Ivana's Plotnotes

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This forum is an OOC forum for PCS and Organizations to work out plans in hardcopy. Each PC or Organization gets a single thread where their players can help work out plans for their PC. Quests, mini-sagas, and Trips can all be organized here as well working out timelines and points of travel and things PCs need to do along the way. Each PC however gets only one Plotnote for their individual PC. Groups get one as well. There is no limit on individuals posting saga or trip plotnote threads. Please denote [PC Plotnotes] or [Group Plotnotes] or [Quest/Trip/Saga Plotnotes] when titling your threads.

Ivana's Plotnotes

Postby Ivana on November 25th, 2015, 3:21 pm

Goals

Skill Goals
Skill
#
Goal
+
P/A Notes
Cosmetology 26 51 25 Active Job
Philtering 15 51 36 Active Job
Herbalism 15 26 11 Active Job
Botany 0 26 26 Passive Job
Mathematics 0 26 26 Passive Hobby
Medicine 0 26 26 Passive Business (later)
Perfumery 14 26 12 Passive Business (later)
Drawing 0 26 26 Passive Business (later)
Calligraphy 0 26 26 Passive Business (later)
Birdkeeping 0 26 26 Active Gnosis (later)
Morphing 0 26 26 Active Plot (later)

KeyPassive= a skill I won't focus on for training threads but should try and work into threads focused on other things. Active= skills I'll have skill threads for. Bold= current focuses

OOC Goals
>Get CS approved
>Get job approved

>Create business plan
>Get business plan approved (prerequisite: 4 approved job threads)
> Improve CS and plotnotes template
>Do all placeholder threads!!


Goals for Ivana (ST)
  • Learn more about botany
    > Types of leaves
    > Parts of a plant
  • Solo threads with Ivana looking after Ky and Myra
    > Cooking for them
    > Making them tea
  • Mathematics
    > Go to the library and get a book to teach herself
    > Buy a more advanced book from the library to teach herself some more
  • Morphing
    > Gets into it somehow
    > Focus on -> herself but Eypharian (four arms, flaws cleared up, etc. Makeup without actual makeup). Tall, very handsome man. Incredibly beautiful konti. Myra and Kysen (for practice).
    > Attempts her mother but cannot without a model (Myra gives her 'advice' but this doesn't work properly).


Goals for Ivana (LT)
Location :
> Go to every place possible in Zintia (Cross off once done: Fleeting Comet, Sunrise Nook, Mhakula Tea House, Skyglass Restaurant, Azure Market, Starry Chalice, Tain's Studio, Red Lantern, Silk Palace, Shining Diamond, Good Book, Lazuli Ink, Bright Lights, Ethereal Opera House, Surya Plaza, Piramba's Pet shop, Scholar's Demise, Shooting Star Inn, Sundial Circle, Alheas Park, Lonely Shack, Kinell Hotsprings, Koten Temple, Zintia Rest)
> Go to every place possible in Shinyama (Cross off once done: Jugged Hare, Obsidian Club, Star's Shadow, Touch of Fire, Springwater Square, Temple of the Moon)
> Go to every place possible in Sharai (Cross off once done: Okomo Villa)
> Go to every place possible in Tenten (Cross off once done: Catholicon, Lucis and Lucis, Basilika, Bharani Librar, Divine's Gateway, Alluvion Academy, Temple of the Sun)
> Go to every place possible in Sartu (Cross off once done: Port Tranquil, Shipyards, Wishing Bridge, Trail of Waterfalls, Rainbow Falls, Amaranthine Gate, Cosmos Center, Den of the Lost, Iraltu's Observatory, Animation Studio, Temple of Time)
Skills needed: n/a

Gnosis :
> Go herb collecting, find a nest of eggs. Most are cracked but 2 or 3 remain whole. Need to look at types of birds and figure out best choice. Possibly house sparrow? Or some sort of finch
> Hatch and raise birds (a lot of research required for this)
> Bird chicks imprint on Ivana (accidentally) so cannot be released into the wild
> After she successfully raises bird chicks (possibly one dies? :( ) Ivana eventually moves on to a bird of prey (hunting skill can be gained here too)
> Research into birds brings Ivana's attention to Eywaat
> Consider possibility of Ivana and Eywatt being lovers (would fit Ivana's character, but will definitely need consideration, mod approval (and need to ask mods if it's actually possible to happen) and a lot of threads)
> At some point Ivana gets a tattoo of a bird or feather, her willingness to permanently change her body in a way that can never be removed or altered shows how much she values Eywatt as her god.
> Eventually gain gnosis of Eywaat
> Need to consider whether to aim for second afterwards, or try multiple first gnosises
Skills needed: birdkeeping, falconry, hunting (?), animal husbandry (?)

Business :
> Make a business!
> Business plan needed (see a post somewhere below this one)
> Business name needed - Kalra's Cosmetics? (thread when Myra accuses Ivana of being too critical of her mother leads to business named in Kalra's honour?)
> Need 4 job threads for loan. 0/4 complete
> Business: sells: cosmetics, salves and ointments, perfumes, teas and infusions, herbs in their natural form (less often). Also takes custom orders (i.e. someone has X ailment, Ivana prepares a solution for them). Service: Ivana does make-up, hair and nails for people
> Consider: Ivana makes tea for people who are having their nails done/hair dyed/anything that will take a while. Cosmetics consultations? They get tea. Tea is free and anyone who so much as coughs while in her shop gets one, tailor made to suit them.
> Starts off as just cosmetics (maybe teas too, and cosmetic type medicines like hair tonics) , but someone comes in who's sick and Ivana uses herbs to save their life, then starts selling herbal remedies too. Maybe rename: Kalra's Cosmetics and Cures, for example. That comes later though.
> Expand to bird related business? Grow plants/harvest beehives?
>Invest in drawing/painting/calligraphy skills and create signs and posters to advertise. More specifically - beautiful sign for the name (calligraphy) and then get models (PCs and NPCs?) from Lhavit to stand still while Ivana gives them a (free!) makeover and then paints/draws their picture. Models sign them after to prove authenticity. Paintings go up in the shop to prove Ivana's skill
Skills needed: cosmetology, philtering, perfumery, herbalism, botany, medicine, poison (?), gardening, beekeeping, negotiation, organization, calligraphy, drawing, painting

