Honnor
Appearance
Race: Jamoura
Gender: Male
Age: 150
Birthday: 3, Winter, 371 av.
Birthplace: The Spires
Appearance: A behemoth of a creature, Honnor is simian in appearance. He stands at a staggering 7'8 inches tall, which is considered short for his species, and weighs just over 550 lbs. More rotund than muscular in appearance, his compact appearing frame is laden with musculature beneath a rounded belly and coat of reddish brown fur. On his forearms and from his legs and torso is where his fur grows the longest, draping from his body as if it were a form of attire. The hairless skin of his face and pronounced jowls is a darker gray that makes his close-set verdure eyes glisten. Below his snout, on his chin, is the only trace of abundant hair growth that can be found on his face as light brown strands of dread-locked hair make up what Humans would typically refer to as beards.
Character Concept
Gone is the world Honnor once knew. Left with only the lingering memories of life just after the Valterrian and the struggles that the Djed had created. These memories remain, locked within the archive that is his mind as he hopes to help the land of Mizahar heal, to reorganize, to help facilitate the rejuvenation of Jamouran society.
Feeling like a stranger in a foreign land, Honnor has lost touch with The Spires as he seeks knowledge and enlightenment. An Aurist, his vision guides him, aiding him in his pursuit of knowledge, wisdom, and understanding.
Taking up residence in Lhavit. A Hahk'maghtar, Honnor chooses to surround himself with the Arcane, desiring mastery over self so that he may pass down everything he has learned.
Bold, brave, genuine, and kind. Honnor is not afraid of the world around him, rather, he is naturally inquisitive of it. He is bold in that he will stand passionately for what he believes in and will protect the friends that he considers to be family or those who cannot protect themselves. A genuine and kind being, if one can get past his outward appearance, they will see the depth of his compassionate soul. However, outwardly, he can be quite intimidating which has helped him keep threats at bay without the need for conflict or violence.
But please be wary and bear one thing in mind, while he may be a gentle giant, carelessly taking his kindness for weakness or disrespecting him could quickly lead to an individual biting off more than they can chew.
Character History
Very little is known about Honnor’s past. In fact, most of his past is a carefully guarded secret. There are times where he will let details of his past slip, but more often than not, they are vague or shared under the guise of a lesson to be learned. Further details may be given to those he trusts, but that list is a very short one.
(What is known, is that Honnor hails from The Spires and was born to a father that was a renowned survivalist and a mother that was a seer, said to be kissed by the Goddess Caiyha herself. Honnor shared gifts from both of his parents. From his mother, Kabah, he began to learn how to read the varying energies of the world around him. From his father, Tifu, he learned about the wilds and various plantlife. Unfortunately, his training would be cut short as both of his parents fell victim to Human aggression and were murdered for their ‘sorcerous’ ways. This left Honnor an orphan with a heaviness and bitterness in his heart, emotions that would initially blind him from his destiny. Seeing the potential of the young Honnor, to teach forgiveness, his chieftain would send him to faraway lands, tasked with a mission to absorb the knowledge of various cultures and societies. Reluctantly he agreed and would journey through Mizahar. He was amazed by the people of the world and over time would learn that not all outsiders were as destructive as those that came before. Lhavit would become his home, steeped in power and mystery. A unique place that holds many secrets that his curiosity hungers to unveil.)
Language
Fluent Language: Jamourian
Basic Language: Common
Poor Language: N/A
Skills
Lores
Auristics: Sensing dishonesty
Wilderness Survival: Fire Starting
Possessions
-Simple Shirt
-Simple Cloak
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
100 Kina
Heirloom: Gnarled Walking Stick - This simple walking stick, to a Jamouran is quite small. However, it is 4 feet long, pointed on one end, and blunted on the other. It is an ordinary twisted wooden stick, with the symbol of his family carved into the knotted grip (a large tree encircled by a sun). While it can be used as a weapon, against heavy armors or superior weaponry its risk of failure increases.
Housing
Location: Lhavit, Okomo Estates
House: Standard size tri-domed cottage - 20x20 (400 sq ft), with a 12x12 (144 sq ft) garden. The garden comes complete with a small three foot stone wall and simple metal gate. The construction is primarily stone for the outer walls; wood for floors and roofs. This Okomo Estate home does not feature a skyglass roof. This home comes with a hearth, bed, chest, chair, small table, and a chamber pot. It is also devoid of individual rooms as Honnor is a large creature that needs as much space as possible.
Ledger
Thread List
Link your current & past threads here!
Race: Jamoura
Gender: Male
Age: 150
Birthday: 3, Winter, 371 av.
