PSA on assassins
This was a very interesting read for me, as I've also suffered those players that have characters that are "Unrivaled artists of death" even though their skills would beg to differ. It's this article that actually got me to create this character; I want to see if I can make an assassin that can back up the hype, do it realistically and then execute a career.
As it stands, Gillar put forth the very least amount of skills one should have:
A Weapon Skill or Poison (L3 in one, L2 in the other)
Stealth, Impersonation, Subterfuge or Seduction (L2 in all or at least 3 out of 4)
Blind Fighting, Escape Artist, Forgery, Cryptography, Intelligence, Unarmed Combat (L1 in all)
As this translates, my target skills will be this, in order of importance:
L3 unarmed combat
L3 scimitar (this might be subject to change)
L2 poison
L2 morphing
L2 stealth
L2 seduction
L2 subterfuge
L2 blind fighting
L2 intelligence
L1 escape artist
L1 forgery
L1 cryptography