Seasonal Goals
[N] Make a mask for the Azure Festival
[N or D] Earn 5 points in candle making
[N or D] Cook something with Sweet Potatoes (for Myra and Ky)
[N or D] Pray to a new God (Eywatt)
[N] Spill your Tea on another PC
[N or D] Lose one of your shoes
[N] Go on a date with another PC
[D] Sing to a child (Ky?)
[D] Skip work for no reason (shopping)
[D] Start or engage in a snowball fight with another PC
[N or D] Argue over the food rationing


IC Goals (ST)
  • Go shopping
  • Get Myra to go to the hospital


IC Goals (LT)
Quality of life :
Ivana always want to get richer and have more money, so her long term goal right now is to increase the quality of life for herself, Ky and Myra. OOC this means raising it from common to exquisite. To do this I need:
Maths: exquisite lifestyle is 7.5K a day, 675 a season. x2 because of Myra (and as Ky's < 12): 15K a day and 1350 per season. [22.5/day and 2025/season once Ky's 12]



Templates here
Last edited by Ivana on April 15th, 2016, 11:52 pm, edited 20 times in total.
User avatar
Ivana
Player
 
Posts: 51
Words: 41570
Joined roleplay: November 24th, 2015, 11:16 pm
Location: Lhavit
Race: Mixed blood
Character sheet
Storyteller secrets
Plotnotes

Ivana's Plotnotes

Postby Ivana on November 26th, 2015, 7:33 pm

Herbalism

Herbs (Price list)

Level One

Acson :
Frequency: Uncommon
Locale: Temperate
Harvest Type: Perennial,
Cost: 5 sm/palm-sized sprig or 1 oz of seeds, 1 gm for 1 oz of syrup decoction.
The Acson plant is made up of erect green stems covered by glossy dark green leaves with white undersides and clusters of light blue to purple flowers shaped like a hood. Fresh leaves and stem are mildly poisonous to the touch resulting in a mild rash and are highly poisonous if infused into food or drink; causing extreme nausea and vomiting. Dried or fresh acson can be chewed to help combat a variety of animal-based poisons but the taste has been compared to chewing on rotten feces. A syrup decoction is often made to help lighten the taste.
L1 herbalism and L1 poison to identify and harvest.


Aletrid: :
Frequency: Common
Locale: Temperate Hills
Harvest Type: Perennial
Cost: 5 cm/oz of dried leaves and flowers.
Aletrid grows quickly with twisting roots that spread over low walls and other barriers. It has soft, serrated leaves sprouting all along its length. The leaves sometimes erupt in spikes covered with clusters of tiny five- pedaled gold flowers. Aletrid has a pleasing aroma and is often kept in tangles to mask bad odors.
L1 herbalism to identify and harvest.


Amur :
Frequency: Rare
Locale: Temperate Hills
Harvest Type: Annual
Cost: 2 gm/oz of dried flowers.
Amur is a low-growing plant with triangular fan-shaped leaves. The stalk grows clusters of pale blue violet to white flowers. The stalks and flowers are dried, powdered and used as rare, potent incense.
L1 herbalism to identify and harvest.


Batonal :
Frequency: Common
Locale: Temperate
Harvest Type: Annual
Cost: 5 cm/oz of leaves dried or fresh.
This is a very common herb found throughout Mizahar. Batonal has rounded leaves and an aromatic scent that is easily recognized. Batonal is used mostly as a cooking spice but works as a hot infusion as a medicine against internal discomfort.
L1 herbalism to identify and harvest.


Brinetooth :
Frequency: Uncommon
Locale: Any Forest
Harvest Type: Annual
Cost: 5 sm/oz of berries (roughly 1 oz berry juice) or 2 oz dried bark, 1 gm/8’’ length of wood.
Brinetooth is a tough woody bush that grows in tight thickets and hedges. It has ovular leaves with tiny white flowers that become blue berries in the summer. The berries can be mashed, decocted and preserved as pasted used to restore strength and vitality. The wood is often used in woodcarving and shaping.
L1 herbalism to identify and harvest.


Delaviv :
Frequency: Uncommon,
Locale: Any Temperate,
Harvest Type: Annual,
Cost: 5 sm/oz of dried flowers, buds or leaves and stalks.
Delaviv grows only 8 inches high with square stalks and velvety round leaves. It has seed buds that bloom into tiny purple flowers in late summer. Delaviv is most often decocted into wine to ease and speed baby deliveries though the same medicines are used to aid in the flushing of poisons from the body.
L1 herbalism to identify and harvest.


Doglo :
Frequency: Uncommon,
Locale: Any Temperate,
Harvest Type: Annual,
Cost: 5 sm/1lb of berries or 4 oz fresh leaves, 1 gm/bottle of wine.
Doglo is a berry laden vine that climbs and clings with triangular waxy leaves and thick succulent stalks. It has tiny white flowers that turn to bright blue berries. The most common form of harvest of berries is to make jams and ferment them into wines as well as drying and boiling out the essential oils of the fresh leaves in autumn to make a rich blue dye.
L1 herbalism to identify and harvest.


Gigar :
Frequency: Rare,
Locale: Hills or Plains,
Harvest Type: Annual,
Cost: 3 gm/oz of dried root or 1 oz of dried and crushed stems.
Gigar grows on an erect hollow stem and its leaves reinforce the stem before growing beyond the sheath before becoming spear-shaped leaves of green with whitish undersides. Gigar crowns itself with a seed bud that rarely flowers though winds carry off the light seeds as they mature and separate. Gigar stems are often boiled in milk to relive colicky babies. The dried root is often crushed over meats and stews to add a flavor similar to ginger.
L1 herbalism to identify and harvest.


Bynntip :
Frequency: Rare,
Locale: Temperate,
Harvest Type: Biennial,
Cost: 5 gm/oz of leaves or bark, dried and powdered.
Bynntip is a small shrub like herb with diamond shaped leaves growing in branching woody vines from a central stalk. It is considered more of a weed that is useful in thatching although skilled herbalists may notice certain discolored pieces of Bynntip bark that may be dried, powdered and inhaled. The resulting effect causes the subject to see their surroundings shift and morph into different landscapes for around 30 seconds. The actual environment does not change as the subject is actually catching a brief glimpse of the Ukalas.
L1 herbalism to identify and harvest the weed itself. The mystical effects of the herb require an L4 herbalism skill to identify and properly harvest.


