[Verified by Crosspatch] Branimir

(This is a thread from Mizahar's fantasy role playing forums. Why don't you register today? This message is not shown when you are logged in. Come roleplay with us, it's fun!)

In this forum, all the character sheets are kept for player characters. Feel free to come on in, browse the forum, look at what sort of characters others have created, and then begin your very own!

Moderator: Liaisons


Branimir -- Physical Appearance

Postby Branimir on July 1st, 2015, 8:40 am

Physical Appearance

ImageRace: Human
Gender: Male
Age: 23
Birthday: 17 Fall, 491
Birthplace: Zeltiva

Physical Description: Standing half ahead above his fellow man, Branimir could look attractive. The proportions of his body are such that he's spared the gangly appearance tall people often give off. Shoulders, arms and legs all serve to make him look slender but rarely awkward. His gait is energetic, his movements precise.

And yet, there is something off-putting about the young man. He rarely seems to smile or blink, his face just barely containing a disapproving scowl behind a mask of impassive disinterest. Barnimir looks at people and they often cannot help feeling like he judges them. He walks past a crowd and people are under the impression those precise steps are carefully measured to lead around them, each step a subtle snub.

It's been suggested more than once that if he relaxed or even smiled, the young man with the subtle asketic musculature could be quite pleasing to the eye. But as matters stand, he seems intent on not being that and not being off worse for it.
Last edited by Branimir on July 2nd, 2015, 4:59 pm, edited 3 times in total.
User avatar
Branimir
Player
 
Posts: 68
Words: 69460
Joined roleplay: June 27th, 2015, 1:27 pm
Race: Human
Character sheet
Storyteller secrets
Plotnotes

Branimir

Postby Branimir on July 1st, 2015, 8:41 am

Character Concept

Strengths: Analytic thinker; driven; insightful; inquisitive; organized

Flaws: Emotionally distant; highly critical of faults; obsessive; proud; vengeful

Personality: To Branimir, knowledge isn't just power. More importantly, knowledge is knowledge. Born with an insatiable curiosity for nearly everything and a driving hunger to understand not just what is happening but also why things happen, the pursuit of knowledge has been a driving, all-consuming passion. A passion so powerful and so dark that it often drives a wedge between him and other people. When he does things they conceive of as taboo or downright malicious they do not comprehend that all he seeks is understanding. In all fairness, neither does he comprehend their objections.

Being used to negative reactions to his ravenous curiosity, Branimir at one point stopped trying to build lasting personal relationships with people. The kindness and compassion of others still allows these to grow sometimes, but Branimir tends to not see them for the treasures they are and is more likely to unwittingly exploit them to the brink of the other person's ability to give... then discard them and move on. Professional relationships, he tends to take somewhat better care of.

Of all the things he understands, the understanding that he actually knows very little is both clearest and most maddening. That alone tends to ensure that he attempts to apply some amount of caution around those he wants to learn from or gain employ from. The sad truth is that he is in theory a fully functional social being. He simply values his pursuit of knowledge higher than the tender feelings of his fellow men and women. He is aware of this but finds himself utterly unwilling to compromise for the sake of some teary-eyed waif or angry landlord.

Indeed it is his manic obsession with reading, research and putting his thoughts and assumptions -sometimes preternaturally brilliant, sometimes insanely outlandish and often a bit of both- to paper that allow others to tolerate him at all. Being around Branimir is a bit like watching a moth flirt with a candle flame it's been said: Watching an obsessive dance of attraction and rejection in which there are no winners, only survivors. Which may be a very astute observation.
Last edited by Branimir on July 1st, 2015, 8:52 am, edited 1 time in total.
User avatar
Branimir
Player
 
Posts: 68
Words: 69460
Joined roleplay: June 27th, 2015, 1:27 pm
Race: Human
Character sheet
Storyteller secrets
Plotnotes

Branimir -- Character History

Postby Branimir on July 1st, 2015, 8:42 am

Character History

 
Current
After an unsettling encounter that threatened to uproot a lot of the things Branimir thought to know or at least believe in, the young man left his home city. Packing two heavy crates of all the things in his life that could be moved, he kissed his mother good-bye, shook his father's hand and promised to write them, as prodigal sons do. He walked the house he grew up in one last time, letting his hands soak in as many memories as they could.

Then he simply strode off to the harbor and booked a passage to Riverfall where he intends to take a new look at life. If only he knew how to get those crates off the ship by himself when he got there.

 
Recent History
Like any sane human being, Branimir had of course always revered the Gods. He'd paid tribute to Laviku was befit anyone living by the sea and when the dreams started, he'd taken to praying to Nyself before he went to bed. Often enough, it felt as if the God of Dreams heard him and kept gifting him vistas of faraway or long gone places and their often beautifully alien architecture. And on those nights when he didn't sleep, there was Leth to consider, though that was always something of a wary consideration. The God of the Moon being an unpredictable sort.

