Rhov
Character
Basic Information
Name: Rhov
Race: Chaktawe
Sex: Male
Age: 19
Birthday: 18, Summer, 496 A.V.
Birthplace: Eyktol
Race: Chaktawe
Sex: Male
Age: 19
Birthday: 18, Summer, 496 A.V.
Birthplace: Eyktol
Appearance
In a word, Rhov appears feral. His mane of unkempt hair has been tamed into a warrior's cut, mostly shaved into a mohawk with a wolftail hanging wild. He bears the classic Chaktawean eyes, solid onyx orbs cool and dark as a desert night. Choosing to adorn the traditional paint of the Kalanue Tribe, Rhov usually has a pair of angled designs above and below both his eyes. His skin carries a healthy bronze sheen, marred only by smattering of scars gained from hunts gone wrong. Standing at 5’10” and weighing 190 lbs., Rhov is not especially physically imposing, but if one looked closely, they would see hard muscle earned from years surviving the Eyktol wastes with his tribe.
Scars:
Scars:
- Thin scar on his right bicep.
- Long, curved gash on his left arm.
- Large scar on right forearm.
Tattoo :
Concept
Personality: Rhov is direct in his mannerisms, almost overly so. He believes in simple solutions to complex problems, and as such, will often take the path of least resistance when given the chance. He is both passionate and stubborn, a combination which has landed Rhov in trouble with elders and peers on multiple occasions. He has trouble holding his tongue and often speaks his mind, even when it would serve him otherwise to just keep quiet.
Merits: Passionate, Fierce, Loyal, Honest
Flaws: Blunt, Impulsive, Stubborn
Likes: The heat, starlit nights, stories around a fire, the wilderness
Dislikes: The cold, crowds, disloyalty
Merits: Passionate, Fierce, Loyal, Honest
Flaws: Blunt, Impulsive, Stubborn
Likes: The heat, starlit nights, stories around a fire, the wilderness
Dislikes: The cold, crowds, disloyalty
History
Born into the Kalanue Tribe, Rhov experienced a childhood fully immersed in Chaktawean culture. His youth was filled with stories under star-filled desert nights, with misadventures of brash adolescence, and with a constant yearning to prove himself to his family. As he grew in age, so too did both his abilities and responsibilities. He learned how to track even the most elusive prey from his father, and since he has led many a hunter to an unfortunate prey. Just as he came into his fullest within the Kalanue, his searching had begun. While his banishment from the tribe was brief, the answer he received from Eywaat inspired him to abandon the world he knew and seek out his destiny beyond the desert sands. With only his guardian to guide him, Rhov left his tribe, left his home, and strives to find his place in the world.
Skills
Physical
Skill | Experience | Total | Level |
Weapon: Angle-Knife | 14 (SP) +1, +2 +3 +2 | 22 | Novice |
Endurance | +2 +3 +2 +5 +1 +1 +3 +3 | 20 | Novice |
Unarmed Combat | 5 (SP) +1 +1 +1 +2 +2 +1 | 13 | Novice |
Stealth | 5 (SP) +2 +2 +2 | 11 | Novice |
Running | +1 +1 +3 +2 | 7 | Novice |
Acrobatics | +1 +1 +1 +1 | 4 | Novice |
Wrestling | +1 +2 | 3 | Novice |
Brawling | +1 | 1 | Novice |
Bodybuilding | +1 | 1 | Novice |
Dancing | +1 | 1 | Novice |
Mental
Skill | Experience | Total | Level |
Observation | +3, +3 +5 +5 +3 +2 +4 +4 +3 | 32 | Competant |
Tactics | +1 +2 +2 +3 +3 +3(SXP) | 14 | Novice |
Wilderness Survival (Desert) | 10 (RP) | 10 | Novice |
Philosophy | +1 +1 +1 +1 +1 +2 +2 | 9 | Novice |
Land Navigation | +1 +2 +2 +1 | 6 | Novice |
Subterfuge | +1 +3 | 4 | Novice |
Intelligence | +2 +1 | 3 | Novice |
Meditation | +1 +1 | 2 | Novice |
Planning | +1 | 1 | Novice |
Social
Skill | Experience | Total | Level |
Socialization | +3 +2 +4 +3 +2 +1 | 15 | Novice |
Rhetoric | +3 +2 +2 +1 +2 +3 | 13 | Novice |
Intimidation | +1 +4 +1 | 6 | Novice |
Persuasion | +2 +2+1 | 5 | Novice |
Flirting | +3 | 3 | Novice |
Interrogation | +1 +1 +1 | 3 | Novice |
Storytelling | +1 +1 | 2 | Novice |
Negotiation | +1 | 1 | Novice |
Teaching | +1 | 1 | Novice |
Trade
Skill | Experience | Total | Level |
Tracking | 26 (SP) +2 +3 +1 +1 | 33 | Competant |
# | - | - | - |
# | - | - | - |
Arcane
Skill | Experience | Total | Level |
Flux | +2 +2 | 4 | Novice |
# | - | - | - |
# | - | - | - |
Lore and Languages
Social
Novos Arlen: Awahtoklo
Gene Duval: Owner of the Spinning Coin
Gene Duval: Contact Provider
Cage Name: Exodus
Calidus: Guardian of Lavendar Ruins
The Captain: Suvan ghost skilled in flux and the Suvanja
Asen: Half-Dhani drinking friend
Asen's ring with a snake eating its own tail
Asen: Got tattoo at the same time as her
Sylirians value their honor to much.