Connal :
Frequency: Common,
Locale: Temperate Hills Plains and Forests,
Harvest Type: Perennial,
Cost: 5 cm/oz of dried flowers or dried roots.
Connal is a short plant with a rosette of wrinkled leaves with a velvety underside. From the base of the rosette grows a slim leafless stem that produces a yellow blossom with a red center. The dried flowers or roots can be used in a hot bath for relief of aching joints and wounds. It can also be infused into tea to induce sleep. Another popular use is fermenting the herb into a mild white wine. All parts of Connal can be dried and stored together.
L1 herbalism to identify and harvest. L1 brewing needed to make the wine.


Fauxsil :
Frequency: Uncommon,
Locale: Marshlands and Riverbanks,
Harvest Type: Perennial,
Cost: 5 cm/oz of dried or fresh leaves or flowers.
Fauxsil is a fernlike weed with small hollow stalks. It’s seed fronds and leaves cluster in trios along the stalk. Its leaves and stalks are commonly eaten as a leafy snack like lettuce but it’s most often used as an infusion to help with sleep. The effects are very calming.
L1 herbalism to identify and harvest.


Jile :
Frequency: Common,
Locale: Temperate Forests or Hills,
Harvest Type: Perennial/Evergreen,
Cost: 5 cm/oz of berry juice/20 berries or 3 oz bark or twigs.
Jile is an aromatic evergreen tree or shrub with green nettles smelling of pine with tiny brown to black berries all over them. The berries take two years to ripen but there are always berries of varying age present. Five berries are often taken as a fast-acting poison antidote. When decocted, berries and bark may be turned into salves to soothe skin conditions or as a wound cleanser.
L1 herbalism to identify and harvest plus L1 philtering to craft a salve.


Tolm :
Frequency: Common,
Frequency: Any Hills and Lower Mountains,
Harvest Type: Perennial,
Cost: 5 cm/1oz of dried root.
Tolm has a strong scent and grows on slim, erect stems with long hairy saw-toothed leaves topped in summer by light red flower combs and bunches. It is most often used in teas or tonics to ease pain, aid sleep and relax aching muscles.
L1 herbalism to identify and harvest.


Belltor :
Frequency: Common,
Locale: Temperate forests and wooded marshlands,
Harvest Type: Perennial,
Cost: 5 cm per ½ oz of leaves or flowers, 1 gm/ oz tincture.
Belltor grows in a crawling maze of roots. It has erect stems that extend up to two feet in height covered with ragged-edged leaves along the vine and stalks. The stems end in a cluster of light pink to deep crimson flowers at the top. It is commonly used in infusions to relieve head congestion and headaches. A hot poultice may also be made from Belltor to prevent scarring and to aid in wound closure. Belltor should be harvested as a whole plant and dried hanging upside down in loose bunches. The roots should also be discarded after drying. Seeds and flowers should be stored in airtight containers separate from the leaves. Belltor is most commonly preserved as a tincture that helps against colds and diseases.
L1 herbalism to identify and harvest.


Flametoe :
Frequency: Uncommon,
Locale: Temperate Forests,
Harvest Type: Biennial,
Cost: 3 gm/1 oz of dried root.
Flametoe has a strong scent and spiraling roots that wrap around nearby objects. Small, brown, spade-shaped leaves cling along thin grasping. The root of flametoe is the only useful part of the plant. It is blood red and has a stronger scent than onions. Flametoe is kept dried in long pieces and used to help revive those who have fainted though the root has no effect on conscious individuals save for it really stinks. When dried, it’s usually done in eights and the root is large around as a potato. When dried and ground, flametoe root loses much of its smell and has little use.
L1 herbalism to identify and harvest.


Vyfox :
Frequency: Common,
Locale: Any Temperate Lowlands, Forests and Marshlands,
Harvest Type: Perennial,
Cost: 5 cm/ comb of flowers (roughly 1/10oz of flowers if crushed) or 1 oz dry leaf.
Vyfox is an erect plant of slight stems with long, lance-shaped leaves formed of hundreds of tinier leaves. It has small white flowers that grow in flat combs and clusters atop the herb. Vyfox is known as a natural antiseptic and coagulant. It is placed over cuts or applied as a poultice to major wounds. The leaves can also be used to make tea to help increase overall healing of injuries. The flowers must be harvested in whole combs or clusters no smaller.
L1 herbalism to identify and harvest.

Level Two
Acalai :
Frequency: Rare
Locale: Warm Climates
Harvest Type: Annual
Cost: 4 gm/oz of dried flowers/leaves, 6 gm/ounce of sap or 10 gm/lb of wood chips.
This is a small tree with thin bark and rounded compound leaves. It has clusters of small yellow and white flowers. Acalai bark is commonly used as incense while its yellow flowers can be used to make a subtle dye. Thick sap flows easily out of the tree when the bark is cut. The sap can only be tapped after midsummer and must be stored in airtight jars to prevent it from drying to a hard crusty lump.
L2 or higher Herbalism skill to identify and harvest.


Clodgol :
Frequency: Rare,
Locale: Temperate to Warm Hills and Mountains,
Harvest Type: Perennial,
Cost: 5 gm/oz of dried seeds (as spice) or by stalk (as dye) or by flower head.
Clodgol is a rare plant that grows low to the ground. It has a tough stalk of gold and green with tough protective leaves forming a tight sheath on the stalk and ending in a six-petal star shaped flower of white and gold. The leaves and stalks can be boiled down to pulpy masses and crushed. This releases a strong yellow to gold colored die. Flowers and seeds are crushed and dried as a potent and highly desired spice for cooking. Clodgol seeds must be extracted from the flower heads which are dried flat by tipping the flowers upside down after drying to shake the seeds loose. Dyes produced from Clodgol must be extracted from the stalks within a month of harvesting else the color will become uneven and faded.
L2 herbalism to identify and harvest.


Everlight :
Frequency: Common,
Locale: Hills and Plains,
Harvest Type: Annual,
Cost: 5 cm/oz of dried or fresh flowers or in macerated oil.
Everlight never grows more than a foot and creeps along the ground. Its jagged, deep green leaves and purple veined lilac and white flowers help its stems stand out from grass around it. Everlight is useful in helping clear clouded eyes or helping washout injured eyes. Everlight tea infusion from flowers acts as a stimulant to help focus the mind and aid in meditation. In order to keep more than a few weeks, Everlight flowers need to be macerated to keep more than a few weeks.
L2 herbalism to identify and harvest.



