AppearanceRace: Zith
Gender: Male
Age: 10
Birthday: 9th, Winter, 507 A.V.
Birthplace: Wildlands
Appearance: Short of stature at 5'6" and bearing a hideous visage only enhanced by his haunting, red eyes; Prowl does not bear the benefit of dark beauty that many of his kind do. A litany of scars gained from other Zith in his colony cover his body, interrupting his wash of steel-grey fur with deep blue slashes which stretch across his small form. He seems more prey then predator, body bent low in the presence of others in his colony and sunken-eyes always searching for the nearest shadow to disappear in. Even his race's most impressive feature, the bat-like wings which inspire such terror in the lesser races, Prowl keeps close to his body out of fear. In truth, Prowl perhaps appears more rat-like than bat-like, large pointed ears seeming to twitch at every perceived threat rather than stand upward in pride like most other Zith. He has survived by making himself small in the midst of a society built on passion and strength, and his appearance reflects that fact with intimate awareness.
Character ConceptWeakling. Coward. Omega. These are the words that seem to stalk Prowl at near every turn of his admittedly brief existence. From the day of his birth his place in the Zith colony he was raised in was made abundantly clear. Ugly and small, the weakness that Prowl was thought to bring into his family would not be tolerated. Beaten for his appearance, Prowl learned at early age that if he wished to survive he would have to stick to the shadows. He is a selfish individual, concerned with his survival above anything else in this world and willing to bow before those he does not agree with in order to ensure that. First and foremost a creature of his environment, Prowl truly believes that he is of weaker stock and deserves the treatment he has received at the hands of his fellow Zith.
His treatment, while abhorrent, has forged Prowl into a different breed of Zith than most. He still is beholden to the same dark passions that are characteristic of his kind, but has great deal more impulse control than the average Zith. Prowl is also more willing to wait and listen for a solution rather than diving in claws-first. The cost of this consideration, of course, is cowardice. Given the choice between fight or flight, Prowl will most likely take to the skies as quick as Zithly possible.
Character HistoryNature is rarely kind to the small, the weak, and the ugly. Prowl has had the unfortunate circumstance of bearing all three.
Born the lesser twin in a small, Zith colony in the Wildlands, from an early age Prowl had learned the hard lesson of independence. Small for his age and by no means loved by his family, it was a good day for Prowl when he had scavenged enough meat to sustain one meal and briefly sate his hunger. His childhood was filled with cruel beatings which brought about a singular lesson; survival by any means. He bit down his pride and let blows fall upon his back, learned to find his own ways around the plains and forests in order to bring in food for himself, and find solace in the shadows. Prowl lived at the edge of execution. Not weak enough to die by nature's laws, but no where near strong enough to be worth remembering. Useful, but forgettable. Beatable, but not worth the effort of murder. Had it not been for a group of Ravokian far too close to his colony's territory, Prowl would have suffered this type of pitiable existence for the rest of his short-lifespan.
The colony had a day to plan an attack, but planning was not in a Zith's nature. Striking at night, Prowl and his family of winged warriors had expected easy meat from this raid. They had not, however, expected a squad of fully trained Ebonstryfe knights to turn their raid into an ambush. It was a slaughter, and when Prowl had spotted the turning of the tides between his colony and the Ebonstryfe, he attempted to flee back into the safety of the darkness which had sheltered him for so long. It was to no avail, however. He was intercepted and chained like the rest of his colony, or rather those whom had survived the Ebonstryfe's ambushed. Shackled and enslaved with the decimated remains of his colony, Prowl's fate now lies in the hands of the highest bidder.
LanguageFluent Language: Zithenese
Basic Language: Common
SkillsSkill | EXP | Total | Proficiency |
Wilderness Survival (Forest/Plains) | 26 (SP) | 26 | Competant |
Stealth | 14 (SP) | 14 | Novice |
Observation | 10 (RB) | 10 | Novice |
Hunting | 5 (SP) | 5 | Novice |
Meditation | 5 (SP) | 5 | Novice |
LoresMeditation: Basic Impulse Control
Zith Social Hierarchy
Possessions1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
100 Gold Mizas
Heirloom: Map, Region (Sylira)
One of Prowl's rare joys, the Zith managed to swipe this blood spattered map from the decaying corpse of a merchant whose caravan his colony had massacred. In his brief moments of peace, Prowl peers at the far off cities listed on the map, wondering if there is any place where he might find acceptance despite his appearance.
HousingLocation: Sahova
House: Prowl is a test subject in a longitudinal study, and as such lives in The Quarters where his experimenter has easy access to him.
LedgerPurchase | Cost | Total |
Starting | +100 GM | 100 GM |
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