[Verified by Crosspatch] Pandaemus

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Pandaemus

Postby Pandaemus on October 23rd, 2013, 4:28 am

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PANDAEMUS
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APPEARANCE
 
Visage
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30 Summer 513- 65 Spring 514:
Lanky and gaunt, Pandaemus’ body has not yet fully decayed to the usual eerie state most Nuits find their forms in. It is pale and deadened, but well maintained for it’s relative freshness. His ashy hair is unkempt and only a few inches long, though it does not grow any longer. Face pale and covered in glyphs his former master had tattooed on his body for his own reasons, he looks haunted and his dead eyes bear a flare of fear, or shame.

66 Spring- 9 Summer 514:
Pan's body has begun to degrade, his flesh rotting and the rigor mortis settling in. He moves slower and his eyes have turned an ugly pale yellowish color. His skin is bruised and drying to a harsh pale state. During this time Pan resembles more a rotting corpse than ever.

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9 Summer 514 - Present:
The second body Pan acquires is much the same as his original body in body structure and height, though the new one is an inch taller. Pan, still attached to his past identity, strove to find a body as much like his original as he could. Though the Palsa Hydrasa supplied him with a much more hawkish visage. And the new form's hair is almost a white blonde.

 
Personality
The fear of death and the newly cursed state he lives in is countered with a logical mind that enabled him to make his way to Sahova, where he would be welcome. His constant paranoia about his master has finally been lifted from his shoulders, and an unnatural relief at his precarious state of immortality replaced it. His life was filled with nightmares involving the wizard taking his body as he had stolen others, or else killing him for an experiment. He had never seen things going the way they had. And now he did not have to fear the insane old Nuit any longer.

But he was in terror of his new state. He did not age, he did not tire. But he also did not live. And yet he was faced for the first time in his existence, with his own life. He was not saddled with the needs of his master. His ambition was his only guide now. And so he sought out the only place he knew of to welcome such as he. And he decided he would use the knowledge he had gleaned from his Nuit master as a key into the halls of Sahova. He would rededicate himself to whatever was needed to gain the power to become his own man.

A newfound determination boiled inside him, to lend motivation to his ambitions. It was really the drive that kept him from curling up into a ball and weeping until he decayed and became dust.

 
Virtues
Ambitious: Pandaemus dreams of great things. He is very driven in his chosen field of study and will give all of himself to the cause he choses. This has resulted in acquiring an apprenticeship on Sahova, and some vicious overgiving as well. His thirst for knowledge and power take him through life and guide him to do great work in the labs of Sahova.

Intelligence: The young Nuit is, above all else, a scholarly sort. He enjoys the acquisition of knowledge. Mostly he is passionate about magic and the ancient histories, but any sort of knowledge can take his interest and he will pursue it until it is learned. Pan is a fast learner and has benefitted from this commitment in many ways.

Prudence: Pandaemus, due to his deep seated fear and hallucination induced paranoia, is a very cautious man. He is slow to trust, with only Crail to hold any semblance to true unconditional trust. This has increased his survivability on Sahova, where he has little defensive capability when starting out. Being primarily a world mage, Pan needs to be careful around everyone.

 
Faults
Cowardice: Pan has always let his fears define him. They control his life like an oppressive slavemaster. When he was purchased by Lowych in Ravok he was introduced to the faith of Uldr and has been a devout worshipper of the god since then. He does not worship the god out of any adoration, but out of intimidated respect. Furthermore, his deep seated fear of the Void has motivated him to hesitantly practice the art of Voiding in some vain attempt to add some control to the hallucinations of his mind, though it backfires often.

Apathetic: With little exterior personal social interaction save for his familiar, Pan has very poor social skills and very rarely thinks about the effect his actions or words will have on others, save in regards to his own standing with more powerful figures. Crail, his Sarawanki, is the exception. It seems the need for friendship and companionship is completely sated in the familiar and Pan finds almost no need to experience that form of relationship with any others. He fails to understand the signs of emotion on others, and sometimes resorts to Crail's interpretations when the need arises.