Hommos :
Frequency: Common,
Locale: Temperate,
Harvest Type: Perennial,
Cost: 5 cm/4oz of leaves or 3 bunches of flowers.
Hommos is a short, shrub-like herb with a strong woodsy stalk. It grows straight and tall and has lance-shaped leaves with blue flowers. The herb flowers in summer with a dozen or more blossoms. The flowers are often used in infusions of tea to help with stomach pain or as gargles to sooth sore throats. They can even be soaked in baths to help body aches and pains. An herb of many uses, theflowers and roots can be boiled to make deep blue dye or dried for incense. As far as preparation, hommos is tied in bunches and dried immediately after midsummer. The leaves are usually just dried through macerating them in oil. Its blossoms and leaves are often macerated into an oil to create a dark purple oil that can be burned as a lamp oil.
L2 herbalism to identify and harvest.


Lidgefar :
Frequency: Uncommon,
Locale: Temperate Fields,
Harvest Type: Annual,
Cost: 7 sm/oz of dried or fresh flowers or 1/8 oz dried seeds or seed powder.
Lidgefar grows up to three feet tall with tiny oblong leaves and pink to purple blossoms present through the summer that lead to flattened black seeds by autumn. Lidgefar flowers are abundant and attractive enough that they are often used for decoration. The flowers and seeds are also used in a variety of forms to aid in helping blood clot thus serving well in treating wounds.
L2 herbalism to identify and harvest.


Odesea :
Frequency: Rare,
Locale: Any Temperate to Subtropical Hills,
Harvest Type: Perennial,
Cost: 2 gm/oz of dried or fresh flowers or root.
Odesea resembles an iris that is light blue in color. Its dried roots are often used in perfumes and juice made from its flowers and crushed roots are used to create dyes which are used to bleach hair, linens or skin. L2 herbalism to identify and harvest.
Secret :
[spoiler=Tivcore] Frequency: Common, Locale: Temperate Lowland and Marshlands, Harvest Type: Perennial, Cost: 4 cm/8 whole stalks or 1 oz ground seeds for ink; 2 sm/sheet of paper. Tivcore reeds grow up to three feet tall and with tassels of seeds that sprout twice a year; in Summer and late Fall. The reeds are often used as kindling or thatch or animal bedding. The seeds can be ground down and the reeds boiled to create inks and paper. Once boiled to pulp the reeds can be flattened and spread out like papyrus forming strong papers and the seeds are ground and mixed with oils and water to make ink.
L2 herbalism to identify and harvest.


[spoiler=Azhiltu] Frequency: Uncommon,
Locale: Temperate Hills and Mountains,
Harvest Type: Perennial,
Cost: 5 sm/oz of dried leaves and flowers.
Azhiltu has maroon to purple flowers and green stalks that redden as they approach their roots. Its green leaves have reddish undersides. Dried and crushed Azhiltu leaf and petal mixtures are used as a tea to cure stomach pains. The flowers and seeds are more frequently crushed and then turned into bright, unfading maroon to purple dye for paints and clothing. Azhiltu seeds must be collected by drying the flowers over a sheet and periodically shaking the stalks to loosen the seeds. Azhiltu is used to stop bleeding when applied to a wound as a poultice or dried and taken internally as tea.
L2 herbalism to identify and harvest.


Berridon :
Frequency: Rare,
Locale: Temperate,
Harvest Type: Perennial,
Cost: 5 gm/oz of dried leaves and flowers, stalks or roots or 1 oz of berry juice (12 berries).
Berridon is a large plant with reddish stalks, bright green leaves with red ribs and dull purple berries and flowers. It is considered highly poisonous and only really harvested by poisoncrafters. It can also be used as an infusion to cause hallucinations. Macerated berridon oils have unique distinction of being a strong contact, injury or ingested poison that causes extreme bouts of nausea.
L2 herbalism and L2 poisons to identify and harvest.


Bon'mur :
Frequency: Common,
Locale: Plains and Marshlands,
Harvest Type: Annual,
Cost: 5 cm/10 fresh leaves or 1 oz of dried leaves.
Bon’mur is among the more durable of annuals. It has hairy oval-shaped leaves with blue flowers. It grows up to 18 inches in height. The leaves and roots are often chewed when suffering colds or fevers. Made into infusions, it can help heal injured or sore/dry eyes. Bon’mur is only used as macerated oils made from fresh leaves or in dried leaves as teas. It can also be used wake unconscious victims.
L2 herbalism to identify and harvest.


Didiatum :
Frequency: Common,
Locale: Temperate Wetlands and Swamps,
Harvest Type: Perennial,
Cost: 5 cm/oz of leaves and roots.
Didiatum leaves grow in large clumps from a central stalk like very tall broad lettuce and are easily noticeable as waxy rounded leaves of deep green with white ribs. The central root and the inside of leaves contain an oily sap that can be used as an insect repellent or for waterproofing light leathers and canvas. The leaves and root can be pressed to remove sap and if reduced by heating , the sap becomes a brilliant blue ink. If the leaves are harvested and allowed to dry, flattened under a cloth, their fibers can be twisted together to make cords as strong as hemp or woven together to create cloths or rugs.
L2 herbalism to identify and harvest.


Elentai :
Frequency: Uncommon,
Locale: Temperate Plains, Harvest Type:
Perennial, Cost: 8 sm/oz of dried petals or dried roots.
Elentai grows with a smooth stem up to five feet high with leaves ranging from oval tooth-shaped leaves at the base to smoother spear shaped leaves higher up. Elentai flowers with a large head with many small petals ranging from pale orange through red to purple that bloom for most of summer. Most people chew the raw or dried root to prevent infections or to help resist moderate to serious illness. It should be dried in long, thin slices to dry out quickly and retain much of its healing potential.
L2 herbalism to identify and harvest.


Rhinedale :
Frequency: Uncommon,
Locale: Any Temperate,
Harvest Type: Perennial,
Cost: 5 sm/oz of leaves or 5 berries.
Rhinedale is a small deciduous tree that grows up to 30 feet in height. It has saw- toothed lance-shaped leaves and bright blue to dark purple berries. The wood of this tree is very strong although it does not grow in great enough quantities to be of any real use in larger construction projects. It is however often used in small pieces of furniture and other wooden items. Rhinedale ash, when combined with water, forms a paste that is soothing to blisters and burns.
L2 herbalism to identify and harvest.


