Race: Human
Gender: Female
Age: 17
Birthday: 31st of Summer, AV 496.
Birthplace: Zeltiva
Appearance: Juro Eowyien stands at a small height of 5’5. There is nothing too remarkable about her, except perhaps her black hair which had highlights of crimson that were contrasted strikingly by sapphire eyes and quite fair skin complexity. Her face is narrow with cheeks slightly profound, nose and lips and ears relatively thin and slender.
Her favored attire of choice is large to borderline baggy cyan and white robes that left most of her figure to one’s imagination, save for the obvious head, hands, and feet. Throughout all the seasons save for Winter, Juro simply preferred to remain barefoot.
(Additional reference, here.
Will find a facial picture in time. Looked for hours, couldn't find something right. )
Character Concept
Juro is a simple enough but determinant and resolute girl. Her morality could be considered somewhere in the gray, though erring on the side of white. She wishes to practice and better the fields she has devoted herself to, and will go to good lengths to do so. Adventure, conquest, even crime if necessary. She is a composed and level headed person and this reflects back to her morality. While aiming to remain ‘good’, her logic and reasoning prevents her from always choosing the societal chosen path of a paragon, as she finds that there can be better solutions even if a lot of people would disagree.
Her chosen field of magic takes top priority, her chosen profession takes second priority, and all else is behind those two.
Character History
From as early as Juro could remember in her life, she always had a nose in a book. As such, her pursuit of knowledge led her to inadvertently become somewhat of a hermit and awkward to a slight degree around most people. Locking herself away in her room most hours of the day with an arm full of books from the library, she read and read and read. It could be anything, so long as knowledge was derived.
Around the age of twelve, her studies took a turn toward magics. Auristics, to be precise. In all actuality, Juro could think of plenty of other magics that were neater than silly old Auristics, but this was the specific magic that she felt compelled to, drawn to. She was disgruntled at herself on some level or another, but was satisfied with comprehending something so fluently on more levels than one, and so she continued her study of it.
By the age of sixteen, Juro felt mature enough and had worked up enough coin through the profession she took up to support herself to move into a space of her own. Her parents were kind ones, mostly supportive of whatever she would do, and so they let her. With good reason also, she was hardly ever a trouble or nuisance, except for trying to pry her away from her studies to come eat and for general family time. They felt blessed to have such a
Presently, Juro resides in a humble but sufficient private residence alone on the outskirts of Zeltiva. She still does much of what she did in her childhood, but has decided it be best to integrate just a bit more interaction with the world now, and so she fancies going to public areas and doing much of what the rest like to do, though she finds little interest in the people themselves. Of course, she also tends to her small business she has going, her own wares from fletching. She mass purchases lumber from the respective businesses, then shapes it into arrows and (cross)bows. She occasionally takes to a blade to practice a bit, but just enough to know how to use one. She isn’t good with it or anything.
Language
Fluent Language: Common
Basic Language: Kontinese
Poor Language: N/A
Skills
Skills | EXP | Proficiency |
Auristics | 15 SP + 15 RB | Competent |
Fletching | 30 SP | Competent |
Daggers | 5 SP | Novice |
Lores
Lore of Zeltiva Streetplan
Lore of Zeltivan Culture
Possessions
2 Sets of Clothing
-Cyan/White Robe Top
-Cyan/White Robe Bottom
-Simple Undergarments
-Cyan/White Hood
-Cyan/White Boots
-Red/White Robe top
-Red/White Robe Bottom
-Simple Undergarments
-Red/White Hood
-Red/White Boots
2 Waterskins
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Iron Dagger
-Razor
-Balanced Rations (1 Week's worth)
-1 eating knife
-Flint & Steel
100 Gold Mizas
Heirloom: Grandmother’s silver serrated staff. More decorative than anything and a good walking stick, it was still rather pointy and no one would want to fall on it.
Housing
Location: Zeltiva.
House: Cottage. 20x20. Includes a hearth, bunk, chest, chair, table, larder, stove, and workstation for fletching.
Ledger
Purchase | Cost | Total |
Starting | +100 GM | 100 GM |
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