Amoral: Pandaemus has, through the unique nature of his childhood, severely lacked a moral development. None of his role models has ever shown any overbearing sign of moral compass save for when it suits their purposes. Pan's morality extends only to how useful a certain stance may be at a certain time. That being said, he develops a strong sense of loyalty to Crail and can sometimes be swayed or guided by Crail's stronger morals. He also knows how evil Lowych and Uldr and the Sahovan Wizards could be and will feel remorse when he acts with their level of vileness, but most often does not have the foresight to avoid acting thus.

 
Backstory
Coward, follower, immoral. These were words Pandaemus would have defined himself with before the most recent event of his untimely death, or rather rebirth. Still becoming used to the immortality thrust upon him by his past employer, Pandaemus has made his desperate way to the one place he had heard he would be welcome, Sahova.

Pandaemus had been a lowly human slave, born into servitude and sold to an insane wizard. He had grown up without the proper childhood, and as such is mistrustful and without any real identity. His adolescent years were spent finding suitable corpses, or making them, for his master and aiding in wild experiments that left both of them scarred.

The boy was not entirely forgotten. One form of study the wizard practiced was a vocal diction of his work, and his audience was a singularly enticed boy. Thus Pandaemus was initiated into the rudiments of multiple Djed uses. And the wizard could not have an assistant that was dumb, so he spent a few Mizas a season on books and education supplies and gave the boy a rudimentary education of history, nader-canoch, politics, and other fields. All in all by the time he was eighteen, Pandaemus was entirely unprepared for his sudden mortality.

An experiment the wizard was conducting outside of Zeltiva went horribly wrong, blood and guts wrong. The wizard was fast approaching death, and Pandaemus was not far behind him on that particularly dreary path. In one last act of wildly out of character mercy, the wizard preformed the Daek-nuit on Pandaemus. Albeit, it was a dangerously precarious and rudimentary version of the ritual that none the less seemed to work.

And on that note, Pandaemus was left cold, terrorized, and alone outside Zeltiva. Afterwards he was able to make his way to the harbor and find the next ship to Sahova. The captain looked at him with the type of mistrust and disgust he had only seen directed at his master before.

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GENERAL
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Alternative Name
Race Nuit
Gender Male Bodies Prefered
Age 1 Yrs Nuit/ 19 total
Birth date30, Summer, 513 A.V.
Birth Place Ravok
Height Varies
Weight Varies
Profession Animator
Location Sahova
Beliefs Uldr
Likes Crail, Animation, Study
Dislikes Crail, The Void, Pulsers, Uldr
Aspirations Master Animator

Fluent Language Common
Basic Language Nader-canoch
Poor Language N/A
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ON PERSON
  • Kris & Sheath
  • Flint & Steel
  • Cloak: grey with red trim
  • Robes: grey
  • Belt
  • Boots
  • Eating Knife
  • Heirloom Staff (selectively)
  • Shroud of the Wolf: wolf pelt cloak (in cold weather)
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Last edited by Pandaemus on November 24th, 2014, 11:17 pm, edited 50 times in total.
Common - Nader-canoch - Hallucination Voices - Crail


User avatar
Pandaemus
Skitsofrantic!!!
 
Posts: 212
Words: 179130
Joined roleplay: October 23rd, 2013, 4:17 am
Location: Sahova
Race: Nuit
Character sheet
Storyteller secrets
Scrapbook
Journal
Plotnotes
Medals: 2
Donor (1) 2013 Mizahar NaNo Winner (1)

Pandaemus

Postby Pandaemus on October 23rd, 2013, 4:42 am

Skills & Lore...
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Skillset
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Arcane
Name Mastery # Training
Animation Competent 32 SP 25, 3,2,2
Voiding Novice 15 SP 10, 2, 1.2
Summoning Novice 7 SP 5, 2
Glyphing Novice 11 SP 5, 1,2,1,2
Familiary Novice 2 2
Shielding Novice 3 3

 
Scholarly
Name Mastery # Training
Observation Novice 8 2, 5,1
Teaching Novice 1 1
Reading Novice 2 1, 1
Philosophy Novice 6 2,4
Embalming Novice 10 RB
Writing Novice 2 1,1
Rhetoric Novice 9 2, 3,2,2

 
Craft
Name Mastery # Training
Drawing Novice 5 1, 3,1,1
Gadgeteering Novice 10 5SP,5
Carpentry Novice 2 2

 
Mundane
Name Mastery # Training
Meditation Novice 1 1
Socialization Novice 9 2, 3,3,1
Running Novice 1 1
Observation Novice 3 1,1,1
Tactics Novice 1 1
Politics Novice 2 2
Subterfuge Novice 1 1

 
Combat
Name Mastery # Training
Weapon: Whip Novice 1 1
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The Lore (72)
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Arcane

 
Mundane

 
Social

 
Craft

 
Geographic

 
Divine
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Last edited by Pandaemus on July 25th, 2014, 6:39 pm, edited 54 times in total.
Common - Nader-canoch - Hallucination Voices - Crail


User avatar
Pandaemus
Skitsofrantic!!!
 
