23rd of Fall, 514
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Ever since the idea had first occurred to her, Khara hadn't been able to fully stop thinking about it. It seemed such a simple thing that would be completely helpful: When scouting out game for the hunters, leave behind something that only she understood the significance of that could later be followed back and deciphered when bringing a hunter back into the area. Even if her initial trip included a hunter, there were still signals she could leave herself behind that would be helpful; potential predators, directions to game trails, the possibilities seemed endless!
Try and hard as she could, the scout couldn't come up with anything to prove her idea bad. It would have to be tried, tested, no doubt modified, and only then would she find out if it was actually plausible. Oh yes, Khara had a plan, but what she lacked was the materials.
Many things had been considered, colored rocks, beads tied to strings that would then be tied to branches, even a dab of paint on tree trunks... but they all seemed too temporary, too delicate and at the mercy of nature's sometimes meddlesome ways. She needed something more sturdy, something that wouldn't just wash away or be stolen by greedy corvid in the area, something affordable.
When the idea had first come to her, she'd considered using strips of fabric of various color, knotted and tied into trees and bushes. It had sounded completely stupid then, but as she had eliminated other ideas the original option came back time and time again until it refused to be ignored. The Chiet didn't nearly own enough clothing to consider sacrificing some older things, which left only one option: Go to The Craft Gallery and see what she could either beg or buy off of the Avora that worked there, or better yet their Chiet assistants.
The Crafts Gallery felt wrong to her as she entered. It clearly wasn't a place meant for her, that was something she had learned rather quickly as a Yasi as her hands had refused to do anything more delicate than some rudimentary fletching. There was a certain envy to the craftsmen that earned their keep there but at the same time the scout knew she could never give up her daily ventures into the outside, the wilds of the mountains called to her far too much.
Khara passed where the weavers and the leather workers were, heading towards the area where the seamstresses and tailors created clothing both basic and extravagant. It was here that the Chiet's nerves finally caught up with her. She had no idea how to ask for what she wanted, let alone know how much it might cost her.
The feeling began to run away with her until she felt the urge to suddenly dart back the way she came, completely throwing away the idea until she could come up with something better or maybe have someone else get the fabric for her, but it was no good. Whatever worries the girl had suddenly began to be replaced by new ones as she found a lone individual standing in the room she had unwittingly entered.
Khara had heard about the female Symenestra that called Wind Reach home, but it had been colored by ugly rumor and terrifying stories of gruesome Harvests that Khara could only begin to guess the truth of. One thing was for certain, there were times when the female game scouts were warned to be on the look out for the pale race and the warnings had always been taken with utmost seriousness. The only problem was that these stories warred entirely with newer information she'd obtained from a very reliable source. From the mouth of her most trusted friend had come nothing but words of praise for the Symnestra that Khara could only guess stood before her.
The pale woman seemed so occupied by her work in front of her that Khara knew she'd have to make her presence known and once more she found herself fighting the instinct to flee. Instead, somehow, she pulled up enough courage to suck in a deep breath before releasing a far too timid sounding "Hello?"
.
Try and hard as she could, the scout couldn't come up with anything to prove her idea bad. It would have to be tried, tested, no doubt modified, and only then would she find out if it was actually plausible. Oh yes, Khara had a plan, but what she lacked was the materials.
Many things had been considered, colored rocks, beads tied to strings that would then be tied to branches, even a dab of paint on tree trunks... but they all seemed too temporary, too delicate and at the mercy of nature's sometimes meddlesome ways. She needed something more sturdy, something that wouldn't just wash away or be stolen by greedy corvid in the area, something affordable.
When the idea had first come to her, she'd considered using strips of fabric of various color, knotted and tied into trees and bushes. It had sounded completely stupid then, but as she had eliminated other ideas the original option came back time and time again until it refused to be ignored. The Chiet didn't nearly own enough clothing to consider sacrificing some older things, which left only one option: Go to The Craft Gallery and see what she could either beg or buy off of the Avora that worked there, or better yet their Chiet assistants.
The Crafts Gallery felt wrong to her as she entered. It clearly wasn't a place meant for her, that was something she had learned rather quickly as a Yasi as her hands had refused to do anything more delicate than some rudimentary fletching. There was a certain envy to the craftsmen that earned their keep there but at the same time the scout knew she could never give up her daily ventures into the outside, the wilds of the mountains called to her far too much.
Khara passed where the weavers and the leather workers were, heading towards the area where the seamstresses and tailors created clothing both basic and extravagant. It was here that the Chiet's nerves finally caught up with her. She had no idea how to ask for what she wanted, let alone know how much it might cost her.
The feeling began to run away with her until she felt the urge to suddenly dart back the way she came, completely throwing away the idea until she could come up with something better or maybe have someone else get the fabric for her, but it was no good. Whatever worries the girl had suddenly began to be replaced by new ones as she found a lone individual standing in the room she had unwittingly entered.
Khara had heard about the female Symenestra that called Wind Reach home, but it had been colored by ugly rumor and terrifying stories of gruesome Harvests that Khara could only begin to guess the truth of. One thing was for certain, there were times when the female game scouts were warned to be on the look out for the pale race and the warnings had always been taken with utmost seriousness. The only problem was that these stories warred entirely with newer information she'd obtained from a very reliable source. From the mouth of her most trusted friend had come nothing but words of praise for the Symnestra that Khara could only guess stood before her.
The pale woman seemed so occupied by her work in front of her that Khara knew she'd have to make her presence known and once more she found herself fighting the instinct to flee. Instead, somehow, she pulled up enough courage to suck in a deep breath before releasing a far too timid sounding "Hello?"
.
"Nari" | "Common"