Birthplace: The Spires
Appearance: A behemoth of a creature, Honnor is simian in appearance. He stands at a staggering 7'8 inches tall, which is considered short for his species, and weighs just over 550 lbs. More rotund than muscular in appearance, his compact appearing frame is laden with musculature beneath a rounded belly and coat of reddish brown fur. On his forearms and from his legs and torso is where his fur grows the longest, draping from his body as if it were a form of attire. The hairless skin of his face and pronounced jowls is a darker gray that makes his close-set verdure eyes glisten. Below his snout, on his chin, is the only trace of abundant hair growth that can be found on his face as light brown strands of dread-locked hair make up what Humans would typically refer to as beards.
Character Concept
Gone is the world Honnor once knew. Left with only the lingering memories of life just after the Valterrian and the struggles that the Djed had created. These memories remain, locked within the archive that is his mind as he hopes to help the land of Mizahar heal, to reorganize, to help facilitate the rejuvenation of Jamouran society.
Feeling like a stranger in a foreign land, Honnor has lost touch with The Spires as he seeks knowledge and enlightenment. An Aurist, his vision guides him, aiding him in his pursuit of knowledge, wisdom, and understanding.
Taking up residence in Lhavit. A Hahk'maghtar, Honnor chooses to surround himself with the Arcane, desiring mastery over self so that he may pass down everything he has learned.
Bold, brave, genuine, and kind. Honnor is not afraid of the world around him, rather, he is naturally inquisitive of it. He is bold in that he will stand passionately for what he believes in and will protect the friends that he considers to be family or those who cannot protect themselves. A genuine and kind being, if one can get past his outward appearance, they will see the depth of his compassionate soul. However, outwardly, he can be quite intimidating which has helped him keep threats at bay without the need for conflict or violence.
But please be wary and bear one thing in mind, while he may be a gentle giant, carelessly taking his kindness for weakness or disrespecting him could quickly lead to an individual biting off more than they can chew.
Character History
Very little is known about Honnor’s past. In fact, most of his past is a carefully guarded secret. There are times where he will let details of his past slip, but more often than not, they are vague or shared under the guise of a lesson to be learned. Further details may be given to those he trusts, but that list is a very short one.
(What is known, is that Honnor hails from The Spires and was born to a father that was a renowned survivalist and a mother that was a seer, said to be kissed by the Goddess Caiyha herself. Honnor shared gifts from both of his parents. From his mother, Kabah, he began to learn how to read the varying energies of the world around him. From his father, Tifu, he learned about the wilds and various plantlife. Unfortunately, his training would be cut short as both of his parents fell victim to Human aggression and were murdered for their ‘sorcerous’ ways. This left Honnor an orphan with a heaviness and bitterness in his heart, emotions that would initially blind him from his destiny. Seeing the potential of the young Honnor, to teach forgiveness, his chieftain would send him to faraway lands, tasked with a mission to absorb the knowledge of various cultures and societies. Reluctantly he agreed and would journey through Mizahar. He was amazed by the people of the world and over time would learn that not all outsiders were as destructive as those that came before. Lhavit would become his home, steeped in power and mystery. A unique place that holds many secrets that his curiosity hungers to unveil.)
Language
Fluent Language: Jamourian
Basic Language: Common
Poor Language: N/A
Skills
Skill | EXP | Total | Proficiency |
Auristics | 26 SP | 26 | Competent |
Botany | 5 SP | 5 | Novice |
Gardening | 5 SP | 5 | Novice |
Persuasion | 5 SP | 5 | Novice |
Weapon: Polearms | 5 SP | 5 | Novice |
Wilderness Survival | +10 RB, 4 SP | 14 | Novice |
Lores
Auristics: Sensing dishonesty
Wilderness Survival: Fire Starting
Possessions
-Simple Shirt
-Simple Cloak
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
100 Kina
Heirloom: Gnarled Walking Stick - This simple walking stick, to a Jamouran is quite small. However, it is 4 feet long, pointed on one end, and blunted on the other. It is an ordinary twisted wooden stick, with the symbol of his family carved into the knotted grip (a large tree encircled by a sun). While it can be used as a weapon, against heavy armors or superior weaponry its risk of failure increases.
Housing
Location: Lhavit, Okomo Estates
House: Standard size tri-domed cottage - 20x20 (400 sq ft), with a 12x12 (144 sq ft) garden. The garden comes complete with a small three foot stone wall and simple metal gate. The construction is primarily stone for the outer walls; wood for floors and roofs. This Okomo Estate home does not feature a skyglass roof. This home comes with a hearth, bed, chest, chair, small table, and a chamber pot. It is also devoid of individual rooms as Honnor is a large creature that needs as much space as possible.
Ledger
Purchase | Cost | Total |
Starting | +100 Kina | 100 Kina |
Thread List
Link your current & past threads here!