Posts: 212
Words: 179130
Joined roleplay: October 23rd, 2013, 4:17 am
Location: Sahova
Race: Nuit
Character sheet
Storyteller secrets
Scrapbook
Journal
Plotnotes
Medals: 2
Donor (1) 2013 Mizahar NaNo Winner (1)

Pandaemus

Postby Pandaemus on October 23rd, 2013, 5:08 am

Possessions, Ledger, & Associates
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Possessions & Ledger
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Possessions
Item Desc. Cost
Cloak A dark grey wool with simple red trim. SP
Robes Simple grey robes stolen off his dead master. SP
Belt Black belt with heavy brass buckle, stolen off of dead master. SP
Boots, High Leather boots stolen off of dead master. SP
Eating Knife Simple blade with wooden handle. SP
Embalming Fluid x1 weeks worth of fluid. SP
Flint and Steel Simple, for starting fires. SP
Pack Simple bag for carrying possessions. SP
Ink Vial x3 Ink Vials for writing. 3gm
Scroll x10 Blank pieces of parchment, brought with him in the hopes of study. 2gm
Scrollcase x5 Leather tubes to hold scrolls. 5gm
Inscribing Paint x1 Used for Glyphs and Circles. 3gm
A Guide to Animation, Basic A book of guidance for beginners. 50gm
Ornate Brush Ivory handled brush with horsehair end. 5gm
Shielding Book Blue bound guide for beginners. 50gm
Shirt x3 9sm
Breeches x2 Brown 16sm
Undergarments x1 1sm
Jacket x1 Dark red and waist length. 6sm
Boots, Low x1 Mundane leather boots. 3sm
Belt x1 Black leather belt. 2sm
Sikuva Snake x1 Eight inch long brown snake. 10gm
Cage, small x1 Small mesh cage. 5gm
Whip x1 Leather woven whip. 1gm
Kris x1 Steel Kris with sheath 5gm
Shroud of the Wolf When worn during the day this cloak is completely normal. When worn most nights this cloak is also completely normal. However when one wears this in the light of the full moon one is imbued with the ability to howl exactly like a wolf. CAUTION: May attract hungry wolves! Gifted- Morvale
Golem 1 A simple construct that responds to voice commands and can create animation circles up to 2 meters thick. Crafted
Sahova Ring Apprentice of Animation Gifted
Manikin Small wooden humanoid Gifted
Glass, Bag of Leather bag of glass panes Gifted
Wooden Orbs x5, 1ft diameter Gifted
Nails, small 1lb, metal Gifted
Hammer x1 Gifted
Leather 1 sq/yd, thin Gifted
Fiddle Strings x15 Gifted

 
Ledger
Item Cost Mizas
Ink Vial -3gm -
Scroll -2gm -
Scrollcase -5gm -
Inscribing Paint -3gm -
Ornate Brush -5gm -
Book -50gm -
Housing Cash +500gm -
Book -50gm -
Synchrogragh Office Expenses, 55th Fall 513A.V, -24gm 7sm -
- - 453gm 3sm

 
Grave Pts.
Grave points Source
5 Gibbat
10 Regret in Silence Reward
TOTAL 15
 
Heirloom
A Staff once wielded by his past master, this walking stick is little more than that, Pandaemus found out upon the death of the insane wizard who owned it. Pandaemus modified and animated the staff to mimic a snake. desc.Snake-Staff: A Golem that will always listen to Pan’s directive to stiffen but by only one of every third command will it remain poised for long periods. The automaton is made with a carved wooden head and a whip braid for a body.
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Housing
Creation-Present: Small room in the Quarters on Sahova.
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The People
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Familiar
Name: Crail
Race: Sarawanki
Homeworld: Fryden (Lightface)
Bond Date: 32, Summer, 514 A.V.
Languages: Fluent - Common/Frydenese

