[Issues found by Crosspatch] Myra Aktaion

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Myra Aktaion

Postby Myra Aktaion on June 30th, 2015, 8:26 pm

Myra Aktaion

Name: Myra Aktaion (pronounciation: Mee-rah Ack-tay-on)
Race: Drykas
Age: 18
Birthday: 87th day of winter, 497 AV
Gender: Female
Myra has dark, thick, coarse black-brown hair with some wave and a few curls. She has a somewhat angular jaw, balanced with soft cheeks and large pale mint green eyes flecked with navy blue. Her eyebrows are strong but shapely. She is extremely nimble and adept at climbing and jumping gracefully. She weighs around 100 pounds and is 5'2" tall, and across her body in various spots, including her entire back, her hip bones, her neck and down her arms are strange almost swirling scars. These are marks from removed tattoos, though she herself doesn't understand this, as you will read in a moment.

Personality Traits: Myra can be distinguished by her silent, thoughtful and observant personality, at first glance. Upon deeper inspection, she is revealed to have a light and easily humored spirit. She has a brilliant smile with dimples in each cheek, but she doesn't show it often because of her hard life. She has a lot of conflicting traits that seem at war with each other inside of her, and sometimes make her seem inconsistent in her actions and behaviors. She is constantly plagued by deep fear, but constantly fights it with a determined spirit. She will often slip into thoughts and actions that reflect a self-hate, yet one of her missions in life is to love and treat others with kindness. She never shies away from physical challenges, unless those challenges seem illogical to her. Despite her lack of head knowledge, she is quick minded and smart, and easily learns and masters skills. She is always seeking peace in her soul, and in her journey for that, she has developed and fought many unhealthy behaviors, such as addiction to fighting, and addiction to other adrenaline producing activities such as dangerous climbing and jumping, and she has not yet overcome her instinct to run away whenever she is uncomfortable. She has come to never trust another soul, sometimes she even fails to trust herself. However, she can be defined as a courageous girl, because she refuses to let her weaknesses and fears guide her, and only falls prey to them when her last strength fails.

PHYSICAL APPEARANCE:


Image
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History: Myra has no memory before the age of 10. In fact, she has no idea what her actual birthdate is or where she came from. Her earliest memory involves waking up inside an empty shack on the side of a mountain in the dead of night with nothing but a name, the thin nightgown on her back, and a body covered in scars. Just outside the shack, a Nightwalker stood tied to a post. She somehow, miraculously, survived alone as a young child, quickly mastering survival techniques, social skills, language, and a moral compass with the loyalty, protection and transportation of her horse (whom she named Shift). Over the years she has been plagued with bad friendships, abandonment by those she cared for, and enemies seeking her life, but she holds on to a hope that she will eventually meet some honorable people she can call friends.

Over the course of the eight years she can remember, Myra has traveled the length of Sylira, Taldera, and part of Kalea, seeking knowledge and understanding.
Skills:
wilderness survival 25 competent
weapons fighting 5 novice
hunting 15 novice
riding 10 novice
herbology 5 novice


Lores:
// Knowledge of Edible and Poisonous Plants (Taldera)
// Knowledge of Wildlife (Sylira, Taldera, Kalea)
// Tactical Improvisation in Wilderness
// Knowledge of Equine Behavior





Location:
Lhavit (tented just outside of)


Language:
Common | basic to fluent


Ledger:
items purchased... plus/minus... end total...
starting package +100 gm 100 gm
throwing dagger -1 gm 99 gm
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Possessions:
 
Clothing
-simple harem style trousers (black)
-shirt (green)
-corset style vest (black)
-simple boots (black)
-cloak (black)
 
Housing
-one large tent
-large tarp
-bedroll
-blanket
 
Survival Tools
-flint & steel
-two torches
-lantern
-compass
-waterskin
-eating knife
-throwing dagger

 
Transportation
-Nightwaker horse
-full set of tack
-two large saddlebags

 
Personal Items
-soap
User avatar
Myra Aktaion
trust the moon, defy the wolves
 
Posts: 8
Words: 3160
Joined roleplay: June 30th, 2015, 4:35 pm
Location: Lhavit
Race: Human, Drykas
Character sheet

Myra Aktaion

Postby Crosspatch on July 9th, 2015, 7:58 am

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Hello there!

I'm Crosspatch, one of the friendly CS Liaisons on Mizahar! I've been looking over your Character Sheet, and I have noticed some minor issues that need to be resolved and fixed. Sadly these need to be done before you can continue roleplaying, so let's take a look at them shall we?

  • As a note, Novice skills are 1 to 25, Competent skills are 26 to 50.
  • Due to being (presently) Novice in Wilderness Survival can you please clearly state somewhere the one environment type your PC is familiar with? (Example types include: Desert, Forest, Hills, Marsh, Mountains, Plains, Sea or Underground).
  • It is required that you clearly state which skills are Starter Package (SP) skills and which are Racial Bonus (RB).
  • No child (nor most adults) would be capable of surviving out in the wilderness alone without anyone to look after her - let alone travelling alone without any assistance from caravans. Mizahar is a dangerous place, there are no little single shacks in the mountains nor no small villages without guards. Please take this into consideration.
  • The skill "Weapon fighting" is not a valid skill. Weapon skills specific to what is being used, and are labelled as "Weapon: Weapon name”.
  • At creation you are only allowed two starting lores, not four. Additionally your lores are too broad. A lore is some form of general knowledge that the character has gained over their lifetime. Such as knowledge on a particular deity or knowing the layout of a particular city.
  • Please specify the riding animal your character is familiar with, i.e. "Riding: Horse".
  • As per the tent starter package, the value of your horseshould be of about 200gm or less. A Nightwalker is valued at 500gm - please pick a different horse. As you are a Drykas why not pick a Cyphrus Strider?
  • Is your PC's understanding of Common at fluent, or of a basic levelling? Please confirm this. As a note, you are allowed only one fluent language at creation with an optional basic and poor language option.
  • You appear to be missing an Heirloom. An Heirloom can be any one item as long as it is under the value of 50gm, is meaningful to the character and is not magical in any shape or form.

Once these problems have been dealt with, drop me a PM and I'll remove this intervention and approve your CS for you. Also if you have any questions don't hesitate to ask and I'll do my best to answer!


Crosspatch
User avatar
Crosspatch
The multicoloured bear
 
Posts: 185
Words: 180521
Joined roleplay: July 29th, 2013, 9:14 pm
Location: Under the paperwork
Race: Staff account
Medals: 1
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