[Verified by Masquerade] Waisana

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Waisana

Postby Waisana on October 12th, 2013, 3:39 pm

Waisana


Image


Race: Drykas (Opal clan)
Gender: Female
Age: 18 (as of Winter 515AV)
Birthdate: 23rd Winter 497AV
Birthplace: The Sea of Grass

Appearance

Waisana is a tall horse maiden who always has a proud and dignified appearance. She's long of limb, tall and attractive. Her face is oval in shape with high cheekbones and full lips almost always curled upwards in amusement.

Her long blonde hair is nearly always arranged atop her head in braids, sometimes twisted into complicated arrangements. Woven through her hair are strands of ribbon and also there are white beads interwoven through her locks to show her clan.

Her bright blue eyes are flecked with grey or silver depending on her mood. Usually her eyes dance with amusement but they can be stern and piercing if you earn her displeasure. She wears a white linen shirt embroidered with twisting, complicated knot work, brown pants of a coarse material and leather boots impressed with spiraling designs. Her cloak is white signifying that she's of the Opal clan.

ImageHer Windmarks are a set of filigree spirals that swirl in a complicated pattern on her left side tattooed across her stomach and chest. She received them when she bonded with Drusine, her Strider.

Character Concept
 
Waisana is a girl who is quick to laugh and most people find her naturally good humoured. She is somewhat squeamish at the idea of raids and attacks on outsiders as she is kind and compassionate towards all and as a healer finds the idea of hurting another abhorrent. 

She takes great pride in her work and nothing delights her more than nursing someone back to health, regardless of whether they're a Drykas or an outsider. She is gentle and treats everyone fairly and without prejudice. If a patient won't do what they're told however, she can become very stern and will bully them into doing what she's told them. The idea of losing a patient is her worst fear and one that she hopes will never be realised, determined to become so gifted at healing that that will never happen on her watch.

Despite her youth, the horse maiden is intelligent and outspoken, not afraid to voice her opinion. Once riled, her tongue is a formidable weapon as she uses it to humiliate or shame the one who caused her rage. Her sharp wit has made many a Drykas warrior hang their heads in shame.

Character History

Waisana was born to Rosinda, the third wife of the Ankal Soren. Her father already had five children, two sons and three daughters, between his two other wives and so it seemed as if Waisana would be low in the hierarchy. However from an early age, the girl showed a strong work ethic and with the help of her mother managed to convince her father that she could be valuable in the pavilion. She worked hard at any task given to her and had no fear of blood, an advantage for her as two of her half-sisters swooned at the sight of it.

She began to assist her father and his relatives in their healing duties, at first only handing them items they needed but over time she began to learn the basics of medicine from how to treat wounds and illness to keeping the tools clean and sterile. She was also taught the rudiments of herbalism, enabling her to know what plants had what properties even though she couldn't find and identify them for herself.

Despite her skills, Waisana was still considered just a human as no Strider had bonded with her. She began to fear that she would never become a true Drykas and that all her hard work would amount to nothing if her people wouldn't accept her as one of them. 

Shortly after her 14th birthday, the young healer came across a young, spirited pinto mare who had stumbled and injured her leg. Although her speciality was people, the young teen set about applying her healing knowledge to help the creature. The Strider was initially wary of her, trying to scare her away by trying to bite her but when the girl refused to back down the horse allowed herself to be tended. The damage was mostly superficial but her nurturing helped the horse recover quickly and caused a strong bond to form between the two. Finally her dream of being a true Drykas had been realised!

Now in her 15th year, with her 16th year fast approaching, the youth knows that she will soon be expected to marry. She wishes to marry based on affection, if not love, rather than by the skills of her husband. She wants some man to impress and woo her and doesn't want to be the second wife of some Ankal. Despite the affection shown to her and her mother growing up, Waisana doesn't want to be ordered around by someone else or to be second to her husband in terms of affection. She'd like a few more years of freedom before she marries but if some man comes along that impresses her then she might just change her mind.