Skills: N/A

Abilities:
  • Damage Avoidance: Splitting itself
  • Shoot fluid bullets
  • Slip through cracks & door frames

Personality:
Crail is almost a polar opposite of Pandaemus. Where Pan is fearful, Crail is fearless. Pan finds motivation for his actions through their effect on his fears, but Crail motivates himself by fulfilling his curiosities. He is empathetic, showing much more thoughtfulness in this regard than Pan would. The Sarawanki values loyalty, which is perhaps one of the most important similarities with Pandaemus, allowing for a close bond to form between the two.

Natural Form: Crail's natural form is that of an undefined mass of water. Generally he likes to form elaborate swirls and sprays when energetic, and Crail is almost always feeling energetic. He also bubbles as if boiling when amused.

Sealed Form: It is not often that Crail will take this form, though he can be coerced into doing to by Pan. Usually it is when Pan is trying to conceal his identity as a wizard from someone. In this form Crail is transformed into a small vial of water hung on a leather thong. Pan will wear this around his own neck.
 
Allies
Cid Cid is a wizard who works in Lab 15. He serves as Pan's direct supervisor and master, as well as teacher when he has the time.
Status NPC
Empathy Semi-Hostile
Met Day of Season, Year A.V.

Name Here Description goes here. Write a small paragraph about Pan's opinion of person.
Status PC or NPC
Empathy Neutral
Met Day of Season, Year A.V.

 
Enemies
Name Here Description goes here. Write a small paragraph about Pan's opinion of person.
Status PC or NPC
Empathy Hostile
Met Day of Season, Year A.V.

 
Acquiantances
Annalisa Marin Marrin is undoubtedly a very competent wizard and could be very useful as an ally for Pandaemus. He does not, however, trust her in the least. She is clearly manipulative and ambitious. In truth she reminds him too much of himself to be associated with too often, albeit a more skilled mage.
Status PC
Empathy Neutral
Met 83rd of Fall, 513 A.V.

 
NPCs
Thanadoros
(Not approved)

[left]Race: Nuit (Formerly an apprentice Alahean mage before the Valterrain)
Age: 542
Profession: Animator, Historian, Summoner
Religion: Uldr
Location: Small Hut outside Zeltiva

Animation: 30
Summoning: 10
History: 5
Poison: 5


History/ Personality:
Thanadoros was once a young, up and coming mage in Alahea. But that had been long ago, and the tragedy of the Valterrian coupled with his ascension to undeath and immortality broke his mind. Thanadoros was a part of the research facility on Sahova for a few hundred years, but his obsession with the dead and corpses made him abnormal even by the standards of Sahova. He would create golems out of the corpses of failed apprentices and then when they failed him he would dispose of them or else unleash his disgusting constructs upon the island.

The insane mage left the island around 324 A.V. To further his practices without the judgmental gaze of the other Nuits. He wandered Mizahar for many centuries, experimenting in odd ways with cadavers and other odd supplements for the more traditional media of the Sahovan Nuits. Eventually he would look upon living people and see the potential in them. He became practiced at the murder and abduction of innocents.

He began to take on apprentices, living boys, to help him better gain the fresh cadavers he needed. It was easier for an unsuspected boy to slay people than an old, rotten Nuit. When the boys became too accomplished in the arts for his liking, Thanadoros would kill them and use their bodies as test subjects. A few escaped though, and Thanadoros could not return to Ravok, or Sunberth for a very long time. But he did return.


Thanadoros was so enraged by his apprentice’s escape that after forty years he returned to Ravok, where the boy had become a man and made a home. Thanadoros slew the former apprentice and his family and animated their corpses and left them in their home for the authorities to find. Then he looked for a new apprentice in the city and found Pandaemus. The boy had some other common rabble name upon discovery, but Thanadoros would not buy a slave with a common name.

He demanded it be changed upon the purchase of the scrawny little youth. He moved to Zeltiva a few years later and brought with him the newly adolescent Pandaemus. Pan learned much from the Nuit, but was kept from much also. He knew nothing of a mother’s love, or the companionship of friends. And in the end, he was taken from life far too soon. A failed summoning ritual left Pandaemus mortally wounded, and the near dead Thanadoros was left little better.