Baltisce :
Frequency: Rare,
Locale: Warm Plains and Hills,
Harvest Type: Biennial,
Cost: 4 gm/oz of dried bark/root/bud/seed or resin.
Baltisce is an aromatic evergreen bush that buds in late spring. Baltisce buds, resin, bark and roots are useful in creating potent macerated stimulants.
L2 herbalism to identify and harvest.


Boldt :
Frequency: Uncommon,
Locale: Forests and Seacoasts,
Harvest Type: Perennial,
Cost: 5 sm/oz of powdered bark or dried flowers.
Boldt is a tough shrub found in soft, sandy soils. It produces strongg, straight fibrous to woody stalks and has bright yellow flowers and seed pods that pop when ripe. Boldt wood is used as thatch in areas where it grows in abundance. It is also useful in making brooms or woven into baskets. With careful preparation after a fresh harvest, the fibers can be pounded into paper or woven into ropes or cloth. Boldt must be worked within days of harvest unless one is drying flowers and bark for later use.
L2 herbalism to identify and harvest.


Calgonquit :
Frequency: Rare,
Locale: Mountain Forests,
Harvest Type: Biennial,
Cost: 12 gm/1 oz of dried root, 20 gm for whole fresh root.
Calgonquit is an ugly weed with tough roots that crawl and climb at great speed. Its dark green heart-shaped leaves have black ribs and undersides. Calgonquit can spread over a 5 foot wide area. The only useful part is its tuberous central root. When chewed, the root helps clear the mind and is especially useful in meditation. It can also be cut, dried, powdered and finds better use when dissolved in liquid.
L2 herbalism to identify and harvest.


Dalmis :
Frequency: Rare,
Locale: Desert or Warm Plains,
Harvest Type: Annual,
Cost: 6 gm/oz of ground damiana or cut sprigs.
Dalmis is a tough, skinny, ground hugging shrub that grows in warm climates along the edges of deserts. It has grayish green stalks and dark green leaves that only produce tiny white flowers in early spring. The stalks and leaves are dried and chopped and mixed together as incense. The flowers and seeds drop off soon after blooming and only the leaves and stalks are harvested. When dried and ground, Dalmis powder becomes a good base for philters.
L2 herbalism to identify and harvest.


Demona :
Frequency: Rare,
Locale: Warm Plains and Marshlands,
Harvest Type: Annual,
Cost: 6 gm/oz of liquid resin or 1 oz dried resin or 2 oz dried bark.
Demona is an evergreen palm tree of small to average height with tough stringy bark that can be peeled off in strips and thick amber to crimson resin that can be tapped in early autumn. Demona bark can be twisted into rough cord similar to twine. It often gets dried in small chunks for incenses. It can be peeled off nearly year round though a tree should never be stripped beyond one side of the trunk. The resin, kept out of sunlight, can last up to eight months. It can also be spread on wooden trays and kept in the sun so that it dries into hard translucent umber colored lumps. Demona is used by Philterers to enhance the potency of their philters (doubles the effectiveness of philters it is added to).
L2 herbalism to identify and harvest, L2 philtering required to use in philters.


Emilvirute :
Frequency: Uncommon,
Locale: Temperate,
Harvest Type: Biennial,
Cost: 15 sm/1 oz of milk or 3 oz dried leaves.
Emilvirute, most often known as Emil, grows on an erect hollow stem covered with lance-shaped leaves. Emil flowers in summer with clusters of two to six white blooms. The skin of the fleshy stems can be cut to collect the milky juice from the plant which is used to induce vomiting and as a poison. The oily leaves give rashes and blisters. Emil’s milky sap and the plant itself are used in numerous ointments and balms and polishes despite its mildly poisonous nature. The sap can be collected in roughly 1/20oz amounts per plant and stored in an airtight container out of the sun for up to nine months. The milk is highly useful after distillation in many poisons. Poisonous effects include nausea, rashes and weeping blisters.
L2 herbalism and L2 poisons to identify and harvest.


Kiv :
Frequency: Rare,
Locale: Any Warm Plains or Desert,
Harvest Type: Annual,
Cost: 2 gm/oz of dried resin or 4 oz dried wood.
Kiv is a small dark red shrub densely covered in waxy spade-shaped green leaves. Kiv leaves are dried out and mixed with the drying resin to create incense while fresh resin is used as a perfume. Kiv perfume is known for its lightly intoxicating scent.
L2 herbalism to identify and harvest, L1 perfumery or philtering required to make perfume.

Midwife Miracle :
Frequency: Common,
Locale: Any Temperate,
Harvest Type: Perennial,
Cost: 5 cm/oz of dried or fresh leaves or flowers.
Midwife Miracle is an aromatic plant that grows 3 to 4 feet high with angular yellow-colored stems with light green leaves that are smooth on their topsides and covered in white hairs underneath. It has small, button-like flowers that bloom dull gold in color. The plant gets its name from its ability, in many forms, to grant relief from many pregnancy-related ailments.
L2 herbalism to identify and harvest.


Salialana :
Frequency: Rare,
Locale: Subterranean (special),
Harvest Type: Annual,
Cost: 15 gm/oz of powdered root.
Although this small, ugly fern-like plant is classified an herb, it is more like a fungus. Growing as high as a foot tall from cavern floors, the root of Salialana, when powdered and ingested, acts as a very potent aphrodisiac. The plant itself is black making it extremely difficult to identify unless one possesses acute night vision. Salialana is found only in subterranean caverns alongside some of the largest, most established colonies of zith. It is said that through many generations of living around and feeding upon this fungus, the zith developed their rapid reproduction cycles. Whether or not this is true is unknown; however Salialana is a valued by many surface-dwellers. Salialana, along with its aphrodisiac qualities, increases fertility of those who ingest its root powder a hundred fold.
L2 herbalism and night vision to identify and harvest. Only located in areas populated by large zith colonies.