Hollands “Raging Whirlwind”
Holland: The Mercenary with a smart mouth
Syliras: Shoes and shirts are generally required
Hannovi: Eypharian from Sunberth
Deviana Blackwood: Syliran Doctor with a caustic tongue
Gene Duval: Owner of the Spinning Coin
Gene Duval: Contact Provider
Cage Name: Exodus
Calidus: Guardian of Lavendar Ruins
The Captain: Suvan ghost skilled in flux and the Suvanja
Asen: Half-Dhani drinking friend
Asen's ring with a snake eating its own tail
Asen: Got tattoo at the same time as her
Sylirians value their honor to much.
Hollands “Raging Whirlwind”
Holland: The Mercenary with a smart mouth
Syliras: Shoes and shirts are generally required
Hannovi: Eypharian from Sunberth
Deviana Blackwood: Syliran Doctor with a caustic tongue
Location
Syliras: Land of Plenty
Location: The Bronze Woods
Location: The Spinning Coin
Location: Lavender Ruins
Location: Purple Forest
Location: The Inked Pen
Location: Kabrin Road
Location: The Bronze Woods
Location: The Spinning Coin
Location: Lavender Ruins
Location: Purple Forest
Location: The Inked Pen
Location: Kabrin Road
Skill and Trade
Tracking: Sensing Movement
Tracking: Boot Prints
Tracking: Can Tell a Lot From a Foot Print
Tracking: Where There's Smoke There's Fire, Where There's Fire There's People
Brawling: Mudball Special
Unarmed Combat: Headbutt
Wrestling: Basic Grappling
The Way of the Crow
Tracking: Tracking through a ghost's memories
Flux: About pushing past the body's maximum potential
Flux: Tapping into inner djed
Flux: Moving djed from one part of the body to another
Socialization: Alcohol loosens one's social barriers
Dancing: Basic position with a partner
Dancing: 'Violent' dancing
Endurance: Pain of a tattoo
Weapon Knife: Knives are versatile weapons
Weapon Knife: basic countering and parrying
Endurance: focusing rage to ignore the pain'
Planning: Luring out a target
Bounty Hunter: Never forget your warrant
Tactics: Planning an escape route
Intelligence: A home can tell much about its occupants
Tracking: Boot Prints
Tracking: Can Tell a Lot From a Foot Print
Tracking: Where There's Smoke There's Fire, Where There's Fire There's People
Brawling: Mudball Special
Unarmed Combat: Headbutt
Wrestling: Basic Grappling
The Way of the Crow
Tracking: Tracking through a ghost's memories
Flux: About pushing past the body's maximum potential
Flux: Tapping into inner djed
Flux: Moving djed from one part of the body to another
Socialization: Alcohol loosens one's social barriers
Dancing: Basic position with a partner
Dancing: 'Violent' dancing
Endurance: Pain of a tattoo
Weapon Knife: Knives are versatile weapons
Weapon Knife: basic countering and parrying
Endurance: focusing rage to ignore the pain'
Planning: Luring out a target
Bounty Hunter: Never forget your warrant
Tactics: Planning an escape route
Intelligence: A home can tell much about its occupants
Misc
Lore of Kalanue Tribe Culture
Lore of Eywaat
Awahtoklo: He Who Leaves None For The Crows
Maybe I Belong After All
Ghosts of Lavender Ruins
Myri: Goddess of War
War is bloody and dishonest
Side effects and aftermath of possession
Going right where it hurts.
