Salara Kel'halavath
Land Navigation 2XP
Scouting 1XP
Observation 4XP
Stealth 1XP
Investigation 2XP
Wilderness Survival 1XP
Acrobatics 1XP
Running 1XP
Endurance 1XP
Socialisation 4XP
Leadership 2XP
Persuasion 1XP
Planning 2XP
Tactics 1XP
Scouting 1XP
Observation 4XP
Stealth 1XP
Investigation 2XP
Wilderness Survival 1XP
Acrobatics 1XP
Running 1XP
Endurance 1XP
Socialisation 4XP
Leadership 2XP
Persuasion 1XP
Planning 2XP
Tactics 1XP
☉ Scouting: Exploring ahead to find easier routes and potential game
☉ Characteristics of the strange deer carcasses
☉ Investigation: Searching a scene for clues
☉ Investigation: Gaining information from footprints
☉ Acrobatics: Tail aids in balance when jumping and moving
☉ Nightmare fuel: Witnessing scout Ramek's gruesome murder
☉ Monster: Yukmen
☉ Yukmen: Characteristics of Ramek's strange humanoid killers
☉ What it's like to be paralysed by fear
☉ Fildred: Camp leader
☉ Leadership: Inspiring confidence and support
☉ Yukmen: Weaknesses
☉ Tactics: Using intel on enemies and the landscape to put together a battle plan
☉ Land Navigation: Marking a path with charred wood
Karyk & Oleander
Give me a nudge if you return.
Comments
What an amazing read! I absolutely love how you set the scene and tell the story so well. Thank you for continuing to share your writing with us! Do let me know if you have any questions or concerns about your grade and don't forget to delete or edit your request in the grading queue.
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