Appearance
Race: Human
Gender: Male
Age: 23
Birthday: 12, Winter, 494.
Birthplace: Endrykas
Appearance:
Though he isn’t bonded to a Strider, having lived in Endrykas all his life, Thijs has the typical appearance of a Drykas. His hair is messy, and often times tangled and dirty. Usually, he’ll put it up in a bun for practical purposes. It’s very hard to shoot an arrow or skin a carcass with your hair constantly getting in your face. He doesn’t exactly bath as regularly as he should, though he probably wouldn’t be considered dirty by those use to his lifestyle. His clothes usually consist of varying shades of brown due to the simple fact that hunting and being out in the wilderness is dirty work, though he still might occasionally wear something of bright colors. He almost always carries his weapons with him, and usually a number of his other belongings as well. He is always on the move and it shows.
He is built rather bulky, and not necessarily in a good way. His shoulders are easily twice the size of an average male’s, his arms appear like they could easily squash a melon, and his torso is built like a tree trunk. Though this is rather helpful in situations where brute strength comes in handy, in most situations it acts as an encumbrance. He can’t exactly fit very easily in even moderately large spaces, and asking him to run after anything is bound to end in failure. Furthermore, this also carries over to his face, which is unique to say the least. His head, firstly, is rather large, as are most of his features. His eyebrows shoot up at sharp angles, almost making it appear that he is always angry. His eyes are narrow, and slant ever-so-slightly downwards. He almost always keeps his facial hair at a moderate length, though he will occasionally trim it.
Character Concept
Thijs was raised in a ‘traditional’ family infused with gender-roles, customs, and prejudices. Even after leaving home at a young age, he has towed most of these early values with him, and many remain with him today. Above all else, Thijs is the incarnation of cool, calm control. He was raised in a household where men were supposed to remain serene in all situations, keeping their emotions deep underneath the surface and making only the most logical decision without emotional bias. Even when the situation becomes stressful and inflexible, Thijs only very rarely shows signs of any true emotions. The most you’ll ever get out of him is perhaps a dim sense of boredom, disconnected curiosity, or distinguished aloofness.
Family honor was instilled within Thijs from a young age – one is only worth the reputation of their last name. Because of this, Thijs has an elevated view of authority figures, especially those within his own family. He sees titles and status as holding great amounts of honor, and holds great pride in his own titles, though he does not allow himself to express it more than a humble acknowledgment. Because of his views, he respects anyone who holds high titles. Well, almost anyone. While Thijs has no problem obeying men of higher rank, he has significant issues obeying women. In his eyes, women belong at home, not because they are second-class citizens, but because they require more protection than men and would have a harder time performing menial labor task. This leads to great difficulties when it comes to following directions given by women in a place outside the home. Though he may do it if he agrees with the orders, you would have a very hard time if he disagrees.
Much like the rest of his family, Thijs has a very high level of curiosity and need for knowledge. He enjoys practical, but intellectual pursuits, usually through hands-on learning and observation. Though he isn’t completely against it, he does not readily enjoy the accusation of knowledge through reading. He’d much rather be out in the field learning directly from the source. When approaching a problem or just life in general, Thijs almost always approaches it with calculating and analytical precision. He does not let his petty emotions get in the way of seeing the whole picture, nor does he get so emotionally involved that he sees only what he wants to see. In truth, he is the perfect scientist, though not exactly the best conversation partner.
Character History
Thijs was born into the Diamond clan in Endrykas. His father, though not born to Drykas parents, had bonded to a strider later in life, previously living as a merchant, and married a daughter of the Diamond clan. He ran a strict household, and occasionally preached ideas that weren’t necessarily common place among the people in the Sea of Grass. An example of this, and probably the most obvious example, was his views of women. Thijs picked up on these ideas at a young age, and still carries them with him. His mother, under the strict and controlling thumb of her husband, was only a minor presence in their household, and while Thijs thinks highly of her, she didn’t have a major impact on her son. By Drykas standards, Thijs was in a large family. He had five siblings live into childhood, many of which bonded to striders at a young age and found honorable professions. His older brother, for example, joined The Watch, while another one of his brothers took after his father and became a merchant.
As Thijs became older and had yet to bond to a strider, he began to feel the disappointment and judging eye of his father. As his younger sister, who was sickly as a child, bonded as she approached maturity, the pressure on Thijs to bond became increasingly heavy. While his brothers were gaining social status and finding wives, he continued to live in his father’s house and occupy the lowest rung on the social sphere. The disappointment and, to be frank, jealously slowly wore him down, until he gave up on the lifestyle he had grown up in and left his father’s pavilion.
Only a couple months later, while attempting to sell his wares in Endrykas’s market, Thijs met and quickly bonded with Sicarius, a gray-fox Kelvic. Together, they scratched out a living on the outskirts of the city, enjoying a life free from attachment and social restraints.
Language
Fluent Language: Paci
Basic Language: Common
Skills
Skill | EXP | Total | Proficiency |
Weapon: Spear | 5 SP | 5 | Novice |
Weapon: Long Bow | 15 RB | 15 | Novice |
Wilderness Survival: Plains | 10 SP | 10 | Novice |
Riding | 15 SP | 15 | Novice |
Bowing and Fletching | 5 SP | 5 | Novice |
Hunting | 10 SP | 10 | Novice |
Tracking | 5 SP | 5 | Novice |
Lores
Lore of Sea of Grass Geography
Lore of Drykas Culture
Possessions
1 Set of Clothing
- Simple Shirt
- Simple Pants
- Simple Undergarments
- Simple Cloak
- Simple Boots
1 Backpack which contains:
- Comb(Bone)
- Brush (Bone)
- Soap
- Razor
- Balanced Rations (1 Week’s Worth)
- 1 eating knife
- Flint & Steel
100 ft of rope
1 lantern
2 torches
1 bedroll
1 blanket
1 set of fishing tackle & hooks
1 Yvas
1 large set of Yvas bags
1 Female Gilding (Zoya)
Heirloom: A worn snake spear intricately decorated with knot-work given to him by his father upon his sixteenth birthday.
Housing
Location: Endrykas
House: 1 large tent (4 person)
Ledger
Purchase | Cost | Total |
Starting | +100 GM | 100 GM |
Long Bow | -75 GM | 25 GM |
Long Bow Arrows (20) | -1 GM | 24 GM |
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