Tarn Alrenson "Since it is so likely that children will meet cruel enemies, let them at least have heard of brave knights and heroic courage.” --C.S. Lewis Basic Information: Race: Human Age/Birthday: 23, 83rd day of autumn 498 AV Gender: Male Hometown: Sunberth Starting City: Sunberth Physical Description: Tarn stands at 6’. His skin is a light tan, albeit fairer where his skin was not exposed to the sun in long days of work as a youth. His hair is dark brown and would be wavy if he didn’t keep it to a few inches at most, roughly chopped back with whatever knife there is at hand. His eyes are dark brown and his hands are calloused. Tarn possesses the lean, strong build of a man whose made his living through violence, for better or more likely for worse. Tarn usually walks with downcast eyes, yet his face gives the impression of a storm on the verge of breaking when given reason to rise to anger. Character Concept: Though downtrodden by harsh circumstances as a youth, Tarn has always maintained a curious, idealistic, perhaps even honorable streak. However, the means of his upbringing instilled in him a necessary ferocity, and sometimes a somewhat cold demeanor toward strangers, with a tongue sharpened by the streets. Tarn ardently opposes any tyrannical or controlling power over people, a popular philosophy in his home city of Sunberth. However, he believes the chaotic anarchy of his city’s current state to be as much of a tyrant as any King. He believes conflict, while often terrible, is just as often necessary. Events regarding his enlistment with the Sun’s Birth, and his opposition in principle to many of their activities has recently led to a great deal of personal reflection regarding his personal beliefs regarding ethics. However, Tarn gives no quarter where he doesn't think it's due. Tarn enjoys watching the ocean, the sky, listening to stories (from anybody), and preserving innocence. He is a people watcher. He distrusts magic, though he wouldn't be inclined to call Sunberth's mobs should he happen to find a mage. If he decides killing needs done, he prefers to do it himself. In the time he has spent in the Sun's Birth Dragoons, Tarn has become disillusioned of his dreams of honor in the life of a soldier. As a result he fights back the looming threat of depression and nihilism, clinging to any scrap of innocence he can find while also hiding it from the world in fear that it will be taken away or corrupted. Character History: Pre-Creation Summarized—Tarn was born in the fall, and his mother did not survive the following winter. Living with his father and grandfather in a meager dwelling, he learned to defend himself on the streets. Stories from his grandfather, (a soldier in Ordeck Silverbeard’s rebellion) gave the boy an idealistic view of war and soldiering. As soon as he was old enough, Tarn took a job as a shipwright’s apprentice down at the docks. While he worked hard, he took every opportunity to observe the diverse people working and passing through the city port. One day, his father and grandfather ran afoul a small local gang and were killed for the little money in their pockets and the clothes on their backs. Tarn, hardened by the news of what had happened, took the remaining possessions he could find useful, and slept in the workhouse of the shipwright, where he worked until he had enough money stashed away to outfit himself and join whatever group he thought had a chance at cleaning up Sunberth. That group just happened to be the Dragoon wing of the Sun’s Birth, where he advanced to the rank of Guardian. Markings: Tarn has the symbol of the Sun's Birth branded into the back of his right hand. Religious Affiliations: Tarn belongs to no particular sect, and currently worships no individual gods, though they have recently begun to interest him. Skills:
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Languages: Common: Fluent Fratava: Basic Vani: Poor Equipment/Possessions: 1 set of clothes (basic shirt, pants, underclothes, boots, coat) 1 waterskin 1 backpack with:
1 week of food Eating knife Flint and steel 1 Longsword 1 set of studded leather armor 1 small steel shield (with Sun's Birth insignia) 1 Medicinal Tome (from this challenge.) Housing: The barracks of the Dragoons Ledger:
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