Appearance Race: Vantha
Gender: Male
Age: 19
Birthday: Seventh Day, Fall Season, 494 AV
Birthplace: Avanthal
Appearance: Varka has a somewhat tan complexion due to continuous work out on the open ice and snow, hunting the various wild game. He is strong, but not bulky, being best described as having an abundance of lean tissue like that of a marathon runner. He has black hair that is rather lengthy spooling down to his shoulders in a somewhat controlled descent. This hair also covers his lip and chin in a somewhat thin facial cover that is continuously shaven then comes back as Varka engages in long hunts. He stands at five feet eleven inches which is sizable though not overly tall and weighs in at one hundred and fifty lbs. His eyes shimmer and change as he is Vantha, but they most often rest on gray.
Eyes:
Green/ Joyful
Red/ Embarrassed
Gray/ Distant
Blue/ Angry
Orange/ Determined
Purple/ Enamored
Teal/ Fearful
Character Concept Varka is a hunter by necessity the gods and goddesses in their bounty give strength to the beasts of the wild, but strength enough and cleverness to use it to Varka and his fellow hunters so that they capture many beasts to cover themselves in the warmth of fur and cook their tenders meats. Though with the many dead creatures before him Varka Iceglaze knows well the fragility of life, like ice it seems sturdy, but a fall, a sudden fire, and it nothing more than battered shards or an indeterminable puddle. Thus he has been taught to seek immortality in the work of his hold, architecture.
In the wilds there are many paths are simple created by the steps of men, but the roads men make are so complex and filled with the twists are turns of the intrigue of the earth and all it's creatures. While architecture is a mystery to Varka he feels truly at home in the wilds. There design is decided by nature who at first glance seems random and ungathered a frit and frat a hodge podge of mish mash, but below that devious surface of illusion is a purity within the variety, a whole in the many pieces that instills a true beauty.
Character History Varka was born to Nara Iceglaze and Tol'Tek Iceglaze in the year 494 AV, he was in every way a healthy babe with a loud cry and a hunger for life and knowledge. For the years of his infancy no strange things occurred though he gave his parents many problems as babies often do. Still they loved him dearly and in their tightly knit home the babe found himself never without care or nourishment.
Once six he began to work in earnest around their small home, helping to clean and to prepare the cottage for the continual winter by making small fixes in the walls. He did this dutifully, but this moment in his life was brief for at seven he was taught by his father about the ways of the hunt, a lesson which changed Varka forever. For four years he learned at the feet of his father then all at once it was taken from him, a life turned into sport, an occasional thing to before feasts. Set to become a builder instead Varka set out to prove himself.
Decked with colorful war paint he traveled into the depths of the wood clothed in only a loincloth. His task was to bring back a meal large enough for his family before he assuredly would freeze to death.
Gripped with the cold Varka set out with chattering teeth gritting in determination. Within the wilds he saw the order in chaos that was nature and it's intrinsic beauty, he wished to never leave this place despite it's fatal intentions, it was not hostile, it merely demanded the hardiness of ice.
Once out on the ice he noted a pack of tusked creatures lolling by the sea, knowing a simple approach would send them splashing away never to be seen by the shivering lad, he looked up and found a way.
Climbing the icy frigid tower looming over the sleeping creatures Varka produced a small hammer given by his mother to knock icicles off the home, he loved this task so much as a smaller child that he never gave it back. Useful now the young boy set to work hammering at the thinnest edge of the top of the spire, cracks slowly forming. For many hours it seemed that this task was for not, then in nearly an instant the ice gave way with a might crack and falling swiftly crashed down upon the unsuspecting creatures.
Sliding down Varka found a flotilla of death, calling to his family they gathered the corpses and with this bounty held a feast that lasted many moons. His ingenuity noted Varka was more than accepted as a hunter, he was respected. Often called on point to hunt dangerous creatures over the years, the man had many close calls and scars to show for it.
At the age of eighteen, by tradition he was given his own chance to make an addition to the hold which would soon house his wife. Many women in the tribe seemed to vie for his affection, but he seemed preoccupied, his gray eyes distant. Soon after finishing this work, Varka now nineteen expressed his interest in leaving.
Varka saw a great wide world out there filled with adventure. When Varka continued on this path, expressing his desire continually his father bade him to leave. For truly if Varka did not wish to stay with his clan, to use his most powerful gift of the mind in the hunt to feed his people then he was nothing more than selfish.
Now roaming the Northern Reach the young hunter is desperately trying to cling to survival, noting suddenly the true need for a stronger shelter than a tent. While he still finds a beauty in nature, living among it constantly he now realizes his folly.
Language Fluent Language: Vani
Basic Language: Common
Poor Language: Fratava
Skills Skill | EXP | Total | Proficiency |
Hunting | SP (15) | 15/100 | Novice |
Wilderness Survival | SP (20) | 20/100 | Novice |
Archery | SP (5) | 5/100 | Novice |
Carving | RB (10), SP (10) | 20/100 | Novice |
Lores Lore of Northern Reaches: Geography
Lore of the Hunt: The Northern Reaches
Possessions 1 Set of Clothing
-White long sleeved shirt
-White pants
-Tighty Whities
-Fur coat (white)
-Black boots
-White Gloves (pair)
-Scarf
1 Waterskin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
-large tarp
-lantern
-2 torches
-bedroll
-blanket
-fishing tackle & hooks
-a full set of tack
-Javelin x 3
-Short Sword
-Shortbow
-Shortbow Arrows (40)
-54 Gold Mizas
-94 Silver Mizas
Heirloom: Stone hammer from his mother
Housing Location: Nomadic
House: Large tent
Ledger Purchase | Cost | Total |
Starting | +100 GM | 100 GM |
Javelin x 3 | -3 GM | 97 GM |
Short Sword | -10 GM | 87 GM |
Shortbow | -30 GM | 57 GM |
Shortbow Arrows (40) | -2 GM | 55 GM |
Gloves (pair) | -5 SM | 54 GM 95 SM |
Scarf | -1 SM | 54 GM 94 SM |
Thread List Carving a Path The Tower