AppearanceRace: Human
Gender: Male
Age: 18
Birthday: 30, Summer, 498
Birthplace: Syliras (was born in Syliras) Currently in Riverfall
Appearance: He is a 5'8 tall white skinned male with dark blue eyes and short curly blonde hair. He's skinny with a lean, but powerful athletic build. He wears furs (bear and wolf furs) along with a deer fur cloak. His boots are made of rabbit fur.
Character ConceptEisen is a reckless curious man. He is ignorant about most of the world, including other races, but he seeks to to learn. He enjoys fighting, but not war, and will laugh off a loss as a learning experience and a challenge will learnt. He is kind and polite to everyone, unless your rude/impolite/ an enemy. He dosn't have many friends, but he is willing to walk to the ends of the world for them. He's extremely loyal and will never betray nor tell a lie (to anyone) to any friend or foe (If a promise is made). On the flip side, he's hot-headed, stubborn, and holds grudges. He refuses to back down for what he thinks is right or for something important, even at the cost of his life.
Character HistoryEisen grew up as a lone child in the great city of Syliras. He was the son of a poor blacksmith, but they got along. He worked regularly keeping the house clean with the others living in the poor house, along with setting the occasional trap in the woods allowing him some extra funds until he was fourteen years of age. When he turned fourteen his mom died, it was the sad day for him and he dealt with the pain by working as a novice in his fathers shop. His father, saddened at his wife's death, but more so for his son. Asked him, if there was anything in the world that he wanted. Eisen asked for an axe, Eisen and his father worked on the axe for many days until it was done. From than on, that axe, was Eisen's most prized possession. The axe was to big for him at first, but he still went and practiced with it everyday, and if he wasn't doing that, he would watch the knights practice. He kept this cycle of blacksmithing, practicing with his axe, and watching knights until eight-teen, but this wasn't enough for him. For as he grew, he saw travelers come and go, all telling tales of fantastic cities, gruesome monsters, and exotic races (he also first learnt of Myri from said travelers, a goddess of battles and victory, this fascinated him greatly, so he decided to stay and listen to the travelers, allowing his head to be filled with stories of glory and adventure.).He wanted to see it all, but besides for that, his fathers was trying to marry him off to the ugly daughter of one of the other families. So he waited until the next trade-boat came for a city, he used his poor savings to pay for the trip and supplies, and as he was leaving, he saw his father laughing and waving good bye. Apparently, he knew the entire time.
LanguageFluent Language: Common
Basic Language: N/A (it sucks to be uneducated)
Poor Language: N/A (it sucks to be uneducated)
SkillsSkill | EXP | Total | Proficiency |
Weapon:Two-handed Waraxe | 15 RB, 15 SP | 30 | Competent |
Blacksmithing | 10 SP | 10 | Novice |
Brawling | 15 SP | 15 | Novice |
Trapping | 10 SP | 10 | Novice |
Lores Lores:
Lore of Religion: Myri
Lore of Code: Honor
Possessions1 Set of Clothing (Furs)
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Fur Cape
-Fur Boots
1 Waterskin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
100 Gold Mizas
Heirloom: A two handed war axe, the axe head is made of iron and is wonderfully sharp while the other side where another head might possible be is a pick like end (used for stabbing and piercing of armor). The handle is made of a strong dark wood wrapped in cloth dyed red. The butt of the axe has a polished rounded flat stone. The axe handle has the words "Eisen Axt, who lets his mind wander." carved in the middle, where no cloth is.
HousingLocation: Kulkukan Tavern and Inn
House:: Small decent room (2 Sm per day) (Starting with no House, didn't accept cash for having no house)
LEDGERPurchase | Cost | Total |
Starting | +100 GM | 100 GM |
Fur-lined clothing | 7.5 SM | 99 GM, 2.5 SM |
Fur cape and boots | 23 GM | 76 GM, 2.5 SM |
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