Julius Aldoid Basic Information Race: Mixed Blood (Eypharian father, Human Mother) +10 in skill of choice Birthday & Age:25 years old, 25th Day of Spring, 485AV Hair Color: Dyed; Motley Eye Color: Azure Gender: Male Height: 5’ 11" Weight: 135lb Tone: Olive Timbre Whimsical Alto Physical Description His regal Epherian features blend well with the brightness of his human ancestors leaving him with a pointed chin, high cheakbones, and a slenderness to the jaw, combined with bright eyes, a merry smile, and a somewhat beakish nose. He talks with a bright, whimsical manner of speech, commonly filled with excitement, and is very expressive, his thoughts and emotions playing out quite obviously in his face. There is something odd in his eyes though, perhaps the normally dark eyes of Ephyerians not combining well with his recessively azure eyes. It tends to leave a strike of the look of madness to him, which may, or may not, be accurate. One is well to cultivate a comfortable degree of madness on Alvadas. He is pale more of living then of breeding, the olive in his skin greatly washed out due to mainly his grandmother, whom raised him nocturnally. For much of his youth, he had not seen the sun, only on a rare day here and there, mainly due to the fact that many of the family’s profession requires operation by nightfall. Even when he allowed to live by day and sleep at evenings, he spent most of his time apprenticing inside the shop of a local gadgeteer, cloistered from the sun. In terms of clothing, he favors the manner of the Dandy- dressing in tailored shirt and vest, tailored pant and long narrow shoes, fitted to clack upon cobble more than trope though mud. Though he dresses formally, he favors wild and motley color, filled with pattern and ornateness, perhaps a smidge of his Ephyrian blood making its presence known. Character Concept Julius is, in his starting days, is looking forward to something on the horizion. He is not sure what it is, but he has his guesses. His whole life, his grandfather has been telling him stories of mages, teaching him the ancient tongue- telling him stories of the mages of the past, of his great ancestor The Ypsimus. Julius feels he was meant for something, but he isn't sure what- all he knows it has something to do with that tarot deck of his. At the same time, his own studies pull him in another direction: the understanding what these strange gears he has found could be used for. He has messed around with them a bit, but knows he isn't smart enough to use them yet. At the same time, his family is pressuring him: they want him to take up a faith, either begin to worship Nysel or Ionu. Dreams or Illusions. But something in Julius prickles at the thought. He loves the illusions of the city, but distains how openly so many seek blessings of gnosis. And to worship so selectively, there is something he finds selfish about it. All in all, he is pulled in as many ways as a person can be pulled: Remain a child, or become an adult; religion vs true faith; science vs magic; to become master of one's own fate, or to go with the flow of the universe. His test will be: what does he ultimately choose when the time to stall comes to an end? And it is coming soon. Character History Of His Birth Secret :
Eypharians are known to never marry outside of their own bloodlines, but Nefras, Julius’ uncle, was a man of vicious cunning. Knowing he and his blood could never rise above their station within the confines of the city of Ahnatep and the desert of Eyktol, he fostered a love of the outside world in his brother, Balthias. Like a pawn, he shuffled his brother about, using him to learn of the state of trade in the world of Mizahar. Tugging at strings behind the scenes, he engineered the circumstances which allowed Balthias to catch the eye of Otrios Aldoid, daughter to Henry Aldoid, a well-to-do merchant family of Alvadas, city of Illusions. Love was quick to follow, and soon, after announcement she was with child, Balthias and Otrios were to be wed.
But after the wedding, things soon turned sour: Balthias, learning of his brother’s deceit, quickly turned from his family and sought to destroy all the clever machinations Nefras had plied for decades. Naming the boy as a human, Balthias sought to rid himself of the old ways, and leave the desert with his wife and child. And this Nefras could not allow. The death of Balthias was a mystery, the man dead with no apparent cause, and Nefras was quick to comfort the widowed bride. He quickly sequestered Otrios to his family’s estate, along with his nephew, Julius. It is at that time when Henry Aldoid, Julius’ grandfather, made a suggestion. Henry was a man who was mad by many accounts; f or one had to cultivate a sdegree of insanity to be willing to operate on a trade-line between the Isurians, Symenystrans, and Suvan Pirates. There are rumors that the man even makes trade with Pirates and legendary harbor of Black Rock, city of the Dead. In any case, Henry proposed that young Julius be hostaged to him when he became old enough to leave his mother’s side, as was a common practice among nobility. With little interest in the boy, Nefras agreed, and at the age of two, Julius left to be raised by his mother’s family in Alvadas. Secret :
Growing up in Alvadas, where as seemingly a strange and horrifying notion to most, was quite the joy to young Julius. He grew up within the ever-changing city, no line between real and imagination existing for all his days. His grandfather Henry, though quite scary to those outside the family, revealed himself as a great storyteller, and nurtured a deep love of magic in the boy, for he himself was given the chance to study the art, and turned away.
However, as he grew, he was subject to the great Riddle of The Aldoid House: It was said that the Aldoids were descended from a great mage known only as The Ypsimus, who was born and had died many years before the Valterian. As the tale goes, the Ypsimus became confused after many years of study. He had come to realize that nothing of his world was real, and all were merely the whims and desires of the many minds that were a part of it. Rather than concern himself with what was real, he decidedly could not grasp the differences between dreams and illusions and how the world fit into each one, and as such, it is said he finally received his answer at the moment of his death. His decendants then followed with a tradition that was part pious worship and remembrance of their great ancestor, and part betting pool: every member of the Aldoid family tree has chosen to worship either Nysel, god of Dreams, or Ionu, god of Illusions exclusively. Commonly, it was the men who selected Ionu, and the women whom chose Nysel, though there have been changes over the years. Juli has roused much ire in his family, save from his grandfather Henry, in that he has not decided of whom to pledge his worship. |