Solo Where Leaders Are Made

A lesson in leadership and politics from Aris Riverwatcher

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Not found on any map, Endrykas is a large migrating tent city wherein the horseclans of Cyphrus gather to trade and exchange information. [Lore]

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Where Leaders Are Made

Postby Dravite on August 20th, 2015, 10:00 pm

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10 Summer, 515 AV
8th Bell, Morning
The Watch, Endrykas


"Look who showed up"
"Am I late?" Dravite smiled and carried himself to the floor mats slowly, taking a seat on one of the rugs. He closed a hand over his broken lower rib and cringed; he needed to slow down.
"You're fine, I've only been here for a bell," Aris admitted, "you can start by telling me how the group is doing; by my time they should be just north of the Uvic Lake."

The horse lord didn't ask any more questions; instead he closed his eyes and concentrated on drawing a connection with the web. The glowing blue tendrils were inviting, almost warm, and Dravite knew he had been spending dangerous amounts of time within the web; each time having to overcome the temptation to stay just a little longer, travel a little further, and call the ancient magic home.

Swiftly he roved beyond the tent; past the Wind-knotted Gate, through the snaking miles of tall grass, and around the Uvic River until he had gone far enough north to catch up with the patrol group. Slowly he circled them, checking on their auras; the strong pools of djed of which he counted thirteen. After that he took his search wider, mapping the plain and any dangers he came across; nothing that alarmed him, nothing which the group could not handle. When he returned to them they seemed to be setting up camp and after another three chimes passed he was sure of it.

Dravite opened his eyes and saw the dimly lit expanse of The Watch tent in front of him, home. "They are exactly where you put them with a drift of wild pigs to the west, a large herd of deer far north, and a hunting party east of them on the border."
"How many Watchmen?" Aris inquired.
"Thirteen."
"Good, they stuck together."
"They are setting up camp already."
"Odd," Aris admitted, "perhaps they mean to water their horses and hunt for the day in order to continue later with full bellies."
"Wise?" Dravite asked.
"Somewhat but they have disobeyed my direct orders."
"I could deliver a message in the web," Dravite offered.
"Yes, but first, I have something for you to read," Aris smiled and moved closer to Dravite in order to offer him a book; a rare find in the city of tents.
"Leadership and Politics; A Season with the Horse Clans," the man read the title aloud.
Aris smiled, "It's not a bad book, if you don't mind reading in common."
"It's not my favourite language, but I'll give it a go."
"Get comfortable."

Dravite lay back against the cushions scattered across the hand woven rugs and opened the book, turning the pages until he found the start.
"Go on, read aloud, this is a favourite of mine."

The horse lord smiled before indulging Aris' wishes.

"It's late summer, 474 AV, and I am a captive of the horse people, better known here as the Drykas. They live in family groups consisting of a leader; I've come to learn they call Ankal, a number of wives, the first of which holds significant weight within the pavilion, hunters, elderly of which there are few, children, and slaves. The Drykas people are not unkind to me. I am fed once a day and free to walk about the pavilion once all of my daily chores are done. This group is called Bluehide, they fall under the Emerald Clan, who I have come admire for their hunting prowess.

There are a total of seven clans, each with a vast number of Pavilions who can trace their bloodlines back to these groups. Emerald, Ruby, Sapphire, Topaz, Opal, Amethyst, and the Diamond Clan make up the seven. The Diamond Clan are responsible for an organisation they call The Watch, a group of young men and women tasked with protecting the city from outside dangers and enforcing the seven laws. I am considered one of those dangers, picked up just west of a large lake; the men on horseback came at me as if they knew my exact location.

The Ankal of the Bluehide pavilion is taking a fourth wife this morning. I am told this is a rare honour among the Drykas people and only men of high standing within the city are free to take more than the rumoured three most do. The leader is responsible for overseeing all of the political aspects of everyday life. He is charged with the responsibility of not just his own life and those of his wives and children, but every member of the pavilion, whether they are related to him by blood or not. Even I as a hard working slave am permitted to simple rights, a clean bed, a hot meal, fresh water, and an education in Pavi, the native language used by the horse people.

An Ankal is strong willed, determined, takes his time to make the right decisions, and masters his craft, be it riding, hunting, or any number of weapon skills. The rise to leadership in this city is achieved through blood, sweat, and hard work, though only one of his children is allowed to take his place one day, it is said that his first wife can take charge were he to meet an untimely end, and only up until one of the chosen sons come of age. It is rare for women to lead a pavilion in Endrykas.

