The season begins with some panic. A Zith was seen flying near Thunder Bay, much too close for comfort according to most Inarta. Zith spottings continue to arise every few days up throughout the season, though no direct contact has been reported to the public. A metal smith Avora goes missing soon into the season. May think nothing of it, but his important place and known reputation in Wind Reach has a few concerned. On a lighter note, Inarta traveling merchants return from Avanthal and sell strange new wares from the city of snow during the first market day of the season. The next day is just as exciting as news travels quickly about a very wounded Isur stumbling up to the Sanikas Gates early in the morning. He is quickly taken in by the Valintar and is not seen again by the public until twenty days later where he begins to traverse among commoners. He acts wary and shy and speaks nothing of how he came to Wind Reach, though questions about any other aspect about him are happily answered. In preparation for winter, Chef Daviod calls for the hunters and gatherers of Wind Reach for food, offering food vouchers for bringing him the foods he requires. Soon after the Isur's arrival the Valintar sends a group of mercenaries and hunters out into the Unforgiving. They return much fewer in number and with no news about where they went and what happened. The families of the missing hold quiet ceremonies, but are unsure if their loved ones are alive or dead. On the Fortieth of Fall the Valintar issues a city wide warning, "Beware of Zith" seemingly confirming the many fears Inarta had about the Zith flying too close. Still, though, no specific details are given. As the season goes on the temperature around the mountain stays its early Fall climate of cool and windy. Though later in the season the wind picks up heavily, usually common with snowfall, which is very absent strangely. Around the 53rd of Fall no snow has fallen and the citizens start to worry about Morwen and her antics. Although they embrace not being bound to their mountain quite yet, the strange weather causes some stir. As the wind continues to get stronger the lack of snow keeping the lava cool and inactive results in overflowing and splattering lava around the city. Some are badly burned and parts of the city close down for hours or days depending on how much lava has accumulated. Near the end of the season the food stores for Winter grow large, but without snow to stall their ripening the food begins to rot and all citizens are granted extra helpings for the rest of the season to avoid waste. The season then ends with danger as an Endal reports a large group of Zith accumulating outside Mt. Skyinarta. The Valintar request aid from citizens and the defensive attack will occur on the first of Winter.
Weather
Events [Q]=Moderated Quest [C]=City Event, Moderation Required [D]=More Details to be Announced Claim these Events and Quests here. 1: Market Day. Fall arrives and the Watchtower of Wind Reach, the Wind Tower, turns a bright orange. A young Endal and his Eagle claim to have seen a Zith flying around outside Wind Reach, near Thunder Bay. This induces some panic within the commoners. 3: A metal smith Avora goes missing during a trip to Thunder Bay. 8: Inarta merchants return from Avanthal bringing strange goods to sell on the next market day. 10: Market Day. [C] 11: A very wounded and starving Isur stumbles to the Sanikas Gates begging for entry. The Valintar takes the Isur in and questions him. 14: A highly selective group of hunters and mercenaries picked by the Valintar, accompanied by a few Dek, leave the city on a secret mission. Rumors spread that the group is being sent to assassinate someone. [Q] 20: Market Day 22: Chef Davoid places many food request notices on the slates within the Communal Kitchens offering various amount of food vouchers in return. 25: The group of Inarta sent off on a mission return, much fewer in number. 30: Market Day 31: The strange Isur is seen for the first time in public, though still no one knows where he came from. Common and widely accepted rumor is that he was an escaped slave. [D] 40: Market Day. The Valintar issues a statement to the people of Wind Reach. Beware of Zith. 50: Market Day 53: The citizens of Wind Reach start to worry about the lack of cold and snow usually common during this time of year. 60: Market Day 62: Heavy winds unhindered by snowfall protection cause open air lava to pour out of small pockets. The Twin Lakes create large waves and are unsafe to swim in. 70: Market Day 76: Extremely heavy Winds ground all Eagles and cause lava pockets to splatter. Some citizens are badly burned from flying magma. The Twin Lakes are again deemed unsafe. 80: Market Day. The Courtyard of the sky is closed due to overflowing lava. Market day is held within Glass Reverie. Repairs will begin as soon as the lava cools. [C] 87: The abundance of food reserved for the long Winter continues to grow but starts spoiling from lack of snow to stall its rot. For the rest of the season every citizen is awarded extra helpings to avoid waste. 90: Market Day. Lava rock is the theme of this market day as much has been collected and then shaped by jewelers from the now commonly overflowing lava pockets. 91: Last day of Fall. Endal scouts spread word that a large pack of Zith are seen headed towards Mt. Skyinarta. The Valintar requests aid from any citizen competent in battle. [Q will occur on Winter 1] Mod Note: As people begin to inhabit Wind Reach a second quest line will be added to cater more to the citizens skills. This quest will be announced in the Announcements Thread. |