Intro
The Sikuli are from a world known as Raldat, which is very similar to Mizahar in that it has various types of biomes and ecosystems. Knowledge of this world was quite common during the reign of the Suvan and Alahean empires, and to this day its [[astral coordinates]] 9937548585931312 can be found in many older books on the subject of summoning.
The Sikuli themselves are maggot-like worms that survive by consuming the djed of both living and dead hosts. Colonies will take up residents inside of a host or carcass and feed off of the djed until nothing is left. Often this causes a living host to die, and a already dead host to decompose at a faster rate. In ancient times, Summoners found another unique use for the creatures as well. By becoming a voluntary host with the Sikuli they could take part in a Symbiotic relationship in which both organisms prospered. The Sikuli gained a permanent home and steady source of djed which allowed them to grow and prosper more successfully than when they found more unwilling hosts, and the Summer gained a unique ability through his connection with the creatures. By infecting others with their hosted Sikuli the Summoner could slowly drain the djed of their enemies, but additionally when the Sikuli returned they carried with them bits and fragments of the infested individuals' memories.
History
Much like the common worlds, Raldat was used as a training world for Summoners during the beginning of the Alahean-Suvan war. Because of its similarities to Mizahar it was used a good way to compare how two worlds could become so different despite the traits that they shared. Most of the creatures of Raldat were identified and categorized, and for the most part were seen as simply interesting and possibly useful for specimens in other studies and research. It was not until the conflict grew on both sides of the war that a treasure was found in the form of a maggot like creature called the Sikuli.
The Sikuli were known by the Alaheans for some time before any practical use was found for them. They were believed to be a natural part of the worlds cycle of life as more often than not they were discovered in the bodies of dead animals aiding in their decay. By accident one day a researcher was infested by a specimen of Sikuli he had collected for study and discovered the creatures extraordinary hidden potential. He was put into isolation and observed for several days as he reported hearing voices in his head, whispers and odd thoughts that were not his own. His strength was slowly being drained away and over the course of 10 days his body decreased in muscle mass and he himself lost the energy to even walk as the Sikuli at away at his djed. Once more by accident an attendant also became infected by the Sikuli who were hosted by the researcher, and she too was put into isolation with the original host. The original host after this suddenly showed an increase in his strength and vigor and reported he now started to have memories he did not recognize, visions of people and places he had never seen before haunted his dreams and lurked just behind his eyelids. It was later confirmed that these memories were in fact shared between the host and the attendant he infected, carried by the Sikuli as they traveled back and forth between them.
The creatures fed on djed, and when they did they took with them pieces of memories and impressions from the organism they inhabited. The Summoner who played host to the creatures could then take those memories as their own when the Sikuli shared the excess djed they collected with their host. These little maggot like creatures quickly became essential in the struggle between the warring sides. Summoners who hosted the Sikuli were put into positions of interrogation where they used the creatures to infest, weaken and pull the memories from spies, traitors and enemy soldiers. The information they collected was invaluable, and so the Sikuli earned their place in Alahean history.
Appearance
The Sikuli resemble maggots in nearly every way. Their mouth parts are used for biting and chewing through flesh which allows them to wriggle through an organisms body with relative ease. Their skin secretes a clear mucus which neutralizes the bodies natural defense against foreign bodies, and their soft forms are well adapted for slipping through the smallest of spaces. In a single colony there are two types of Sikuli. The first is the queen who then gives rise to her progeny. She is the largest, some growing to upwards of a foot in length and a width of two fingers. Her children are much smaller in comparison, the largest about an inch in length while the majority are smaller than that. Beyond their size differences the queen can also be identified from her unique coloration. Workers are typically lighter colored with various spot or speckled patterns, where as the queen is darker, sometimes almost black, with no speckle patterns at all.
Behavior
Life Cycle
A queen can be born to another queen at any time during the life of the Sikuli. She is born just as the workers are, but instead of migrating and working inside of the host body she will instead burrow out, typically through the abdomen wall, and leave the host entirely. She cannot survive long outside of the body, a day at most while surviving on what little djed she can collect from the surrounding environment, but the queen gives off a unique pheromone which is very attractive to many types of organisms, prompting animal to eat her. When ingested she will travel into the stomach and intestines and there begin to eat at the lining of the organs as she first begins to feed on the hosts djed. Over the course of a few days she will begin to merge her own djed with the hosts, merging with the tissue itself and becoming more a part of the organism than a simple parasite. She will continue to feed and grow until she reaches full maturity within 10 to 15 days. Once fully mature the queen will begin laying her own eggs and her workers will travel throughout the hosts body, feeding and bringing djed back to the queen to supplement what she consumes within the intestines. During this process the queen suppresses the bodies natural immune system, preventing it from rejecting her and diverting necessary nutrition and blood flow to her nesting area.