This is another ritual I have had the privilege of witnessing. A young boy in his fourteenth summer of life has made a special connection with one of the wild horses that roam the plains. They call these horses Striders and there is something sacred and unspoken about the bond between man and beast in this city. I watched as the boy lay on his belly while they lit their sweet smelling ritual smokes and used flesh biting tools that smell of alcohol to carve marks into the boy's skin; a ceremony that continued well into the night. When they were done two men had to help lift the boy and though he had not made a sound through the entire experience, I saw pain in his eyes, blood and black ink running down his back and the lengths of both legs that twisted my insides tightly. Man they called him and man he was, for I have seen none so brave in the big city of stone far east of Endrykas, in a place were true leaders are made, not born."


Dravite put his forefinger between the paged and held it closed. "A slave," he smiled, "from Syliras?"
"Yes," Aris nodded, "but in those pages important lessons lie."
"Of leaderships, politics, and the city we call home."
"And have you learned anything so far."
The horse lord looked thoughtful, "An Ankal's blood does not make you a leader, it takes hard work and sacrifice for those in your care."
Aris smiled slowly, "and what of politics within our city?"
"The clans govern the city and use The Watch to police the seven laws."
"And do you know what those laws are, Blackwater?"
"Most..."
"Then keep reading, but first, a message."

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Dravite
Ra’athi of The Watch Troha to Tavehk
 
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Where Leaders Are Made

Postby Dravite on August 20th, 2015, 10:11 pm

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"Tell Bayon I want them far north of their current location before dusk tomorrow."
"Anything else?"
"Bayon will not greet you in the web; that is a job for Komuru, his current Webbing Mage."

Dravite held the book in his lap and bowed his head, meditating, blocking out all sound and thought until he was able to trance and move throughout the web freely. Again his journey took him across the plain and again he counted the number of Watch members to make sure of their safety. "Komuru?" He spoke and a reply came swiftly.
"Yes?"
"My name is Dravite Blackwater and I work for Aris within The Watch. I am sending a message on his behalf intended for Bayon."
"Go ahead."
"Aris would like to see you far north of your current location by dusk tomorrow."
"Far north by dusk tomorrow?" Komuru repeated to make sure he had caught everything.
"Correct."
"Thank you, Blackwater; I will pass the message on now."

Dravite circled the area to make sure no new threats had closed in on the group of thirteen and then returned to Endrykas and his physical form.
"Message delivered; still thirteen and all safe."
"Good work," Aris nodded, "read."

"The Seven Laws are as follows, Windmarks are won by those who earn them and this individual is then given full clan status. All Drykas must work hard in their field of expertise to provide for the greater good of the people. Striders are sacred; abusing one of these animals is grounds for exile. The clan is sacred and all members will rally when summoned. Dignity is sacred, no man, woman, or child should be left to suffer. The Ankal's word is final and all disputes within the pavilion will be judged and decided on by him. And the last law I am not privy too, though I have been told that all pavilions are responsible for this seventh and final law."

"What is it?" Aris asked.
"The protection and upkeep of the Drykas Web," Dravite replied.
"That's right; above all else, perhaps this is the most sacred of all."

The horse lord thought on the man's words for a moment, watching the man's features tighten as if deep in thought. He noticed that Aris suddenly looked far away and decided to keep reading in order to bring him back.

"I am tasked with the role of gatherer and trusted to work among the many women and children of the Bluehide pavilion. Every morning we go out into the fields in search of wild berries, nuts, fruits, grains, herbs, seeds, and roots. This along with any meat brought back by the pavilion's hunters makes up a balanced diet that will see them through without any outside influences or trade taking place. I've noticed that there has been a trade system set up for years with my home city of Syliras, where we send travellers with goods to the border and Endrykas provides us with a guide that nine times in ten leads our trade caravans to the city in one piece.

The Bluehide members have informed me that they often buy their weapons at the marketplace and sell their animal hides to our traders for a little extra miza to see them through the winter or spend later in the spring when the city is closest to RiverFall where the coloured men live. All outsiders are provided with a place to camp near the marketplace that never sleeps and are not permitted to venture into the heart of Endrykas. Today I was privileged enough to get the tour and meet the Ankal of the Opal Clan who is marrying one of his daughters to the Bluehide pavilion leader. She is not a very beautiful girl, but they call her 'healer' and say she is twice marked by the gods.