Language

Fluent: Pavi
Basic: Common

Skills

Skill EXP Total Proficiency
Animal Husbandry 3XP 3 Novice
Bodybuiling 3XP 3 Novice
Braiding 2XP 2 Novice
Deduction 5XP 5 Novice
Diplomacy 1XP 1 Novice
Endurance 9XP 9 Novice
Flirting 1XP 1 Novice
Herbalism 15SP, 3XP 18 Novice
Intelligence 7XP 7 Novice
Interrogation 7XP 7 Novice
Intimidation 2XP 2 Novice
Investigation 7XP 7 Novice
Land Navigation 1XP 1 Novice
Leadership 8XP 8 Novice
Logic 7XP 7 Novice
Medicine 30SP, 39XP 69 Expert
Meditation 1XP 1 Novice
Navigation 1XP 1 Novice
Negotiation 5XP 5 Novice
Observation 47XP 47 Competent
Organization 5XP 5 Novice
Persuasion 10XP 10 Novice
Philosophy 1XP 1 Novice
Philtering 1XP 1 Novice
Planning 10XP 10 Novice
Politics 1XP 1 Novice
Rhetoric 22XP 22 Novice
Riding 10RB, 5SP, 6XP 21 Novice
Scavenging 1XP 1 Novice
Singing 1XP 1 Novice
Socialization 57XP 57 Expert
Storytelling 1XP 1 Novice
Subterfuge 3XP 3 Novice
Swimming 2XP 2 Novice
Tactics 1XP 1 Novice
Teaching 10XP 10 Novice
Weapon: Longbow 5XP 5 Novice
Wilderness Survival (Plains) 3XP 3 Novice


XP Tracking :
Animal Husbandry: +1,+2
Bodybuilding: +3
Braiding: +1,+1
Deduction: +1,+1,+1,+2
Diplomacy: +1
Endurance: +5,+1,+3
Flirting: +1
Herbalism: +1,+1,+1
Intelligence: +1,+1,+1,+2,+2
Interrogation: +1,+1,+1,+2, +2
Intimidation: +1,+1
Investigation: +1,+1,+1,+2,+2
Land Navigation: +1
Leadership: +1,+1,+1,+2,+1,+2
Logic: +1,+2,+3,+1
Medicine: +1,+3,+3,+2,+3,+1,+2,+2,+2,+1,+1,+3,+1,+2,+5,+3,+2,+1,+1
Meditation: +1
Navigation: +1
Negotiaton: +5
Observation: +3,+1,2,+3,+2,+1,+1,+2,+2,+1,+2,+5,+5,+4,+5,+3,+3,+2
Organization: +2,+2,+1
Persuasion: +2,+1,+1,+1,+1,+1,+1,+1,+1
Philosophy: +1
Philtering: +1
Planning: +1,+1,+1,+2,+2,+2,+1
Politics: +1
Rhetoric: +2,+4,+1,+1,+2,+4,+4,+3,+1
Riding: +5,+1
Scavenging: +1
Singing: +1
Socialization: +5,+2,+2,+5,+2,+2,+2,+2,+5,+4,+5,+5,+2,+3,+5,
+1,+3,+2,+1
Storytelling: +1
Subterfuge: +2,+1
Swimming: +2
Tactics: +1
Teaching: +4,+1,+2,+3
Weapon-Longbow: +5
Wilderness Survival (Plains): +2,+1


