[Note by Crosspatch] Carina Paille

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Carina Paille

Postby Carina Paille on March 19th, 2015, 6:13 pm

Name: Carina Paille

Race: Human

Sex/Gender: Female

Age: 21, born 12 Winter 493 AV

Physical Description: A tall girl, around 5'11". Slender, weighs about
140 pounds. Long, straight auburn hair, green eyes. Narrow hips and nearly-nonexistent breasts. High cheekbones.

Skills:
Dancing: 5
Politics: 20(5 from Starting Package points, 15 from Human racial bonus.)
Singing: 5
Fencing: 5(Trained only in fencing with rules, not outright combat with a fencing weapon.)
Negotiation: 10
Flirtation: 5
Persuasion: 5
Socialization: 5
Riding: 5

Lore: Family Tree of the Paille Family
Lore: Political Landscape of Kenash

Languages: Common (Fluent), Fratava (Basic), Pavi (Poor)

Possessions:
Normal clothing: shirt, pants, undergarments, shoes, and cloak (all linen).
Formal attire: Silk dress, long silk gloves, dancing shoes(heirloom, total value 42 gm, 5 sm.)
1 waterskin
1 week of food (wheat flour, nuts, fruits, one meals' worth of salted beef.)
Comb, brush, razor, and soap.
Eating knife.
Flint and steel.
1 rapier
Standard cottage and furniture, located just outside the edge of Stormgrace plantation.

Ledger:
Item Change Balance
Starting Pack +100 gm 100 gm
Rapier - 20 gm 80 gm


Concept: Raised on one of the Paille plantations, but now left with only a small amount of money and a cottage at the edge of the farm. Having seen first-hand what the way of life in Kenash can do to a family, she seeks to change things there for the better.

Personality: Driven, ambitious, overconfident. Mildly naive. Holds herself to a high standard of good conduct. When she's able to relax, she can be flirtatious and teasing.

Ethics: Opposes the system of Dynasties and Magistrates in Kenash, as well as the debauchery around which the city thrives.

History: An only child. A member of the Paille Dynasty Family, in little more than name. Her mother died before Carina spoke her first words, the only thing she left behind for Carina was her mother's formal clothes. Her father, the second son of a second son, didn't wield any significant power and held only a little wealth to begin with. He compounded this by spending half his days carousing and gambling on the Six Sisters. Before his death, Carina was rather spoiled. Her father's relatively little wealth was still more than enough to afford a life of some luxury. For the first nineteen years of her life, Carina was essentially a debutante. During this time, she would often go down to the Six Sisters against her father's (hypocritical) instructions and join in the revelry there. This was also when she learned the skills of the high class: fencing, horseback riding, politicking, and such. After her father's death, however, life collapsed around her

With her father no longer there to stave off the collectors with his name, his gambling debts quickly caught up. By the time they were finished, Carina was left with only a small home just outside the family lands, a few possessions, what she viewed as a pittance in mizas, and her mother's clothes. Fearing for her fate as a young girl alone, she went and bought a weapon that she had some idea to use, and resolved to carve out a new life for herself. She dreams of dismantling the plantation system and tearing down the Six Sisters, but knows that this dream is near-hopeless, at best.

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Last edited by Carina Paille on March 31st, 2015, 6:06 pm, edited 1 time in total.
Carina Paille
Player
 
Posts: 7
Words: 1668
Joined roleplay: March 19th, 2015, 3:00 am
Location: Kenash
Race: Human
Character sheet

Carina Paille

Postby Crosspatch on March 31st, 2015, 2:03 pm

Image

Hello there!

I'm Crosspatch, one of the friendly CS Liaisons on Mizahar! I've been looking over your Character Sheet, and I have noticed some minor issues that need to be resolved and fixed. Sadly these need to be done before you can continue roleplaying, so let's take a look at them shall we?

  • As winter 515 AV has yet to come round your PC would be presently 20 years old, not 21.
  • "Fencing" is not a valid skill in Mizahar. If you mean to use a fencing weapon (for example a rapier) be it for sport or for combat, please label it as "Weapon: Weapon name" - i.e. to use a rapier would be "Weapon: Rapier."
  • It is required that you clearly state which skills are Starter Package (SP) skills and which are Racial Bonus (RB).
  • Please specify the riding animal you are using with your riding skill; it is likely "Riding: Horse."
  • Even if you are staring off as a Dynasty member regardless of where abouts they stand in the family, you must follow the specific PC guidelines for those in Kenash. You will also need to see permission for your member to be of the Dynasty from your local ST or regional ST.
  • In terms of your character's history, I find it highly unlikely that a Dynasty members would allow their family to fall into debt without consequences, nor would they probably either abandon their family either to whatever fate may come- please take this into consideration with your character's history.
  • Any items brought must be listed in the character’s possessions and in the ledger along with their price. Several different items cannot be lumped together. A good example of a ledger is as so;
    ItemPriceMoney
    Starting Package+ 100 gm100gm
    Candle-1 gm99 gm
    Shirt-1 gm98gm

    Code: Select all
    [table]Item|Price|Money
    Starting Package|+ 100 gm|100gm
    Candle|-1 gm|99 gm
    Shirt|-1 gm|98gm[/table]

Once these problems have been dealt with, drop me a PM and I'll remove this intervention and approve your CS for you. Also if you have any questions don't hesitate to ask and I'll do my best to answer!


Crosspatch
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Crosspatch
The multicoloured bear
 
Posts: 185
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Joined roleplay: July 29th, 2013, 9:14 pm
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