I wonder in these quiet moments of contemplation whether this particular binding is political, or merely a decision made by the Bluehide leader to strength his bloodline with a woman who can heal flesh wounds by touch alone. If he has in fact done it for himself and his line, I would call it a wise decision made by a good leader, but if his hopes of taking this girl as wife were to strengthen his standing within the Opal Clan, I find myself wondering what political gain he has achieved; more renown, better livestock, a closer seat to the heart fire? These people, the Drykas, prize people above all else, what then could they possibly have to gain with the art of politics?"


"What do you think?" Aris asked.
"I think he made the choice as a leader, not a politician."
Aris smirked, "I did too, and that’s why the next few pages surprised me."
Dravite arched a wheat coloured brow, "how interesting."
"Isn't it just? I've kept that book close ever since I found it on a trip to the stone city. Some of the ink in the later pages was water damaged and is hard to read, but I believe it is the only copy in existence as its all hand written like some kind of journal."
Dravite held the book out to Aris, "you've looked after it well."
"Keep it," he said, "I think you need it more than I do and you will be responsible with it."
"I'll keep it safe," Dravite promised.
"I know you will; now, onto our lesson, you want to be a good leader? Then I will teach you what I know."



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Dravite
Ra’athi of The Watch Troha to Tavehk
 
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Where Leaders Are Made

Postby Dravite on August 25th, 2015, 12:59 am

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"Leaderships," Aris began, "is all about staying a few steps ahead of the men and women under your command. What do you think this means?"
Dravite watched the man for a few long ticks before he answered, "planning ahead?"
"And what do you need to plan ahead?"
"Foresight?"
Aris smiled, "knowledge, organisation, courage to make the right choices."
Dravite sighed, "What happens when you make the wrong choice?"
"Blackwater that Grass Bear was not your fault."
The horse lord cast his gaze at the decorative mat beneath him, "I should have set other people to keep watch, but I was too proud and stubborn."
"And now what are you doing?"
"Blaming myself," Dravite muttered.
"No, son; you're reflecting on your mistakes, learning from them, breaking them down to find what can be improved upon next time," Aris encouraged, "reflection is a powerful tool, use it wisely and you will find your future will be free of the woes from your past."

Dravite closed his eyes and thought about that night, he had been tired, so tired he could barely lift his arms or keep his eyes open. He thought about his mother and the Windborne pavilion. He thought about the bear, his wife, and his son; the actions leading up to that night, and those that followed.
"What are you doing?" He heard Aris ask.
"Meditating," the man said quietly.
"A man's shoulders look too heavy for his mind to be clear."
Dravite smiled and opened his eyes, "who is the best leader you have ever followed?"
"Farlk Sunfire," Aris admitted.
"Sayeth of The Watch?" Dravite asked.
Aris nodded, "The Watch has come a long way in the many years I've served, but none have quite managed to bring us together like this man; especially now that Endrykas is growing in numbers and there is a higher need for young Watchmen like you to start training and working your way through the ranks. Before all of this, before clan sent their best to help us, The Watch was a real mess; not everyone is responsible for helping any way they can."
"I have a long way to go," Dravite knew as much, "but nothing will slow me down."
"Not even a broken rib," Aris laughed.
The horse lord smiled, "why don't you take a higher position? You're a good Watchman."
Aris was quiet for a time, "my place is with the new recruits, that is where I feel most comfortable."
"But you're a good leader," Dravite told him.
"I teach better than I lead and besides, I am content with what I have."
Or perhaps you are scared to fall, to fail, yourself and others, Dravite thought, "not being afraid to get up and try again," he finally spoke up, "is what makes a good leader."
"Here in The Watch we call that getting back on the horse," Aris chimed, "I find it rather fitting."

Dravite lay back on one of the cushions and opened the book Aris had given him.

"Four days has passed since the wedding and only now have I seen the Bluehide Ankal emerge from his quarters. I thought perhaps there might be some kind of bedding ritual to follow once the binding was through, but I have seen the Ankal's newest wife tending to some of the women and children of the Bluehide group. She works harder than most of the slaves; believe me, I would know, yet spends little time with her new husband. All five of them sleep together in one bed like a pride of lions, each as attentive as the other. I have never had the chance to study a family group quite like this one and I find the Drykas people to be both mysterious, and cunning. They're smart, strong, civilised and yet, some of their customs almost come across as barbaric."