Lores

1. Lore of the Importance of the Strider
2. Lore of Sea of Grass Geography
3. Nkosi Sunrunner: Persistent
4. Taylani: Skinny and worried
5. Taylani: Akin to a skittish horse
6. Medicine: cold compress to bring down swelling
7. Taylani: pregnant with Fallan's first child
8. Calming little girls
9. Medicine: Checking to ensure nothing below the skin was damaged
10. Deduction: Following the clues to guess a scalding.
11. Swallowing pride for the betterment of her people
12. Herbalism: Rhinedale Ash for burns
13. Irea Rasar: a healer with her priorities straight
14. Irea Rasar: keeper of a plain pavilion
15. Medicine: a tourniquet to stop bleeding
16. Medicine: sutures don't have to be elegant to work
17. Starting a fire with tinder
18. The patient is the priority
19. Taylani: at peace with Endrykas
20. Taylani: cast out from Syliras
21. Syliras: policed by the Knights
22. Syliras: harsh on crime and pity
23. Ways of dealing with a persistent boy
24. Isedan: alone and hurt
25. Isedan: views Drykas as devils
26. Intimidation: browbeating with harsh truths
27. Medicine: cleanliness matters
28. Medicine: jile salve to cure infection
29. Medicine: signs of a wound gone septic
30. Philtering: salves can be made from wax or fat
31. Philtering: making jile salve with fat
32. Common saying: "an iron stomach"
33. Cordero Dawnlight: raider of Sylira
34. Medicine: disposing of soiled bandages
35. Nathaniel Deveraux: eight years a Syliran medic
36. Overloading a fire generates smoke
37. The stench of burning flesh
38. Herbalism: tolm to relieve pain
39. Interrogation: a harmless question to put one at ease
40. Medicine: diagnosing a shoulder injury
41. Medicine: treating a sprain
42. The places and peoples Seirei has seen
43. Seirei: captive of Lian
44. Seirei: woodcarver, like her mother
45. Medicine: early signs of pregnancy
46. Medicine: tactile vs. visual examination
47. Planning: accounting for potential distractions
48. Relaren: attractive but intimidating
49. Interrogation: basic info from small talk
50. Medicine: changes in a mother's breasts
51. Medicine: the progression of pregnancy
52. Medicine: side effects of pregnancy
53. Medicine: testing for possible fracture
54. Planning: choosing an angle of approach
55. Healing: A messy job
56. Cleanliness is important for healers
57.Lian Windrunner: Responsible for Seirei's injuries
58. Medicine: Caring for a feverish patient
59. Lian Windrunner: Does not deserve your respect
60. Arguing against the accepted treatment of Breeders
61. Defending Seirei
62. Seirei: Sees you as a friend
63. Lian Windrunner: Unable to sympathize with breeders
64. It would do Seirei good to get away from Lian more
65. Lian Windrunner: A cruel and heartless man
66. Understanding the the practicality of keeping Breeders
67. You will not be bribed by Lian Windrunner
68. Lian Windrunner: Is looking out for Serei's health
69. Taking the high road
70. Pregnancy cannot be hidden
71. Waisana: wants to help Seirei
72. Waisana: refuses to end a baby
73. Hope: met petting my strider
74. Hope: a captive
75. Hope: speaks three languages
76. Waisana: wants to make patients, even slaves, comfortable
77. Amella: cruel to the slaves
78. Waisana: friends with Seirei
79. Medicine: small meals are better when sick
80. Medicine: heavy bleeding is bad when pregnant
81. Shahar Dawnwhisper: Hunter and Guide
82. Herbalism: Chulaka, Cattails and Sage are herbs in the Sea of Grass
83. Medicine: Self Examination
84. Waisana: Takes care of her hair
85. Waisana: Silent compliance despite herself
86. Drykas: Tunnels don’t seem like a natural habitat
87. Aris: Thorough Watchman
88.Tunnel Guide: No tongue
89. Tunnels play tricks on the eyes
90. Swimming: Kick your legs
91. Tactics: Cut the dead weight
92. Logic: Making the tough decision
93.Zoot: Pycon
94. WS: Using flint & steel to start a fire
95. Sparrow: Shy Watchman
96. Evain: Black-eyed slave
97. Ixzo: A welcomed face in the darkness
98. WS: Using wraps to protect your body from terrain
99. Waisana: Doesn’t like tight spaces
100. Flirting: Trying is the first step
101. Rozacapotl: Colorful cloud of death
102. Deathspark: Knows what to do
103. Deathspark: Can hold fire
104. Fog: Terribly suffocating
105. Navigating fog: By voice & touch
106. Iollu: Sick with a chest cough
107. Iollu: Orphaned by a pirate raid
108. Ixzo: Intimidating, intense & unpredictable
109. Ixzo: Looking after Iollu
110. The sting of a stranger's insult
111. Medicine: Patients sitting up is a positive sign
112. Medicine: Listening to the lungs
113. Herbalism: Onion & garlic poultice for chest coughs
114. Medicine: Entrusting patients to family care
115. Medicine: Pain drains a patients healing energy
116. Herbalism: Tolm tea to ease pain
117. Herbalism: Bon'mur root chewed to cool fever
118. Medicine: a mother must be born during birth
119. Medicine: water breaking is normal
120. Medicine: breath in through nose, breath out through mouth
121. Medicine: push with the contractions
122. Push so the baby doesn't get stuck