But from the time he could read, none had held more reverence in Branimir's eyes than Eyris. Here was a goddess who seemed to exemplify and share the young man's passions. There was no need to pray to her for something in turn, no wary regard as with the impulsive Leth. There was just, in as far as any human being might risk to consider such things, a kinship. A dvivine being Branimir would not just respect but love for her existence and the things she stood for.

In retrospect, it shouldn't have surprised him that, in his interpretation of what transpired at the least, this love would be reciprocated. It was supposed to have been bis 22nd birthday, but in all frankness, Branimir had forgotten about that. The badly damaged folio in his hands had been doused with wine or maybe even blood and he wanted to copy every single word before the ink could smudge. Working into the night in his lodgings was not a rare thing for the boy, but today, it felt harder than usual.

Cats yowling outside, pots and pans clattering in the common room, drunks banging on his door. He forced his way through all distractions trying to at least have a legible copy of the book. Someone else would need to make it pretty again, illuminating and binding the pages. But he could at least save it. So absorbed was he in copying the letters of the writing, he barely paid attention to their meaning. Later, he'd think it fated that the book in question was a folio on the Lykata cult. Then it was just a book in need of saving from the deeds of brutes.

When Branimir set the final strokes to the last page, the door to his room opened. A breathtaking woman stood in the doorway, smiled, then let herself in. Before he could protest, the woman explained that she would take his finished copy. That made him want to protest even more, but the lady had an aura of command he couldn't deny. When she took the pages from his hand, she ever so lightly brushed her fingers across it. Dumbfounded, Branimir stared at the glowing mark her touch had left behind.

"Serve me," Eyris, for that was of course who the nightly visitor was, spoke in quiet somber tones, "And in time you shall gain all the knowledge there is to be found. So you may have it, have it and save it. For yourself, and for me."

 
Adulthood
Thus set on a course, his parents, caring as they were as much as hoping for a better life for their son, enrolled him in the Zeltivan University once he was of an appropriate age. There he would be able to pursue his dreams and, as they knew or at least hoped, excel in his chosen field.

Given his nature, Branimir's relationship with his parents was never as warm as they'd have preferred, but it was still one of respect and care. Even if they were his inferiors intellectually -and they were- he at the very least felt indebted to them for allowing him to amass the knowledge he sought and not force him into becoming a fisherman or sailor or other menial thing.

Of course, Branimir did excel at his studies. At least the theoretical parts. At least the ones that weren't boring repetition of things he already knew. So he did excel when his mind was stimulated with challenges or fed with new information. He did however feel little inclination to take time away from his theoretical studies to pursue an understanding of physical construction, for example.

Instead he'd visit courses in the College of Scholars and learn of the history of the world and other matters, telling himself this was done with an eye towards improving his understanding of architecture or just to exercise his brain. In practice it had him designing buildings that were pleasing to the eye and would have been a joy to inhabit but which in fact could not be built due to the weight of their components and other statical problems.

It was frustrating because he realized his shortcomings, because he hated them, and because he could not bring himself to address them as readily as he should to advance in his courses. Instead, he quietly floundered for a year, preferring to learn sundries and ignoring his priorities. At first, he beat himself up over it, but soon, he told himself, he'd found a solution. Impassive, logical and a huge blow to his pride:

He took on menial work. He could not stand for his parents financing an education that was under threat of going nowhere. Neither could he stand feeling dependent and indebted. So Branimir took to working for his keep and his education, even if it went nowhere. And work he did.

Certainly, it was in the University Library. Certainly, his task was honorable in itself, finding worn books and copying them for posterity, or at least for the next few generations of students who'd use them to rest their cups on or what other horrible things they might do. Having had little training, but a naturally pleasing hand and better talent at recreating the technical drawings in those books than illuminating them, he made up for it all with the passion he brought with him.

A passion for knowledge that he translated into a passion for saving knowledge. From time's passage, from the salty Zeltivan air and from the depredations of men and women who could not see what treasures these works held. Even while copying a work was not quite the same as reading it and he never managed to retain a book that had become a piece of work for him to its fullest, he still enjoyed it all.

Monographs about hunting a particular kind of small deer long since extinct, tall sailors' tales made up to be reports of fact, faulty but grandiose theories on the relation between the interplay of the Gods and the weather in Nyka. He saved them all. To Branimir, there was no useless knowledge. There was only knowledge. And knowledge was power, but more importantly, knowledge was knowledge.


 
Childhood
Life was a drag before he started dreaming. His father was a shipwright in Zeltiva, one of many. Thus his parents were hardly wealthy, but neither were they poor. They got by more often than not and could afford their son some rudimentary education. Of course he excelled. Anything less would have meant to waste that precious gift and in general would not have sat well with the boy himself.