The children, or workers, of the queen can live anywhere from a few weeks to a year. When these die they are simply consumed by the other workers, and their djed harvested and returned to the queen. The queen, however, can live for as long as the host and some have been known to survive after the hosts death to invade a new body. When the host organism dies the Sikuli begin consuming and decomposing its body. When the body is fully decomposed until nothing is left then the queen finally dies, or on very rare occasions invades another host body by burrowing into the abdomen usually while the creature sleeps near the decomposed remains of the previous host, or if the new organism comes close enough for full physical contact with the queen herself. This experiences is very painful, and most often the queen dies in the attempt, but when she survives the queen can go on to live just as she had before to produce more offspring and more queens to further their species.
While infesting a host organism the queen herself becomes as much a part of the hosts body as his heart and kidneys, becoming nearly impossible to remove except by dangerous surgical means, but even in this case the host will lose a portion of his own organs in the act. The workers, however, are not fully integrated into the hosts djed and so their levels can be controlled somewhat through the use of typical parasite medications and remedies. Anything that can hurt or harm the host can also hurt or harm the queen, but by extension anything that might hurt or kill the queen will also hurt or kill the host. The Sikuli make no distinction between particular races or organisms. If they can supply them with a steady source of djed and are organic the Sikuli can colonize them.
Queen and Worker Dynamic
The queen rarely, if ever, leaves her nesting area within the hosts body. There she has access to a steady supply of nutrients and djed she requires to survive, and any extra she needs her workers, called kuli, bring to her from other areas of the hosts body. The queen has absolute control over the kuli, and through the telepathic field she can direct them to areas of the host where the desired sources of djed can be found. Kuli are numerous and infest the entire host body, and more are produced every day to replace those that die or are killed by the hosts immune system. Unlike their queen, kuli are not an integrate part of the host organism's djed, and so they must produce a thin mucus while acts as a suppressant to the bodies natural immune system. It also aids in the repair of tissue damaged by the Sikuli as it travels through the host body, such as closing the holes in the skin when the Sikuli burrows in our out. However, it cannot aid in healing damage done externally such as a blow from a weapon or another animal attack. This repair mechanism only functions in a living host, becoming pointless and unnecessary after the organism dies.
Sikuli and their host
The Sikuli are, in a way, a jealous parasite. They do not like to share the space they have within their host, and so they will actually guard against other parasitic invaders that might do harm to their host organism. This defense can also stem to some forms of viral and bacterial infections, as well as foreign or corrupted djed that enters the body. For this reason those infested with Sikuli often have difficulty performing the magic of leaching. As soon as the new djed enters the body the Sikuli swarm and begin devouring it, making it unavailable to use in future spell casting. In the past some have tried to use leeching as a way to feed the Sikuli without infesting another host, but after a time the host would become severely ill as the queen herself rejected over consumption of the corrupted djed.
Over time the infestation will grow to such an extent that the host will no longer be able to function, their djed rapidly being devoured by the Sikuli until nothing is left. Thus if the host wishes to survive he has to find a new source of djed for the Sikuli to consume. Oddly enough the Sikuli are not overly picky about where the djed comes from, as long as it is a pure source and untainted. Often they take the djed from the host simply because it is convenient and easy, but if a new source is provided, for instance a surrogate host, the Sikuli have no qualms in crossing over into the new organism to feast on their djed instead and bring back what they gather to their queen.
The workers will always return to the original host after feeding on the djed of a surrogate. If they do not they will slowly die within the surrogates body as they are no longer connected with a queen which they require to survive.
Abilities
When the queen enters the body of a living host and integrates herself into their djed she forms a deep connection with the organism as their two separate djeds come closer and become one. Due to this sharing of djed the host and the queen share a weak telepathic connection, and while the Sikuli is not intelligent enough to speak she can give impressions to her host as a way of indicating the need to feed, the entrance of a foreign djed into the hosts body, and the birth of a new queen. The host can often hear 'whispers' within their mind which in fact is the collective telepathic field of the queen and her many children within their body. By monitoring the levels of these mental whispers the host can determine the state of his infestation, if they are excited or relaxed, in need of a new feeding or if they are frenzied for one reason or another. Only the queen can give true impressions to the hosts, the rest are simple whispers at the back of the mind and easily ignored.
The Sikuli live by consuming the djed of their host, but in order to prevent them from completely consuming his life he can provide them with a new source of djed on which to feed. When the Sikuli begin to consume more djed than the host can bear the host can find a new organism to 'infect' with his colony. All he needs to do is to get near and physically touch another creature and the Sikuli will burrow through the skin and enter the new organism wherever there is physical contact. Rarely does the new host willingly accept this and thus they usually need to be restrained before the transfer begins. The queen herself can on rare occasions leave her host to feed on a new djed source, but the process is more involved and requires the queen to extract herself from the hosts body and djed. Only through dire need, such as the host cannot provide enough djed to keep the queen sated, or through gentle coaxing by the host will the queen every do this, preferring to just let her kuli return with the djed and present it to her instead.