In a moment of uncharacteristic mercy, Thanadoros began preparing for the Daek-nuit. It was a rough version of the ritual, and hastily put together, but Thanadoros succeeded in making his apprentice into the undead he is today. He failed to survive the ritual however. And upon waking Pandaemus found the cold body of his master inside his hut with his journal in hand. His last entry read as follows;

“The ritual is complete. One final cruel joke to play on Pandaemus. He will soon know the curse that is this extended existence. In my hundreds of years of mind numbing boredom I had never thought I would cease to exist here, in the shadow of Zeltiva. But my entire world has been taken from me, it just took me five hundred and thirteen years to realize it. The empire has fallen and the chaotic land that has replaced it is a depressing excuse for civilization. I am finding myself feeling releaf more than anything in these last moments. Perhaps the boy will survive to see a glorious age that has not been seen since before the Valterrain. Boy, remember me. Perhaps not fondly, but remember me you will. In that, I rest easy that my memory lives on in this world, though I leave it.”
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Last edited by Pandaemus on July 22nd, 2014, 8:44 pm, edited 34 times in total.
Common - Nader-canoch - Hallucination Voices - Crail


User avatar
Pandaemus
Skitsofrantic!!!
 
Posts: 212
Words: 179130
Joined roleplay: October 23rd, 2013, 4:17 am
Location: Sahova
Race: Nuit
Character sheet
Storyteller secrets
Scrapbook
Journal
Plotnotes
Medals: 2
Donor (1) 2013 Mizahar NaNo Winner (1)

Pandaemus

Postby Pandaemus on October 23rd, 2013, 5:18 am

The Story So Far...
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ImageImage
 
Fall 513 A.V.
Title Date Location Status Participants
Welcome All Ye Dead 6th Sahova, Harbor Finished Dmitri
Voiding One's Mind 8th Sahova, Prairie Graded Solo
Manny Can 21st Sahova, Workshop 23B, Woods Active Meville
Regret in Silence 18th Port Silence, Sahova Graded Solo
Cloak of the Wolf 35th Sahova, Gug Adjak Graded Morvale
Preparation is Key 37th Sahova, Workshop 23B, Gug Adjuk Graded Solo
The Imitations of Life 40th Sahova, Citadel Graded Mirage
Clearing the Desk 49th Sahova, Lab 15, Gug Adjak Active Solo
The Slither in the Snake 55th Sahova, The Office, Lab 15 Graded Solo
A Toy of Interest 62nd Sahova, The Quarters Active Kouri
In a Place of Knowledge 83rd Great Library, Citadel Graded Annalisa

 
Summer 514 A.V.
Title Date Location Status Participants
Away From Prying Eyes 8th Prairie Active Elaine
Trading Corpses 9th Palsa Hydrasa Active Solo
Pass or Fail and Undeath or Death 10th Labs Active Clyde
Animating the Future 12th Lab15/Cavern Lvl. 11 Active Ink
The Rodent Catching Rug 16th Citadel Active Lenore
Observing One's Duties 21st Gug Adjak/Lab 15 Active Solo
Deathdays 30th Prairie Graded Solo
Sabotage 32nd Gug Adjak Graded Solo
Sentient Paths 34th Lab 15 Active Solo
Break One, Make One 39th Gug Adjak Active Solo

 
Fall 514 A.V.
Title Date Location Status Participants
-#---
-#---
-#---

 
Flashbacks
Title Location Status Date Participants
Property Bought, Property Owned Plaza of Dark Delights, Ravok Graded 3, Spring, 500 A.V. Solo
Fifty Of Course! Marcel's Magical Supplies, Zeltiva Graded 47, Spring, 508 A.V. Solo
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Last edited by Pandaemus on July 17th, 2014, 3:23 am, edited 20 times in total.
Common - Nader-canoch - Hallucination Voices - Crail


User avatar
Pandaemus
Skitsofrantic!!!
 
Posts: 212
Words: 179130
Joined roleplay: October 23rd, 2013, 4:17 am
Location: Sahova
Race: Nuit
Character sheet
Storyteller secrets
Scrapbook
Journal
Plotnotes
Medals: 2
Donor (1) 2013 Mizahar NaNo Winner (1)


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