The horse lord laughed causing Aris to look up suddenly, "what?"
"It's funny, that's all," Dravite admitted, "what outsiders think of us."
Aris grinned, "Wait until you read about the part when he first witnesses the Ankal take a life."
"Why doesn't he ever name him?"
"The Bluehide Ankal?"
"Yes."
"Read on," Aris encouraged," you'll soon find out."

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Dravite
Ra’athi of The Watch Troha to Tavehk
 
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Where Leaders Are Made

Postby Dravite on August 28th, 2015, 12:48 am

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"Politics, it still seems strange to partner the word with the image I have conjured of these people. The Ankal of the Bluehide pavilion has a brother, his name one I am able to decipher as of yet for their language is thick and fast spoken. I know that he is younger but only by a few summers. He has two wives, a beautiful dancer named Clover and a sensible animal handler who goes by the name Ash. Clover is the daughter of a high ranking Watchman, while Ash hails from very humble beginnings, a family of gatherers who visit from time to time and pitch in with the Bluehide pavilion on most of their hunting trips. Both Clover and Ash speak excellent common and have made me feel very welcome amongst their people. When I inquired last eve about the city's government and leadership, she wasn't able to tell me much more than I have already surmised; The Watch is tasked with executing swift justice whenever one of the major seven laws is broken, though this can also be done by the Ankal of any Pavilion.

My first experience of 'justice' came in the form of a lame horse. One of the Bluehide Striders was attacked in the tall grass by a member of small pavilion. The horse would survive, but young man charged with injuring the animal was swiftly beheaded by the Bluehide Ankal, who acted without remorse and had sought no council from his own pavilion or the clans. Exile is the sentence for abusing the children of the gods, yet this young man had paid with his life. When no trial followed, I made it my business to try and get to the bottom of things but I had to be careful who I questioned for I soon found out Clover had the Ankal's ear and anything I told her got back to him within twenty four bells. I tested this once or twice to be sure with a white lie that the Ankal approached me over the very next day. I managed to talk my way out of the grave I realised I was digging myself, and was more careful about the stories I then spun."


"Politics," Aris interrupted, "what are politics?"
"Control?" Dravite asked.
"Can you elaborate?"
He stared at the pages of the handwritten diary, "control of a group?"
"You're very close," Aris smiled, "influencing others, getting into a position of power and studying the distribution of control within a community is how we define politics. The Seven clans are our government and The Watch is the law in our city."
"How did he get away with killing that boy?" Dravite inquired.
"He has put himself in a position of power; what do you think he might have done to find himself there?"
"He married well," Dravite observed, "and his brother's wife had influence within The Watch?"
"Good, now you're thinking," Aris smirked, "but why would she help the Ankal when seeing him gone would put her own husband in a position of power within the growing pavilion?"
"I don't know..." The horse lord looked thoughtful for a chime, "love?"
"I doubt that," Aris shrugged.
"Ambition?"
"A dangerous trait in a woman," the Watchman agreed, "Clover had her eyes set on something and I think she felt the Ankal was the better of the two brothers to take the pavilion in the direction they needed to go."
Dravite smiled, Aris had an interesting way of looking at things and a fresh approach to teaching. "She's dangerous, perhaps more so than the Aankal himself."
"Why?"
"Because she dreams up these plans while he gets his hands dirty," Dravite explained.
"A fair observation, what decision would you have made as their leader?"
"To follow the rule book."
"Exile?"
"Yes," Dravite nodded.
"Then you are everything this man is not," Aris grinned, "Leadership isn't selfish, you lead a group, you need to think about what is good for everyone, not just yourself; read on."

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Dravite
Ra’athi of The Watch Troha to Tavehk
 
Posts: 722
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Where Leaders Are Made

Postby Dravite on September 13th, 2015, 10:03 pm

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Dravite was just about to begin reading when he felt something nagging at the very fabric of his existence. The horse lord set the book down upon the woven mat and bowed his head, his eyes falling closed as he slipped into a trance that took him to the web. Komuru was there to greet him, "Blackwater," the man's voice echoed through the glowing blue strands of the web like the vibration of a strummed sting instrument.
"Is everything all right?" Dravite asked.
"Aye, we have finished here and discovered a few tracks that might belong to the Zith; Bayon's plan is to head north, but steer west before it gets too late."
"Then you do not plan to camp near the lake?"
"No, perhaps just north of it come nightfall; will you be able to inform Aris of our plans?"
"Of course," Dravite assured the man, "I will do that now unless there is anything else you needed?"
"That is all," Komuru assured him before leaving the web.