Level Three
Bunwol :
Frequency: Uncommon
Locale: Any Marshlands or Fresh Water Coastlands and Riverbanks.
Harvest Type: Perennial,
Cost: 5 sm/10 fresh berries or as 1 oz maceration.
Bunwol is a thick rooted and fast growing plant that climbs and stretches over most things in its path. It has brittle stems shooting up from the base with hairy leaves and greenish flowers that become orange berries in early summer. All parts of Bunwol are poisonous, causing light nausea and weakness if ingested however, when macerated, the resulting oil acts as an antidote to most types of plant-based poisons.
L3 herbalism and L2 poisons to identify and harvest.


Halbriar :
Frequency: Common,
Locale: Temperate,
Harvest Type: Perennial Deciduous Shrub/Tree,
Cost: 5 cm/1 oz of dried blossoms or 3 oz of twigs/wood.
Halbriar is a growing tree that can reach 30 feet in height. It can also be managed and trimmed to keep it as brambles and hedgerows. Halbriar is filled with strong smelling five-petaled white flowers with red pollen at the center. Halbriar is known to increase fertility. When fresh pollen is sprinkled in the eyes, one’s vision is altered causing them to see others as having heightened attractiveness. The wood is sometimes used in magecrafting items tied to fertility, attractiveness and lust. Although the tree is relatively common in temperate forests, collecting the pollen at the right time and in the right amounts requires a good amount of skill.
L3 herbalism to identify and harvest.


Magecrafter's Rose :
Frequency: Rare,
Locale: Temperate Mountains,
Harvest Type: Biennial,
Cost: 15 gm/rosebud fresh or dried or 1 gm/petal or 1 oz dried thorns.
Magecrafter’s Rose looks and smells like a common rose except that its branches are jet black and flowers come out a midnight blue with a few specks of white. In order to preserve the rose, one must separate the petals and spread them across cloth to dry them. The rose gets its name for its primary use in magecrafting. 1 dried petal is useful as a reagent in magecrafting. As a reagent, the petal provides coloring to an item similar to the plant and grants extreme resistance to color fade or blemish. A full dried rosebud provides the same properties as a single petal in addition to granting an item a visible, glowing, midnight blue fiery aura that appears under an unfiltered full moon sky. The effect is only visual as the flame is not true.
L3 herbalism to identify and harvest and L1 magecrafting to make any use of the flower.


Rhinedale :
Frequency: Uncommon,
Locale: Any Temperate,
Harvest Type: Perennial,
Cost: 5 sm/oz of leaves or 5 berries.
Rhinedale is a small deciduous tree that grows up to 30 feet in height. It has saw- toothed lance-shaped leaves and bright blue to dark purple berries. The wood of this tree is very strong although it does not grow in great enough quantities to be of any real use in larger construction projects. It is however often used in small pieces of furniture and other wooden items. Rhinedale ash, when combined with water, forms a paste that is soothing to blisters and burns.
L2 herbalism to identify and harvest.


Heldrog :
Frequency: Uncommon,
Locale: Temperate Forests and Marshlands,
Harvest Type: Biennial,
Cost: 15 sm/oz of juice or per 4 oz of dried leaves and roots.
Heldrog has a rather distasteful smell similar to that of rotting fruit. Heldrog is an erect plant with a smooth woody stalk. Its leaves are feathery with tiny white flowers. Its juices are normally highly diluted and used by philterers in salves or mixed in wine to serve as a sedative. However, undiluted, full-strength juice is an intense poison that can bring about paralysis and stomach damage. It must be harvested at night and the whole plant; leaves, flowers or berries roots and stems must be mashed into pulp and crushed to drain the juice. If the juice is exposed to sunlight it will evaporate quickly so it is rarely used directly. Dried leaves and roots are usually crushed and smoked in waterpipes where it acts as a powerful, relaxing drug.
L3 herbalism and L2 poisons to identify and harvest. L1 philtering also needed to make salves.
Last edited by Ivana on November 29th, 2015, 12:22 am, edited 6 times in total.
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Ivana
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Postby Ivana on November 26th, 2015, 7:33 pm

Philtering

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Postby Ivana on November 30th, 2015, 12:17 am

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Postby Ivana on November 30th, 2015, 12:17 am

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Last edited by Ivana on December 3rd, 2015, 9:09 pm, edited 3 times in total.
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Business Plan Plan

Postby Ivana on December 3rd, 2015, 4:12 am

Kalra's Cosmetics (?)

Business Type: Goods and Services
Goods Offered:
Name Amount Price Skill
Bath salt 6oz 5 sm lvl 1 P
Scented vinegar 12oz 8sm lvl 1 P
Skin cream 4oz 1gm lvl 1 P
Lye soap 1lb 5sm lvl 1 P
Powdered soap 2oz 1sm (x2 coloured) lvl 1 P
Bar soap 2oz 3sm (x2 coloured/scented) lvl 1 P (perfumery)
Vanity soap 2oz 2gm (x3 scented) lvl 1 P (perfumery)
Cold cream 10oz 1gm lvl 1 P
Kohl 1oz 1sm lvl 1 P
Rouge 1oz 1sm lvl 1 P
Toothpaste 4oz 1gm lvl 1 P
Wig powder 1lb 5sm lvl 1 P (perfumery)
Cologne 1oz 1gm lvl 1 P (perfumery)
Face pastes 1oz 1sm lvl 1 P
Lip pomade 1oz 1sm lvl 1 P
Mouth-wash 8oz 5sm lvl 1 P
Hair colour 1 1gm lvl 1 P
Hair kit 1 25gm lvl 1 P
Scented water 1oz 5sm lvl 1 P (perfumery)
Face powder 1oz 1sm lvl 1 P
Toothpowder 4oz 3sm lvl 1 P
Toilette Kit 1 25gm lvl 1 P


Name Amount Price Uses Skill
Hangover tonic 2 dose 2gm Reduces effects of hangover lvl 1 P, H, M
Hista Balm 2 dose 40gm Warms and soothes sore muscles lvl 1 P, lvl 2 H, M
Rugberry tea 4 dose 2gm Relieves chills, speeds up body's healing lvl 1 P, lvl 2 M
Burn salve 3 dose 30gm Cool and speed up healing of burns lvl 1 P, H, lvl 2 M
Lillian Root Tea 4 dose 8sm Cure anxiety, reduce nerves lvl 1 P, H, M
Hair Tonic 2 dose 5gm Regenerates hair follicles lvl 1 P, lvl 2 M