He'd been smart for as long as he could remember. Other children had been bigger or faster or better liked, but the boy, Branimir, had had a knack for not just seeing but understanding what he saw. And what he understood he could more often than not manipulate to his advantage. Being somewhat sociable back then, little Branimir would of course play with the other children. But, children being children, there were days when such play turned to his detriment.

Very very quickly, the child learned he didn't like to lose. Didn't like it at all. Him understanding things came in quite useful when he went about extracting revenge for his losses. Marking another child with honey so bees would beset it or making sure they soiled their new clothes so their parents would notice was, literally, child's play. Certainly, trouncing the others would have been more satisfying, but his strengths lay elsewhere and he grudgingly accepted that.

It all changed as Branimir grew older and started noticing the dreams. It is said all mortals dream each nicht, they simply don't remember most of their dreams when they wake up. But Branimir remembered vividly. He dreamed of walking among the ghostly buildings of the lost Eypharian cities and marvelling at their beauty. Stalking the halls of the grand citadel in Sylira and thinking he could do so much better. Watching Ravok appear from the prow of a boat and just wondering, and marvelling at the ingenuity of both Gods and men.

Soon it became impossible to tell what had come first and what was second. Had he dreamt up these things, then read up on them or otherwise informed himself as best he could? Or had he heard about them, then given them shape in his dreams? One seemed to fuel the other in a neverending cycle. The important thing he took from it, however, was that he truly came to love the idea of designing buildings.

Beyond the mere accumulation of knowledge, this became a driving goal for him. It was just that his hunger for knowledge and understanding wasn't diminished by it. It did become informed by this love of architecture, but was that high art not more than simply building a house that wouldn't collapse within a year? Would the perfect houses, the perfect cities they would shape, not take into consideration the land and the plants and animals and people therein? Of course they would. Architecture might have become his form of expression, but all knowledge was still knowledge and thus desirable.
Last edited by Branimir on July 7th, 2015, 3:53 am, edited 4 times in total.
User avatar
Branimir
Player
 
Posts: 68
Words: 69460
Joined roleplay: June 27th, 2015, 1:27 pm
Race: Human
Character sheet
Storyteller secrets
Plotnotes

Branimir

Postby Branimir on July 1st, 2015, 8:48 am

Languages

Fluent Language: Common (native)
Basic Language: Nader-Canoch (years of studying old texts)


Skills

Skill EXP Total Proficiency
Architecture 11 SP, 15 RB 26 Competent
Calligraphy 05 SP 05 Novice
Copying 05 SP 05 Novice
Drawing 10 SP 10 Novice
Mathematics 10 SP 10 Novice
History 09 SP 09 Novice



Gnosis

 
Lykata
Lykata is the Gnosis power that Eyris - Goddess of Wisdom - grants her followers. It allows them to take an object or thing of any sort and read the past history of that object gaining insight on where it came from, what it’s purpose was, and who crafted or created it. These objects can range from those crafted to those organic - meaning bones, fossils, and even bodily fluids and scat.

Branimir's Gnosis Mark of Eyris takes the form of a silvery blue Lormar symbol on the back of his left hand. For obvious reasons he keeps that hand otherwise unadorned.

 
1st Mark
Starting Gnosis

The singularly marked Lykata can invoke random images associated with objects. They might gain simple insight such as species, race, or even a name. If they are lucky they will be able to see purpose or perhaps even the mood of a contributor. Level ones don’t often get more than two or three impressions off any singular object. However, if they move through a location and try and ‘view’ more than one object at a time they can often get a pretty decent idea - via random glimpses at contributions - of what a location or set of objects was used for.



Lores

  • Technical Drawing
  • The Lykata Cult
Last edited by Branimir on July 7th, 2015, 3:43 am, edited 4 times in total.
User avatar
Branimir
Player
 
Posts: 68
Words: 69460
Joined roleplay: June 27th, 2015, 1:27 pm
Race: Human
Character sheet
Storyteller secrets
Plotnotes

Branimir -- Worldly Possessions

Postby Branimir on July 1st, 2015, 8:49 am

Worldly Possessions

Clothing:
  • White Linen Shirt
  • White Cotton Shirt
  • Black Leather Vest
  • Black Leather Pants
  • Black Linen Pants
  • White Llama Wool Cassock (Robe)
  • Cotton Undergarments
  • Black Leather Gloves
  • Black Leather Belt
  • Black wool coat
  • Patchwork leather cloak
  • Black Leather Boots
  • Black Leather Riding Boots


Sturdy Hardwood Chest:
  • Waterskin
  • Backpack
  • Comb (Wood)
  • Brush (Wood)
  • Soap
  • Razor
  • Balanced Rations (1 Week's worth)
  • Eating knife
  • Flint & Steel
  • 10 Candles
  • 20 Sticks of Charcoal
  • 2 Quills
  • 4 oz. of Ink
  • 20 Sheets of Parchment
  • 4 Blank Books
  • Watertight Scrollcase
  • Wooden Smoking Pipe
  • Leather Tobacco Pouch
  • 10 oz. of Sywart Pipeweed


Silver Symbol of Eyris: A small pendant on a fine silver chain worn wrapped around his right wrist so the pendant tends to dangle into his palm.

