Winter, Day 22, 514AV
Noven hated ghosts.
The last time he was standing in the Courtyard, there had been at least three council members present, all of them Nuits, half a dozen fellow Pulsers, and a full blown crisis that left the entire citadel on lockdown. Between the red flares and new faces and bald, undead raptor dropping two humans from its talons before morphing back into a naked corpse, the mercenary could hardly be expected two give to shykes about his surroundings.
But now, standing alone amidst the tendrils of a perpetual fog that moved seemingly with a mind of its own, Nov found himself suddenly appreciating Nuit company--a sentiment he did not possess prior to getting out of bed that morning.
He did his best to ignore what sounded like faint voices upon the occasional, errant breeze, or the flickers of pale shapes that dodged in and out of the mist. Sodding hell, it was long past dawn. Yet, somehow the Courtyard--or graveyard, to be more apt--was still as unnerving as if it were pitch dark in the dead of night. Eerie as petch, this place was.
The merc stood as close to the entrance he'd just used as possible. There was a little crooked, winding path that led deeper into the tombscape, but he pointedly refrained from walking it alone. Keene, the Warden Initiate who had joined Bitzer's group six days ago, would be here soon. Then, and only then, would Noven deem it reasonably safe to traverse the grounds. Though the gloomy and often downright macabre settings of the island suited his black, festering mood, he wasn't stupid. Nor had he forgotten his roots. Any and all things that did not abide to what Nov saw as the natural laws of life, which included dead things staying dead and dogs having no more than two eyeballs, were suspicious. And suspicious things were to be treated with utmost caution and doubt.
Gloved hands stuffed in pockets and wool coat drawn tightly around his hunched frame, the merc stared out into the swirling fog, waiting. He didn't mind standing by; it had always been part of the job and more often than not provided some space to breathe, to relish the stillness. Granted, his current settings weren't exactly meditative. But it was quiet, and foreign, and nothing about it reminded him of her.
Ghosts, he could bear. They weren't pleasant, but Nov could endure the sight of them. His nightmares had grown tenfold in horror and frequency back in the Berth. It was part of the reason why he'd volunteered to leave, to get as far as he could from anything that would trigger more painful memories. And it was a good decision as far as he could tell. If anything, the ghoulish atmosphere of the Courtyard helped more than it harmed, providing real, tangible fears in place of his less threatening night terrors.
There was just one thing he sincerely, deeply hoped would not appear.
Ovek lend me luck and Dira show me mercy...and please, please keep Mistress Wanda busy.
The Nuit was reclusive, Nov had been told, and wasn't likely to bother Pulsers like himself. But she was still a Nuit, and one of the creepier looking ones at that. Witch of the Courtyard, some liked to called her, and always wearing the visage of a hag well past her prime. The merc hoped to avoid interacting with her completely. Something about the old crone made the little hairs on his neck stand on end.
Ever superstitious, the man shook his head and chose to dwell on something else. Thinking about her too much might very well summon her and that was a mistake he strove determinedly not to commit.
When Noven had first heard of The Dungeons and its grisly keeper, reason suggested he stay as far away from it was possible. Alas, he'd never been good at listening to that particular voice in his head. And certainly not with something as daunting as a fellow Vexer to contend with back home.
Nov supposed that had been another driving force to this little holiday of his. The rumors of another interrogator, one far too vicious and bloodthirsty to be him, were growing more and more colorful. Some said it was a giant of a man with a machete for one hand and a butcher's knife for another. Others said it was a beautiful woman wrought in the likeness of Krysus herself, with flowing red hair and an insatiable craving for the blood of virile, young men.
It all sounded like horse shyke to him. But Noven knew as well as anyone that rumors didn't start from nothing. And if even a tenth of the things he heard were true, he needed to find this mystery newcomer's identity first. Krysus was known to pit her pets against one another to see which was stronger. If this was some kind of sick game she was playing, he would be ready for it.
First rule of survival: always be at least ten steps ahead of your enemies.
Or make sure you smash them all the way to Dira's domain. Either way, he needed information. And who better to get it from than a master of torture and interrogation older than time and possibly more cunning than the Goddess of Pain and Murder herself?
The sound of approaching footsteps brought Noven's attentions back to the present. He turned, straightening a little upon seeing who it was, and offered a simple, "Hey."