Also any sort of herb Ivana has herbalism to have discovered

Services Offered:
Name Price Skill Notes
Cosmetics 25GM Cosmetology
Consultation 35GM] Cosmetology, rhetoric/socializing Booked in advance, includes makeover, discounted goods
Mud-pack facial 10GM Cosmetology Need lore?
Egg and honey facial 5GM Cosmetology Need lore?
Herbal facial 15MG Cosmetology Need lore?
Steam facial 10GM Cosmetology Need lore?
Hair styling 25GM Cosmetology, storytelling Need lores?
Manicure 10GM Cosmetology
Pedicure 10GM Cosmetology
Plucking 5GM Cosmetology
Hair dying 15GM Cosmetology

Base Income: Groomer 5 GM
Skill Bonus: +2.5 (competent cosmetology) = 7.5GM/day
Sale's Bonus: ? Probably not
Total Income: 7.5 GM (maybe 2 employees?)
Assets:
Buildings
>Office (simple) = 200 GM
>Herbalism lab (simple) = 700 GM
>Philtering lab (simple) = 700 GM
>Shop (simple) = 600 GM
= 2200
Furniture
>Chairs (good) x 3 = 3GM
>Tables (average) x 2 = 1GM
>Washbasin (good) x 2 = 10GM
>Mirror (small) x 2 = 20GM
>Scale (merchant's) = 2GM
= 36GM
[If I include a house:
>Bedroom (simple) x 1 = 350GM
>Bath (elaborate) x 1 = 1000GM
>Kitchen (simple) x 1 = 800GM
>Baby Carrier, Cradleboard x 1 = 3GM
= 2153]
Debt: (incl. 25% reduction) = 3,300.75


To do :
  • Work out what I'm selling
  • Work out prices
  • Double check I have everything I need/want
  • Complete 4 threads for loan
  • Look into facials
  • Gain skills
  • Check maths
  • Consider making this a shop-house? (would need more buildings, so more debt)
Last edited by Ivana on April 15th, 2016, 11:41 pm, edited 2 times in total.
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Thread Ideas

Postby Ivana on December 3rd, 2015, 9:08 pm

Thread Ideas

Flashbacks
Suvan Sea
  • The escape. Starting when Myra appears in Ivana's room with Ky, ending when they're on the ship and set sail
  • Attacked by pirates?
  • Accidently ending up on a pirate ship?
    > The pirate captain is a Benshira and former slave in Ahnatep. S/he assumes the three are escaping slaves and offers to help them (is very anti-Eypharian. If s/he found out the truth it would be very bad)
    > Pirates try and kidnap/ransom them, cunning escape plan is needed
    > Maybe both?
  • Landing for supplies
  • Struggling to look after Ky as neither woman is a mother
    > Having to find someone else (one of the crew? Look for someone while they're docked?) to help
  • Kysen's firsts - walking, speaking, etc. [Research babies more so I know when these things happen, generally]
  • Wilderness survival/herbalism - eating seaweed to survive, learning about oceanic plants and herbs, getting stranded with crew on some random island and getting stuck there until the rest of the captain's pod turns up
  • Switching boats, long route to Lhavit because nobody seems to be going the right way
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Ivana
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Postby Ivana on January 6th, 2016, 9:45 pm

NPC Ideas

Marissa Rowan
ImageIvana meets Marissa in herbalism class during the first season she's in Lhavit. The two become close friends and hang out after the class finishes. Marissa is twenty-two.

Marissa is friendly and likes to help people - while quite shy, she's willing to put personal awkwardness aside if she thinks somebody might need assistance. She has a deep fascination with the human body and tends to have her head in a book more often than not. She is quite a judgemental person, and has a tendency to make assumptions about people at sight, but is self-aware about this and willing to change her mind if given evidence to the contrary. Marissa has always wanted to travel, and finds other races very interesting.

She has an unusual family history. Her parents met when her father's first wife was pregnant and she, a midwife named Grace, treated her. The three all became close friends. Her father was a doctor and his wife, Marian, an artist. She ended up getting a terminal disease and Marissa's parents became closer and closer as their friend's life drew to a close. Marian, very aware of her husband and closest friend's feelings for each other, gave them her blessing a few days before she passed away. She also asked them to raise Isabella so she grew up with a mother, but not let her forget her - a promise which Isabella's parents honoured. They were both there when Marian died.

The two married several years later, a respectful amount of time after her Marian's death - despite the blessing neither felt comfortable marrying straight away, although they did move in together for Isabella's sake straight away. Marissa was born the year after, and named after Marian. She, her older half-sister Isabella and her parents lived together in Lhavit the city she was born in for her entire life. Isabella got into woodwork but Marissa set her heart on following her parents' footsteps into a medical profession, although is as of now unsure what exactly she wants to do.

This is a reference not an actual personal NPC (yet).

Possible plots:
> Is hired as an employee of Ivana's
> Has a romantic/sexual relationship with Ivana
> Ivana does Marissa's makeup for her
> The two do stuff together: go out to eat, go to the baths, maybe go shopping, go to collect herbs and get lost in the forest and nearly die

Skill ideas:
> Medicine (focus)
> Herbalism (at least a bit)
> Philtering?
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Ivana
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Potential future CS part 1.

Postby Ivana on January 12th, 2016, 7:32 pm

Ivana
Name Ivana
Age 19
Race mixed (Eypharian-human)
Gender female
Birthdate 1st, Summer, 196 AV
Birthplace Ahnatep
Profession assistant philterer
Current location Lhavit
Flaws vain, materialistic, nosey, frivolous, naive, proud
Merits honest, caring, confident, organised, innovative, inquisitive
Likes shopping, cosmetics, learning, books, fashion
Dislikes violence, being alone, having to do without, the cold
Fears small spaces, confinement, very large crowds, Kalra's husband
Goals raise half-brother, get rich, buy nice stuff, learn everything
...
Image
 
Appearance
Ivana is a beautiful woman and fully aware of this fact. Some (the jealous, Ivana would say) would point out that at least part of that beauty came from her carefully made up face, but the fact that she never leaves the house without her makeup renders the point moot. To all that see her, Ivana has a flawless complexion, hair not a strand out of place and richly coloured, carefully selected clothes. While her wardrobe is by no means limitless, Ivana dislikes wearing the same exact outfit more than once, and likes to have enough jewellery to, at the very least, mix things up a little most of the time. For this reason she prefers a skirt and a top to a dress, as she can always switch one out if she wants to. She, like many other half-Eypharians, has the pheromones from her mother's people, although somewhat muted given her mixed ancestry.

