Race: Human
Gender: Male
Age: 21
Birthday: Summer, 71 492
Starting City: Syliras
Birth Place: Syliras
Character Concept: Finn is very straightforward at certai times, and others very shy. His personality is ever changing, shifting like his morphing powers. This makes him very unpredictable, although a lot of fun to be around. He has three main goals in his life as of now. His first goal is to get lots of money, and to not have work. (Fighting doesnt count as work to him) His other two goals are to be a powerful fighter as well as a powerful morpher.
Finn greatly dislikes the undead. He really hates them and acts rashly around them. He likes all food, and to lie around doing nothing.
Character History: Finn was born in Syliras. His parents were traveling caravan merchants, so they didn't stay long there. He grew up tending to the horses, and basically being the caravans chore boy. When he got to be 15, he tired of the caravan life, but could do nothing about it, except to pester his parents. It goes without saying, that that did nothing except annoy them. It was around this time, that he discovered morphing magic, from an old book about a famous morpher. In this book was described how the mage had gotten his powers. Using this as a template, Finn spent the next few days meditating and fasting. He had always wanted to have cool powers, and this seemed the best and most realistic way to get them. At the end of those few days, he had successfully seperated his "self" from his body, and could start morphing. He continued training, becoming competent with morphing, before stopping because of an accident. At the age of 21, he finally broke away from the caravan, and went into Syrilas, his birthplace. There, he got the equipment to be a mercenary. However, even if he has fun being a mercenary, it is o ly going to be temporary, in order to accomplish his goals.
Language:
Fluent: Common
Basic: Arumenic
Skills
Skill | EXP | Total | Proficiency | |
Weapon: Dagger (Assassin) | 5, initial | 5 | Novice | |
Weapon: Sword, Double Bladed | 11, initial 15 racial bonus | 26 | Competent | |
Morphing: | 26, initial | 26 | Competent | |
Persuasion: | 8, initial | 8 | Novice |
Lores:
Lore of Horse Care: Brushing
Lore of Business: Managing Capitals
Possessions:
-Simple Undergarments
x1 Leather Belt
x1 Bladed Cloak
x1 Leather Hood
x1 Silk Body Suit
x1 Vest Burglers Stored in vest:( x1 Lost Tongue (4 dose tiny vial) x2 garrotte x2 Mask )
x2 Flare Paste (on belt)
x2 Knife, Spider Throwing (side pockets in vest)
1 Waterskin
-Small gold chain necklace-
x2 Scabbard, Dagger
x3 Knife, Wrist (One on each wrist, one in boot)
x2 Dagger, Assassin (In scabbards on his waist.)
x1 Bladed Boots
1 Backpack which contains:
x4 Weapon Tarnish
Flaxen Pants
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Food is given out daily
-1 eating knife
-Flint & Steel
Sword, Double Bladed
Weapon Harness
Scabbard
Heirloom: Small gold chain necklace
Location: Travelers Row
House: N/A (+500GM)
Ledger
Purchase | Cost | Total |
Starting | 100GM +500GM (From House) | 600 GM |
x2 Scabbard, Dagger | 4gm | 596 gm |
x1 Leather Belt | 4sm | 595gm 6sm |
x3 Knife, Wrist | 3gm | 592gm 6sm |
x2 Dagger, Assassin | 8gm | 584gm 6sm |
x1 Bladed Boots | 20gm | 564gm 6sm |
x2 garrotte | 10gm | 554gm 6sm |
x1 Silk Body Suit | 225gm | 329gm 6sm |
x1 Vest Burglers | 75gm | 254gm 6sm |
x2 Mask | 6sm | 254gm |
x4 Weapon Tarnish | 8gm | 246gm |
x2 Knife, Spider Throwing | 20gm | 226gm |
x2 Flare Paste | 30gm | 196gm |
x1 Lost Tongue (4 dose tiny vial) | 15gm | 181gm |
x1 Bladed Cloak | 40gm | 141gm |
x1 Leather Hood | 10cm | 140gm 9sm |
x1 Weapon Harness | 5gm | 135gm 9sm |
x1 Scabbard | 4gm | 131gm 9sm |
x1 Sword, Double Bladed | 50gm | 81gm 9sm |
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