  • 123. It is bad form to sit idle in the Riverflower
  • 124. Deduction: Reading posture
  • 125. Medicine: Mothers who had twins before will likely bear twins again
  • 126. Medicine: Triplets are rare & pose greater risks during birth
  • 127. Interrogation: Getting straight to the heart of a matter
  • 128. Medicine: A patient who cares for others will likely avoid seeking help themselves
  • 129. Medicine: Female patients are often embarrassed by womanly infections
  • 130. Naiya: Cares for others needs before her own
  • 131. Rhetoric: Waiting for the right moment to speak
  • 132. Medicine: Mental health & physical health are linked
  • 133. Interrogation: Taking an indirect approach to tease out information
  • 134. Subterfuge: Holding back information
  • 135. Subterfuge: Partial truths
  • 136. Medicine: Signs and symptoms of pregnancy
  • 137. Medicine: Stress or weight loss can halt a woman’s moon flow
  • 138. Medicine: Self-care to keep a wuepo healthy
  • 139. Medicine: Things to expect in pregnancy

  • 140. Endurance: retreating inward to weather difficulty
  • 141. Medicine: checking for inclusions in wounds
  • 142. Massacre: female Zith, keeper of 'pets'
  • 143. Medicine: stitching shredded flesh
  • 144. Medicine: the use of hair in stitches
  • 145. Persuasion: pleas upon deaf ears
  • 146. Planning: identifying needed supplies
  • 147. Scavenging: makeshift clothes from strips and swaths
  • 148. Socialization (Zith): act or be acted upon
  • 149. Socialization (Zith): punishment is brutal
  • 150. Socialization (Zith): usefulness is valued
  • 151. Wilderness Survival: wet cloth as water source
  • 152. Zith: male and female appearances
  • 153. Zith: have hair acceptable for stitches
  • 154. Zith: often speak Common
  • 155. Zith: surprisingly compelling, for beasts

  • 156. Weapon: Longbow
  • 157. The Bow: The lesser evil amongst weapons
  • 158. Opal Clan: Healers not warriors
  • 159. Waisana: Determined & enduring
  • 160. Endrykas: The Warstorm Pavilion
  • 161. Alero Horsebreaker Of Diamond Clan: Skilled bowman & firm teacher
  • 162. Longbow: Proper stance, breathing & hold
  • 163. Archery: Nocking, draw, aim & shoot
  • 164. Archery: Bracers protect the arm
  • 165. Longbow: Hitting the mark!
  • 166. Archery: Takes a lot out of you!

