by Orion Lorgan on December 5th, 2009, 3:38 am
Ok figured out rank system for guild:
1st-in-command, The Nighthawk
2nd-in-command, The Nightmaster
3rd-in-command, The Daymaster
Prowlers: Assassins, Thieves and Spies
Marauders: Mercenaries and Pirates
Agents: Smugglers and Traders
Ghosts: Slavers and Corrupt Officials
Claws: Magic-Users
Urchins: Forgotten Kin
Those are the ranks for each class. It's not like a military rank system, where you go from Private to PFC to Corporal, etc. Once you've completed training in your field (anyone thats training to be something at a young age is considered a Urchin/Forgotten Kin, basically like a Squire/Page in the Knighthood), your that rank. If you become a leader of a cell, you get a custom title. The most 3 well known would be The Nighthawk, Nightmaster, and Daymaster. More info on the way...
Also, main HQ will be a cave system nearby of Syliras, Orion's home actually. Big hidden place, good for hide-out.
"A good defense is a good offense." -General George S. Patton
"I have a rendezvous with Death. At some disputed barricade, it may be He shall take my hand, and lead me into His dark land, and close my eyes and quench my breath. I have a rendezvous with Death. And I to my pledged word am true, I shall not fail that rendezvous." Part of 'Rendezvous with Death' by Alan Seeger