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Feel free to start IC Journaling in this forum. Each character is allowed threads here where they can store notes they learn IC, facts, or even talk about their feelings and inner thoughts. Journals don't need to be in written form, they be anything you as a player thinks suits the personality of the Characte.r
by Faryon Whiteflower on December 10th, 2013, 3:15 am
28th of Autumn 513
Sweet blossom tincture: A liquid base medicine made from a strong mix of Sweet blossom leaves and clear spirits. The Sweet blossom is a flower that grows in dry arid desert regions. Uses: This medicine is used to relieve a case of diarrhea.
Sweet blossom syrup: A bitter syrup made from the stems of the Sweet blossom. The juices is very sticky and high in sugar content despite its bitter taste which comes from the chlorophyll. Uses: Relieves the symptoms of indigestion and flatulence within the bell.
Mandrake Tonic: Made with chopped mandrakes soaked in various other warm liquids to mask the bitter flavor. Uses: To relieve sore throats, coughs, labored breathing and restores lost voices. WARNING: MANDRAKES ARE POISONOUS SO OVERDOSES WILL LEAD TO SICKNESS AND/OR DEATH. USE WITH CAUTION!
Solily Tea: A soothing tea made from the roots of the Solily flower flower and mashed white willow bark. Both can be found in wet, marshy areas or along huge river banks and lakes. Drink one cup of tea three to four times daily for full effects. Uses: Can be used as an anti-inflammatory or pain reducer. It also has high antioxidant, antiseptic and immune-boosting properties. This tea not only provides comfort from pain, but sustains overall health and wellness.
Blumea poultice: A fragrant paste made from the leaves and roots of the Blumea plant. Found in tropical and sub tropical regions. The fruits are highly popular to use as well. Uses: If mixed with cold water and made into a compress can relive fevers due to colds if applies to the back of the neck. If mixed with hot water and made into a compress can help relieve pain in joints, can be directly applied to body parts as well. Has anti-bacterial and anti-fungal properties as well so can be used on various cuts and wounds.
Mugwort Oil: An oil made from mugwort leaves, common wildflowers and diluted alcohol. Common throughout Mizahar this yellow wild flower has a smell similar to the herb Rosemary. Uses: Rubbed liberally on the skin, it works as an insect repellant. Sprinkled in gardens to reduce the number of parasite that would otherwise ravage it.
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Faryon Whiteflower - Healer/ Herbalist in training
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- Posts: 95
- Words: 52395
- Joined roleplay: September 23rd, 2013, 2:08 am
- Location: Riverfall- The Sanctuary
- Race: Human, Drykas
- Character sheet
- Storyteller secrets
- Journal
- Plotnotes
by Faryon Whiteflower on December 10th, 2013, 3:19 am
65th of Autumn 513AV
◾Discipline of personal magic to create three dimensional barriers to protect against foreign djed either by means of blocking it or absorbing it. ◾ Have size, shape, thickness therefore always remember to think three dimensional when creating one. ◾ Have variety and almost unlimited range of uses ◾ Mainly used to block the passage of djed across their spaces but as casters advance can task the shield to do more.
The creation of shields can be done in a variety of ways just depends on the user and what works best for them. Times vary between casters, depending upon level and hastiness of the creation. If time and thought is not put into the creation, the shield might have various flaws and weaknesses not to mention will deteriorate much faster than a careful planned out shield. The hastily created shield will have inconsistencies of size, thickness and purpose which can lead to it not blocking or absorbing djed as planned.
Shields are usually crafted by one individual but group ones are not unheard of. While individual shields have their purpose, a group created one is much more effective but only is as strong as their strongest shielder.
Shields are for the most part invisible and will shimmer in moments when they come in contact by an outside force. A shielder that has alot of training under their belt is able to see a shield created by one that is equal to their level or below but unable to with a higher skill than them. A shield is like a mage's fingerprint or signature and can be linked back to a certain person if their work is well known.
It also must be remembered that shields are living entities since their creation is from one's soul. They can possibly learn, adapt or even grow the older the shields are and how well they are maintained. With that being said with neglect they can quickly deteriorate.
When creating a shield they must be tasked and always initially are to block/absorb foreign djed from passing through. Then they can be further tasked to either block out one of the senses. At lower levels the capabilities is greatly limited and can be loopholes by stacking multiple shields on top of each other, each with its own purpose.
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Faryon Whiteflower - Healer/ Herbalist in training
-
- Posts: 95
- Words: 52395
- Joined roleplay: September 23rd, 2013, 2:08 am
- Location: Riverfall- The Sanctuary
- Race: Human, Drykas
- Character sheet
- Storyteller secrets
- Journal
- Plotnotes
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