Sizing an opponent up
I don’t fight to please others, I fight to win.
Don’t rush blindly into a fight with an unknown opponent.
Passing out in a fight
The dangers and wonders of the Eyktol landscape
Taste of apple pie
Manacling a target
Lore of Eywaat
Awahtoklo: He Who Leaves None For The Crows
Maybe I Belong After All
Ghosts of Lavender Ruins
Myri: Goddess of War
War is bloody and dishonest
Side effects and aftermath of possession
Going right where it hurts.
Sizing an opponent up
I don’t fight to please others, I fight to win.
Don’t rush blindly into a fight with an unknown opponent.
Passing out in a fight
The dangers and wonders of the Eyktol landscape
Taste of apple pie
Manacling a target
Languages
Language | Proficiency |
Tawna | Fluent |
Common | Basic |
Shiber | Poor |
Possessions
Clothes
- Simple brown and white coat
- Simple brown pants
- Simple white shirt
- Simple brown boots
- Simple undergarments
Utilities
- Comb
- Brush
- Razor
- Soap
- Waterskin
- Balanced Rations (1 week's worth)
- Eating Knife
- Flint and Steel
- Leather Boots
- Leather Pants
- Cotton Jacket
- Manacles
- Key
- Rope, Hemp (50 ft)
- Leather Armor
- Scabbard, Dagger
- Map of Sylaris
- (1) Gauntlet, Teethed
Housing
- Lodging currently at The Fool's Errand.
Heirloom
- Ancestral Knife- Given to him by his father before Rhov left his tribe, Rhov considers this weapon curved blade priceless.
Ledger
515
Item | Gain/Loss | Total |
Starting Package | +100gm | 100gm |
Cashed in Housing | +500gm | 600 gm |
Pants, Leather | -1.6 gm | 598.4 gm |
High Boots, Leather | -1 gm | 597.4 gm |
Jacket, Cotton | -8 sm | 596.6 gm |
Map of Sylaris | -2 gm | 594.6 gm |
Manacles | -15 gm | 579.6 gm |
Key, Average | -20 gm | 559.6 gm |
Rope, Hemp (50 ft) | -1 gm | 558.6 gm |
Leather Armor | -10 gm | 548.6 gm |
Scabbard, Dagger | -2 gm | 546.6 gm |
2 lbs of black paint, Chaktawe Import | -8 gm | 538.6 gm |
Tent, one person | -2 gm | 536.6 gm |
Blanket, Winter | -0.05 gm | 536.55 gm |
Bedroll | -0.01 gm | 536.54 gm |
(1) Gauntlet, Teethed | -5 gm | 531.54 gm |
Tatoo, Medium Colored | -6 gm | 525.54 gm |
Summer Common Living Expenses | -135 gm | 395.54 gm |
Pie Eating Contest | -2 gm | 393.54 gm |
Ale (3) | -0.03 gm | 393.51 gm |
Bottle of Ale | -0.05 gm | 392.47 gm |
Spring 515 AV Wages | +910 gm | 1302.47 gm |
Summer 515 AV Expenses (Inactive) | -0 | 1302.47 gm |
Fall 515 AV Expenses (Inactive) | -0 | 1302.47 gm |
Thread list
Spring 515
Day | Thread | Status | Reward |
5th | [Job Thread] [The Bronze Woods] He Who Hunts Monsters | Graded | Obseravation +3, Philospohy +1, Intelligence +2, Hunting +1, Tracking +2, Stealth +2, Endurance +2, Running +1, Land Navigation +1, Intimidation +1, Weapon: Angle Knife +1, Tactics +1, Acrobatics +1, Brawling +1, Unarmed Combat +1, Syliras: Land of Plenty, Location: The Bronze Woods, Awahtoklo: He Who Leaves None For The Crows, Novos Arlen: Awahtoklo. Tracking: Sensing Movement, Tracking: Boot Prints, Tracking: Can Tell a Lot From a Foot Print, Tracking: Where There's Smoke There's Fire, Where There's Fire There's People, Brawling: Mudball Special, Unarmed Combat: Headbutt, Maybe I Belong After All, Injury: Cut will last for six days, less with healing. It will fade into a thin scar. |
11th | [The Spinning Coin] Two Men Enter | Graded | Observation +3, Socialization +3, Philosophy +1, Planning +1, Rhetoric +3, Negotiation +2, Tactics +2, Weapon: Angle-knife +2, Wrestling +1, Acrobatics +1, Unarmed Combat +1, Location: The Spinning Coin, Gene Duval: Owner of the Spinning Coin, Gene Duval: Contact Provider, Cage Name: Exodus, Wrestling: Basic Grappling, The Way of the Crow |