Exquisite Book: "Cause and Effect -- An Explanation of the World Around Us" -- A book on Physics; has a stamp from the Zeltivan University on the inside cover. Mostly deals with applied physics including formulae and experiments the reader might try themselves. Surprisingly entertaining considering the topic.

Exquisite Book: "The Foundations of the World -- Being a Treatise on Construction Materials of all the Lands of Mizahar" -- A sprawling tome on building materials; has a stamp from the Zeltivan University on the inside cover. Has applications for (Novice) Masonry and possibly other fields. At least in as far as the selection of materials is concerned.

Architect's Toolkit: Contains all the tools needed to plan and execute the construction of a building that will stand longer than a fortnight and is mostly composed of right angles if intended. Contains a spirit level, yardstick, various rods and flags, a ruler and other geometric tools.

Beltpouch:
173 Gold Mizas, 7 Silver Mizas

Journeyman's Staff: This was Branimir's father's. After he'd finished his apprenticeship as a shipwright in Zeltiva, he'd walked to Syliras and around the Suvan Sea to quite literally practice his trade. To aid himself on the trip and have something to defend himself with he crafted the customary staff, really more of a cross between a walking stick and a staff. When his son announced his desire to leave the city, it was the one thing Branimir's father insisted he take (while his mother brought forth a year's worth of provisions). It's come in handy on those long caravan trips, but the young man wouldn't know which end to hit someone with if it came to that.
Image
Branimir for his part enjoys carrying the staff. On the one hand he imagines it lends him an air of being more than an utter theoretician in his chosen art. On the other hand, his Lykata Gnosis allows him to remind himself of his father whenever he so chooses. All he needs to do is still his mind and grip the staff.


Housing

Currently renting a room at Atri's Place in Riverfall.


Ledger

 
Fall 515
Purchase Cost Total
Starting Funds Fall 515 105.7
 
Summer 515
Purchase Cost Total
Starting Funds Summer 515 173.7
23 Nights at Atri's Place, Riverfall -23 GM 150.7 GM
Living Expenses Summer 515*Most of which was spent on a ship hence the Poor standard of living -45 GM 105.7 GM

 
Starting Package
Purchase Cost Total
Starting Money +100 GM 100 GM
Housing Cash-In +500 GM 600 GM
Architect's Toolkit -250?Went off the Navigator's Toolkit as both would contain a lot of smaller, more delicate tools for measuring angles and distances 350 GM
20 Charcoal -0.1 GM 349.9 GM
2 Pouch, Belt -2 GM 347.9 GM
4 Book, Blank -12 GM 335.9 GM
10 Candle -0.1 GM 335.8 GM
4oz. Ink -4 GM 331.8 GM
2 Quill -01. GM 331.7 GM
Scrollcase, Watertight -5 GM 326.7 GM
20 Parchment, Sheet -4 GM 322.7 GM
Pipe -5 GM 317.7 GM
10 oz. Sywart 0.5 GM 317.2 GM
Holy Symbol, Silver -25 GM 292.2 GM
Book, Exquisite -50 GM 242.2 GM
Book, Exquisite -50 GM 192.2 GM
Chest, High Quality -3 GM 189.2 GM
Gloves, Leather -0.1 GM 189.1 GM
Belt, Leather -0.2 GM 188.9 GM
Pants, Leather -1.6 GM 187.3 GM
Riding Boots, Leather -2 GM 185.3 GM
Robes, Llama Wool -10 GM 175.3 GM
Cloak, Leather -1 GM 174.3 GM
Vest, Leather -0.6 GM 173.7 GM
Last edited by Branimir on September 11th, 2015, 12:28 pm, edited 13 times in total.
User avatar
Branimir
Player
 
Posts: 68
Words: 69460
Joined roleplay: June 27th, 2015, 1:27 pm
Race: Human
Character sheet
Storyteller secrets
Plotnotes

Branimir

Postby Branimir on July 1st, 2015, 8:49 am

Thread History
User avatar
Branimir
Player
 
Posts: 68
Words: 69460
Joined roleplay: June 27th, 2015, 1:27 pm
Race: Human
Character sheet
Storyteller secrets
Plotnotes


Who is online

Users browsing this forum: No registered users and 2 guests