She stands at a solid 5"7 in height, and has smooth dark brown skin, courtesy of both her Eypharian mother and human but well-tanned father. Her hair, naturally wavy and long, is often styled into either luscious curls or to fall straight as a sheet. She leaves it loose mostly, but is often inclined by simple practicality to have it in a tight bun at the nape of her neck. Given her mixed blood status, Ivana only has two arms, and both are on the skinny side of slender - a fact that causes the young woman a little annoyance. Her eyes are nearly black in colour, and her hair, un-dyed, a very dark brown. Ivana's appearances changes with the wind, and while to some her choices might seem whimsical and random, she takes a lot of care with her appearance, even when doing something as simple as taking a walk or going to the shops - one of her favourite, and oft repeated, activities.
 
Personality
Ivana is a confident, proud woman who doesn't give a damn what other people think of her. She has a very realistic view on her abilities and most insults are met with either a wry 'oh I know' or an equally polite, but firm, dismissal. Those that truly anger her might face a calm explanation of why they're wrong then a brief summary of their own failings but Ivana is not one to hold grudges and considers any sort of argument over the moment one person apologies, and is very willing to admit her own wrongs should she realize that the fault lay with her. While very prone to vanity, the care Ivana takes with her appearance is more due to her love of the art of makeup than any real desire to be prettier - after all, even without makeup she is, in her own mind at least, beautiful already. To her, her face is simply the canvas she paints on, and she loves trying new things and styles, and does so without the slightest concern whether or not they suit her. She can, given enough money and time, make some of the most unusual, eccentric styles work and, as in every other part of her life, is willing to try anything once.

Ivana is honest far beyond the point of rudeness, and does not know when to keep her mouth shut, or when another's business is not her own. Curious by nature, she has no qualms about simply asking someone a question when she wants to know something, regardless of how intimate or personal the question is. Ivana also has a limited concept on how to be reassuring, and while she would happily try to make someone feel better she has a tendency to do the exact opposite. Ivana likes to be organised, and tends to arrange everything into neat lists to help herself focus - and this was something she started to do at a young age, from making lists of all her friends (which were short) and all her outfits (which were not). Largely due to spending so much time alone when she was younger, Ivana is very independent. She prefers not to involve (worry) her beloved ones with problems she has if there is nothing they can do to help (although has no problem about seeking them out when, logically, their assistance is needed). Ivana's curiosity and materialistic nature has culminated in a woman who prefers to learn how to make, and therefore make herself, anything she has. This includes cosmetics, clothing, food and even furniture or jewellery. She is a woman of whims and passing fancies, but when she sets her mind to learning how to do something, she will not rest until she understands it. Given her general nosiness, this can give her several projects going at a time, which is not always a good thing.
 
History
Ivana's mother was an Eypharian actress, a beautiful woman named Kalra and wife of a wealthy fellow member of the Gilded class. Ivana's father was probably a travelling merchant, but for all her virtues fidelity was not one of Kalra's. When the daughter her husband thought was his had two arms instead of four, he was less than pleased, and even more so when Kalra could not tell him who the father was - he thought it was due to not wanting her lover to face his wrath, when in fact she simply did not know. Kalra begged her husband to let Ivana stay, and eventually he agreed under the agreement that Ivana would not leave the house, would not claim to be part of the family and, if anyone asked, she was the daughter of one of their shajeb, a young woman with a gift for art who was, given the amount of money she had compiled and the affectionate relationship she had with her masters, a slave in name alone.

So Ivana grew up isolated save for her family and their closest associates and most trusted slaves. While she had no real playmates, neither Ivana's education nor her comforts were lacking. Had anyone seen her room and the sheer number of clothes and accessories she had, there would have been no question about her true status. On occasion she was allowed outside, frequently on shopping trips with her 'mother', or, more rarely, to the various festivals throughout the year, but spent most of her childhood and adolescence indoors. Despite her luxuries, Ivana did have some difficulties. Most notably her father. While her mother visited rarely but often brought treats in the shape of perfumes, new clothes or her favourite foods, her father was scarce at first but more frequent as Ivana grew older. He hated the girl, knowing she stood for his wife's lack of fidelity and yet too much in love with Kalra to kill Ivana or have her enslaved, and often took his anger out on Ivana. Mostly he yelled or threatened her (a favourite threat was that he would have her enslaved and sold or whored out), although sometimes his abuse stooped into physical violence. After these attacks Kalra would take Ivana to her room, sit her down and cover up her bruises with makeup, letting Ivana explain what her father had said and then tell her whether or not he was actually able to carry out his threats. Most of the time, they were simply bluster, and the calm discussions they had did more to relax Ivana than any sort of platitudes or empty promises would have.

Things came to a head for Kalra became pregnant again and, again, the child was two-armed and, this time, paler and with the startling blue eyes of a Benshira. To say her husband was furious was an understatement, and this time while Kalra swore the man had simply been a phet and meant nothing to her, he refused to listen and assumed, correctly, that she was protecting another lover (a Svefra man passing through for trading). This time his abuse was not aimed at Ivana, and was born from an instinctive, unstoppable fury. Kalra's sprisen, Myra, a woman Ivana had grown very close to over the last few years, walked in to find her mistress dead and Kalra's husband gone. Scared for both Ivana's and the newborn's sakes, Myra ran to the baby's room and took him and his half-sister away. Myra pledged herself to Ivana and swore fealty to her. The three, under the pretext of sisters and son, boarded a boat from Ahnatep and never looked back. It took them just over a year to reach Lhavit, where they intend to spend the rest of their lives.

Image
Last edited by Ivana on January 13th, 2016, 11:02 pm, edited 4 times in total.
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Potential future CS part 2.

Postby Ivana on January 12th, 2016, 7:53 pm

Knowledge
Lores
 
Locations
Lore of Ahnatep Culture
Lore of History of Ahnatep
 
Skills

Languages
Language Proficiency
Arumenic Fluent
Common Basic
High Arumenic Poor

Skills
Skill Acquired Total Proficiency
Cosmetology 10RB, 16SP 26 Competent
Philtering 15SP 15 Novice
Herbalism 14SP 14 Novice
Perfumery 5SP 5 Novice
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Ivana
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