The Watchman traversed the webbing all the way through the city of tents and out into the vast Sea of Grass until he came to the makeshift campsite that had been set up by the group. Everyone was accounted for and well it seemed. Dravite turned for home, finding shortcuts faster than he used to in order to get back to the city in good time. When he returned to himself and opened his eyes; Aris was on his feet wearing a concerned look.

"Is it the group? Are they all right?" The man inquired.
"Everyone is fine, Komuru had a message."
"From Bayon? Go on."
"They have decided to continue north after the discovery or what they believe are Zith tracks."
"And where will they camp?"
"They hope to set up camp before nightfall just northwest of the lake."
Aris nodded, "good, this is what I hoped for all along."
"Do you think they will be safe?" Dravite asked.
Aris was quiet for a time, "no one is ever safe out there, young man; the Sea of Grass is unpredictable and must always be respected."
"Did we send enough people?"
"Did we keep enough?" Aris countered, "what if there was an attack on the city? All of these things need to be taken into consideration."
Dravite nodded; that made a lot of sense, "I understand."
"It's not easy being a leader and making the right decisions for everyone is it?" Aris smiled.
"No, it isn't."
"Which is why it is always important to consider every possible outcome and use this line of thinking to plan accordingly. What would you do if the group were attacked during the night?"
Dravite fell quiet, contemplating what action he might take, "find out what I could from the web before I sent riders."
"How many?"
"Enough to bring home survivors."
"And if they too were attacked?"
"I've made the wrong decision haven't I?"
Aris smiled, "you need to be smart, calculating, and stay one step ahead," his teacher encouraged, "it's easy to make a mistake and difficult to get something right the first time. Extra planning may just lead to a better result, but every chime you spend making that decision could spell disaster for the people in your care."
"You've left me with a lot to consider," Dravite admitted.
"Good," Aris grinned, "that is all for today, take that book, study it, consider every action taken by both sides; I think you will learn a lot."
"Thank you," the horse lord smiled and struggled to his feet, "I will take good care of it."

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Dravite
Ra’athi of The Watch Troha to Tavehk
 
Posts: 722
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Where Leaders Are Made

Postby Pearl on October 20th, 2015, 1:05 am

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DRAVITE


Experience
  • Webbing 2
  • Scouting 2
  • Rhetoric 5
  • Politics 3
  • Meditation 1
  • Leadership 4
  • Logic 4
  • Intelligence 3
  • Subterfuge 1
  • Diplomacy 1


Lore
  • Language: Able to read aloud in Common
  • Language: Basic understanding of the Common written language
  • Politics: Slaves are permitted simple rights by Drykas owners
  • Politics: Drykas women rarely lead a pavilion
  • Politics: A good Ankal makes sacrifices of himself
  • Komuru: Bayon's Web Mage
  • Drykas: Governed by seven laws
  • Syliras has an established trade system with Endrykas
  • RiverFall: Home of the colored men
  • Leadership: Is knowledge, organization & courage to make the right choices
  • Leadership: Learn better choices for the future from reflecting on your past
  • Farlk Sunfire: A Great Leader
  • Farlk Sunfire: Sayeth of The Watch
  • Aris believes himself a better teacher than a leader
  • Leadership: A good leader will get back up and try again
  • Politics: Ankals may also exercise swift justice
  • Politics: Exile for anyone that abuses a Strider
  • Politics: The Seven Clans are the Drykas Government
  • Politics: The Watch is the law of Endrykas
  • Leadership: To lead well you must act for the good of the whole
  • The Sea of Grass is unpredictable
  • Leadership: It is important to maintain the balance
  • Leadership: Is not an easy task
  • Leadership: Use your time wisely

This was a very insightful read which I thoroughly enjoyed. Dravite is growing as a character so very much and learning so many different things. I think, as a grader, it is sometimes difficult to focus on everything that a writer deserves, so please, if you feel I have missed anything, do let me know.

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