  • 167.Zith Captivity: Screams are an unsettling constant
  • 168. Massacre the Zith: Doesn't like when humans scream
  • 169. Kissing a Zith can be painful and aggressive
  • 170. Rufio knows some herbalism
  • 171. Rufio, Bone Witch, maker of talismans, see of futures
  • 172. Zith: Untrusting of those that cannot speak Common
  • 173. Ancestral Story: Ruins after a Great Storm
  • 174. Zith: Living within ancient Drykas Ruins


  • 175. Medicine: Assessing Wounds

  • Possessions

    1 Set of Clothing
    -Simple White Shirt
    -Simple Brown Pants
    -Simple Undergarments
    -Simple White Cloak
    -Simple Boots
    Spare Undergarments
    White Blouse
    Brown Pants
    Fully grown Connal plants
    Fully grown Delaviv plants
    Fully grown Gigar plants
    10oz Tolm
    2oz Vyfox
    Herbalist/Botanist kit
    Hair Kit (heirloom)
    1 Waterskin
    1 Backpack which contains:
    -Comb (Bone)
    -Brush (Bone)
    -Soap
    -Razor
    -Balanced Rations (1 Week’s Worth)
    -1 eating knife
    -Flint & Steel 
    -Rabbit pelt from Naiya
    -Longbow

    Image

    Rak'keli Charm
    A charm that holds the blessing of Rak'keli. The stone held by the pendant is gold and holds a single use per season. The power within is equivalent to that of a level two gnosis mark. Once used, the gold will turn blue. Every flare of the Watchtowers will reset the stone. Gained here.

    Heirloom: Hair Kit-This was given to her by her mother Rosinda so that she would be able to maintain and dress her hair. Her mother hoped that such styling would help her to attract a husband.

    Strider: Drusine-a beautiful brown and white, pinto mare who has bonded with Waisana.

    Image


    Housing

    Location:The Sea of Grass

    House:
     1 large tent (4 person)
    1 large tarp
    100 ft of rope
    1 lantern
    2 torches
    1 bedroll
    1 blanket
    1 set of fishing tackle & hooks
    1 bonded Strider (Drusine)
    1 Yvas
    1 large set of Yvas bags

    Ledger

    Purchase Cost Total
    Starting +100GM 100GM
    Full grown plants(common) -1GM 99GM
    Full grown plants(uncommon) -5GM 94GM
    Full grown plants(rare) -25GM 69GM
    Herbalist/Botanist Toolkit -20GM 49GM
    Fall 513AV Wages 910GM 959GM
    Living Expenses Fall 513AV -135GM 824GM
    WInter 513AV Wages 920GM 1744GM
    Living Expenses Winter 513AV -135GM 1609GM
    Living Expenses Spring 514AV -135GM 1474GM
    Living Expenses Summer 514AV -135GM 1339GM
    Fall 514AV Wages 1092GM 2431GM
    Living Expenses Fall 514AV -135GM 2296GM
    Living Expenses Winter 514AV -135GM 2161GM
    Living Expenses Spring 515AV -135GM 2026GM
    Living Expenses Summer 515AV -135GM 1891GM
    Living Expenses Fall 515AV -135GM 1756GM
    Living Expenses Winter 515AV -135GM 1721GM
    10oz Tolm (Uncommon) -1SM 1720GM 9SM
    2oz Crushed Vyfox Flowers -2SM 1720GM 7SM
    Spare Undergarments -1SM 1720GM 6SM
    White Blouse -8SM 1719GM 8SM
    Brown Pants -8SM 1719GM
    Living Expenses Spring 516AV -135GM 1584GM
    Fog Blindness +4GM 1588GM
    Longbow -75GM 1513GM
    Living Expenses Summer 516AV -135GM 1378GM
    Living Expenses Fall 516AV Enslaved by Zith-No expenses 1378GM
    Living Expenses Winter 516AV -135GM 1223GM
    Living Expenses Spring 517AV -135GM 1088GM
    Living Expenses Summer 517AV -135GM 953GM


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    Pavi | Grassland sign | Common | Speech of others

    Pavi | Grassland sign | Common | Speech of others
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    Waisana
    Gentle Horse Maiden
     
    Posts: 322
    Words: 363907
    Joined roleplay: October 7th, 2013, 6:47 pm
    Location: Endrykas
    Race: Human, Drykas
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