12th | Just a Flesh Wound (Devi) | Graded | Endurance: 3, Observation: 4, Philosophy: 2, Land Navigation: 1, Intelligence: 1, Socialization: 2, Interrogation: 1, Teaching: 1 Storytelling: 1, Deviana Blackwood: Syliran Doctor with a caustic tongue, Intelligence: A home can tell much about its occupants |
22nd | Have Your Pie and Eat it Too | Graded | Endurance +1, Observation +2, Socialization +3, Storytelling +1, Rhetoric +1, Interrogation +1, Syliras: Shoes and shirts are generally required, Event: Pie eating contest at the Rearing , Hannovi: Eypharian from Sunberth, The dangers and wonders of the Eyktol , Taste of apple pie |
27th-28th | [The Lavender Ruins/The Purple Forest] War Never Changes | Graded | Running +1, Observation +5, Socialization +2, Tracking +3, Acrobatics +1, Land Navigation +2, Stealth +2, Endurance +3, Subterfuge +1, Tactics +2, Interrogation +1, Persuasion +2, Rhetoric +2, Meditation +1, Flux +2, Prayer +1, Unarmed Combat +1, Philosophy +1, Location: Lavender Ruins, Ghosts of Lavender Ruins, Location: Purple Forest, Being possessed by a ghost, Tracking: Tracking through a ghost's memories, Flux: About pushing past the body's maximum potential, Tapping into inner djed, Flux: Moving djed from one part of the body to another, Myri: Goddess of War, War is bloody and dishonest, Calidus: Guardian of Lavendar Ruins, The Captain: Suvan ghost skilled in flux and the Suvanja |
29th | Ink and Ale (Asen) | Graded | Observation +5, Intimidation +1, Persuasion +2, Socialization +, Flirting +3, Dancing +, Endurance +2, Philosophy +1, Side effects and aftermath of possession, Socialization: Alcohol loosens one's social barriers, Dancing: Basic position with a partner, Dancing: 'Violent' dancing, Asen: Half-Dhani drinking friend, Location: The Inked Pen, Asen's ring with a snake eating its own tail, Asen: Got tattoo at the same time as her, Endurance: Pain of a tattoo |
33rd | [ The Fighters Pits] The Secret To Nothing | Graded | Weapon: Angle Knife 3, Observation 3, Unarmed 2, Acrobatics , Subterfuge 3, Intimidation 4, Persuasion 1, Rhetoric 2, Tactics 3, Philosophy 1, Meditation 1, Endurance 5, Wrestling 2, Knifes are versatile weapons, Weapon Knife: basic countering and parrying, Going right where it hurts, Syrians value their honour to much, Sizing an opponent up, I don’t fight to please others, I fight to win, Don’t rush blindly into a fight with an unknown opponent, Hollands “Raging Whirlwind”, Basic grappling, Endurance: focusing rage to ignore the pain, Passing out in a fight, Holland: The Mercenary with a smart mouth |
50th | [Job Thread][Sunset Falls] Fall From Grace | In Progress | N/A |
89th | Escalation (Katelyn) | Graded | Planning : 1, Intimidation : 1, Hunting : 1, Tracking : 1, Running : 3, Unarmed Combat : 2, Observation : 4, Stealth : 2. Rhetoric : 2, Tactics : 3, Land Navigation : 2, Endurance : 1, Bodybuilding : 1,Planning: Luring out a target, Location: Kabrin Road, Manacling a target, Bounty Hunter: Never forget your warrant, Tactics: Planning an escape route |
Winter 515
Day | Thread | Status | Reward |
9th | Foxhunt | In Progress | N/A |
29th | [Job Thread] Conflict of Interests (Alexander Faircroft) | In Progress | N/A |
31st | Snow Night | In Progress | N/A |
87th | The Most Dangerous Game Pt. 1 | In Progress | N/A |
88th | The Most Dangerous Game Pt. 2 | In Progress | N/A |
90th | The Most Dangerous Game Pt. 3 | In Progress | N/A |