When the Sikuli travel back to the original host after a feeding they will often share any excess djed consumed with the host, and with it bits and flashes of memories are revealed to the hosts mind. If the kuli are the only ones sent into the victim the flashes are random, but if the queen herself goes and returns she can be instructed to search for a particular memory. Those memories brought back by the queen are more detailed and vivid, but the queen rarely leaves the safety of the hosts body and coxing her out can be a difficult challenge taking days of gentle prodding through the telepathic link. Unless the host willingly and consciously pays attention to the memories as they are brought to him they simply fade into the back of his mind, and eventually will dwindle to nothing and be forgotten as the hosts own memories push the foreign ones away. Through meditation many of these can be brought back to the surface, but more often than not the host will simply ignore them and let them fade until they are no more.
To a small extent the Sikuli can be controlled by their host's will through the telepathic link to the queen. The host can call the Sikuli to travel to a particular region of their body and to breech the skin, for instance when a feeding is required. They can also instruct the Sikuli to use their numbing agent or not so as to cause pain when they burrow into a victim. Doing so though opens the Sikuli up to the victim's immune system and often they do not return. Thus this is only done as a form of torture, and never to gain memories or djed from the victim. The queen can be bargained with through impressions in the telepathic field. She can be instructed to produce more of her children, and sometimes encouraged to exit the hosts body though she has to be returned within a few chimes or risk dying due to exposure to the outside world.
Summoning
The coordinates for the world Raldat are common enough and easy to find in any older book on the subject of summoning, but they do not fall under the classification as a common world. Because of the nature of the Sikuli their threat levels are relatively low unless they take up residence in a host, and so almost any stable portal can be used in their summoning. The most difficult part is finding the Sikuli. Having a familiar greatly increases the success rate of this summoning as it can enter the portal and search the immediate area. It is often easier to identify a colony that is still within a decomposing corpse, but sometimes they can be spotted while still in the living host, especially if the organism has multiple breeches in its skin and the kuli wiggling on its surface. A truly lucky Summoner may even find one on the ground near their summoning portal, which is the most ideal situation which very few can boast of every seeing.
The queen must be brought through the portal either by the Familiar or by the Summoner. If the queen is within the range of the portal the Summoner can simply reach in with his hand or even tongs and pull her out. More often than now, however, a whole decomposing corpse is brought from the portal for the Summoner to dig through in search of a queen. Once brought into Mizahar the queen must be stored in a sealed jar with either fresh earth and green or a recently deceased organism for her to feed on while the Summoner prepares her host. The queen can only be kept like this for a few bells, upwards to a day, before she will begin to wither and die, and so the Summoner must act fast. If he wishes to take the Sikuli into himself to form a colony he must carefully introduce her to his own body by either directly ingesting her (if she is small enough) or letting her burrow in through his abdomen. The ladder is highly discouraged as the process is highly painful and can sometimes lead to death if the queen burrows too far and ruptures another organ as she makes her way to the stomach and intestines. It is recommended if possible to find a smaller queen and directly ingest as this has the highest success rate.
After the first 10-15 days the colonization begins, and at this point the new Host will begin to hear the first whispers and feel the beginning stages of the telepathic link with the queen. It takes only 2 days for the colonization to be completed, and at this time the Host can influence the Sikuli in his body and at this time he will first notice the drain on his Djed.
Once a Summoner takes in a Sikuli colony as its host the process cannot be reversed unless by surgical means. The queen becomes an intimate part of the hosts body and djed, and she will live for as long as the host lives if not longer. While the host can loosely direct when and where the Sikuli move within their body they cannot prevent them from traveling everywhere they wish to go. That means it is very possible they will squirm under the visible skin and break the surface and reveal themselves at random times, which can be quite disturbing for those who see this and do not know about the infestation. Many who host these creatures face social isolation as their body becomes filled with wiggly creatures that disgust most who see them, but this is one of the risks a Summoner must take to fully utilize these amazing creatures.
When a new queen is born within the host the current queen will inform the host of her presence. At this time the Summoner can decide if he wishes to infest someone new, or simply let the queen follow its natural life cycle. Colonization works just like infestation. The Summoner simply has to have physical contact with the new host to be and direct the new queen to burrow into the person's body. The person can also ingest the queen directly if they are more willing for the colonization. The new host will undergo the same process as normal, just as the original did, and the Sikuli's life cycle will continue. [/list]