 4 SM
Raccoon common 8 SM
Raccoon excellent 1 GM 2 SM
Otter poor 4 SM
Otter common 8 SM
Otter excellent 1 GM 2 SM
Beaver poor 4 SM
Beaver common 8 SM
Beaver excellent 1 GM 2 SM
Fox poor 8 SM
Fox common 1 GM 4 SM
Fox excellent 2 GM 1 SM
Coyote poor 6 SM
Coyote common 1 GM 1 SM
Coyote excellent 1 GM 5 SM
Goat poor 1 GM 6 SM
Goat common 2 GM
Goat excellent 2 GM 8 SM
Bobcat poor 2 GM
Bobcat common 3 GM 8 SM
Bobcat excellent 5 GM
Wolf poor 3 GM
Wolf common 5 GM
Wolf excellent 9 GM
Boar poor 4 GM
Boar common 5 GM
Boar excellent 6 GM 7 SM
Deer poor 4 GM
Deer common 7 GM
Deer excellent 9 GM 3 SM
Elk poor 5 GM
Elk common 8 GM 8 SM
Elk excellent 12 GM 9 SM
Caribou poor 5 GM 5 SM
Caribou common 9 GM
Caribou excellent 13 GM 2 SM
Moose poor 5 GM 8 SM
Moose common 10 GM 2 SM
Moose excellent 15 GM
Bison poor 15GM 2 SM
Bison common 18 GM 9 SM
Bison excellent 23 GM 3 SM
Zibri poor 2 GM
Zibri common 4 GM
Zibri excellent 6 GM 2 SM
Yak poor 4 GM
Yak common 6 GM 2 SM
Yak excellent 9 GM 1 SM
Spearback poor 6 GM 1 SM
Spearback common 8 GM 9 SM
Spearback excellent 13 GM 2 SM
Ixam poor 10 GM 7 SM
Ixam common 17 GM 9 SM
Ixam excellent 27 GM 6 SM
Nightlion poor 8 GM 9 SM
Nightlion common 13 GM 2 SM
Nightlion excellent 19 GM 6 SM
Grass Bear poor 15 GM 1 SM
Grass Bear common 27 GM 9 SM
Grass Bear excellent 32 GM 8 SM
Olidosapuxsmall 19 GM 6 SM
Olidosapuxmedium 31 GM 8 SM
Olidosapuxlarge 44 GM 7 SM
Glassbeak poor 11 GM 8 SM
Glassbeak common 22 GM 4 SM
Glassbeak excellent 31 GM 9 SM


Sea Animals

Animal Quality Price
Green Sea Turtle poor 8 GM 7 SM
Green Sea Turtlecommon 15 GM 1 SM
Green Sea Turtleexcellent 24 GM 9 SM
Sea Lion poor 2 GM 3 SM
Sea Lion common 4 GM 9 SM
Sea Lion excellent 8 GM 5 SM
Elephant Seal poor 6 GM 1 SM
Elephant Seal common 9 GM 6 SM
Elephant Seal excellent 13 GM 3 SM


Other Items
Item Price
Nightlion Claws 10 GM
Cyphrus Bear Claws 15 GM
Nightlion Fangs 5 GM
Cyphrus Bear Fangs 7 GM
Boar Tusks 4 GM
Antlers (1-5 point) 4 GM
Antlers (6-10 point) 8 GM
Antlers ( 10+ point) 20 GM+
Feathers (Average) 2 GM per bird
Feathers (Bright) 5 GM per bird

Item Notes:
  • Points are counted by taking the total number of points on the pair of antlers and dividing it by 2.
    Eg. A buck may have 18 points overall, but the average between the two horns is 9. Thus, the buck's horns would be sold for 8 GM.
  • Antlers with more than 15 points are considered trophy items and sales must be conducted with another player or a mod.
  • Average feathers are brown, tawny, gray, etc. Bright feathers are red, white, blue, green, etc.
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Tribal
Lost in the Tall Grass
 
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